ウィンターオーブ
コンストラクト
monster no drops or experience [1]
The Winter Orb
SpectreN
Tagsanimal_claw_weapon, キャスター, cold_affinity, construct, hard_armour, immobile, is_unarmed, water
ライフ
100%
Energy Shield From Life
33%
防具
+33%
回避力
+33%
Ailment Threshold
100%
耐性
0 0 0 0
Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
経験値
100%
Model Size
100%
Type
SaplingIcedOrb
Metadata
FrozenCrystalOrbBoss
レベル
68
ライフ
6,433
防具
38,291
回避力
6,303
エナジーシールド
2,022
Damage
374
スペルダメージ
374
命中
290
Attack Time
1.5
経験値
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
GTIceSaplingOrbSpikeWall
Triggerable, Spell
キャストタイム: 1 秒
クールダウン時間: 5 秒
GPSIceSaplingOrbSpikeWall
Spell, Triggerable
キャストタイム: 1 秒
2946から4419の冷気ダメージを与える
base is projectile [1]
number of projectiles override [1]
projectile uses contact position [1]
GTIceSaplingOrbRuneBarrage
Triggerable, Spell
キャストタイム: 1 秒
クールダウン時間: 5 秒
SOIceSaplingRuneOrb
Triggerable, Spell
キャストタイム: 1 秒
GSIceSaplingOrbRuneBarrage
Spell, Triggerable
クリティカル率: 5%
キャストタイム: 1 秒
855.9から1284の物理ダメージを与える
ダメージが45.25%上昇する
物理ダメージの50%を冷気ダメージに変換する
is area damage [1]
MDIceSaplingOrbReturningBall
Multicastable, Triggerable
クールダウン時間: 2 秒
GTIceSaplingOrbSpikeWallUber
Triggerable, Spell
キャストタイム: 1 秒
クールダウン時間: 10 秒
GTIceSaplingOrbRuneBarrageUber
Triggerable, Spell
キャストタイム: 1 秒
クールダウン時間: 10 秒
MDIceSaplingOrbReturningBallUber
Multicastable, Triggerable
クールダウン時間: 10 秒

Object Type

version 2
extends "Metadata/Monsters/Monster"

Pathfinding
{
	immobile = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
	on_construction_complete = "LockOrientation();"
}

Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/ice_crystal_travel.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/air_beam.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/ice_orb_beam.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spike_beam_travel.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SaplingMonster/Objects/FrozenCrystalOrbBoss"] = {
    name = "The Winter Orb",
    life = 1,
    energyShield = 0.33,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "GPSIceSaplingOrbSpikeWall",
        "GSIceSaplingOrbRuneBarrage",
        "MDIceSaplingOrbReturningBall",
        "MDIceSaplingOrbReturningBallUber",
        "SOIceSaplingRuneOrb",
        "GTIceSaplingOrbSpikeWall",
        "GTIceSaplingOrbRuneBarrage",
        "GTIceSaplingOrbSpikeWallUber",
        "GTIceSaplingOrbRuneBarrageUber",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSIceSaplingOrbSpikeWall"] = {
    name = "GPSIceSaplingOrbSpikeWall",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "number_of_projectiles_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSIceSaplingOrbRuneBarrage"] = {
    name = "GSIceSaplingOrbRuneBarrage",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_damage_+%_final",
        "skill_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -30, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 0, 50, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 2},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 1, 50, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 2},  cost = { }, },
        [4] = {0.80000001192093, 1.2000000476837, 60, 50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 2},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDIceSaplingOrbReturningBall"] = {
    name = "MDIceSaplingOrbReturningBall",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MDIceSaplingOrbReturningBallUber"] = {
    name = "MDIceSaplingOrbReturningBallUber",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOIceSaplingRuneOrb"] = {
    name = "SOIceSaplingRuneOrb",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTIceSaplingOrbSpikeWall"] = {
    name = "GTIceSaplingOrbSpikeWall",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTIceSaplingOrbRuneBarrage"] = {
    name = "GTIceSaplingOrbRuneBarrage",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTIceSaplingOrbSpikeWallUber"] = {
    name = "GTIceSaplingOrbSpikeWallUber",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTIceSaplingOrbRuneBarrageUber"] = {
    name = "GTIceSaplingOrbRuneBarrageUber",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domainsモンスター (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • ウィンターオーブ
    コンストラクト
    monster no drops or experience [1]
    The Winter Orb
    SpectreN
    Tagsanimal_claw_weapon, キャスター, cold_affinity, construct, hard_armour, immobile, is_unarmed, water
    ライフ
    100%
    Energy Shield From Life
    33%
    防具
    +33%
    回避力
    +33%
    Ailment Threshold
    100%
    耐性
    0 0 0 0
    Damage
    100%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    100%
    Model Size
    70%
    Type
    SaplingIcedOrb
    Metadata
    FrozenCrystalOrbBossStandalone
    レベル
    68
    ライフ
    6,433
    防具
    38,291
    回避力
    6,303
    エナジーシールド
    2,022
    Damage
    374
    スペルダメージ
    374
    命中
    290
    Attack Time
    1.5
    経験値
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    GTStandaloneIceSaplingOrbSpikeWall
    Triggerable, Spell
    キャストタイム: 1 秒
    クールダウン時間: 5 秒
    GPSIceSaplingOrbSpikeWall
    Spell, Triggerable
    キャストタイム: 1 秒
    2946から4419の冷気ダメージを与える
    base is projectile [1]
    number of projectiles override [1]
    projectile uses contact position [1]
    GTIceSaplingOrbRuneBarrage
    Triggerable, Spell
    キャストタイム: 1 秒
    クールダウン時間: 5 秒
    SOIceSaplingRuneOrb
    Triggerable, Spell
    キャストタイム: 1 秒
    GSIceSaplingOrbRuneBarrage
    Spell, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    855.9から1284の物理ダメージを与える
    ダメージが45.25%上昇する
    物理ダメージの50%を冷気ダメージに変換する
    is area damage [1]
    MDIceSaplingOrbReturningBall
    Multicastable, Triggerable
    クールダウン時間: 2 秒
    GTIceSaplingOrbSpikeWallUber
    Triggerable, Spell
    キャストタイム: 1 秒
    クールダウン時間: 10 秒
    GTIceSaplingOrbRuneBarrageUber
    Triggerable, Spell
    キャストタイム: 1 秒
    クールダウン時間: 10 秒
    MDIceSaplingOrbReturningBallUber
    Multicastable, Triggerable
    クールダウン時間: 10 秒

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Pathfinding
    {
    	immobile = true
    }
    
    DiesAfterTime {}

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "LockOrientation();"
    }
    
    Render
    {
    	height_offset = 50
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SaplingMonster/Objects/FrozenCrystalOrbBossStandalone"] = {
        name = "The Winter Orb",
        life = 1,
        energyShield = 0.33,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "GPSIceSaplingOrbSpikeWall",
            "GSIceSaplingOrbRuneBarrage",
            "MDIceSaplingOrbReturningBall",
            "MDIceSaplingOrbReturningBallUber",
            "SOIceSaplingRuneOrb",
            "GTIceSaplingOrbRuneBarrage",
            "GTIceSaplingOrbSpikeWallUber",
            "GTIceSaplingOrbRuneBarrageUber",
            "GTStandaloneIceSaplingOrbSpikeWall",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSIceSaplingOrbSpikeWall"] = {
        name = "GPSIceSaplingOrbSpikeWall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSIceSaplingOrbRuneBarrage"] = {
        name = "GSIceSaplingOrbRuneBarrage",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_cold",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -30, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 0, 50, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 1, 50, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 2},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 60, 50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MDIceSaplingOrbReturningBall"] = {
        name = "MDIceSaplingOrbReturningBall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MDIceSaplingOrbReturningBallUber"] = {
        name = "MDIceSaplingOrbReturningBallUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOIceSaplingRuneOrb"] = {
        name = "SOIceSaplingRuneOrb",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTIceSaplingOrbRuneBarrage"] = {
        name = "GTIceSaplingOrbRuneBarrage",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTIceSaplingOrbSpikeWallUber"] = {
        name = "GTIceSaplingOrbSpikeWallUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTIceSaplingOrbRuneBarrageUber"] = {
        name = "GTIceSaplingOrbRuneBarrageUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTStandaloneIceSaplingOrbSpikeWall"] = {
        name = "GTStandaloneIceSaplingOrbSpikeWall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • ウィンターオーブ
    コンストラクト
    monster no drops or experience [1]
    The Winter Orb
    SpectreN
    Tagsanimal_claw_weapon, キャスター, cold_affinity, construct, hard_armour, immobile, is_unarmed, water
    ライフ
    100%
    Energy Shield From Life
    33%
    防具
    +33%
    回避力
    +33%
    Ailment Threshold
    100%
    耐性
    0 0 0 0
    Damage
    100%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    経験値
    100%
    Model Size
    100%
    Type
    SaplingIcedOrb
    Metadata
    IcedSaplingBossOrb
    レベル
    68
    ライフ
    6,433
    防具
    38,291
    回避力
    6,303
    エナジーシールド
    2,022
    Damage
    374
    スペルダメージ
    374
    命中
    290
    Attack Time
    1.5
    経験値
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    GTIceSaplingOrbSpikeWallAzmeri
    Triggerable, Spell
    キャストタイム: 0.95 秒
    クールダウン時間: 4.5 秒
    GPSIceSaplingOrbSpikeWall
    Spell, Triggerable
    キャストタイム: 1 秒
    2946から4419の冷気ダメージを与える
    base is projectile [1]
    number of projectiles override [1]
    projectile uses contact position [1]
    GTIceSaplingOrbRuneBarrageAzmeri
    Triggerable, Spell
    キャストタイム: 0.95 秒
    クールダウン時間: 4.5 秒
    SOIceSaplingRuneOrb
    Triggerable, Spell
    キャストタイム: 1 秒
    GSIceSaplingOrbRuneBarrage
    Spell, Triggerable
    クリティカル率: 5%
    キャストタイム: 1 秒
    855.9から1284の物理ダメージを与える
    ダメージが45.25%上昇する
    物理ダメージの50%を冷気ダメージに変換する
    is area damage [1]
    MDIceSaplingOrbReturningBallAzmeri
    Multicastable, Triggerable
    クールダウン時間: 4.5 秒
    GTIceSaplingOrbSpikeWallUberAzmeri
    Triggerable, Spell
    キャストタイム: 1 秒
    クールダウン時間: 10 秒
    GTIceSaplingOrbRuneBarrageUberAzmeri
    Triggerable, Spell
    キャストタイム: 1 秒
    クールダウン時間: 10 秒
    MDIceSaplingOrbReturningBallUberAzmeri
    Multicastable, Triggerable
    クールダウン時間: 10 秒

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Pathfinding
    {
    	immobile = true
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "LockOrientation();"
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/ice_crystal_travel.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/air_beam.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/ice_orb_beam.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/forbidden_woods/ice_sapling_trio/spike_beam_travel.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/IcedSaplingBossOrb"] = {
        name = "The Winter Orb",
        life = 1,
        energyShield = 0.33,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "GPSIceSaplingOrbSpikeWall",
            "GSIceSaplingOrbRuneBarrage",
            "MDIceSaplingOrbReturningBallAzmeri",
            "MDIceSaplingOrbReturningBallUberAzmeri",
            "SOIceSaplingRuneOrb",
            "GTIceSaplingOrbSpikeWallAzmeri",
            "GTIceSaplingOrbRuneBarrageAzmeri",
            "GTIceSaplingOrbSpikeWallUberAzmeri",
            "GTIceSaplingOrbRuneBarrageUberAzmeri",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GPSIceSaplingOrbSpikeWall"] = {
        name = "GPSIceSaplingOrbSpikeWall",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "number_of_projectiles_override",
            "base_is_projectile",
            "projectile_uses_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSIceSaplingOrbRuneBarrage"] = {
        name = "GSIceSaplingOrbRuneBarrage",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_cold",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -30, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 2},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 0, 50, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 2},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 1, 50, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 2},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 60, 50, critChance = 5, levelRequirement = 84, statInterpolation = {3, 3, 2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MDIceSaplingOrbReturningBallAzmeri"] = {
        name = "MDIceSaplingOrbReturningBallAzmeri",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.95,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MDIceSaplingOrbReturningBallUberAzmeri"] = {
        name = "MDIceSaplingOrbReturningBallUberAzmeri",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOIceSaplingRuneOrb"] = {
        name = "SOIceSaplingRuneOrb",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTIceSaplingOrbSpikeWallAzmeri"] = {
        name = "GTIceSaplingOrbSpikeWallAzmeri",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.95,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTIceSaplingOrbRuneBarrageAzmeri"] = {
        name = "GTIceSaplingOrbRuneBarrageAzmeri",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.95,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTIceSaplingOrbSpikeWallUberAzmeri"] = {
        name = "GTIceSaplingOrbSpikeWallUberAzmeri",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTIceSaplingOrbRuneBarrageUberAzmeri"] = {
        name = "GTIceSaplingOrbRuneBarrageUberAzmeri",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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