凋落的海燕
野獸
迷蹤效果
suppress phasing visual [1]
適應火焰塔
suppress phasing visual [1]
適應火焰塔
Blighted Petrel
幽魂 | N |
---|---|
標籤 | animal_claw_weapon, beast, blight_monster, 法術, extra_extra_small_height, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, not_int, not_str, ranged, red_blood, very_slow_movement |
生命
600%
閃避
+75%
異常狀態臨界值
600%
抗性
75
0
0
0
傷害
120%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 8
攻擊間隔
1.2 秒
傷害分佈
±20%
經驗值
100%
Model Size
90%
類型
BlightFireHarpy
Metadata
BlightFireHarpy
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
38,600
護甲
28,790
閃避
4,739
能量護盾
0
傷害
448
法術傷害
448
命中
0
攻擊間隔
1.2
經驗值
10,255
異常狀態臨界值
38,600
冰緩
122
感電
122
易碎
691
焦灼
122
殘喘
337
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
BlightHarpyFireProjectile
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 5%
施放時間: 1.2 秒
造成 1284 至 1926 火焰傷害
base is projectile [1]
monster projectile variation [118]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
monster projectile variation [118]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink" Render { selection_size_override = "40,40,200" } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Harpy/Fire/bodyfx.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Harpy/Fire/bodyfx.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Fire/BlightFireHarpy"] = { name = "Blighted Petrel", life = 6, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.2, attackRange = 8, accuracy = 1, skillList = { "BlightHarpyFireProjectile", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BlightHarpyFireProjectile"] = { name = "BlightHarpyFireProjectile", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 118, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
迷蹤效果
suppress phasing visual [1]
Id | BlightPhasing |
---|---|
Family | Phasing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
適應火焰塔
Id | BlightFireType__ |
---|---|
Family | BlightMonsterType |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.