有翼怪物
野獸
Winged Monstrosity
| 幽魂 | |
|---|---|
| 標籤 | beast, humanoid, mammal_beast, physical_affinity, red_blood, very_slow_movement |
| Packs |
生命
210%
異常狀態臨界值
210%
抗性
傷害
210%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
7 ~ 18
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
210%
Model Size
100%
類型
AuguryScarecrowBeast
Metadata
ScarecrowBeast
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
13,510
護甲值
28,790
閃避值
4,739
傷害
784
法術傷害
784
命中
580
攻擊間隔
1.5
經驗值
21,536
召喚物生命
2,930
召喚物傷害
626
異常狀態臨界值
13,510
冰緩
43
感電
43
易碎
242
焦灼
43
殘喘
118
Phys Convert Ele
240%
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedCombo
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 628—941
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MeleeAtAnimationSpeed2
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 628—941
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAScarecrowBeastBladeHit
可觸發, 攻擊
基本傷害: 628—941
暴擊率: 5%
攻擊傷害: 115%
攻擊傷害: 115%
攻擊間隔: 1.5 秒
造成15%更多攻擊傷害
is area damage [1]
DTTScarecrowBeastLeap
法術, 位移
施放時間: 1 秒
冷卻時間: 7 秒
action attack or cast time uses animation length [1]
GAScarecrowBeastLeapHit
可觸發, 攻擊
基本傷害: 628—941
暴擊率: 5%
攻擊傷害: 115%
攻擊傷害: 115%
攻擊間隔: 1.5 秒
造成15%更多攻擊傷害
is area damage [1]
GSScarecrowBeastScreech
法術, 可觸發
施放時間: 1 秒
冷卻時間: 8 秒
造成 248.3 至 372.4 物理傷害
擊中時賦予 4 公尺內的友方 1 顆狂怒球
擊中時有 100% 機率獲得 1 顆狂怒球
action attack or cast time uses animation length [1]
is area damage [1]
skill can add multiple charges per action [1]
spell maximum action distance +% [-78]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Augury/ScarecrowBeast"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Winged Monstrosity",
life = 2.1,
damage = 2.1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 18,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedCombo",
"MeleeAtAnimationSpeed2",
"GAScarecrowBeastBladeHit",
"GAScarecrowBeastLeapHit",
"GSScarecrowBeastScreech",
"DTTScarecrowBeastLeap",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedCombo"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed2"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAScarecrowBeastBladeHit"] = {
name = "GAScarecrowBeastBladeHit",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.15, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAScarecrowBeastLeapHit"] = {
name = "GAScarecrowBeastLeapHit",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.15, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSScarecrowBeastScreech"] = {
name = "GSScarecrowBeastScreech",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"add_frenzy_charge_on_skill_hit_%",
"chance_to_grant_frenzy_charge_to_nearby_allies_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_can_add_multiple_charges_per_action",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -78, 100, 100, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTScarecrowBeastLeap"] = {
name = "DTTScarecrowBeastLeap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























