幽魂 | N |
---|---|
地區 | 南部森林 |
標籤 | beast, bludgeoning_weapon, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, no_mirror_image, physical_affinity, primate_beast, red_blood |
生命
360%
異常狀態臨界值
360%
抗性




傷害
240%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
7 ~ 13
攻擊間隔
1.905 秒
傷害分佈
±20%
經驗值
200%
Model Size
120%
類型
BloodChieftainParasiteBoss
Metadata
MonkeyChiefBloodSpawnParasiteOnDeathBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
選擇 怪物等級
等級
49
生命
6,487
護甲
6,118
閃避值
2,331
傷害
333
法術傷害
333
命中
270
攻擊間隔
1.905
經驗值
10,636
Minion Life
1,674
Minion Damage
253
異常狀態臨界值
6,487
冰緩
21
感電
21
易碎
116
焦灼
21
殘喘
57
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 267–400
暴擊率: 5%
攻擊間隔: 1.905 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

ChieftainParasiteSlam
攻擊, 範圍, 可觸發
基本傷害: 267–400
暴擊率: 5%
攻擊間隔: 1.905 秒
冷卻時間: 10 秒
技能重複施放 3 次
造成 10% 更少傷害
50% 更多攻擊速度
active skill area of effect radius +% final [200]
is area damage [1]
ChieftainParasiteRallyingCry
增益, 範圍, 持續時間, 戰吼, 冷卻
激勵戰吼
冷卻時間: 8 秒
施展戰吼,使自身和盟友傷害和魔力恢復增加。 傷害增加量隨著周圍敵人數量提升。 嘲諷周圍所有敵人,使他們攻擊施放者。 與其他戰吼技能共用技能冷卻。
被你嘲諷的敵人對其他目標造成 30% 更少擊中和異常狀態傷害
+8 秒基礎持續時間
增加 20% 傷害
active skill area of effect radius +% final [-35]
base deal no attack damage [1]
base deal no secondary damage [1]
base deal no spell damage [1]

ChieftainParasiteSummonParasites
法術, 法術可重複, 可觸發, 陷阱技能, 圖騰技能, 地雷技能
施放時間: 1 秒
冷卻時間: 12 秒
召喚物有 100% 更多最大生命
alternate minion [235]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [8]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Parasite/parasitesplat.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "HideMeshSegment( parasite_modelShape );" on_spawned_dead = "HideMeshSegment( parasite_modelShape );" } Render { preload_buff_visual = "infested" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BloodChieftain/MonkeyChiefBloodSpawnParasiteOnDeathBoss"] = { name = "Hollowskull, the Willing Host", life = 3.6, fireResist = 0, coldResist = 85, lightningResist = 0, chaosResist = 0, damage = 2.4, damageSpread = 0.2, attackTime = 1.905, attackRange = 13, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeedUnique", "ChieftainParasiteRallyingCry", "ChieftainParasiteSummonParasites", "ChieftainParasiteSlam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChieftainParasiteRallyingCry"] = { name = "[DNT] Old Rallying Cry", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[DNT] Unused (replaced)", skillTypes = { [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Warcry] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { area = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "damage_+%", "base_skill_effect_duration", "taunted_enemies_damage_+%_final_vs_non_taunt_target", "active_skill_area_of_effect_radius_+%_final", "base_deal_no_attack_damage", "base_deal_no_spell_damage", "base_deal_no_secondary_damage", }, levels = { [1] = {20, 8000, -30, -35, levelRequirement = 49, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChieftainParasiteSummonParasites"] = { name = "ChieftainParasiteSummonParasites", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "active_skill_minion_life_+%_final", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", "monster_no_drops_or_experience", }, levels = { [1] = {8, 235, 50, 100, levelRequirement = 49, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ChieftainParasiteSlam"] = { name = "ChieftainParasiteSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_repeat_count", "active_skill_attack_speed_+%_final", "active_skill_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {3, 50, -10, 200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.