Пусточереп, Послушный переносчик
Spectre | N |
---|---|
Area | Южный лес |
Tags | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, no_mirror_image, physical_affinity, primate_beast, red_blood |
Здоровье
360%
Ailment Threshold
360%
Сопротивление
0 85 0 0
Damage
240%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
7 ~ 13
Attack Time
1.905 Second
Damage Spread
±20%
Опыт
200%
Model Size
120%
Type
BloodChieftainParasiteBoss
Metadata
MonkeyChiefBloodSpawnParasiteOnDeathBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
49
Здоровье
6,487
Броня
6,118
Уклонение
2,331
Энергетический щит
0
Damage
333
Урон от чар
333
Точность
135
Attack Time
1.905
Опыт
10,636
Ailment Threshold
6,487
Chill
21
Shock
21
Brittle
116
Scorch
21
Sap
57
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 267–400
Шанс критического удара: 5%
Attack Time: 1.905 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ChieftainParasiteSlam
Attack, Area, Triggerable
Base Damage: 267–400
Шанс критического удара: 5%
Attack Time: 1.905 сек.
Перезарядка: 10 сек.
Умения повторяются ещё 3 раз(-а)
Наносит на 10% меньше урона
Скорость атаки на 50% больше
active skill area of effect radius +% final [200]
is area damage [1]
Наносит на 10% меньше урона
Скорость атаки на 50% больше
active skill area of effect radius +% final [200]
is area damage [1]
ChieftainParasiteRallyingCry
Buff, Area, Duration, Warcry, Cooldown
Клич сплочения
Перезарядка: 8 сек.
Герой издаёт боевой клич, увеличивая урон и регенерацию маны себе и своим союзникам, если рядом есть враги. Увеличение урона зависит от количества врагов. Провоцирует всех врагов поблизости, заставляя их атаковать героя. Имеет общее время перезарядки с другими кличами.
Спровоцированные вами враги наносят на 30% меньше урона от ударов и состояний по другим целям
Базовая длительность - 8 секунд(-ы)
20% увеличение урона
active skill area of effect radius +% final [-35]
base deal no attack damage [1]
base deal no secondary damage [1]
base deal no spell damage [1]
Базовая длительность - 8 секунд(-ы)
20% увеличение урона
active skill area of effect radius +% final [-35]
base deal no attack damage [1]
base deal no secondary damage [1]
base deal no spell damage [1]
ChieftainParasiteSummonParasites
Spell, Multicastable, Triggerable, Trappable, Totemable, Mineable
Время применения: 1 сек.
Перезарядка: 12 сек.
Приспешники имеют на 100% больше максимума здоровья
alternate minion [235]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [8]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
alternate minion [235]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [8]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Parasite/parasitesplat.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "HideMeshSegment( parasite_modelShape );" on_spawned_dead = "HideMeshSegment( parasite_modelShape );" } Render { preload_buff_visual = "infested" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BloodChieftain/MonkeyChiefBloodSpawnParasiteOnDeathBoss"] = { name = "Hollowskull, the Willing Host", life = 3.6, fireResist = 0, coldResist = 85, lightningResist = 0, chaosResist = 0, damage = 2.4, damageSpread = 0.2, attackTime = 1.905, attackRange = 13, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeedUnique", "ChieftainParasiteRallyingCry", "ChieftainParasiteSummonParasites", "ChieftainParasiteSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChieftainParasiteRallyingCry"] = { name = "[DNT] Old Rallying Cry", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[DNT] Unused (replaced)", skillTypes = { [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Warcry] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { area = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "damage_+%", "base_skill_effect_duration", "taunted_enemies_damage_+%_final_vs_non_taunt_target", "active_skill_area_of_effect_radius_+%_final", "base_deal_no_attack_damage", "base_deal_no_spell_damage", "base_deal_no_secondary_damage", }, levels = { [1] = {20, 8000, -30, -35, levelRequirement = 49, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChieftainParasiteSummonParasites"] = { name = "ChieftainParasiteSummonParasites", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "active_skill_minion_life_+%_final", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "monster_no_drops_or_experience", }, levels = { [1] = {8, 235, 50, 100, levelRequirement = 49, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChieftainParasiteSlam"] = { name = "ChieftainParasiteSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_repeat_count", "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {3, 50, -10, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }