Update cookie preferences
流亡
編年史
物品
物品
商人交易配方
寶石
技能寶石
輔助寶石
變異寶石
詞綴
詞綴
油瓶
園藝
工藝互動
任務
任務
昇華職業
天賦樹
地圖
贊助
PoE2
DB
TW 正體中文
CN 简体中文
US English
KR 한국어
JP Japanese
RU Русский
PO Português
TH ภาษาไทย
FR Français
DE Deutsch
ES Spanish
# Immunity **Immunity** is the ability to completely ignore certain effects or [[damage]] types. Immunity is often worded as either <span class="explicitMod">Immune to</span>, <span class="explicitMod">Immunity to</span>, or <span class="explicitMod">Cannot be</span>. There is some inconsistency with this wording and its specific mechanics. One possible explanation for inconsistencies is the fact that <span class="explicitMod">Cannot be</span> appears when querying "avoid." This could indicate an underlying avoidance mechanic with a mask of true immunity. The most common forms of immunity prevent [[ailment]]s, but items such as the [[Eye of Chayula]] or the [[Chaos Inoculation]] keystone can provide other immunities. ## Mechanics Immunity should not be confused with [[Avoidance]], which only applies to hits. Achieving 100% chance to avoid will not have any effect on [[damage over time]], nor will it remove an existing ailment. Being <span class="explicitMod">Unaffected by</span> or 100% effect reduction will apply the debuff icon, but have no effect on the player. This situation can be useful if the debuff provides a secondary, beneficial effect. One example interaction is to self-shock using [[Maligaro's Restraint]] for the damage bonus, but equipping [[Inpulsa's Broken Heart]] to prevent the shock from increasing any incoming damage. ## Temporary Immunity to Damage A Divine Shrine will grant temporary immunity to all damage. - [[Vaal Immortal Call]] prevents the player being reduced below 1 life for the duration of the [[buff]]. - [[Shade Form]] (two variants) grants immunity to [[physical damage]] for the duration of the [[buff]]. - [[Null and Void]] grants immunity to [[physical damage]] for short duration on [[Rampage]]. ## Monsters Some bosses are immune to certain ailments or effects, such as [[freeze]] or [[stun]]. Some are immune to damage during certain phases of fights. Harbingers are immune to direct damage and are instead defeated by slaying their summoned monsters. <span class="rare">Rare</span> and <span class="unique">Unique</span> monsters are immune to fleeing. Some unique monsters are immune to [[taunt]]ing and [[curse]]s. ## Pantheon ### Major Gods - Soul of the Brine King grants <span class="explicitMod">You cannot be Stunned if you've been Stunned or Blocked a Stunning Hit in the past 2 seconds</span> - Soul of the Brine King upgrade grants <span class="explicitMod">You cannot be Frozen if you've been Frozen Recently</span> ### Minor Gods - Soul of Ralakesh upgrade grants <span class="explicitMod">Cannot be Blinded</span> and <span class="explicitMod">You cannot be Maimed</span> - Soul of Abberath grants<span class="explicitMod"> Unaffected by Burning Ground</span>
Update cookie preferences