Мастер Пепельного лука
Гуманоидmonster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
stance movement speed +% final [112]
Lord of the Ashen Arrow
| Spectre | |
|---|---|
| Area | |
| Tags | bandit, Чародейский, fast_movement, fire_affinity, flesh_armour, has_bow, human, humanoid, medium_small_height, non_unique_map_boss, not_int, puncturing_weapon, ranged, red_blood |
Здоровье
400%
Броня
+75%
Уклонение
+10%
Ailment Threshold
400%
Сопротивление
Damage
90%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 70
Attack Time
1.995 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
BanditBowMapBossFire
Metadata
MapBanditBowBossFire
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
74
Здоровье
1,793,428
Броня
80,722
Уклонение
6,411
Damage
548
Урон от чар
817
Точность
732
Attack Time
1.33665
Опыт
127,611
Minion Life
369,152
Minion Damage
447
Ailment Threshold
950,517
Chill
3,006
Shock
3,006
Brittle
17,004
Scorch
3,006
Sap
8,304
Phys Convert Ele
270%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BanditBowBossFireBlastRainDaemon
Spell, Multicastable, Triggerable
Время применения: 1 сек.
Перезарядка: 6 сек.
alternate minion [166]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-65]
summoned monsters are minions [1]
MapBossBowFlameDash
Spell, Movement, Damage, DamageOverTime, Duration, Totemable, Triggerable, Fire, Trappable, Mineable, Travel, Blink, Cooldown
Огненный рывок
Шанс критического удара: 5%
Время применения: 0.3 сек.
Перезарядка: 6 сек.
Герой переносится в указанную область, оставляя за собой след из горящей земли и нанося урон врагам. Имеет общее время перезарядки с другими умениями Скачка.
Наносит 748.7 базового урона от огня в секунду
Базовая длительность - 12 секунд(-ы)
Наносит от 399.3 до 599 урона от огня
is area damage [1]
BanditBowBossFlameWhip
Spell, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Area, Fire, CanRapidFire, AreaSpell, Duration
Выброс пламени
Время применения: 0.5 сек.
Герой поражает оказавшихся перед ним врагов выбросом пламени. Горящим врагам наносится больше урона. Если ударить подожжённого врага, под ним образуется участок горящей земли. Модификаторы урона не действуют на эту горящую землю.
Наносит от 1249 до 1873 урона от огня
На +50% больше урона от ударов по горящим врагам
Нельзя поджечь
is area damage [1]
BanditBowBossVaalBurningArrow
Attack, RangedAttack, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Area, Vaal, Fire, ThresholdJewelDuration
Горящая стрела ваал
Base Damage: 870—1305
Шанс критического удара: 5%
Урон от атаки: 62.5%
Attack Time: 1.995 сек.
Перезарядка: 4 сек.
Герой выпускает стрелу, которая взрывается, нанося урон цели и врагам вокруг неё. Имеет высокий шанс поджечь поражённые цели.
Снаряды пронзают все цели
Наносит на 37.5% меньше урона атаками
50% физического урона становится уроном от огня
50% снижение скорости снаряда
active skill area of effect radius +% final [-50]
base projectile ground effect duration [12000]
base projectile skill dot ground fire area damage per minute [8319]
projectiles drop ground fire [1]
skill can fire arrows [1]
vaal burning arrow explode on hit [1]
BanditBowBossBurningArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Fire, ThresholdJewelArea, Triggerable
Горящая стрела
Base Damage: 870—1305
Шанс критического удара: 5%
Урон от атаки: 62.5%
Attack Time: 1.995 сек.
Перезарядка: 0.5 сек.
Герой выпускает горящую стрелу, которая наносит урон от огня и имеет шанс поджечь.
Наносит на 37.5% меньше урона атаками
Базовая длительность - 4 секунд(-ы)
50% физического урона становится уроном от огня
50% шанс поджечь врагов
skill can fire arrows [1]
Object Type
version 2 extends "Metadata/Monsters/Bandits/BanditBow"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Bandits/MapBanditBowBossFire"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Lord of the Ashen Arrow",
life = 4,
damage = 0.9,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 70,
accuracy = 1,
weaponType1 = "Bow",
skillList = {
"BanditBowBossBurningArrow",
"BanditBowBossFlameWhip",
"BanditBowBossVaalBurningArrow",
"BanditBowBossFireBlastRainDaemon",
"MapBossBowFlameDash",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["BanditBowBossBurningArrow"] = {
name = "Burning Arrow",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fires a burning arrow that deals fire damage and has a chance to ignite.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Totemable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Fire] = true,
[SkillType.ThresholdJewelArea] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "debuff_skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chance_to_ignite_%",
"skill_physical_damage_%_to_convert_to_fire",
"base_skill_effect_duration",
"skill_can_fire_arrows",
},
levels = {
[1] = {50, 50, 4000, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BanditBowBossFlameWhip"] = {
name = "Flame Surge",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Area] = true,
[SkillType.Fire] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
[SkillType.Duration] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"flame_whip_damage_+%_final_vs_burning_enemies",
"never_ignite",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 2, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BanditBowBossVaalBurningArrow"] = {
name = "Vaal Burning Arrow",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Totemable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Area] = true,
[SkillType.Vaal] = true,
[SkillType.Fire] = true,
[SkillType.ThresholdJewelDuration] = true,
},
statDescriptionScope = "debuff_skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_projectile_skill_dot_ground_fire_area_damage_per_minute",
"skill_physical_damage_%_to_convert_to_fire",
"base_projectile_ground_effect_duration",
"base_projectile_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"vaal_burning_arrow_explode_on_hit",
"skill_can_fire_arrows",
"always_pierce",
"projectiles_drop_ground_fire",
},
levels = {
[1] = {1, 50, 12000, -50, -50, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BanditBowBossFireBlastRainDaemon"] = {
name = "BanditBowBossFireBlastRainDaemon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"minion_dies_when_parent_dies",
},
levels = {
[1] = {1, 166, -65, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MapBossBowFlameDash"] = {
name = "Flame Dash",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.Damage] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Duration] = true,
[SkillType.Totemable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Travel] = true,
[SkillType.Blink] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.3,
baseFlags = {
spell = true,
duration = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_fire_damage_to_deal_per_minute",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5.4000000953674, 12000, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 5.4000000953674, 12000, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
stance movement speed +% final [112]
| Family | Stance |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Скорость |
Мастер Пепельного лука
Гуманоидmonster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
stance movement speed +% final [112]
Lord of the Ashen Arrow
| Spectre | |
|---|---|
| Tags | bandit, Чародейский, fast_movement, fire_affinity, flesh_armour, has_bow, human, humanoid, medium_small_height, not_int, puncturing_weapon, ranged, red_blood, standalone_map_boss |
Здоровье
400%
Броня
+75%
Уклонение
+10%
Ailment Threshold
400%
Сопротивление
Damage
90%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 70
Attack Time
1.995 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
BanditBowMapBossFire
Metadata
MapBanditBowBossFireStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
557,385
Броня
50,383
Уклонение
5,213
Damage
383
Урон от чар
572
Точность
580
Attack Time
1.33665
Опыт
112,805
Minion Life
120,902
Minion Damage
306
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BanditBowBossFireBlastRainDaemon
Spell, Multicastable, Triggerable
Время применения: 1 сек.
Перезарядка: 6 сек.
alternate minion [166]
minion dies when parent dies [1]
number of monsters to summon [1]
summon specific monsters radius +% [-65]
summoned monsters are minions [1]
MapBossBowFlameDash
Spell, Movement, Damage, DamageOverTime, Duration, Totemable, Triggerable, Fire, Trappable, Mineable, Travel, Blink, Cooldown
Огненный рывок
Шанс критического удара: 5%
Время применения: 0.3 сек.
Перезарядка: 6 сек.
Герой переносится в указанную область, оставляя за собой след из горящей земли и нанося урон врагам. Имеет общее время перезарядки с другими умениями Скачка.
Наносит 535.3 базового урона от огня в секунду
Базовая длительность - 12 секунд(-ы)
Наносит от 285.5 до 428.3 урона от огня
is area damage [1]
BanditBowBossFlameWhip
Spell, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Area, Fire, CanRapidFire, AreaSpell, Duration
Выброс пламени
Время применения: 0.5 сек.
Герой поражает оказавшихся перед ним врагов выбросом пламени. Горящим врагам наносится больше урона. Если ударить подожжённого врага, под ним образуется участок горящей земли. Модификаторы урона не действуют на эту горящую землю.
Наносит от 951.5 до 1427 урона от огня
На +50% больше урона от ударов по горящим врагам
Нельзя поджечь
is area damage [1]
BanditBowBossVaalBurningArrow
Attack, RangedAttack, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Area, Vaal, Fire, ThresholdJewelDuration
Горящая стрела ваал
Base Damage: 608—912
Шанс критического удара: 5%
Урон от атаки: 62.5%
Attack Time: 1.995 сек.
Перезарядка: 4 сек.
Герой выпускает стрелу, которая взрывается, нанося урон цели и врагам вокруг неё. Имеет высокий шанс поджечь поражённые цели.
Снаряды пронзают все цели
Наносит на 37.5% меньше урона атаками
50% физического урона становится уроном от огня
50% снижение скорости снаряда
active skill area of effect radius +% final [-50]
base projectile ground effect duration [12000]
base projectile skill dot ground fire area damage per minute [5948]
projectiles drop ground fire [1]
skill can fire arrows [1]
vaal burning arrow explode on hit [1]
BanditBowBossBurningArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Fire, ThresholdJewelArea, Triggerable
Горящая стрела
Base Damage: 608—912
Шанс критического удара: 5%
Урон от атаки: 62.5%
Attack Time: 1.995 сек.
Перезарядка: 0.5 сек.
Герой выпускает горящую стрелу, которая наносит урон от огня и имеет шанс поджечь.
Наносит на 37.5% меньше урона атаками
Базовая длительность - 4 секунд(-ы)
50% физического урона становится уроном от огня
50% шанс поджечь врагов
skill can fire arrows [1]
Object Type
version 2 extends "Metadata/Monsters/Bandits/BanditBow" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Bandits/MapBanditBowBossFireStandalone"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Lord of the Ashen Arrow",
life = 4,
damage = 0.9,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 70,
accuracy = 1,
weaponType1 = "Bow",
skillList = {
"BanditBowBossBurningArrow",
"BanditBowBossFlameWhip",
"BanditBowBossVaalBurningArrow",
"BanditBowBossFireBlastRainDaemon",
"MapBossBowFlameDash",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["BanditBowBossBurningArrow"] = {
name = "Burning Arrow",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fires a burning arrow that deals fire damage and has a chance to ignite.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Totemable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Fire] = true,
[SkillType.ThresholdJewelArea] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "debuff_skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chance_to_ignite_%",
"skill_physical_damage_%_to_convert_to_fire",
"base_skill_effect_duration",
"skill_can_fire_arrows",
},
levels = {
[1] = {50, 50, 4000, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BanditBowBossFlameWhip"] = {
name = "Flame Surge",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Area] = true,
[SkillType.Fire] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
[SkillType.Duration] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.5,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"flame_whip_damage_+%_final_vs_burning_enemies",
"never_ignite",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, levelRequirement = 2, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BanditBowBossVaalBurningArrow"] = {
name = "Vaal Burning Arrow",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Totemable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Area] = true,
[SkillType.Vaal] = true,
[SkillType.Fire] = true,
[SkillType.ThresholdJewelDuration] = true,
},
statDescriptionScope = "debuff_skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_projectile_skill_dot_ground_fire_area_damage_per_minute",
"skill_physical_damage_%_to_convert_to_fire",
"base_projectile_ground_effect_duration",
"base_projectile_speed_+%",
"active_skill_area_of_effect_radius_+%_final",
"vaal_burning_arrow_explode_on_hit",
"skill_can_fire_arrows",
"always_pierce",
"projectiles_drop_ground_fire",
},
levels = {
[1] = {1, 50, 12000, -50, -50, baseMultiplier = 0.625, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BanditBowBossFireBlastRainDaemon"] = {
name = "BanditBowBossFireBlastRainDaemon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_monsters_to_summon",
"alternate_minion",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"minion_dies_when_parent_dies",
},
levels = {
[1] = {1, 166, -65, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MapBossBowFlameDash"] = {
name = "Flame Dash",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.Damage] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Duration] = true,
[SkillType.Totemable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Travel] = true,
[SkillType.Blink] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.3,
baseFlags = {
spell = true,
duration = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_fire_damage_to_deal_per_minute",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5.4000000953674, 12000, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 5.4000000953674, 12000, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
stance movement speed +% final [112]
| Family | Stance |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Скорость |
Мастер Пепельного лука
Гуманоидmonster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
stance movement speed +% final [112]
Lord of the Ashen Arrow
| Spectre | |
|---|---|
| Tags | bandit, elder_map_boss, fast_movement, flesh_armour, has_bow, human, humanoid, medium_small_height, non_attacking, not_int, puncturing_weapon, ranged, red_blood |
Здоровье
400%
Броня
+75%
Уклонение
+10%
Ailment Threshold
400%
Сопротивление
Damage
90%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 70
Attack Time
1.995 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
BanditBowMapBossFire
Metadata
MapBanditBowBossFireElder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_immune_vaal_lighting_warp = 1
}
Transitionable
{
}
Preload
{
preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Bandits/MapBanditBowBossFireElder"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Lord of the Ashen Arrow",
life = 4,
damage = 0.9,
damageSpread = 0.2,
attackTime = 1.995,
attackRange = 70,
accuracy = 1,
weaponType1 = "Bow",
skillList = {
},
modList = {
},
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
stance movement speed +% final [112]
| Family | Stance |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Скорость |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















