Ненет
Гуманоид
От ваших ударов нельзя уклониться
Регенерация 2% здоровья в секунду
Nenet
Spectre | N |
---|---|
Tags | cold_affinity, has_bow, human, humanoid, light_armour, medium_movement, no_pantheon_mod, puncturing_weapon, red_blood |
Здоровье
400%
Energy Shield From Life
33%
Броня
+33%
Уклонение
+33%
Ailment Threshold
400%
Сопротивление
40 40 40 25
Damage
400%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
4 ~ 60
Attack Time
1.755 Second
Damage Spread
±20%
Опыт
200%
Model Size
100%
Type
HeistAlliedNPC
Metadata
HeistDetector1
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
25,733
Броня
38,291
Уклонение
6,303
Энергетический щит
2,022
Damage
1,494
Урон от чар
1,494
Точность
290
Attack Time
1.755
Опыт
20,510
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HeistNenetMeleeArrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 1195–1793
Шанс критического удара: 5%
Attack Time: 1.755 сек.
Герой наносит обычный удар.
Наносит на 380.2% больше урона
30% физического урона становится уроном от холода
arrow projectile variation [29]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]
30% физического урона становится уроном от холода
arrow projectile variation [29]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]
HeistNenetMeleeArrowFan
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 1195–1793
Шанс критического удара: 5%
Attack Time: 1.755 сек.
Перезарядка: 5 сек.
Герой наносит обычный удар.
Наносит на 312.5% больше урона
Выпускает дополнительных снарядов: 6
30% физического урона становится уроном от холода
arrow projectile variation [30]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]
Выпускает дополнительных снарядов: 6
30% физического урона становится уроном от холода
arrow projectile variation [30]
projectile uses contact position [1]
skill can fire arrows [1]
use scaled contact offset [1]
EGHeistScoutDetect
Triggerable, Spell
Время применения: 1.5 сек.
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
EGHeistPerceptionDiscoverHidden
Triggerable, Spell
Время применения: 1 сек.
Перезарядка: 1.5 сек.
skill cannot be stunned [1]
HeistFindDoorArt2
[UNUSED] You son of a ****
[UNUSED I'm in
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
HeistMindControl
Channel
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
HeistDisableMagic
[UNUSED] You son of a ****
[UNUSED I'm in
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be stunned [1]
TEMP_EASHeistGiannaTransform
Spell
Время применения: 1.83 сек.
EGHeistPullLever
Triggerable, Spell
Время применения: 2.17 сек.
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [-95]
skill cannot be stunned [1]
spell maximum action distance +% [-95]
EGHeistDeceptionTrickGuard
Triggerable, Spell
Время применения: 1 сек.
spell maximum action distance +% [-40]
EASHeistGiannaDisappear
Spell
Время применения: 1.83 сек.
Object Type
version 2 extends "Metadata/Monsters/LeagueHeist/NPCAllies/NPCAlliesBase" StateMachine { define_shared_state = "arrow_visible = 1;" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHeist/NPCAllies/NPCAlliesBase" Actor { on_start_HeistLockPick = " AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/Weapon_fade/fadeout_fast.epk, Metadata/NPC/League/Heist/Nenet/attachments/NenetArrowHeld.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/Weapon_fade/fadeout_fast.epk, Metadata/NPC/League/Heist/Nenet/attachments/NenetBowHeld.ao ); " on_end_or_destroy_HeistLockPick = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/Weapon_fade/fadeout_fast.epk, Metadata/NPC/League/Heist/Nenet/attachments/NenetArrowHeld.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/Weapon_fade/fadeout_fast.epk, Metadata/NPC/League/Heist/Nenet/attachments/NenetBowHeld.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/Niles/on_act/on_act.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/reveal.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealR.ao ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealL.ao ); " } StateMachine { on_state_arrow_visible_0 = "DetachAllOfType( Metadata/NPC/League/Heist/Nenet/attachments/NenetArrowHeld.ao );" on_state_arrow_visible_1 = "AddAttached( Metadata/NPC/League/Heist/Nenet/attachments/NenetArrowHeld.ao, R_Weapon );" create_state_arrow_visible_1 = "AddAttached( Metadata/NPC/League/Heist/Nenet/attachments/NenetArrowHeld.ao, R_Weapon );" on_state_abandoned_1 = " DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/reveal.ao ); " } Animated { on_event_remove_arrow = "SetStateTo( arrow_visible, 0 );" on_event_add_arrow = "SetStateTo( arrow_visible, 1 );" on_event_hide_arrow = "AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/Weapon_fade/fadeout_fast.epk, Metadata/NPC/League/Heist/Nenet/attachments/NenetArrowHeld.ao );" on_event_hide_bowarrow = " AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/Weapon_fade/fadeout_fast.epk, Metadata/NPC/League/Heist/Nenet/attachments/NenetArrowHeld.ao ); AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/Weapon_fade/fadeout_fast.epk, Metadata/NPC/League/Heist/Nenet/attachments/NenetBowHeld.ao ); " on_event_show_arrow = "RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/Weapon_fade/fadeout_fast.epk, Metadata/NPC/League/Heist/Nenet/attachments/NenetArrowHeld.ao );" on_event_show_bowarrow = " RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/Weapon_fade/fadeout_fast.epk, Metadata/NPC/League/Heist/Nenet/attachments/NenetArrowHeld.ao ); RemoveEffectPackAttached( Metadata/Effects/Spells/monsters_effects/Weapon_fade/fadeout_fast.epk, Metadata/NPC/League/Heist/Nenet/attachments/NenetBowHeld.ao ); " on_reveal_start_01 = " AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealR.ao, jazz_hand_R ); AddAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealL.ao, jazz_hand_L ); " on_reveal_01 = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealR.ao, loop ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealL.ao, loop ); " on_reveal_end_01 = " PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealR.ao, end ); PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/revealL.ao, end ); DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Heist/Nenet/reveal.ao ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHeist/NPCAllies/HeistDetector1"] = { name = "Nenet", life = 4, energyShield = 0.33, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 4, damageSpread = 0.2, attackTime = 1.755, attackRange = 60, accuracy = 1, weaponType1 = "Bow", skillList = { "HeistNenetMeleeArrow", "HeistNenetMeleeArrowFan", "TEMP_EASHeistGiannaTransform", "HeistFindDoorArt2", "EGHeistScoutDetect", "HeistDisableMagic", "EGHeistPullLever", "HeistMindControl", "EGHeistDeceptionTrickGuard", "EASHeistGiannaDisappear", "EGHeistPerceptionDiscoverHidden", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HeistNenetMeleeArrow"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "arrow_projectile_variation", "skill_physical_damage_%_to_convert_to_cold", "skill_can_fire_arrows", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {-80, 29, 30, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {600, 29, 30, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistNenetMeleeArrowFan"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "arrow_projectile_variation", "number_of_additional_projectiles", "skill_physical_damage_%_to_convert_to_cold", "skill_can_fire_arrows", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {-80, 30, 6, 30, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, [2] = {500, 30, 6, 30, levelRequirement = 100, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TEMP_EASHeistGiannaTransform"] = { name = "TEMP_EASHeistGiannaTransform", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistFindDoorArt2"] = { name = "[UNUSED] You son of a ****", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[UNUSED I'm in", skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHeistScoutDetect"] = { name = "EGHeistScoutDetect", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistDisableMagic"] = { name = "[UNUSED] You son of a ****", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[UNUSED I'm in", skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHeistPullLever"] = { name = "EGHeistPullLever", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-95, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HeistMindControl"] = { name = "HeistMindControl", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Channel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHeistDeceptionTrickGuard"] = { name = "EGHeistDeceptionTrickGuard", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHeistGiannaDisappear"] = { name = "EASHeistGiannaDisappear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.83, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGHeistPerceptionDiscoverHidden"] = { name = "EGHeistPerceptionDiscoverHidden", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
От ваших ударов нельзя уклониться
Id | MonsterAlwaysHits |
---|---|
Family | AlwaysHits |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack |
Регенерация 2% здоровья в секунду
Id | HeistNPCLifeRegen |
---|---|
Family | LifeRegenerationRatePercentage |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
Ненет Topic /2
NPC | Имя |
---|---|
Адия Проводница | Ненет происходит из народа, который называет себя Фаридун. Из тех, кого мы отвергли. Мы бросаем их умирать в пустыне ещё детьми, когда признаём недостойными или ущербными. Я не думаю о Ненет плохо. Я вообще не думаю о ней. Я не жестока. Просто эти разрозненные группки парий, что скитаются по пустыне, ничего не дают миру. Ей не найти желанный дом среди этих бесполезных созданий. |
Капюшон Ненет |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.