นกเพเทรลติดโรคร้าย
สัตว์ร้าย
ทะลุมิติ
suppress phasing visual [1]
ทนทานต่อ ป้อมไฟ
Blighted Petrel
SpectreN
Tagsanimal_claw_weapon, beast, blight_monster, นักเวท, extra_extra_small_height, fire_affinity, flesh_armour, flying, humanoid, is_unarmed, not_int, not_str, ranged, red_blood, very_slow_movement
พลังชีวิต
600%
การหลบหลีก
+75%
Ailment Threshold
600%
ค่าต้านทาน
75 0 0 0
Damage
120%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
1.2 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
90%
Type
BlightFireHarpy
Metadata
BlightFireHarpy
เลเวล
68
พลังชีวิต
38,600
ค่าเกราะ
28,790
อัตราการหลบหลีก
8,293
Damage
448
ความเสียหายเวท
448
ความแม่นยำ
580
Attack Time
1.2
ค่าประสบการณ์
10,255
Minion Life
8,373
Minion Damage
358
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
BlightHarpyFireProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.2 วินาที
สร้างความเสียหาย ไฟ 1284 ถึง 1926
base is projectile [1]
monster projectile variation [118]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
	selection_size_override = "40,40,200"
}

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Harpy/Fire/bodyfx.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Blight/Harpy/Fire/bodyfx.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Fire/BlightFireHarpy"] = {
    name = "Blighted Petrel",
    life = 6,
    fireResist = 75,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.2,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "BlightHarpyFireProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightHarpyFireProjectile"] = {
    name = "BlightHarpyFireProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 118, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
ทะลุมิติ
suppress phasing visual [1]
IdBlightPhasing
FamilyPhasing
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • ทนทานต่อ ป้อมไฟ
    IdBlightFireType__
    FamilyBlightMonsterType
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • is blight fire monster Min: 1 Max: 1 Global
  • Edit

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