Winged Monstrosity
野兽| 幽魂 | |
|---|---|
| 标签 | beast, humanoid, mammal_beast, physical_affinity, red_blood, very_slow_movement |
| Packs |
生命
210%
异常状态临界值
210%
抗性
伤害
210%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
7 ~ 18
攻击间隔
1.5 秒
伤害分布
±20%
经验值
210%
Model Size
100%
类型
AuguryScarecrowBeast
Metadata
ScarecrowBeast
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
13,510
护甲
28,790
闪避值
4,739
伤害
784
法术伤害
784
命中
580
攻击间隔
1.5
经验值
21,536
召唤物生命
2,930
召唤物伤害
626
异常状态临界值
13,510
冰缓
43
Shock
43
Brittle
242
Scorch
43
Sap
118
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedCombo
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 628—941
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MeleeAtAnimationSpeed2
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 628—941
暴击几率: 5%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAScarecrowBeastBladeHit
可触发, 攻击
基本伤害: 628—941
暴击几率: 5%
攻击伤害: 115%
攻击伤害: 115%
攻击间隔: 1.5 秒
攻击伤害总增 15%
is area damage [1]
DTTScarecrowBeastLeap
法术, 位移
施放间隔: 1 秒
冷却时间: 7 秒
action attack or cast time uses animation length [1]
GAScarecrowBeastLeapHit
可触发, 攻击
基本伤害: 628—941
暴击几率: 5%
攻击伤害: 115%
攻击伤害: 115%
攻击间隔: 1.5 秒
攻击伤害总增 15%
is area damage [1]
GSScarecrowBeastScreech
法术, 可触发
施放间隔: 1 秒
冷却时间: 8 秒
造成 248.3 - 372.4 物理伤害
击中敌人时,4 米范围内的友军获得一个狂怒球
击中时有 100% 的几率获得狂怒球
action attack or cast time uses animation length [1]
is area damage [1]
skill can add multiple charges per action [1]
spell maximum action distance +% [-78]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Augury/ScarecrowBeast"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Winged Monstrosity",
life = 2.1,
damage = 2.1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 18,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedCombo",
"MeleeAtAnimationSpeed2",
"GAScarecrowBeastBladeHit",
"GAScarecrowBeastLeapHit",
"GSScarecrowBeastScreech",
"DTTScarecrowBeastLeap",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedCombo"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed2"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAScarecrowBeastBladeHit"] = {
name = "GAScarecrowBeastBladeHit",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.15, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAScarecrowBeastLeapHit"] = {
name = "GAScarecrowBeastLeapHit",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 1.15, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSScarecrowBeastScreech"] = {
name = "GSScarecrowBeastScreech",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"add_frenzy_charge_on_skill_hit_%",
"chance_to_grant_frenzy_charge_to_nearby_allies_on_hit_%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_can_add_multiple_charges_per_action",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -78, 100, 100, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTScarecrowBeastLeap"] = {
name = "DTTScarecrowBeastLeap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























