軍旗不朽者
創造物
map related item drop chance +% final from league [-70]
Vexillum Immortalis
幽魂 | N |
---|---|
標籤 | adjudicator_monster, 法術, construct, immobile, influence_monster, is_unarmed, large_height, physical_affinity, wood_armour |
Packs |
生命
700%
異常狀態臨界值
700%
抗性
40 40 40 25
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
AdjudicatorBannerInfluence
Metadata
AdjudicatorInfluenceBanner
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
45,033
護甲
28,790
閃避
4,739
能量護盾
0
傷害
747
法術傷害
747
命中
290
攻擊間隔
1.5
經驗值
20,510
異常狀態臨界值
45,033
冰緩
142
感電
142
易碎
806
焦灼
142
殘喘
393
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
AtlasWarlordBannerSlam
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 698.2 至 1047 物理傷害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterBase" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Life { corpse_usable = false } Stats { immune_to_ally_buff_auras = 1 } Animated { animated_object = "Metadata/Monsters/AtlasExiles/ArenaMechanics/AtlasExile4Banner/banner.ao" } Pathfinding { immobile = true }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterBase" StateMachine { create_state_visible_0 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_emerge/banner_emerge.epk ); AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao,); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao, start ); " on_state_visible_2 = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao, end ); AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, , 1.59 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, start ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/start.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao ); " create_state_visible_2 = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, , 1.59 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, loop ); " } Life { on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/AdjudicatorMonsters/spawn/spawn_in.epk ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, end ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/start.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/end.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_fadeout/banner_fadeout.epk ); " } Actor { on_end_ChangeToStance1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_emerge/banner_emerge.epk );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_buff_epk/immortal_buff.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_buff_epk/immortal_buff_start.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorInfluenceBanner"] = { name = "Vexillum Immortalis", life = 7, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AtlasWarlordBannerSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AtlasWarlordBannerSlam"] = { name = "AtlasWarlordBannerSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
map related item drop chance +% final from league [-70]
Id | LeagueDropPenaltyInfluenceMonster |
---|---|
Family | LeagueDropPenalty |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
不朽維克斯倫
創造物
不能被擊退
Vexillum Immortalis
幽魂 | N |
---|---|
標籤 | adjudicator_monster, 法術, construct, immobile, influence_monster, is_unarmed, large_height, physical_affinity, wood_armour |
生命
100%
異常狀態臨界值
100%
抗性
40 40 40 25
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
AdjudicatorBanner
Metadata
AdjudicatorBanner
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,433
護甲
28,790
閃避
4,739
能量護盾
0
傷害
747
法術傷害
747
命中
290
攻擊間隔
1.5
經驗值
20,510
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
AtlasWarlordBannerSlam
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 698.2 至 1047 物理傷害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Life { corpse_usable = false } Stats { set_monster_uses_map_boss_difficulty_scaling = 1 } Animated { animated_object = "Metadata/Monsters/AtlasExiles/ArenaMechanics/AtlasExile4Banner/banner.ao" } Pathfinding { immobile = true } StateMachine { define_shared_state = " emerge; buff_boss; " }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { create_state_emerge_0 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_emerge/banner_emerge.epk ); AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao,); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao, start ); " on_state_emerge_2 = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao, end ); AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, , 1.59 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, start ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/start.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao ); " create_state_emerge_2 = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, , 1.59 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, loop ); " } Life { on_death = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, end ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/start.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/end.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_fadeout/banner_fadeout.epk ); " } Actor { on_end_ChangeToStance1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_emerge/banner_emerge.epk );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_buff_epk/immortal_buff.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_buff_epk/immortal_buff_start.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AdjudicatorBanner"] = { name = "Vexillum Immortalis", life = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AtlasWarlordBannerSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AtlasWarlordBannerSlam"] = { name = "AtlasWarlordBannerSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
不朽維克斯倫
創造物
不能被擊退
Vexillum Immortalis
幽魂 | N |
---|---|
標籤 | adjudicator_monster, 法術, construct, immobile, influence_monster, is_unarmed, physical_affinity, wood_armour |
生命
100%
異常狀態臨界值
100%
抗性
40 40 40 25
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
AdjudicatorBanner
Metadata
AdjudicatorBannerStandalone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,433
護甲
28,790
閃避
4,739
能量護盾
0
傷害
747
法術傷害
747
命中
290
攻擊間隔
1.5
經驗值
20,510
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
AtlasWarlordBannerSlam
法術, 可觸發
暴擊率: 5%
施放時間: 1 秒
造成 698.2 至 1047 物理傷害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Life { corpse_usable = false } Stats { set_monster_uses_map_boss_difficulty_scaling = 1 immune_to_ally_buff_auras = 1 } Animated { animated_object = "Metadata/Monsters/AtlasExiles/ArenaMechanics/AtlasExile4Banner/banner.ao" } Pathfinding { immobile = true } StateMachine { define_shared_state = " emerge; buff_boss; " }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { create_state_emerge_0 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_emerge/banner_emerge.epk ); AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao,); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao, start ); " on_state_emerge_2 = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao, end ); AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, , 1.59 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, start ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/start.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao ); " create_state_emerge_2 = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, , 1.59 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, loop ); " } Life { on_death = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, end ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/start.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/end.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_fadeout/banner_fadeout.epk ); " } Actor { on_end_ChangeToStance1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_emerge/banner_emerge.epk );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_buff_epk/immortal_buff.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_buff_epk/immortal_buff_start.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AdjudicatorBannerStandalone"] = { name = "Vexillum Immortalis", life = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AtlasWarlordBannerSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AtlasWarlordBannerSlam"] = { name = "AtlasWarlordBannerSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
不能被擊退
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |