Громадный панцирь
Зверь
Скорость действий не может быть уменьшена ниже базового значения
Скорость передвижения не может быть ниже своего базового значения
Не может быть оглушен
monster chance to not flee % [100]
monster damage +% final vs monsters from ancestral rank [200]
Не может быть отброшен
Искоренение наносит увеличенный на 50% урон тотемам предков
50% увеличение времени воскрешения
Titanic Shell
SpectreN
Tagsbeast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement
Здоровье
1000%
Броня
+500%
Ailment Threshold
1000%
Сопротивление
20 20 20 0
Damage
250%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 19
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
100%
Model Size
80%
Type
AncestralTurtle
Metadata
AncestralTurtle
Уровень
68
Здоровье
64,334
Броня
172,740
Уклонение
4,739
Энергетический щит
0
Damage
934
Урон от чар
934
Точность
290
Attack Time
1.5
Опыт
10,255
Ailment Threshold
64,334
Chill
203
Shock
203
Brittle
1,151
Scorch
203
Sap
562
MeleeAtAnimationSpeedWithDirectionalKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 747–1121
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
Отбрасывает врагов при нанесении удара
100% увеличение дистанции отбрасывания
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ABTTTortoiseTotemBubble
Buff, Duration, Spell
Время применения: 1 сек.
Не может получить урон
GSAncestralTurtleShield
Spell, Triggerable, Channel
Время применения: 1 сек.
Перезарядка: 10 сек.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-80]
EGAncestralTurtle
Triggerable, Spell
Время применения: 1 сек.

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"

BaseEvents
{
    set_do_not_use_legacy_channel_queueing = true
}

Stats
{
	ancestral_trial_immune_to_damage_interrupt = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralTurtle"] = {
    name = "Titanic Shell",
    life = 10,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 19,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedWithDirectionalKnockback",
        "ABTTTortoiseTotemBubble",
        "GSAncestralTurtleShield",
        "EGAncestralTurtle",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedWithDirectionalKnockback"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_knockback_speed_+%",
        "knockback_distance_+%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "global_knockback",
        "determine_knockback_direction_from_melee_pattern",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {300, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ABTTTortoiseTotemBubble"] = {
    name = "ABTTTortoiseTotemBubble",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cannot_be_damaged",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSAncestralTurtleShield"] = {
    name = "GSAncestralTurtleShield",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Channel] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-80, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGAncestralTurtle"] = {
    name = "EGAncestralTurtle",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
Скорость действий не может быть уменьшена ниже базового значения
Скорость передвижения не может быть ниже своего базового значения
IdMonsterCannotBeSlowed
FamilyMonsterCannotBeSlowed
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsspeed
    Не может быть оглушен
    IdMonsterCannotBeStunned1
    Name{Крепколобый}{Крепколобая}{Крепколобое}{Крепколобые}{Крепколобые}{Крепколобые}
    FamilyMonsterCannotBeStunned
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Spawn Tagsnot_str: 0 default: 1000
    monster chance to not flee % [100]
    monster damage +% final vs monsters from ancestral rank [200]
    IdAncestralTrialMonsterChampionFleeAndDamage
    FamilyAncestralTrialMonster
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster chance to not flee % Min: 100 Max: 100 Global
  • monster damage +% final vs monsters from ancestral rank Min: 200 Max: 200 Global
  • Не может быть отброшен
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Искоренение наносит увеличенный на 50% урон тотемам предков
    50% увеличение времени воскрешения
    IdAncestralTrialMonsterTurtleChannelSpeed
    FamilyAncestralMonsterRespawnTimer
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • ancestral monster respawn timer +% Min: 50 Max: 50 Global
  • ancestral channelling damage +% against totems Min: 50 Max: 50 Global
  • Громадный панцирь
    Зверь
    Скорость действий не может быть уменьшена ниже базового значения
    Скорость передвижения не может быть ниже своего базового значения
    Не может быть оглушен
    Не может быть отброшен
    Искоренение наносит увеличенный на 50% урон тотемам предков
    50% увеличение времени воскрешения
    Titanic Shell
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueAncestral/AncestralTurtleStandaloneSpectre
    Tagsbeast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement
    Packs
  • Громадный панцирь, Заградитель, Ночной громила
  • Здоровье
    1000%
    Броня
    +500%
    Ailment Threshold
    1000%
    Сопротивление
    20 20 20 0
    Damage
    188%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 19
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    200%
    Model Size
    80%
    Type
    AncestralTurtleStandalone
    Metadata
    AncestralTurtleStandalone
    Уровень
    68
    Здоровье
    64,334
    Броня
    172,740
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    702
    Урон от чар
    702
    Точность
    290
    Attack Time
    1.5
    Опыт
    20,510
    Ailment Threshold
    64,334
    Chill
    203
    Shock
    203
    Brittle
    1,151
    Scorch
    203
    Sap
    562
    MeleeAtAnimationSpeedWithDirectionalKnockback
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 562–843
    Шанс критического удара: 5%
    Attack Time: 1.5 сек.
    Герой наносит обычный удар.
    Отбрасывает врагов при нанесении удара
    100% увеличение дистанции отбрасывания
    action attack or cast time uses animation length [1]
    base knockback speed +% [300]
    determine knockback direction from melee pattern [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    ABTTTortoiseTotemBubble
    Buff, Duration, Spell
    Время применения: 1 сек.
    Не может получить урон
    GSAncestralTurtleShield
    Spell, Triggerable, Channel
    Время применения: 1 сек.
    Перезарядка: 10 сек.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-80]
    EGAncestralTurtle
    Triggerable, Spell
    Время применения: 1 сек.

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    BaseEvents
    {
        set_do_not_use_legacy_channel_queueing = true
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralTurtleStandalone"] = {
        name = "Titanic Shell",
        life = 10,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.88,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 19,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedWithDirectionalKnockback",
            "ABTTTortoiseTotemBubble",
            "GSAncestralTurtleShield",
            "EGAncestralTurtle",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedWithDirectionalKnockback"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_knockback_speed_+%",
            "knockback_distance_+%",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {300, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ABTTTortoiseTotemBubble"] = {
        name = "ABTTTortoiseTotemBubble",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_cannot_be_damaged",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAncestralTurtleShield"] = {
        name = "GSAncestralTurtleShield",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-80, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGAncestralTurtle"] = {
        name = "EGAncestralTurtle",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Скорость действий не может быть уменьшена ниже базового значения
    Скорость передвижения не может быть ниже своего базового значения
    IdMonsterCannotBeSlowed
    FamilyMonsterCannotBeSlowed
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsspeed
    Не может быть оглушен
    IdMonsterCannotBeStunned1
    Name{Крепколобый}{Крепколобая}{Крепколобое}{Крепколобые}{Крепколобые}{Крепколобые}
    FamilyMonsterCannotBeStunned
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Spawn Tagsnot_str: 0 default: 1000
    Не может быть отброшен
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Искоренение наносит увеличенный на 50% урон тотемам предков
    50% увеличение времени воскрешения
    IdAncestralTrialMonsterTurtleChannelSpeed
    FamilyAncestralMonsterRespawnTimer
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • ancestral monster respawn timer +% Min: 50 Max: 50 Global
  • ancestral channelling damage +% against totems Min: 50 Max: 50 Global
  • Громадный панцирь
    Зверь
    Скорость действий не может быть уменьшена ниже базового значения
    Скорость передвижения не может быть ниже своего базового значения
    Не может быть оглушен
    Не может быть отброшен
    Искоренение наносит увеличенный на 50% урон тотемам предков
    50% увеличение времени воскрешения
    Titanic Shell
    SpectreY
    Tagsbeast, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, large_model, light_armour, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, reptile_beast, very_slow_movement
    Здоровье
    440%
    Броня
    +500%
    Ailment Threshold
    440%
    Сопротивление
    20 20 20 0
    Damage
    188%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 19
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    200%
    Model Size
    80%
    Type
    AncestralTurtleStandaloneSpectre
    Metadata
    AncestralTurtleStandaloneSpectre
    Уровень
    68
    Здоровье
    28,307
    Броня
    172,740
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    702
    Урон от чар
    702
    Точность
    290
    Attack Time
    1.5
    Опыт
    20,510
    Ailment Threshold
    28,307
    Chill
    90
    Shock
    90
    Brittle
    506
    Scorch
    90
    Sap
    247
    MeleeAtAnimationSpeedWithDirectionalKnockback
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 562–843
    Шанс критического удара: 5%
    Attack Time: 1.5 сек.
    Герой наносит обычный удар.
    Отбрасывает врагов при нанесении удара
    100% увеличение дистанции отбрасывания
    action attack or cast time uses animation length [1]
    base knockback speed +% [300]
    determine knockback direction from melee pattern [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    ABTTTortoiseTotemBubble
    Buff, Duration, Spell
    Время применения: 1 сек.
    Не может получить урон
    GSAncestralTurtleShield
    Spell, Triggerable, Channel
    Время применения: 1 сек.
    Перезарядка: 10 сек.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-80]
    EGAncestralTurtle
    Triggerable, Spell
    Время применения: 1 сек.

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    
    BaseEvents
    {
        set_do_not_use_legacy_channel_queueing = true
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAncestral/AncestralTurtleStandaloneSpectre"] = {
        name = "Titanic Shell",
        life = 4.4,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.88,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 19,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedWithDirectionalKnockback",
            "ABTTTortoiseTotemBubble",
            "GSAncestralTurtleShield",
            "EGAncestralTurtle",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedWithDirectionalKnockback"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_knockback_speed_+%",
            "knockback_distance_+%",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "global_knockback",
            "determine_knockback_direction_from_melee_pattern",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {300, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ABTTTortoiseTotemBubble"] = {
        name = "ABTTTortoiseTotemBubble",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_cannot_be_damaged",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSAncestralTurtleShield"] = {
        name = "GSAncestralTurtleShield",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Channel] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-80, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGAncestralTurtle"] = {
        name = "EGAncestralTurtle",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Скорость действий не может быть уменьшена ниже базового значения
    Скорость передвижения не может быть ниже своего базового значения
    IdMonsterCannotBeSlowed
    FamilyMonsterCannotBeSlowed
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • action speed cannot be reduced below base Min: 1 Max: 1 Global
  • movement speed cannot be reduced below base Min: 1 Max: 1 Global
  • Craft Tagsspeed
    Не может быть оглушен
    IdMonsterCannotBeStunned1
    Name{Крепколобый}{Крепколобая}{Крепколобое}{Крепколобые}{Крепколобые}{Крепколобые}
    FamilyMonsterCannotBeStunned
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • base cannot be stunned Min: 1 Max: 1 Global
  • Spawn Tagsnot_str: 0 default: 1000
    Не может быть отброшен
    IdMonsterCannotBeKnockedBack
    FamilyCannotBeKnockedBack
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • Искоренение наносит увеличенный на 50% урон тотемам предков
    50% увеличение времени воскрешения
    IdAncestralTrialMonsterTurtleChannelSpeed
    FamilyAncestralMonsterRespawnTimer
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • ancestral monster respawn timer +% Min: 50 Max: 50 Global
  • ancestral channelling damage +% against totems Min: 50 Max: 50 Global
  • Громадный панцирь
    Расположение: 2,300
    Максимум: 1
    Специализация: Осаждение и защита тотемов предков

    Племенное умение: Нельзя оглушить или замедлить
    Подавляет уменьшение получаемого физического урона
    Возрождается медленнее


    Тотемная защита
    Жертвует частью собственной защиты ради защиты тотемов вокруг себя, делая их неуязвимыми, пока громадный панцирь жив. Громадный панцирь получает больше урона во время использования Тотемной защиты

    Неостановимый
    Если находится на фланге, громадный панцирь нельзя отбросить, оглушить или прервать в момент уничтожения тотема.
    Titanic Shell