겨울 보주
구조물
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
The Winter Orb
Spectre | N |
---|---|
Tags | animal_claw_weapon, 시전, cold_affinity, construct, hard_armour, immobile, is_unarmed, not_str, water |
생명력
100%
Energy Shield From Life
33%
회피
+33%
Ailment Threshold
100%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
SaplingIcedOrb
Metadata
FrozenCrystalOrbBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
6,433
방어도
28,790
회피
6,303
에너지 보호막
2,022
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GTIceSaplingOrbSpikeWall
Triggerable, Spell
시전 속도: 1 초
재사용 대기시간: 5 초
GPSIceSaplingOrbSpikeWall
Spell, Triggerable
시전 속도: 1 초
2946~4419 냉기 피해
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
GTIceSaplingOrbRuneBarrage
Triggerable, Spell
시전 속도: 1 초
재사용 대기시간: 5 초
SOIceSaplingRuneOrb
Triggerable, Spell
시전 속도: 1 초
GSIceSaplingOrbRuneBarrage
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
855.9~1284 물리 피해
주는 피해 45.25% 증폭
물리 피해의 50%를 냉기 피해로 전환
is area damage [1]
주는 피해 45.25% 증폭
물리 피해의 50%를 냉기 피해로 전환
is area damage [1]
MDIceSaplingOrbReturningBall
Multicastable, Triggerable
재사용 대기시간: 2 초
GTIceSaplingOrbSpikeWallUber
Triggerable, Spell
시전 속도: 1 초
재사용 대기시간: 10 초
GTIceSaplingOrbRuneBarrageUber
Triggerable, Spell
시전 속도: 1 초
재사용 대기시간: 10 초
MDIceSaplingOrbReturningBallUber
Multicastable, Triggerable
재사용 대기시간: 10 초
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "LockOrientation();" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/ice_crystal_travel.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/air_beam.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/ice_orb_beam.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spike_beam_travel.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SaplingMonster/Objects/FrozenCrystalOrbBoss"] = { name = "The Winter Orb", life = 1, energyShield = 0.33, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "GPSIceSaplingOrbSpikeWall", "GSIceSaplingOrbRuneBarrage", "MDIceSaplingOrbReturningBall", "MDIceSaplingOrbReturningBallUber", "SOIceSaplingRuneOrb", "GTIceSaplingOrbSpikeWall", "GTIceSaplingOrbRuneBarrage", "GTIceSaplingOrbSpikeWallUber", "GTIceSaplingOrbRuneBarrageUber", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSIceSaplingOrbSpikeWall"] = { name = "GPSIceSaplingOrbSpikeWall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIceSaplingOrbRuneBarrage"] = { name = "GSIceSaplingOrbRuneBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 0, 50, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1, 50, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 2}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 60, 50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDIceSaplingOrbReturningBall"] = { name = "MDIceSaplingOrbReturningBall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDIceSaplingOrbReturningBallUber"] = { name = "MDIceSaplingOrbReturningBallUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOIceSaplingRuneOrb"] = { name = "SOIceSaplingRuneOrb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTIceSaplingOrbSpikeWall"] = { name = "GTIceSaplingOrbSpikeWall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTIceSaplingOrbRuneBarrage"] = { name = "GTIceSaplingOrbRuneBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTIceSaplingOrbSpikeWallUber"] = { name = "GTIceSaplingOrbSpikeWallUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTIceSaplingOrbRuneBarrageUber"] = { name = "GTIceSaplingOrbRuneBarrageUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
겨울 보주
구조물
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
The Winter Orb
Spectre | N |
---|---|
Tags | animal_claw_weapon, 시전, cold_affinity, construct, hard_armour, immobile, is_unarmed, not_str, water |
생명력
100%
Energy Shield From Life
33%
회피
+33%
Ailment Threshold
100%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
70%
Type
SaplingIcedOrb
Metadata
FrozenCrystalOrbBossStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
6,433
방어도
28,790
회피
6,303
에너지 보호막
2,022
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GTStandaloneIceSaplingOrbSpikeWall
Triggerable, Spell
시전 속도: 1 초
재사용 대기시간: 5 초
GPSIceSaplingOrbSpikeWall
Spell, Triggerable
시전 속도: 1 초
2946~4419 냉기 피해
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
GTIceSaplingOrbRuneBarrage
Triggerable, Spell
시전 속도: 1 초
재사용 대기시간: 5 초
SOIceSaplingRuneOrb
Triggerable, Spell
시전 속도: 1 초
GSIceSaplingOrbRuneBarrage
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
855.9~1284 물리 피해
주는 피해 45.25% 증폭
물리 피해의 50%를 냉기 피해로 전환
is area damage [1]
주는 피해 45.25% 증폭
물리 피해의 50%를 냉기 피해로 전환
is area damage [1]
MDIceSaplingOrbReturningBall
Multicastable, Triggerable
재사용 대기시간: 2 초
GTIceSaplingOrbSpikeWallUber
Triggerable, Spell
시전 속도: 1 초
재사용 대기시간: 10 초
GTIceSaplingOrbRuneBarrageUber
Triggerable, Spell
시전 속도: 1 초
재사용 대기시간: 10 초
MDIceSaplingOrbReturningBallUber
Multicastable, Triggerable
재사용 대기시간: 10 초
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } DiesAfterTime {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "LockOrientation();" } Render { height_offset = 50 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SaplingMonster/Objects/FrozenCrystalOrbBossStandalone"] = { name = "The Winter Orb", life = 1, energyShield = 0.33, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "GPSIceSaplingOrbSpikeWall", "GSIceSaplingOrbRuneBarrage", "MDIceSaplingOrbReturningBall", "MDIceSaplingOrbReturningBallUber", "SOIceSaplingRuneOrb", "GTIceSaplingOrbRuneBarrage", "GTIceSaplingOrbSpikeWallUber", "GTIceSaplingOrbRuneBarrageUber", "GTStandaloneIceSaplingOrbSpikeWall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSIceSaplingOrbSpikeWall"] = { name = "GPSIceSaplingOrbSpikeWall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIceSaplingOrbRuneBarrage"] = { name = "GSIceSaplingOrbRuneBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 0, 50, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1, 50, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 2}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 60, 50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDIceSaplingOrbReturningBall"] = { name = "MDIceSaplingOrbReturningBall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDIceSaplingOrbReturningBallUber"] = { name = "MDIceSaplingOrbReturningBallUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOIceSaplingRuneOrb"] = { name = "SOIceSaplingRuneOrb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTIceSaplingOrbRuneBarrage"] = { name = "GTIceSaplingOrbRuneBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTIceSaplingOrbSpikeWallUber"] = { name = "GTIceSaplingOrbSpikeWallUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTIceSaplingOrbRuneBarrageUber"] = { name = "GTIceSaplingOrbRuneBarrageUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTStandaloneIceSaplingOrbSpikeWall"] = { name = "GTStandaloneIceSaplingOrbSpikeWall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
겨울 보주
구조물
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
The Winter Orb
Spectre | N |
---|---|
Tags | animal_claw_weapon, 시전, cold_affinity, construct, hard_armour, immobile, is_unarmed, not_str, water |
생명력
100%
Energy Shield From Life
33%
회피
+33%
Ailment Threshold
100%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
SaplingIcedOrb
Metadata
IcedSaplingBossOrb
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
6,433
방어도
28,790
회피
6,303
에너지 보호막
2,022
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GTIceSaplingOrbSpikeWallAzmeri
Triggerable, Spell
시전 속도: 0.95 초
재사용 대기시간: 4.5 초
GPSIceSaplingOrbSpikeWall
Spell, Triggerable
시전 속도: 1 초
2946~4419 냉기 피해
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
GTIceSaplingOrbRuneBarrageAzmeri
Triggerable, Spell
시전 속도: 0.95 초
재사용 대기시간: 4.5 초
SOIceSaplingRuneOrb
Triggerable, Spell
시전 속도: 1 초
GSIceSaplingOrbRuneBarrage
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
855.9~1284 물리 피해
주는 피해 45.25% 증폭
물리 피해의 50%를 냉기 피해로 전환
is area damage [1]
주는 피해 45.25% 증폭
물리 피해의 50%를 냉기 피해로 전환
is area damage [1]
MDIceSaplingOrbReturningBallAzmeri
Multicastable, Triggerable
재사용 대기시간: 4.5 초
GTIceSaplingOrbSpikeWallUberAzmeri
Triggerable, Spell
시전 속도: 1 초
재사용 대기시간: 10 초
GTIceSaplingOrbRuneBarrageUberAzmeri
Triggerable, Spell
시전 속도: 1 초
재사용 대기시간: 10 초
MDIceSaplingOrbReturningBallUberAzmeri
Multicastable, Triggerable
재사용 대기시간: 10 초
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "LockOrientation();" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/ice_crystal_travel.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/air_beam.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/ice_orb_beam.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spike_beam_travel.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAzmeri/IcedSaplingBossOrb"] = { name = "The Winter Orb", life = 1, energyShield = 0.33, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "GPSIceSaplingOrbSpikeWall", "GSIceSaplingOrbRuneBarrage", "MDIceSaplingOrbReturningBallAzmeri", "MDIceSaplingOrbReturningBallUberAzmeri", "SOIceSaplingRuneOrb", "GTIceSaplingOrbSpikeWallAzmeri", "GTIceSaplingOrbRuneBarrageAzmeri", "GTIceSaplingOrbSpikeWallUberAzmeri", "GTIceSaplingOrbRuneBarrageUberAzmeri", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSIceSaplingOrbSpikeWall"] = { name = "GPSIceSaplingOrbSpikeWall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "number_of_projectiles_override", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSIceSaplingOrbRuneBarrage"] = { name = "GSIceSaplingOrbRuneBarrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -30, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 0, 50, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 2}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 1, 50, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 2}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 60, 50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDIceSaplingOrbReturningBallAzmeri"] = { name = "MDIceSaplingOrbReturningBallAzmeri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.95, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDIceSaplingOrbReturningBallUberAzmeri"] = { name = "MDIceSaplingOrbReturningBallUberAzmeri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOIceSaplingRuneOrb"] = { name = "SOIceSaplingRuneOrb", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTIceSaplingOrbSpikeWallAzmeri"] = { name = "GTIceSaplingOrbSpikeWallAzmeri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.95, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTIceSaplingOrbRuneBarrageAzmeri"] = { name = "GTIceSaplingOrbRuneBarrageAzmeri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.95, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTIceSaplingOrbSpikeWallUberAzmeri"] = { name = "GTIceSaplingOrbSpikeWallUberAzmeri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTIceSaplingOrbRuneBarrageUberAzmeri"] = { name = "GTIceSaplingOrbRuneBarrageUberAzmeri", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |