Некротические кости
Нежить
undead description [1]
Necrotic Bones
Spectre | Y |
---|---|
Area | Карта святилища, Карта цитадели, Карта крепости, Карта гнезда отродий, Карта зиккурата |
Tags | bludgeoning_weapon, bone_armour, Чародейский, extra_small_height, is_unarmed, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
Packs |
Здоровье
216%
Броня
+25%
Уклонение
+25%
Ailment Threshold
216%
Сопротивление
0 0 75 0
Damage
81%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.8 Second
Damage Spread
±20%
Опыт
270%
Model Size
160%
Type
SkeletonCannonAtlasUber
Metadata
SkeletonCannon1AtlasUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
84
Здоровье
76,237
Броня
124,793
Уклонение
10,150
Энергетический щит
0
Damage
772
Урон от чар
772
Точность
538
Attack Time
1.8
Опыт
35,775
Ailment Threshold
76,237
Chill
241
Shock
241
Brittle
1,364
Scorch
241
Sap
666
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MMSCrucibleSkeletonCannonChaosMortarAtlasUber
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс критического удара: 5%
Время применения: 3 сек.
Перезарядка: 6 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 551.4 до 827.1 урона хаосом
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
projectile minimum range [8]
projectile speed variation +% [15]
projectile spread radius [25]
projectile spread radius per additional projectile [5]
projectiles not offset [1]
spell maximum action distance +% [-40]
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
projectile minimum range [8]
projectile speed variation +% [15]
projectile spread radius [25]
projectile spread radius per additional projectile [5]
projectiles not offset [1]
spell maximum action distance +% [-40]
MMSCrucibleSkeletonCannonChaosMortarBasicAtlasUber
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс критического удара: 5%
Время применения: 1.2 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 1051 до 1577 урона хаосом
На 20% больше области действия
base is projectile [1]
is area damage [1]
projectile minimum range [15]
projectiles not offset [1]
spell maximum action distance +% [-35]
На 20% больше области действия
base is projectile [1]
is area damage [1]
projectile minimum range [15]
projectiles not offset [1]
spell maximum action distance +% [-35]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Revive" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Crucible/type_EPKs/chaos_type.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SkeletonCannon/SkeletonCannon1AtlasUber"] = { name = "Necrotic Bones ", life = 2.16, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 0.81, damageSpread = 0.2, attackTime = 1.8, attackRange = 6, accuracy = 1, skillList = { "MMSCrucibleSkeletonCannonChaosMortarAtlasUber", "MMSCrucibleSkeletonCannonChaosMortarBasicAtlasUber", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MMSCrucibleSkeletonCannonChaosMortarAtlasUber"] = { name = "MMSCrucibleSkeletonCannonChaosMortarAtlasUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "projectile_spread_radius", "projectile_speed_variation_+%", "spell_maximum_action_distance_+%", "projectile_minimum_range", "projectile_spread_radius_per_additional_projectile", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 15, -40, 8, 5, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSCrucibleSkeletonCannonChaosMortarBasicAtlasUber"] = { name = "MMSCrucibleSkeletonCannonChaosMortarBasicAtlasUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_maximum_action_distance_+%", "projectile_minimum_range", "active_skill_area_of_effect_+%_final", "is_area_damage", "base_is_projectile", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, 15, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |