Заражённый буревестник
Зверь
Форма призрака
suppress phasing visual [1]
Устойчив к башням огня
Blighted Petrel
SpectreN
Tagsanimal_claw_weapon, beast, blight_monster, Чародейский, extra_extra_small_height, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, not_int, not_str, ranged, red_blood, very_slow_movement
Здоровье
600%
Уклонение
+75%
Ailment Threshold
600%
Сопротивление
75 0 0 0
Damage
120%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 8
Attack Time
1.2 Second
Damage Spread
±20%
Опыт
100%
Model Size
90%
Type
BlightFireHarpy
Metadata
BlightFireHarpy
Уровень
68
Здоровье
38,600
Броня
28,790
Уклонение
8,293
Энергетический щит
0
Damage
448
Урон от чар
448
Точность
290
Attack Time
1.2
Опыт
10,255
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
BlightHarpyFireProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Шанс критического удара: 5%
Время применения: 1.2 сек.
Наносит от 1284 до 1926 урона от огня
base is projectile [1]
monster projectile variation [118]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
	selection_size_override = "40,40,200"
}

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Harpy/Fire/bodyfx.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Harpy/Fire/bodyfx.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Fire/BlightFireHarpy"] = {
    name = "Blighted Petrel",
    life = 6,
    fireResist = 75,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.2,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "BlightHarpyFireProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightHarpyFireProjectile"] = {
    name = "BlightHarpyFireProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 118, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
Форма призрака
suppress phasing visual [1]
IdBlightPhasing
FamilyPhasing
Domainsмонстр (3)
GenerationTypeуник (3)
Req. level1
Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • Устойчив к башням огня
    IdBlightFireType__
    FamilyBlightMonsterType
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • is blight fire monster Min: 1 Max: 1 Global