Оживлённый ледник
Механизм
Дарует 100% от физического урона в виде дополнительного урона от холода
Animated Glacier
Spectre | Y |
---|---|
Area | Карта святилища, Карта цитадели, Карта крепости, Карта гнезда отродий, Карта зиккурата |
Tags | bludgeoning_weapon, construct, has_one_hand_sword, has_one_handed_melee, medium_height, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour |
Packs |
Здоровье
300%
Броня
+100%
Уклонение
+40%
Ailment Threshold
300%
Сопротивление
75 0 0 0
Damage
120%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
8 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
300%
Model Size
110%
Type
RockGolemCoralAtlasUber
Metadata
RockGolemCoralAtlasUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
84
Здоровье
105,885
Броня
199,668
Уклонение
11,368
Энергетический щит
0
Damage
1,144
Урон от чар
1,144
Точность
538
Attack Time
1.5
Опыт
39,750
Ailment Threshold
105,885
Chill
335
Shock
335
Brittle
1,894
Scorch
335
Sap
925
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 915–1373
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
GACrucibleChieftainSlamAtlasUber
Triggerable, Attack
Base Damage: 915–1373
Шанс критического удара: 5%
Урон от атаки: 180%
Attack Time: 1.5 сек.
Перезарядка: 8 сек.
Наносит на 80% больше урона атаками
Наносит на 30% меньше урона
50% физического урона становится уроном от холода
50% шанс заморозить врагов
75% увеличение длительности заморозки врагов
action attack or cast time uses animation length [1]
is area damage [1]
Наносит на 30% меньше урона
50% физического урона становится уроном от холода
50% шанс заморозить врагов
75% увеличение длительности заморозки врагов
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.5 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RockGolem/RockGolemCoralAtlasUber"] = { name = "Animated Glacier", life = 3, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "Melee", "GACrucibleChieftainSlamAtlasUber", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GACrucibleChieftainSlamAtlasUber"] = { name = "GACrucibleChieftainSlamAtlasUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "skill_physical_damage_%_to_convert_to_cold", "base_chance_to_freeze_%", "freeze_duration_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, 50, 50, 75, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, }
Дарует 100% от физического урона в виде дополнительного урона от холода
Id | MonsterPhysicalAddedAsCold |
---|---|
Family | PhysicalAddedAsCold |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |