윙윙대는 토템
Humming Totem
Spectre | N |
---|---|
Area | 악취 나는 수도원 |
Tags | construct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour |
Packs |
생명력
1200%
방어도
+100%
Ailment Threshold
1200%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
100%
Type
MonsterTotemSuperHighHealth
Metadata
TotemUniqueMapMonsterLightningDamageAura
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemBase" Stats { set_item_drop_slots = 1 set_monster_no_drops_or_experience = 0 set_cannot_be_dominated = 0 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/TotemBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/TotemUniqueMapMonsterLightningDamageAura"] = { name = "Humming Totem", life = 12, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
물리 피해의 150%를 추가 번개 피해로 획득
Id | MonsterAuraUniqueMapLightningDamage |
---|---|
Family | MonsterAura |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental lightning |
번개 피해의 오라
적용 반경: 60
추가 번개 피해 오라
물리 피해의 150%를 추가 번개 피해로 획득
Lightning Damage Aura
윙윙대는 토템
구조물
피해를 받을 수 없음
밀려날 수 없음
monster penalty against minions damage +% final vs player minions [-30]
monster no map drops [1]
밀려날 수 없음
monster penalty against minions damage +% final vs player minions [-30]
monster no map drops [1]
Humming Totem
Spectre | N |
---|---|
Tags | 시전, construct, immobile, is_unarmed, lightning_affinity, medium_height, mud_blood, not_dex, not_int, ranged, stone_armour |
생명력
200%
방어도
+100%
Ailment Threshold
200%
저항
0 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
경험치
100%
Model Size
130%
Type
MonsterTotemStrMission
Metadata
StrMissionBallLightningTotem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
12,867
방어도
57,580
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
1.5
경험치
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
StrMissionTotemBallLighning
Spell, Damage, Projectile, ProjectilesFromUser, Area, Totemable, Trappable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell
구형 번개
시전 속도: 0.8 초
재사용 대기시간: 6.95 초
천천히 움직이며 번개로 주변 범위 내의 모든 적에게 반복적인 피해를 주는 투사체를 1개 발사합니다.
290.2~538.9 번개 피해
플레이어가 명중 시 적을 기절시킬 수 없음
스킬 1회 추가 반복
투사체 4개 추가 발사
원형으로 투사체 발사
투사체 속도 50% 감소
기본 반경 1.8미터
active skill area of effect radius +% final [-33]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectiles not offset [1]
플레이어가 명중 시 적을 기절시킬 수 없음
스킬 1회 추가 반복
투사체 4개 추가 발사
원형으로 투사체 발사
투사체 속도 50% 감소
기본 반경 1.8미터
active skill area of effect radius +% final [-33]
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
projectiles not offset [1]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Stats { is_hidden_monster = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Targetable { targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/StrMissionBallLightningTotem"] = { name = "Humming Totem", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "StrMissionTotemBallLighning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["StrMissionTotemBallLighning"] = { name = "Ball Lightning", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.8, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "number_of_additional_projectiles", "skill_repeat_count", "base_projectile_speed_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "base_is_projectile", "projectiles_nova", "projectiles_not_offset", "cannot_stun", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 2, 1, -50, -25, -33, 18, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.69999998807907, 1.2999999523163, 2, 1, -50, -25, -33, 18, levelRequirement = 5, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.69999998807907, 1.2999999523163, 2, 1, -50, -25, -33, 18, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.69999998807907, 1.2999999523163, 2, 1, -50, -25, -33, 18, levelRequirement = 10, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.69999998807907, 1.2999999523163, 2, 1, -50, -25, -33, 18, levelRequirement = 12, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.69999998807907, 1.2999999523163, 2, 1, -50, -25, -33, 18, levelRequirement = 14, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.69999998807907, 1.2999999523163, 2, 1, -50, -25, -33, 18, levelRequirement = 17, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.69999998807907, 1.2999999523163, 2, 1, -50, -25, -33, 18, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.69999998807907, 1.2999999523163, 3, 1, -50, -25, -33, 18, levelRequirement = 24, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.69999998807907, 1.2999999523163, 3, 1, -50, -25, -33, 18, levelRequirement = 30, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.69999998807907, 1.2999999523163, 3, 1, -50, -25, -33, 18, levelRequirement = 31, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.69999998807907, 1.2999999523163, 3, 1, -50, -25, -33, 18, levelRequirement = 36, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.69999998807907, 1.2999999523163, 3, 1, -50, -25, -33, 18, levelRequirement = 41, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.69999998807907, 1.2999999523163, 3, 1, -50, -25, -33, 18, levelRequirement = 44, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.69999998807907, 1.2999999523163, 3, 1, -50, -25, -33, 18, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.69999998807907, 1.2999999523163, 4, 1, -50, -25, -33, 18, levelRequirement = 52, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.69999998807907, 1.2999999523163, 4, 1, -50, -25, -33, 18, levelRequirement = 57, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.69999998807907, 1.2999999523163, 4, 1, -50, -25, -33, 18, levelRequirement = 60, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.69999998807907, 1.2999999523163, 4, 1, -50, -25, -33, 18, levelRequirement = 65, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.69999998807907, 1.2999999523163, 4, 1, -50, -25, -33, 18, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.69999998807907, 1.2999999523163, 4, 1, -50, -25, -33, 18, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.69999998807907, 1.2999999523163, 4, 1, -50, -25, -33, 18, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.69999998807907, 1.2999999523163, 4, 1, -50, -25, -33, 18, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.69999998807907, 1.2999999523163, 5, 1, -50, -25, -33, 18, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.69999998807907, 1.2999999523163, 5, 1, -50, -25, -33, 18, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.69999998807907, 1.2999999523163, 5, 1, -50, -25, -33, 18, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.69999998807907, 1.2999999523163, 5, 1, -50, -25, -33, 18, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.69999998807907, 1.2999999523163, 5, 1, -50, -25, -33, 18, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.69999998807907, 1.2999999523163, 6, 1, -50, -25, -33, 18, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.69999998807907, 1.2999999523163, 6, 1, -50, -25, -33, 18, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.69999998807907, 1.2999999523163, 6, 1, -50, -25, -33, 18, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.69999998807907, 1.2999999523163, 6, 1, -50, -25, -33, 18, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [33] = {0.69999998807907, 1.2999999523163, 6, 1, -50, -25, -33, 18, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [34] = {0.69999998807907, 1.2999999523163, 6, 1, -50, -25, -33, 18, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [35] = {0.69999998807907, 1.2999999523163, 7, 1, -50, -25, -33, 18, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, [36] = {0.69999998807907, 1.2999999523163, 7, 1, -50, -25, -33, 18, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
피해를 받을 수 없음
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
피해를 받지 않음
피해에 면역
피해를 받을 수 없음
Cannot Be Damaged
밀려날 수 없음
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.