불멸의 군기
구조물
map related item drop chance +% final from league [-70]
Vexillum Immortalis
Spectre | N |
---|---|
Tags | adjudicator_monster, 시전, construct, immobile, influence_monster, is_unarmed, large_height, physical_affinity, wood_armour |
Packs |
생명력
700%
Ailment Threshold
700%
저항
40 40 40 25
Damage
200%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
AdjudicatorBannerInfluence
Metadata
AdjudicatorInfluenceBanner
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
45,033
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
747
주문 피해
747
정확도
290
Attack Time
1.5
경험치
20,510
Ailment Threshold
45,033
Chill
142
Shock
142
Brittle
806
Scorch
142
Sap
393
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasWarlordBannerSlam
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
698.2~1047 물리 피해
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterBase" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Life { corpse_usable = false } Stats { immune_to_ally_buff_auras = 1 } Animated { animated_object = "Metadata/Monsters/AtlasExiles/ArenaMechanics/AtlasExile4Banner/banner.ao" } Pathfinding { immobile = true }
Object Type Codes
version 2 extends "Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorMonsterBase" StateMachine { create_state_visible_0 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_emerge/banner_emerge.epk ); AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao,); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao, start ); " on_state_visible_2 = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao, end ); AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, , 1.59 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, start ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/start.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao ); " create_state_visible_2 = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, , 1.59 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, loop ); " } Life { on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/AdjudicatorMonsters/spawn/spawn_in.epk ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, end ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/start.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/end.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_fadeout/banner_fadeout.epk ); " } Actor { on_end_ChangeToStance1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_emerge/banner_emerge.epk );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_buff_epk/immortal_buff.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_buff_epk/immortal_buff_start.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AdjudicatorInfluenceMonsters/AdjudicatorInfluenceBanner"] = { name = "Vexillum Immortalis", life = 7, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AtlasWarlordBannerSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AtlasWarlordBannerSlam"] = { name = "AtlasWarlordBannerSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
map related item drop chance +% final from league [-70]
Id | LeagueDropPenaltyInfluenceMonster |
---|---|
Family | LeagueDropPenalty |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
불멸의 군기
구조물
밀려날 수 없음
Vexillum Immortalis
Spectre | N |
---|---|
Tags | adjudicator_monster, 시전, construct, immobile, influence_monster, is_unarmed, large_height, physical_affinity, wood_armour |
생명력
100%
Ailment Threshold
100%
저항
40 40 40 25
Damage
200%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
AdjudicatorBanner
Metadata
AdjudicatorBanner
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
747
주문 피해
747
정확도
290
Attack Time
1.5
경험치
20,510
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasWarlordBannerSlam
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
698.2~1047 물리 피해
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Life { corpse_usable = false } Stats { set_monster_uses_map_boss_difficulty_scaling = 1 } Animated { animated_object = "Metadata/Monsters/AtlasExiles/ArenaMechanics/AtlasExile4Banner/banner.ao" } Pathfinding { immobile = true } StateMachine { define_shared_state = " emerge; buff_boss; " }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { create_state_emerge_0 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_emerge/banner_emerge.epk ); AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao,); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao, start ); " on_state_emerge_2 = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao, end ); AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, , 1.59 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, start ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/start.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao ); " create_state_emerge_2 = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, , 1.59 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, loop ); " } Life { on_death = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, end ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/start.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/end.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_fadeout/banner_fadeout.epk ); " } Actor { on_end_ChangeToStance1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_emerge/banner_emerge.epk );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_buff_epk/immortal_buff.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_buff_epk/immortal_buff_start.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AdjudicatorBanner"] = { name = "Vexillum Immortalis", life = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AtlasWarlordBannerSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AtlasWarlordBannerSlam"] = { name = "AtlasWarlordBannerSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
밀려날 수 없음
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
불멸의 군기
구조물
밀려날 수 없음
Vexillum Immortalis
Spectre | N |
---|---|
Tags | adjudicator_monster, 시전, construct, immobile, influence_monster, is_unarmed, physical_affinity, wood_armour |
생명력
100%
Ailment Threshold
100%
저항
40 40 40 25
Damage
200%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
경험치
200%
Model Size
100%
Type
AdjudicatorBanner
Metadata
AdjudicatorBannerStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
6,433
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
747
주문 피해
747
정확도
290
Attack Time
1.5
경험치
20,510
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasWarlordBannerSlam
Spell, Triggerable
치명타 확률: 5%
시전 속도: 1 초
698.2~1047 물리 피해
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Life { corpse_usable = false } Stats { set_monster_uses_map_boss_difficulty_scaling = 1 immune_to_ally_buff_auras = 1 } Animated { animated_object = "Metadata/Monsters/AtlasExiles/ArenaMechanics/AtlasExile4Banner/banner.ao" } Pathfinding { immobile = true } StateMachine { define_shared_state = " emerge; buff_boss; " }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { create_state_emerge_0 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_emerge/banner_emerge.epk ); AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao,); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao, start ); " on_state_emerge_2 = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Marker/marker.ao, end ); AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, , 1.59 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, start ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/start.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao ); " create_state_emerge_2 = " AddAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, , 1.59 ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, loop ); " } Life { on_death = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao, end ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/start.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/end.epk, Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_Bubble/rig.ao ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_fadeout/banner_fadeout.epk ); " } Actor { on_end_ChangeToStance1 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_emerge/banner_emerge.epk );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_buff_epk/immortal_buff.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/AtlasExiles/Adjudicator/Banner_buff_epk/immortal_buff_start.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AtlasExiles/AdjudicatorBannerStandalone"] = { name = "Vexillum Immortalis", life = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "AtlasWarlordBannerSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AtlasWarlordBannerSlam"] = { name = "AtlasWarlordBannerSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
밀려날 수 없음
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |