Сверкающий тотем
Механизм
Область: Тлетворная обитель
Дарует 150% от физического урона в виде дополнительного урона от молнии
Humming Totem
Spectre | N |
---|---|
Area | Тлетворная обитель |
Tags | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Packs |
Здоровье
1200%
Броня
+100%
Ailment Threshold
1200%
Сопротивление
0 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
MonsterTotemSuperHighHealth
Metadata
TotemUniqueMapMonsterLightningDamageAura
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" Stats { set_item_drop_slots = 1 set_monster_no_drops_or_experience = 0 set_cannot_be_dominated = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/TotemUniqueMapMonsterLightningDamageAura"] = { name = "Humming Totem", life = 12, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
Дарует 150% от физического урона в виде дополнительного урона от молнии
Id | MonsterAuraUniqueMapLightningDamage |
---|---|
Family | MonsterAura |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental lightning |
Аура урона от молнии
Радиус: 60
Союзники наносят дополнительный урон от молнии
Дарует 150% от физического урона в виде дополнительного урона от молнии
Lightning Damage Aura
Гудящий тотем
Механизм
Не может получить урон
Не может быть отброшен
monster penalty against minions damage +% final vs player minions [-30]
monster no map drops [1]
Не может быть отброшен
monster penalty against minions damage +% final vs player minions [-30]
monster no map drops [1]
Humming Totem
Spectre | N |
---|---|
Tags | Чародейский, construct, immobile, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
Здоровье
200%
Броня
+100%
Ailment Threshold
200%
Сопротивление
0 0 0 0
Damage
100%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Опыт
100%
Model Size
130%
Type
MonsterTotemStrMission
Metadata
StrMissionBallLightningTotem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
12,867
Броня
57,580
Уклонение
4,739
Энергетический щит
0
Damage
374
Урон от чар
374
Точность
290
Attack Time
1.5
Опыт
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
StrMissionTotemBallLighning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Шаровая молния
Время применения: 0.8 сек.
Перезарядка: 6.95 сек.
Герой выпускает снаряд, который медленно движется и бьёт молниями врагов в области действия.
Наносит от 290.2 до 538.9 урона от молнии
Ваши удары не могут оглушать врагов
Умения повторяются ещё раз
Выпускает дополнительных снарядов: 4
Выпускает снаряды по кругу
50% снижение скорости снаряда
Базовый радиус равен 1.8 м
active skill area of effect radius +% final [-33]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectiles not offset [1]
Ваши удары не могут оглушать врагов
Умения повторяются ещё раз
Выпускает дополнительных снарядов: 4
Выпускает снаряды по кругу
50% снижение скорости снаряда
Базовый радиус равен 1.8 м
active skill area of effect radius +% final [-33]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Stats { is_hidden_monster = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Targetable { targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/StrMissionBallLightningTotem"] = { name = "Humming Totem", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "StrMissionTotemBallLighning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["StrMissionTotemBallLighning"] = { name = "Ball Lightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "number_of_additional_projectiles", "skill_repeat_count", "base_projectile_speed_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", "projectiles_nova", "projectiles_not_offset", "cannot_stun", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 2, 1, -50, -25, -33, 18, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.2999999523163, 2, 1, -50, -25, -33, 18, levelRequirement = 5, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.69999998807907, 1.2999999523163, 2, 1, -50, -25, -33, 18, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.69999998807907, 1.2999999523163, 2, 1, -50, -25, -33, 18, levelRequirement = 10, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.69999998807907, 1.2999999523163, 2, 1, -50, -25, -33, 18, levelRequirement = 12, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.69999998807907, 1.2999999523163, 2, 1, -50, -25, -33, 18, levelRequirement = 14, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.69999998807907, 1.2999999523163, 2, 1, -50, -25, -33, 18, levelRequirement = 17, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.69999998807907, 1.2999999523163, 2, 1, -50, -25, -33, 18, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.69999998807907, 1.2999999523163, 3, 1, -50, -25, -33, 18, levelRequirement = 24, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.69999998807907, 1.2999999523163, 3, 1, -50, -25, -33, 18, levelRequirement = 30, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.69999998807907, 1.2999999523163, 3, 1, -50, -25, -33, 18, levelRequirement = 31, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.69999998807907, 1.2999999523163, 3, 1, -50, -25, -33, 18, levelRequirement = 36, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.69999998807907, 1.2999999523163, 3, 1, -50, -25, -33, 18, levelRequirement = 41, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.69999998807907, 1.2999999523163, 3, 1, -50, -25, -33, 18, levelRequirement = 44, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.69999998807907, 1.2999999523163, 3, 1, -50, -25, -33, 18, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.69999998807907, 1.2999999523163, 4, 1, -50, -25, -33, 18, levelRequirement = 52, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.69999998807907, 1.2999999523163, 4, 1, -50, -25, -33, 18, levelRequirement = 57, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.69999998807907, 1.2999999523163, 4, 1, -50, -25, -33, 18, levelRequirement = 60, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.69999998807907, 1.2999999523163, 4, 1, -50, -25, -33, 18, levelRequirement = 65, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.69999998807907, 1.2999999523163, 4, 1, -50, -25, -33, 18, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.69999998807907, 1.2999999523163, 4, 1, -50, -25, -33, 18, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.69999998807907, 1.2999999523163, 4, 1, -50, -25, -33, 18, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.69999998807907, 1.2999999523163, 4, 1, -50, -25, -33, 18, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.69999998807907, 1.2999999523163, 5, 1, -50, -25, -33, 18, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.69999998807907, 1.2999999523163, 5, 1, -50, -25, -33, 18, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.69999998807907, 1.2999999523163, 5, 1, -50, -25, -33, 18, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.69999998807907, 1.2999999523163, 5, 1, -50, -25, -33, 18, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.69999998807907, 1.2999999523163, 5, 1, -50, -25, -33, 18, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.69999998807907, 1.2999999523163, 6, 1, -50, -25, -33, 18, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.69999998807907, 1.2999999523163, 6, 1, -50, -25, -33, 18, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.69999998807907, 1.2999999523163, 6, 1, -50, -25, -33, 18, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.69999998807907, 1.2999999523163, 6, 1, -50, -25, -33, 18, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [33] = {0.69999998807907, 1.2999999523163, 6, 1, -50, -25, -33, 18, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [34] = {0.69999998807907, 1.2999999523163, 6, 1, -50, -25, -33, 18, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [35] = {0.69999998807907, 1.2999999523163, 7, 1, -50, -25, -33, 18, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, [36] = {0.69999998807907, 1.2999999523163, 7, 1, -50, -25, -33, 18, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
Не может получить урон
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Иммунен к урону
Иммунен к урону
Не может получить урон
Cannot Be Damaged
Не может быть отброшен
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |