Nekrotische Knochen
Untot
Gebiet: 'Heiligtum'-Karte, 'Zitadelle'-Karte, 'Festung'-Karte, 'Abscheulichkeit'-Karte, 'Zikkurat'-Karte
undead description [1]
Necrotic Bones
Spectre | Y |
---|---|
Area | 'Heiligtum'-Karte, 'Zitadelle'-Karte, 'Festung'-Karte, 'Abscheulichkeit'-Karte, 'Zikkurat'-Karte |
Tags | bludgeoning_weapon, bone_armour, Zauberer, extra_small_height, is_unarmed, large_model, medium_movement, not_int, physical_affinity, ranged, skeleton, undead |
Packs |
Leben
216%
Rüstung
+25%
Ausweichen
+25%
Ailment Threshold
216%
Widerstand
0 0 75 0
Damage
81%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.8 Second
Damage Spread
±20%
Erfahrung
270%
Model Size
160%
Type
SkeletonCannonAtlasUber
Metadata
SkeletonCannon1AtlasUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
84
Leben
76,237
Rüstung
124,793
Ausweichen
10,150
Energieschild
0
Damage
772
Zauberschaden
772
Genauigkeit
538
Attack Time
1.8
Erfahrung
35,775
Ailment Threshold
76,237
Chill
241
Shock
241
Brittle
1,364
Scorch
241
Sap
666
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MMSCrucibleSkeletonCannonChaosMortarAtlasUber
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 3 Sek.
Abklingzeit: 6 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
Verursacht 551.4 bis 827.1 Chaosschaden
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
projectile minimum range [8]
projectile speed variation +% [15]
projectile spread radius [25]
projectile spread radius per additional projectile [5]
projectiles not offset [1]
spell maximum action distance +% [-40]
active skill area of effect radius +% final [-35]
base is projectile [1]
is area damage [1]
projectile minimum range [8]
projectile speed variation +% [15]
projectile spread radius [25]
projectile spread radius per additional projectile [5]
projectiles not offset [1]
spell maximum action distance +% [-40]
MMSCrucibleSkeletonCannonChaosMortarBasicAtlasUber
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Kritische Trefferchance: 5%
Zauberzeit: 1.2 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
Verursacht 1051 bis 1577 Chaosschaden
20% mehr Wirkungsbereich
base is projectile [1]
is area damage [1]
projectile minimum range [15]
projectiles not offset [1]
spell maximum action distance +% [-35]
20% mehr Wirkungsbereich
base is projectile [1]
is area damage [1]
projectile minimum range [15]
projectiles not offset [1]
spell maximum action distance +% [-35]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Revive" basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Crucible/type_EPKs/chaos_type.epk ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SkeletonCannon/SkeletonCannon1AtlasUber"] = { name = "Necrotic Bones ", life = 2.16, fireResist = 0, coldResist = 0, lightningResist = 75, chaosResist = 0, damage = 0.81, damageSpread = 0.2, attackTime = 1.8, attackRange = 6, accuracy = 1, skillList = { "MMSCrucibleSkeletonCannonChaosMortarAtlasUber", "MMSCrucibleSkeletonCannonChaosMortarBasicAtlasUber", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MMSCrucibleSkeletonCannonChaosMortarAtlasUber"] = { name = "MMSCrucibleSkeletonCannonChaosMortarAtlasUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "projectile_spread_radius", "projectile_speed_variation_+%", "spell_maximum_action_distance_+%", "projectile_minimum_range", "projectile_spread_radius_per_additional_projectile", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_is_projectile", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 25, 15, -40, 8, 5, -35, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSCrucibleSkeletonCannonChaosMortarBasicAtlasUber"] = { name = "MMSCrucibleSkeletonCannonChaosMortarBasicAtlasUber", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.2, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_maximum_action_distance_+%", "projectile_minimum_range", "active_skill_area_of_effect_+%_final", "is_area_damage", "base_is_projectile", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, 15, 20, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |