Totem Murmurante
        
    
            Humming Totem
        
    | Spectre | N | 
|---|---|
| Area | O Claustro Pútrido | 
| Tags | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour | 
| Packs | 
Vida
1200%
Armadura
+100%
Ailment Threshold
1200%
Resistência
 0
0
 0
0
 0
0
 0
0Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
100%
Type
MonsterTotemSuperHighHealth
Metadata
TotemUniqueMapMonsterLightningDamageAura
Object Type
version 2
extends "Metadata/Monsters/Totems/TotemBase"
Stats
{
	set_item_drop_slots = 1
	set_monster_no_drops_or_experience = 0
	set_cannot_be_dominated = 0
}
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/TotemUniqueMapMonsterLightningDamageAura"] = {
    name = "Humming Totem",
    life = 12,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
    },
    modList = {
    },
}
 Gemas Encaixadas são Suportadas por Gelo para Fogo nível 5
| Id | MonsterAuraUniqueMapLightningDamage | 
|---|---|
| Family | MonsterAura | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | |
| Craft Tags | physical_damage elemental_damage damage physical elemental lightning | 
            Aura de Dano de Raio
        
    Raio: 60
Aliados causam dano de raio adicional
Receba 150% do Dano Físico como Dano de Raio Extra
        
            Lightning Damage Aura
        
     
        
            Totem Sussurrante
        
     Construto
ConstrutoNão sofre Dano
Não Pode ser Empurrado
monster penalty against minions damage +% final vs player minions [-30]
monster no map drops [1]
        Não Pode ser Empurrado
monster penalty against minions damage +% final vs player minions [-30]
monster no map drops [1]
            Humming Totem
        
    | Spectre | N | 
|---|---|
| Tags | Conjurador, construct, immobile, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour | 
Vida
200%
Armadura
+100%
Ailment Threshold
200%
Resistência
 0
0
 0
0
 0
0
 0
0Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiência
100%
Model Size
130%
Type
MonsterTotemStrMission
Metadata
StrMissionBallLightningTotem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
12,867
Armadura
57,580
Evasão
4,739
Damage
374
Dano Mágico
374
Precisão
580
Attack Time
1.5
Experiência
10,255
Minion Life
2,791
Minion Damage
298
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
StrMissionTotemBallLighning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
Esfera Trovejante
Tempo de Conjuração: 0.8 seg
Recarga: 6.95 seg
Dispara um projétil lento que causa dano repetidamente nos inimigos em uma área ao seu redor com feixes de raio.
Causa 290.2 a 538.9 de Dano de Raio
Seus Acertos não podem Atordoar Inimigos
Habilidades se Repetem uma Vez mais
Dispara 4 Projéteis adicionais
Dispara Projéteis em um círculo
Velocidade de Projéteis reduzida em 50%
O raio Base é de 1.8 metros
active skill area of effect radius +% final [-33]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectiles not offset [1]

Object Type
version 2
extends "Metadata/Monsters/Totems/MonsterTotem"
Stats
{
	is_hidden_monster = 1
}Object Type Codes
version 2
extends "Metadata/Monsters/Totems/MonsterTotem"
Targetable
{
	targetable = false
}
 -- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/StrMissionBallLightningTotem"] = {
    name = "Humming Totem",
    life = 2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "StrMissionTotemBallLighning",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["StrMissionTotemBallLighning"] = {
    name = "Ball Lightning",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "number_of_additional_projectiles",
        "skill_repeat_count",
        "base_projectile_speed_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_base_area_of_effect_radius",
        "base_is_projectile",
        "projectiles_nova",
        "projectiles_not_offset",
        "cannot_stun",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 2, 1, -50, -25, -33, 18, levelRequirement = 3, statInterpolation = {3, 3, 1},  cost = { }, },
        [2] = {0.69999998807907, 1.2999999523163, 2, 1, -50, -25, -33, 18, levelRequirement = 5, statInterpolation = {3, 3, 1},  cost = { }, },
        [3] = {0.69999998807907, 1.2999999523163, 2, 1, -50, -25, -33, 18, levelRequirement = 8, statInterpolation = {3, 3, 1},  cost = { }, },
        [4] = {0.69999998807907, 1.2999999523163, 2, 1, -50, -25, -33, 18, levelRequirement = 10, statInterpolation = {3, 3, 1},  cost = { }, },
        [5] = {0.69999998807907, 1.2999999523163, 2, 1, -50, -25, -33, 18, levelRequirement = 12, statInterpolation = {3, 3, 1},  cost = { }, },
        [6] = {0.69999998807907, 1.2999999523163, 2, 1, -50, -25, -33, 18, levelRequirement = 14, statInterpolation = {3, 3, 1},  cost = { }, },
        [7] = {0.69999998807907, 1.2999999523163, 2, 1, -50, -25, -33, 18, levelRequirement = 17, statInterpolation = {3, 3, 1},  cost = { }, },
        [8] = {0.69999998807907, 1.2999999523163, 2, 1, -50, -25, -33, 18, levelRequirement = 20, statInterpolation = {3, 3, 1},  cost = { }, },
        [9] = {0.69999998807907, 1.2999999523163, 3, 1, -50, -25, -33, 18, levelRequirement = 24, statInterpolation = {3, 3, 1},  cost = { }, },
        [10] = {0.69999998807907, 1.2999999523163, 3, 1, -50, -25, -33, 18, levelRequirement = 30, statInterpolation = {3, 3, 1},  cost = { }, },
        [11] = {0.69999998807907, 1.2999999523163, 3, 1, -50, -25, -33, 18, levelRequirement = 31, statInterpolation = {3, 3, 1},  cost = { }, },
        [12] = {0.69999998807907, 1.2999999523163, 3, 1, -50, -25, -33, 18, levelRequirement = 36, statInterpolation = {3, 3, 1},  cost = { }, },
        [13] = {0.69999998807907, 1.2999999523163, 3, 1, -50, -25, -33, 18, levelRequirement = 41, statInterpolation = {3, 3, 1},  cost = { }, },
        [14] = {0.69999998807907, 1.2999999523163, 3, 1, -50, -25, -33, 18, levelRequirement = 44, statInterpolation = {3, 3, 1},  cost = { }, },
        [15] = {0.69999998807907, 1.2999999523163, 3, 1, -50, -25, -33, 18, levelRequirement = 51, statInterpolation = {3, 3, 1},  cost = { }, },
        [16] = {0.69999998807907, 1.2999999523163, 4, 1, -50, -25, -33, 18, levelRequirement = 52, statInterpolation = {3, 3, 1},  cost = { }, },
        [17] = {0.69999998807907, 1.2999999523163, 4, 1, -50, -25, -33, 18, levelRequirement = 57, statInterpolation = {3, 3, 1},  cost = { }, },
        [18] = {0.69999998807907, 1.2999999523163, 4, 1, -50, -25, -33, 18, levelRequirement = 60, statInterpolation = {3, 3, 1},  cost = { }, },
        [19] = {0.69999998807907, 1.2999999523163, 4, 1, -50, -25, -33, 18, levelRequirement = 65, statInterpolation = {3, 3, 1},  cost = { }, },
        [20] = {0.69999998807907, 1.2999999523163, 4, 1, -50, -25, -33, 18, levelRequirement = 66, statInterpolation = {3, 3, 1},  cost = { }, },
        [21] = {0.69999998807907, 1.2999999523163, 4, 1, -50, -25, -33, 18, levelRequirement = 67, statInterpolation = {3, 3, 1},  cost = { }, },
        [22] = {0.69999998807907, 1.2999999523163, 4, 1, -50, -25, -33, 18, levelRequirement = 68, statInterpolation = {3, 3, 1},  cost = { }, },
        [23] = {0.69999998807907, 1.2999999523163, 4, 1, -50, -25, -33, 18, levelRequirement = 69, statInterpolation = {3, 3, 1},  cost = { }, },
        [24] = {0.69999998807907, 1.2999999523163, 5, 1, -50, -25, -33, 18, levelRequirement = 70, statInterpolation = {3, 3, 1},  cost = { }, },
        [25] = {0.69999998807907, 1.2999999523163, 5, 1, -50, -25, -33, 18, levelRequirement = 71, statInterpolation = {3, 3, 1},  cost = { }, },
        [26] = {0.69999998807907, 1.2999999523163, 5, 1, -50, -25, -33, 18, levelRequirement = 72, statInterpolation = {3, 3, 1},  cost = { }, },
        [27] = {0.69999998807907, 1.2999999523163, 5, 1, -50, -25, -33, 18, levelRequirement = 73, statInterpolation = {3, 3, 1},  cost = { }, },
        [28] = {0.69999998807907, 1.2999999523163, 5, 1, -50, -25, -33, 18, levelRequirement = 74, statInterpolation = {3, 3, 1},  cost = { }, },
        [29] = {0.69999998807907, 1.2999999523163, 6, 1, -50, -25, -33, 18, levelRequirement = 75, statInterpolation = {3, 3, 1},  cost = { }, },
        [30] = {0.69999998807907, 1.2999999523163, 6, 1, -50, -25, -33, 18, levelRequirement = 76, statInterpolation = {3, 3, 1},  cost = { }, },
        [31] = {0.69999998807907, 1.2999999523163, 6, 1, -50, -25, -33, 18, levelRequirement = 77, statInterpolation = {3, 3, 1},  cost = { }, },
        [32] = {0.69999998807907, 1.2999999523163, 6, 1, -50, -25, -33, 18, levelRequirement = 78, statInterpolation = {3, 3, 1},  cost = { }, },
        [33] = {0.69999998807907, 1.2999999523163, 6, 1, -50, -25, -33, 18, levelRequirement = 79, statInterpolation = {3, 3, 1},  cost = { }, },
        [34] = {0.69999998807907, 1.2999999523163, 6, 1, -50, -25, -33, 18, levelRequirement = 80, statInterpolation = {3, 3, 1},  cost = { }, },
        [35] = {0.69999998807907, 1.2999999523163, 7, 1, -50, -25, -33, 18, levelRequirement = 81, statInterpolation = {3, 3, 1},  cost = { }, },
        [36] = {0.69999998807907, 1.2999999523163, 7, 1, -50, -25, -33, 18, levelRequirement = 82, statInterpolation = {3, 3, 1},  cost = { }, },
    },
}
 Não sofre Dano
| Id | MonsterCannotBeDamaged | 
|---|---|
| Family | CannotBeDamaged | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
            Não Pode Sofrer Dano
        
    Imune a Dano
Não sofre Dano
        
            Cannot Be Damaged
        
    grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
   | Id | ImmuneToKnockback | 
|---|---|
| Family | ImmuneToKnockback | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
Adiciona 1 a (60–68) de Dano de Raio a Magias
| Id | MonsterDamageVersusPlayerMinions30 | 
|---|---|
| Family | MonsterDamageVersusMinions | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | |
| Craft Tags | damage | 
50% de chance de receber uma Carga de Frenesi ao Acertar
| Id | MonsterNoMapDrops | 
|---|---|
| Family | MonsterNoMapDrops | 
| Domains | monstro (3) | 
| GenerationType | unico (3) | 
| Req. level | 1 | 
| Stats | 
        Edit
        
        
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
    
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.



































