Гхорр, Хватающая пасть
Демон
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Скорость действий не может быть уменьшена ниже базового значения в 50%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
15000% увеличение редкости выпадающих предметов
Скорость действий не может быть уменьшена ниже базового значения в 50%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Ghorr, the Grasping Maw
Spectre | N |
---|---|
Tags | animal_claw_weapon, beyond_demon, Чародейский, demon, flesh_armour, hellscape_flesh_boss, is_unarmed, large_model, melee, physical_affinity, red_blood, very_fast_movement |
Здоровье
1300%
Ailment Threshold
300%
Сопротивление
50 50 50 30
Damage
340%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
4 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
200%
Model Size
200%
Type
HellscapeFleshBoss
Metadata
HellscapeFleshBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
1,811,503
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
1,447
Урон от чар
2,159
Точность
290
Attack Time
1.005
Опыт
112,805
Ailment Threshold
263,365
Chill
833
Shock
833
Brittle
4,711
Scorch
833
Sap
2,301
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUniqueWithDirectionalKnockback
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 2297–3446
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
Отбрасывает врагов при нанесении удара
100% увеличение дистанции отбрасывания
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
100% увеличение дистанции отбрасывания
action attack or cast time uses animation length [1]
base knockback speed +% [300]
determine knockback direction from melee pattern [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAHellscapeFleshRangedMelee1
Triggerable, Attack
Base Damage: 2297–3446
Шанс критического удара: 5%
Урон от атаки: 91%
Attack Time: 1.5 сек.
Перезарядка: 9 сек.
Наносит на 9% меньше урона атаками
+3.8 м к дальности ударов ближнего боя
Накладывает кровотечение
action attack or cast time uses animation length [1]
+3.8 м к дальности ударов ближнего боя
Накладывает кровотечение
action attack or cast time uses animation length [1]
GAHellscapeFleshRangedMelee2
Triggerable, Attack
Base Damage: 2297–3446
Шанс критического удара: 5%
Урон от атаки: 62.5%
Attack Time: 1.5 сек.
Перезарядка: 9 сек.
Наносит на 37.5% меньше урона атаками
+2.8 м к дальности ударов ближнего боя
action attack or cast time uses animation length [1]
+2.8 м к дальности ударов ближнего боя
action attack or cast time uses animation length [1]
HellscapeFleshTentacleGrab
Spell, Damage, Area, AreaSpell
Время применения: 1.5 сек.
Перезарядка: 9 сек.
Наносит от 22.42 до 33.63 физического урона
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
ScourgeFleshBossCastGroundEffect
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Время применения: 1 сек.
Наносит 420.3 базового физического урона в секунду
Базовая длительность - 5 секунд(-ы)
active skill area of effect radius +% final [-40]
ground blood art variation [3]
monster penalty against minions damage +% final vs player minions [-60]
Базовая длительность - 5 секунд(-ы)
active skill area of effect radius +% final [-40]
ground blood art variation [3]
monster penalty against minions damage +% final vs player minions [-60]
GAHellscapeFleshBossSlam
Triggerable, Attack
Base Damage: 2297–3446
Шанс критического удара: 5%
Урон от атаки: 132.5%
Attack Time: 1.5 сек.
Наносит на 32.5% больше урона атаками
is area damage [1]
is area damage [1]
MMSHellscapeFleshBossMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс критического удара: 5%
Время применения: 1 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 239.4 до 359.1 физического урона
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-60]
mortar projectile scale animation speed instead of projectile speed [1]
projectile uses contact position [1]
use scaled contact offset [1]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-60]
mortar projectile scale animation speed instead of projectile speed [1]
projectile uses contact position [1]
use scaled contact offset [1]
EAHellscapeFleshBossTentacle
Spell
Время применения: 1.5 сек.
Перезарядка: 17 сек.
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GTHellscapeFleshBossMortar
Triggerable, Spell
Время применения: 3 сек.
Перезарядка: 9 сек.
GAHellscapeFleshBossSlamNearby
Triggerable, Attack
Base Damage: 2297–3446
Шанс критического удара: 5%
Урон от атаки: 115%
Attack Time: 1.5 сек.
Перезарядка: 9 сек.
Наносит на 15% больше урона атаками
cast time overrides attack duration [1]
is area damage [1]
cast time overrides attack duration [1]
is area damage [1]
SSMHellscapeFleshBossTentacleField
Spell, Multicastable, Triggerable
Время применения: 1 сек.
alternate minion [576]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GTHellscapeFleshBossSummonTentacleField
Triggerable, Spell
Время применения: 1 сек.
Object Type
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase" extends "Metadata/Monsters/LeagueHellscape/HellscapeBossBase" extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase" extends "Metadata/Monsters/BossLight" Actor { basic_action = "ChangeToStance1" slow_animations_go_to_idle = false } Stats { set_monster_delay_item_drops_millis = 2300 } StateMachine { define_shared_state = "death; tentacle_field; slam;" on_state_tentacle_field_0 = "DispatchActionEvent( end );" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase" extends "Metadata/Monsters/LeagueHellscape/HellscapeBossBase" extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase" extends "Metadata/Monsters/BossLight" Animated { on_event_addbloodgrd_for_death_01 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_xenobyte_matriarch/OnActs/death_grd.ao, 0, 1.0, 0.85, 0.0, inherit, 0, 0, 0, ContactPosition, permanentserver );" } MinimapIcon { icon = "HellscapeFleshBoss" } Life { on_death = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_corpus_defiler/EPKs/death_eyes.epk ); DetachAllOfType( Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBossLArmTentacle.ao ); DetachAllOfType( Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBossRArmTentacle.ao ); " on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_corpus_defiler/EPKs/death_eyes.epk );" } Functions { CreateLightOn = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_corpus_defiler/OnActs/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_corpus_defiler/OnActs/boss_light.ao, idle_on ); " TurnLightOn = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_corpus_defiler/OnActs/boss_light.ao, turn_on ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_corpus_defiler/OnActs/boss_light.ao, idle_on ); " CreateLightOff = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_corpus_defiler/OnActs/boss_light.ao, aux_light_attach ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_corpus_defiler/OnActs/boss_light.ao, idle_off ); " TurnLightOff = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_corpus_defiler/OnActs/boss_light.ao, turn_off ); QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_corpus_defiler/OnActs/boss_light.ao, idle_off ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/boss_corpus_defiler/EPKs/grab_player.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBoss"] = { name = "Ghorr, the Grasping Maw", life = 13, fireResist = 50, coldResist = 50, lightningResist = 50, chaosResist = 30, damage = 3.4, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MeleeAtAnimationSpeedUniqueWithDirectionalKnockback", "HellscapeFleshTentacleGrab", "GAHellscapeFleshRangedMelee1", "GAHellscapeFleshRangedMelee2", "GAHellscapeFleshBossSlam", "GAHellscapeFleshBossSlamNearby", "ScourgeFleshBossCastGroundEffect", "MMSHellscapeFleshBossMortar", "EAHellscapeFleshBossTentacle", "GTHellscapeFleshBossMortar", "SSMHellscapeFleshBossTentacleField", "GTHellscapeFleshBossSummonTentacleField", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUniqueWithDirectionalKnockback"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_knockback_speed_+%", "knockback_distance_+%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "global_knockback", "determine_knockback_direction_from_melee_pattern", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {300, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HellscapeFleshTentacleGrab"] = { name = "HellscapeFleshTentacleGrab", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshRangedMelee1"] = { name = "GAHellscapeFleshRangedMelee1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "action_attack_or_cast_time_uses_animation_length", "global_bleed_on_hit", }, levels = { [1] = {38, baseMultiplier = 0.91, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshRangedMelee2"] = { name = "GAHellscapeFleshRangedMelee2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {28, baseMultiplier = 0.625, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshBossSlam"] = { name = "GAHellscapeFleshBossSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.325, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshBossSlamNearby"] = { name = "GAHellscapeFleshBossSlamNearby", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "cast_time_overrides_attack_duration", }, levels = { [1] = {baseMultiplier = 1.15, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ScourgeFleshBossCastGroundEffect"] = { name = "ScourgeFleshBossCastGroundEffect", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "ground_blood_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {2.5, 3, -40, 5000, -60, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSHellscapeFleshBossMortar"] = { name = "MMSHellscapeFleshBossMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "mortar_projectile_scale_animation_speed_instead_of_projectile_speed", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAHellscapeFleshBossTentacle"] = { name = "EAHellscapeFleshBossTentacle", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTHellscapeFleshBossMortar"] = { name = "GTHellscapeFleshBossMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMHellscapeFleshBossTentacleField"] = { name = "SSMHellscapeFleshBossTentacleField", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", }, levels = { [1] = {1, 576, -99, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTHellscapeFleshBossSummonTentacleField"] = { name = "GTHellscapeFleshBossSummonTentacleField", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Монстры дают повышенный на 100% опыт
15000% увеличение редкости выпадающих предметов
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Скорость действий не может быть уменьшена ниже базового значения в 50%
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Гхорр, Хватающая пасть Topic /1
NPC | Имя |
---|---|
Дивиния | Они жрут. Они поглощают. Это всё, что они делают. От них не будет пощады, и они никогда не отступят. |