Заградитель
Гуманоид
30% шанс блокировать урон от атак
Вы получаете 15% урона от заблокированных ударов
Подавляет 15% уменьшения получаемого физического урона
Скорость действий не может быть уменьшена ниже базового значения в 50%
monster chance to not flee % [90]
monster damage +% final vs monsters from ancestral rank [0]
Вы получаете 15% урона от заблокированных ударов
Подавляет 15% уменьшения получаемого физического урона
Скорость действий не может быть уменьшена ниже базового значения в 50%
monster chance to not flee % [90]
monster damage +% final vs monsters from ancestral rank [0]
Fieldmaster
Spectre | N |
---|---|
Tags | human, humanoid, karui, medium_movement, not_dex, not_int, red_blood |
Здоровье
125%
Броня
+300%
Ailment Threshold
125%
Сопротивление
0 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
5 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
AncestralShieldWaller
Metadata
AncestralKaruiShieldMace
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
8,042
Броня
115,160
Уклонение
4,739
Энергетический щит
0
Damage
374
Урон от чар
374
Точность
290
Attack Time
1.5
Опыт
10,255
Ailment Threshold
8,042
Chill
25
Shock
25
Brittle
144
Scorch
25
Sap
70
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 299–448
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SSMAncestralWall
Spell, Multicastable, Triggerable
Время применения: 1 сек.
alternate minion [631]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-100]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-100]
summoned monsters are minions [1]
GTAncestralWallOffence
Triggerable, Spell
Время применения: 1 сек.
Перезарядка: 8 сек.
spell maximum action distance +% [-50]
GTAncestralWallDefence
Triggerable, Spell
Время применения: 1 сек.
Перезарядка: 8 сек.
spell maximum action distance +% [-50]
GTAncestralWallFlankLeft
Triggerable, Spell
Время применения: 1 сек.
GTAncestralWallFlankRight
Triggerable, Spell
Время применения: 1 сек.
EASAncestralWallFlank
Spell
Время применения: 1 сек.
Перезарядка: 10 сек.
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase" Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( Metadata/Monsters/LeagueAncestral/FallenKarui/FallenKaruiOlderMale/RongokuraiTribeMembers/KaruiShieldMaceAggroAudio.ao ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/LeagueAncestral/FallenKarui/FallenKaruiOlderMale/RongokuraiTribeMembers/KaruiShieldMaceAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralKaruiShieldMace"] = { name = "Fieldmaster", life = 1.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeed", "SSMAncestralWall", "EASAncestralWallFlank", "GTAncestralWallOffence", "GTAncestralWallDefence", "GTAncestralWallFlankLeft", "GTAncestralWallFlankRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMAncestralWall"] = { name = "SSMAncestralWall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {1, 631, -100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASAncestralWallFlank"] = { name = "EASAncestralWallFlank", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAncestralWallOffence"] = { name = "GTAncestralWallOffence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAncestralWallDefence"] = { name = "GTAncestralWallDefence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAncestralWallFlankLeft"] = { name = "GTAncestralWallFlankLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAncestralWallFlankRight"] = { name = "GTAncestralWallFlankRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
30% шанс блокировать урон от атак
Вы получаете 15% урона от заблокированных ударов
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
Подавляет 15% уменьшения получаемого физического урона
Id | AncestralTrialMonsterOverwhelmRongokurai |
---|---|
Family | AncestralTrialMonster |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Скорость действий не может быть уменьшена ниже базового значения в 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
monster chance to not flee % [90]
monster damage +% final vs monsters from ancestral rank [0]
Id | AncestralTrialMonsterBasicFleeAndDamage |
---|---|
Family | AncestralTrialMonster |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Заградитель
Гуманоид
30% шанс блокировать урон от атак
Вы получаете 15% урона от заблокированных ударов
Подавляет 15% уменьшения получаемого физического урона
Скорость действий не может быть уменьшена ниже базового значения в 50%
Вы получаете 15% урона от заблокированных ударов
Подавляет 15% уменьшения получаемого физического урона
Скорость действий не может быть уменьшена ниже базового значения в 50%
Fieldmaster
Spectre | Y |
---|---|
Tags | human, humanoid, karui, medium_movement, not_dex, not_int, red_blood |
Packs |
Здоровье
125%
Броня
+300%
Ailment Threshold
125%
Сопротивление
0 0 0 0
Damage
75%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
5 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
AncestralShieldWallerStandalone
Metadata
AncestralKaruiShieldMaceStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
8,042
Броня
115,160
Уклонение
4,739
Энергетический щит
0
Damage
280
Урон от чар
280
Точность
290
Attack Time
1.5
Опыт
10,255
Ailment Threshold
8,042
Chill
25
Shock
25
Brittle
144
Scorch
25
Sap
70
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 224–336
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SSMAncestralWall
Spell, Multicastable, Triggerable
Время применения: 1 сек.
alternate minion [631]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-100]
summoned monsters are minions [1]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-100]
summoned monsters are minions [1]
GTAncestralWallOffence
Triggerable, Spell
Время применения: 1 сек.
Перезарядка: 8 сек.
spell maximum action distance +% [-50]
GTAncestralWallDefence
Triggerable, Spell
Время применения: 1 сек.
Перезарядка: 8 сек.
spell maximum action distance +% [-50]
GTAncestralWallFlankLeft
Triggerable, Spell
Время применения: 1 сек.
GTAncestralWallFlankRight
Triggerable, Spell
Время применения: 1 сек.
EASAncestralWallFlank
Spell
Время применения: 1 сек.
Перезарядка: 10 сек.
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( Metadata/Monsters/LeagueAncestral/FallenKarui/FallenKaruiOlderMale/RongokuraiTribeMembers/KaruiShieldMaceAggroAudio.ao ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/LeagueAncestral/FallenKarui/FallenKaruiOlderMale/RongokuraiTribeMembers/KaruiShieldMaceAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralKaruiShieldMaceStandalone"] = { name = "Fieldmaster", life = 1.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.75, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeed", "SSMAncestralWall", "EASAncestralWallFlank", "GTAncestralWallOffence", "GTAncestralWallDefence", "GTAncestralWallFlankLeft", "GTAncestralWallFlankRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMAncestralWall"] = { name = "SSMAncestralWall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", }, levels = { [1] = {1, 631, -100, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASAncestralWallFlank"] = { name = "EASAncestralWallFlank", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAncestralWallOffence"] = { name = "GTAncestralWallOffence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAncestralWallDefence"] = { name = "GTAncestralWallDefence", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-50, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAncestralWallFlankLeft"] = { name = "GTAncestralWallFlankLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTAncestralWallFlankRight"] = { name = "GTAncestralWallFlankRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
30% шанс блокировать урон от атак
Вы получаете 15% урона от заблокированных ударов
Id | MonsterAttackBlock30Bypass15 |
---|---|
Family | MonsterBlockAndBypass |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
Подавляет 15% уменьшения получаемого физического урона
Id | AncestralTrialMonsterOverwhelmRongokurai |
---|---|
Family | AncestralTrialMonster |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Скорость действий не может быть уменьшена ниже базового значения в 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Заградитель
Расположение: 600
Специализация: Создаёт стены для препятствия противникам
Племенное умение: Нельзя замедлить сильнее базовой скорости
Подавляет уменьшение получаемого физического урона
Быстрое строительство
Создаёт череду деревянных стен, мешающих продвижению противников
Племенное умение: Нельзя замедлить сильнее базовой скорости
Подавляет уменьшение получаемого физического урона
Быстрое строительство
Создаёт череду деревянных стен, мешающих продвижению противников
Fieldmaster
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.