Попоро, высокий шпиль
Механизм+2 к максимальному количеству установленных тотемов
totem art variation [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
totem art variation [1]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
Poporo, the Highest Spire
| Spectre | |
|---|---|
| Tags | Чародейский, construct, I_see_brothers_card, immobile, is_unarmed, large_model, lightning_affinity, medium_height, mud_blood, not_dex, ranged, stone_armour |
Здоровье
400%
Energy Shield From Life
50%
Броня
+100%
Ailment Threshold
400%
Сопротивление
Damage
200%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Опыт
200%
Model Size
180%
Type
TotemMapBossLightning
Metadata
TotemMapBossLightning
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
557,385
Броня
57,580
Уклонение
4,739
Энергетический щит
12,254
Damage
851
Урон от чар
1,270
Точность
580
Attack Time
1.005
Опыт
112,805
Minion Life
120,902
Minion Energy Shield
2,658
Minion Damage
680
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TotemMapBossShockNovaTotem
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, AreaSpell, Nova
Кольцо молний
Шанс критического удара: 3%
Время применения: 0.75 сек.
Перезарядка: 2 сек.
Герой вызывает вокруг себя сначала небольшое, а затем более крупное кольцо молний. Кольца наносят врагам урон от молнии.
Призывает тотем, использующий это умение
15% шанс наложить шок на врагов
Кольца наносят на 50% меньше урона
active skill area of effect radius +% final [20]
base active skill totem level [68]
base skill is totemified [1]
base totem duration [10000]
base totem range [160]
is area damage [1]
spell maximum base lightning damage [840]
spell minimum base lightning damage [280]
TotemMapBossLightningMortarProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Время применения: 1 сек.
Перезарядка: 2 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
100% повышение скорости сотворения чар
base is projectile [1]
is area damage [1]
projectile speed variation +% [10]
projectile spread radius [20]
projectiles not offset [1]
skill repeat count [6]
spell maximum base lightning damage [1711]
spell minimum base lightning damage [1141]
LightningOrbs
Damage, Area, Lightning, Spell, AreaSpell
Время применения: 1 сек.
Перезарядка: 6 сек.
Выпускает дополнительных снарядов: 4
98% снижение скорости передвижения
active skill area of effect radius +% final [30]
base projectile ground effect duration [4000]
is area damage [1]
projectiles drop ground lightning [1]
spell maximum base lightning damage [349.1]
spell minimum base lightning damage [232.7]
RepeatedPulseLightningTotemBoss
Spell, Area, Duration, Cold, Fire, Lightning, AreaSpell
Время применения: 3 сек.
Перезарядка: 15 сек.
Базовая длительность - 3 секунд(-ы)
base lightning damage resistance % [-10]
LightningProjectileSpiralTotemBossTeamBAtollDaemon
Spell, Projectile, ProjectilesFromUser, Triggerable
Время применения: 1 сек.
Выпускает 50 снаряда(-ов) по спирали
base is projectile [1]
cast when triggered by other skill % [100]
monster projectile variation [4]
monster reverse point blank damage -% at minimum range [40]
projectile spiral nova time ms [3000]
spell maximum base lightning damage [1321]
spell minimum base lightning damage [440.3]
Object Type
version 2
extends "Metadata/Monsters/Totems/TotemBoss"
Transitionable
{
}
Stats
{
set_immune_to_curses = 0
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/TotemMapBossLightning"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Poporo, the Highest Spire",
life = 4,
energyShield = 0.5,
damage = 2,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"LightningProjectileSpiralTotemBossTeamBAtollDaemon",
"TotemMapBossLightningMortarProjectile",
"TotemMapBossShockNovaTotem",
"RepeatedPulseLightningTotemBoss",
"LightningOrbs",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["LightningProjectileSpiralTotemBossTeamBAtollDaemon"] = {
name = "LightningProjectileSpiralTotemBossTeamBAtollDaemon",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"base_number_of_projectiles_in_spiral_nova",
"projectile_spiral_nova_time_ms",
"projectile_spiral_nova_angle",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"cast_when_triggered_by_other_skill_%",
"base_is_projectile",
},
levels = {
[1] = {0.5, 1.5, 4, 50, 3000, 4500, 40, 100, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TotemMapBossLightningMortarProjectile"] = {
name = "TotemMapBossLightningMortarProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"skill_repeat_count",
"base_cast_speed_+%",
"projectile_spread_radius",
"projectile_speed_variation_+%",
"is_area_damage",
"base_is_projectile",
"projectiles_not_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4, 80, 20, 10, levelRequirement = 1, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 6, 100, 20, 10, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TotemMapBossShockNovaTotem"] = {
name = "Shock Nova",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
[SkillType.Nova] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.75,
baseFlags = {
area = true,
spell = true,
totem = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_active_skill_totem_level",
"base_totem_duration",
"base_totem_range",
"newshocknova_first_ring_damage_+%_final",
"base_chance_to_shock_%",
"is_area_damage",
"is_totem",
"base_skill_is_totemified",
},
levels = {
[1] = {0.5, 1.5, 4, 10000, 160, -50, 15, critChance = 3, levelRequirement = 4, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.5, 1.5, 8, 10000, 160, -50, 15, critChance = 3, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.5, 1.5, 11, 10000, 160, -50, 15, critChance = 3, levelRequirement = 11, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.5, 1.5, 12, 10000, 160, -50, 15, critChance = 3, levelRequirement = 12, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {0.5, 1.5, 17, 10000, 160, -50, 15, critChance = 3, levelRequirement = 17, statInterpolation = {3, 3, 1}, cost = { }, },
[6] = {0.5, 1.5, 22, 10000, 160, -50, 15, critChance = 3, levelRequirement = 22, statInterpolation = {3, 3, 1}, cost = { }, },
[7] = {0.5, 1.5, 29, 10000, 160, -50, 15, critChance = 3, levelRequirement = 29, statInterpolation = {3, 3, 1}, cost = { }, },
[8] = {0.5, 1.5, 31, 10000, 160, -50, 15, critChance = 3, levelRequirement = 31, statInterpolation = {3, 3, 1}, cost = { }, },
[9] = {0.5, 1.5, 35, 10000, 160, -50, 15, critChance = 3, levelRequirement = 35, statInterpolation = {3, 3, 1}, cost = { }, },
[10] = {0.5, 1.5, 37, 10000, 160, -50, 15, critChance = 3, levelRequirement = 37, statInterpolation = {3, 3, 1}, cost = { }, },
[11] = {0.5, 1.5, 40, 10000, 160, -50, 15, critChance = 3, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, },
[12] = {0.5, 1.5, 45, 20, 10000, 160, -50, 15, critChance = 3, levelRequirement = 45, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[13] = {0.5, 1.5, 50, 20, 10000, 160, -50, 15, critChance = 3, levelRequirement = 50, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[14] = {0.5, 1.5, 53, 20, 10000, 160, -50, 15, critChance = 3, levelRequirement = 53, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[15] = {0.5, 1.5, 58, 20, 10000, 160, -50, 15, critChance = 3, levelRequirement = 58, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[16] = {0.5, 1.5, 65, 20, 10000, 160, -50, 15, critChance = 3, levelRequirement = 65, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[17] = {0.5, 1.5, 66, 20, 10000, 160, -50, 15, critChance = 3, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[18] = {0.5, 1.5, 67, 20, 10000, 160, -50, 15, critChance = 3, levelRequirement = 67, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[19] = {0.5, 1.5, 68, 20, 10000, 160, -50, 15, critChance = 3, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[20] = {0.5, 1.5, 69, 20, 10000, 160, -50, 15, critChance = 3, levelRequirement = 69, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[21] = {0.5, 1.5, 70, 20, 10000, 160, -50, 15, critChance = 3, levelRequirement = 70, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[22] = {0.5, 1.5, 71, 20, 10000, 160, -50, 15, critChance = 3, levelRequirement = 71, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[23] = {0.5, 1.5, 72, 30, 10000, 160, -50, 15, critChance = 3, levelRequirement = 72, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[24] = {0.5, 1.5, 73, 30, 10000, 160, -50, 15, critChance = 3, levelRequirement = 73, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[25] = {0.5, 1.5, 74, 30, 10000, 160, -50, 15, critChance = 3, levelRequirement = 74, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[26] = {0.5, 1.5, 75, 30, 10000, 160, -50, 15, critChance = 3, levelRequirement = 75, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[27] = {0.5, 1.5, 76, 30, 10000, 160, -50, 15, critChance = 3, levelRequirement = 76, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[28] = {0.5, 1.5, 77, 30, 10000, 160, -50, 15, critChance = 3, levelRequirement = 77, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[29] = {0.5, 1.5, 78, 30, 10000, 160, -50, 15, critChance = 3, levelRequirement = 78, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[30] = {0.5, 1.5, 79, 30, 10000, 160, -50, 15, critChance = 3, levelRequirement = 79, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[31] = {0.5, 1.5, 80, 30, 10000, 160, -50, 15, critChance = 3, levelRequirement = 80, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[32] = {0.5, 1.5, 81, 30, 10000, 160, -50, 15, critChance = 3, levelRequirement = 81, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[33] = {0.5, 1.5, 82, 30, 10000, 160, -50, 15, critChance = 3, levelRequirement = 82, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RepeatedPulseLightningTotemBoss"] = {
name = "RepeatedPulseLightningTotemBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Cold] = true,
[SkillType.Fire] = true,
[SkillType.Lightning] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_lightning_damage_resistance_%",
"base_skill_effect_duration",
},
levels = {
[1] = {-10, 3000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LightningOrbs"] = {
name = "LightningOrbs",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Lightning] = true,
[SkillType.Spell] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"number_of_additional_projectiles",
"base_movement_velocity_+%",
"base_projectile_ground_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"projectiles_drop_ground_lightning",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4, -98, 4000, 30, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
+2 к максимальному количеству установленных тотемов
| Family | AdditionalTotems |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
totem art variation [1]
| Family | TotemVariation |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100, 100 |
| Stats.base_maximum_mana | 200, 100000 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 0 |
| Stats.max_power_charges | 0 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 5 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 5 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.immune_to_curses | 0 |
| Stats.is_totem_object | 1 |
| Stats.cannot_be_dominated | 0 |
| Stats.monster_no_drops_or_experience | 0 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge |
| Actor.slow_animations_go_to_idle | true |
| Pathfinding.immobile | true |
| Life.corpse_usable | false |
Попоро, высокий шпиль
МеханизмОбласть: {Плоскогорья}{Плоскогорье} , Карта плоскогорья
+5 к максимальному количеству установленных тотемов
totem art variation [1]
damage vs tiki totems +% [300]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
totem art variation [1]
damage vs tiki totems +% [300]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
857% увеличение здоровья тотема
Poporo, the Highest Spire
| Spectre | |
|---|---|
| Area | |
| Tags | Чародейский, construct, immobile, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, non_unique_map_boss, not_dex, ranged, stone_armour |
Здоровье
400%
Energy Shield From Life
50%
Броня
+100%
Ailment Threshold
400%
Сопротивление
Damage
200%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Опыт
200%
Model Size
180%
Type
TotemMapBossLightningPlateau
Metadata
TotemMapBossLightningPlateau
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
79
Здоровье
4,610,269
Броня
135,980
Уклонение
6,892
Энергетический щит
24,072
Damage
1,630
Урон от чар
2,432
Точность
888
Attack Time
1.005
Опыт
138,039
Minion Life
908,954
Minion Energy Shield
4,746
Minion Damage
1,355
Ailment Threshold
2,212,929
Chill
6,997
Shock
6,997
Brittle
39,587
Scorch
6,997
Sap
19,332
Phys Convert Ele
295%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TotemMapBossSparkTotems
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Искра
Шанс критического удара: 5%
Эффективность добавленного урона: 50%
Время применения: 0.65 сек.
Герой выпускает искры, которые движутся в случайном направлении, пока не попадут во врага или не истечёт время их существования.
Базовая длительность - 1.75 секунд(-ы)
Выпускает дополнительных снарядов: 2
Призывает тотем, использующий это умение
25% повышение скорости снаряда
base active skill totem level [79]
base is projectile [1]
base totem duration [8000]
base totem range [80]
number of totems summoned in formation [1]
spell maximum base lightning damage [1075]
spell minimum base lightning damage [330.7]
TotemMapBossLightningMortarProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Время применения: 1 сек.
Перезарядка: 2 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
100% повышение скорости сотворения чар
base is projectile [1]
is area damage [1]
projectile speed variation +% [10]
projectile spread radius [20]
projectiles not offset [1]
skill repeat count [6]
spell maximum base lightning damage [3203]
spell minimum base lightning damage [2135]
TotemMapBossLightningStormCascade
Spell, Damage, Area, Fire, Triggerable, AreaSpell
Время применения: 1 сек.
Перезарядка: 10 сек.
Базовая длительность - 2 секунд(-ы)
Длительность вторичного эффекта: 1.5 секунд
Один удар каждые 0.27 секунд(-ы)
Вызывает 10 взрыва(-ов)
active skill area of effect radius +% final [-50]
base skill show average damage instead of dps [1]
is area damage [1]
skill override pvp scaling time ms [450]
spell maximum base lightning damage [1433]
spell minimum base lightning damage [573.2]
LightningOrbs
Damage, Area, Lightning, Spell, AreaSpell
Время применения: 1 сек.
Перезарядка: 6 сек.
Выпускает дополнительных снарядов: 4
98% снижение скорости передвижения
active skill area of effect radius +% final [30]
base projectile ground effect duration [4000]
is area damage [1]
projectiles drop ground lightning [1]
spell maximum base lightning damage [613.5]
spell minimum base lightning damage [409]
RepeatedPulseLightningTotemBoss
Spell, Area, Duration, Cold, Fire, Lightning, AreaSpell
Время применения: 3 сек.
Перезарядка: 15 сек.
Базовая длительность - 3 секунд(-ы)
base lightning damage resistance % [-10]
LightningProjectileSpiralTotemBossTeamBAtollDaemon
Spell, Projectile, ProjectilesFromUser, Triggerable
Время применения: 1 сек.
Выпускает 50 снаряда(-ов) по спирали
base is projectile [1]
cast when triggered by other skill % [100]
monster projectile variation [4]
monster reverse point blank damage -% at minimum range [40]
projectile spiral nova time ms [3000]
spell maximum base lightning damage [2304]
spell minimum base lightning damage [768]
Object Type
version 2
extends "Metadata/Monsters/Totems/TotemMapBossPlateauBase"
Positioned
{
team = 127
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/TotemMapBossLightningPlateau"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Poporo, the Highest Spire",
life = 4,
energyShield = 0.5,
damage = 2,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"TotemMapBossSparkTotems",
"LightningProjectileSpiralTotemBossTeamBAtollDaemon",
"TotemMapBossLightningMortarProjectile",
"RepeatedPulseLightningTotemBoss",
"TotemMapBossLightningStormCascade",
"LightningOrbs",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["TotemMapBossSparkTotems"] = {
name = "Spark",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.65,
baseFlags = {
spell = true,
projectile = true,
duration = true,
totem = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_active_skill_totem_level",
"base_skill_effect_duration",
"number_of_additional_projectiles",
"base_totem_duration",
"base_totem_range",
"number_of_totems_summoned_in_formation",
"base_projectile_speed_+%",
"is_totem",
"base_is_projectile",
},
levels = {
[1] = {0.050000000745058, 0.80000001192093, 4, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.050000000745058, 0.80000001192093, 8, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.050000000745058, 0.80000001192093, 11, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.050000000745058, 0.80000001192093, 15, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {0.050000000745058, 0.80000001192093, 20, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, },
[6] = {0.050000000745058, 0.80000001192093, 28, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1}, cost = { }, },
[7] = {0.050000000745058, 0.80000001192093, 29, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1}, cost = { }, },
[8] = {0.050000000745058, 0.80000001192093, 31, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3, 1}, cost = { }, },
[9] = {0.050000000745058, 0.80000001192093, 32, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3, 1}, cost = { }, },
[10] = {0.050000000745058, 0.80000001192093, 34, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1}, cost = { }, },
[11] = {0.050000000745058, 0.80000001192093, 37, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3, 1}, cost = { }, },
[12] = {0.050000000745058, 0.80000001192093, 40, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, },
[13] = {0.050000000745058, 0.80000001192093, 42, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 42, statInterpolation = {3, 3, 1}, cost = { }, },
[14] = {0.050000000745058, 0.80000001192093, 44, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1}, cost = { }, },
[15] = {0.050000000745058, 0.80000001192093, 50, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3, 1}, cost = { }, },
[16] = {0.050000000745058, 0.80000001192093, 51, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, },
[17] = {0.050000000745058, 0.80000001192093, 52, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1}, cost = { }, },
[18] = {0.050000000745058, 0.80000001192093, 63, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1}, cost = { }, },
[19] = {0.050000000745058, 0.80000001192093, 65, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1}, cost = { }, },
[20] = {0.050000000745058, 0.80000001192093, 66, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, },
[21] = {0.050000000745058, 0.80000001192093, 67, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, },
[22] = {0.40000000596046, 1.2999999523163, 68, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, },
[23] = {0.40000000596046, 1.2999999523163, 69, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, },
[24] = {0.40000000596046, 1.2999999523163, 70, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, },
[25] = {0.40000000596046, 1.2999999523163, 71, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, },
[26] = {0.40000000596046, 1.2999999523163, 72, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, },
[27] = {0.40000000596046, 1.2999999523163, 73, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, },
[28] = {0.40000000596046, 1.2999999523163, 74, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, },
[29] = {0.40000000596046, 1.2999999523163, 75, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, },
[30] = {0.40000000596046, 1.2999999523163, 76, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, },
[31] = {0.40000000596046, 1.2999999523163, 77, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, },
[32] = {0.40000000596046, 1.2999999523163, 78, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, },
[33] = {0.40000000596046, 1.2999999523163, 79, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, },
[34] = {0.40000000596046, 1.2999999523163, 80, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, },
[35] = {0.40000000596046, 1.2999999523163, 81, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, },
[36] = {0.40000000596046, 1.2999999523163, 82, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LightningProjectileSpiralTotemBossTeamBAtollDaemon"] = {
name = "LightningProjectileSpiralTotemBossTeamBAtollDaemon",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"base_number_of_projectiles_in_spiral_nova",
"projectile_spiral_nova_time_ms",
"projectile_spiral_nova_angle",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"cast_when_triggered_by_other_skill_%",
"base_is_projectile",
},
levels = {
[1] = {0.5, 1.5, 4, 50, 3000, 4500, 40, 100, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TotemMapBossLightningMortarProjectile"] = {
name = "TotemMapBossLightningMortarProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"skill_repeat_count",
"base_cast_speed_+%",
"projectile_spread_radius",
"projectile_speed_variation_+%",
"is_area_damage",
"base_is_projectile",
"projectiles_not_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4, 80, 20, 10, levelRequirement = 1, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 6, 100, 20, 10, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RepeatedPulseLightningTotemBoss"] = {
name = "RepeatedPulseLightningTotemBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Cold] = true,
[SkillType.Fire] = true,
[SkillType.Lightning] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_lightning_damage_resistance_%",
"base_skill_effect_duration",
},
levels = {
[1] = {-10, 3000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TotemMapBossLightningStormCascade"] = {
name = "TotemMapBossLightningStormCascade",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Fire] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_skill_effect_duration",
"fire_storm_fireball_delay_ms",
"skill_override_pvp_scaling_time_ms",
"upheaval_number_of_spikes",
"base_secondary_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_show_average_damage_instead_of_dps",
"is_area_damage",
},
levels = {
[1] = {1.2000000476837, 3, 2000, 270, 450, 10, 1500, -50, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LightningOrbs"] = {
name = "LightningOrbs",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Lightning] = true,
[SkillType.Spell] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"number_of_additional_projectiles",
"base_movement_velocity_+%",
"base_projectile_ground_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"projectiles_drop_ground_lightning",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4, -98, 4000, 30, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
+5 к максимальному количеству установленных тотемов
| Family | AdditionalTotems |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
totem art variation [1]
| Family | TotemVariation |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
damage vs tiki totems +% [300]
| Family | IncreasedDamageVersusTikiTotems |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Урон |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
857% увеличение здоровья тотема
| Family | IncreasedTotemLife |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource Здоровье |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100, 100 |
| Stats.base_maximum_mana | 200, 100000 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 0 |
| Stats.max_power_charges | 0 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 5 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 5 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| Stats.immune_to_curses | 0 |
| Stats.is_totem_object | 1 |
| Stats.cannot_be_dominated | 0 |
| Stats.monster_no_drops_or_experience | 0 |
| Stats.is_tiki_totem | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0, 127 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, ChangeToStance2 |
| Actor.slow_animations_go_to_idle | true |
| Pathfinding.immobile | true |
| Life.corpse_usable | false |
| Transitionable.num_states | 3 |
Попоро, высокий шпиль
Механизм+5 к максимальному количеству установленных тотемов
totem art variation [1]
damage vs tiki totems +% [300]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
totem art variation [1]
damage vs tiki totems +% [300]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
857% увеличение здоровья тотема
Poporo, the Highest Spire
| Spectre | |
|---|---|
| Tags | Чародейский, construct, immobile, is_unarmed, large_height, large_model, lightning_affinity, mud_blood, not_dex, ranged, standalone_map_boss, stone_armour |
Здоровье
400%
Energy Shield From Life
50%
Броня
+100%
Ailment Threshold
400%
Сопротивление
Damage
200%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Опыт
200%
Model Size
180%
Type
TotemMapBossLightningPlateau
Metadata
TotemMapBossLightningPlateauStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
557,385
Броня
57,580
Уклонение
4,739
Энергетический щит
12,254
Damage
851
Урон от чар
1,270
Точность
580
Attack Time
1.005
Опыт
112,805
Minion Life
120,902
Minion Energy Shield
2,658
Minion Damage
680
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
TotemMapBossSparkTotems
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire
Искра
Шанс критического удара: 5%
Эффективность добавленного урона: 50%
Время применения: 0.65 сек.
Герой выпускает искры, которые движутся в случайном направлении, пока не попадут во врага или не истечёт время их существования.
Базовая длительность - 1.75 секунд(-ы)
Выпускает дополнительных снарядов: 2
Призывает тотем, использующий это умение
25% повышение скорости снаряда
base active skill totem level [68]
base is projectile [1]
base totem duration [8000]
base totem range [80]
number of totems summoned in formation [1]
spell maximum base lightning damage [677.3]
spell minimum base lightning damage [208.4]
TotemMapBossLightningMortarProjectile
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Время применения: 1 сек.
Перезарядка: 2 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
100% повышение скорости сотворения чар
base is projectile [1]
is area damage [1]
projectile speed variation +% [10]
projectile spread radius [20]
projectiles not offset [1]
skill repeat count [6]
spell maximum base lightning damage [1711]
spell minimum base lightning damage [1141]
TotemMapBossLightningStormCascade
Spell, Damage, Area, Fire, Triggerable, AreaSpell
Время применения: 1 сек.
Перезарядка: 10 сек.
Базовая длительность - 2 секунд(-ы)
Длительность вторичного эффекта: 1.5 секунд
Один удар каждые 0.27 секунд(-ы)
Вызывает 10 взрыва(-ов)
active skill area of effect radius +% final [-50]
base skill show average damage instead of dps [1]
is area damage [1]
skill override pvp scaling time ms [450]
spell maximum base lightning damage [906.9]
spell minimum base lightning damage [362.8]
LightningOrbs
Damage, Area, Lightning, Spell, AreaSpell
Время применения: 1 сек.
Перезарядка: 6 сек.
Выпускает дополнительных снарядов: 4
98% снижение скорости передвижения
active skill area of effect radius +% final [30]
base projectile ground effect duration [4000]
is area damage [1]
projectiles drop ground lightning [1]
spell maximum base lightning damage [349.1]
spell minimum base lightning damage [232.7]
RepeatedPulseLightningTotemBoss
Spell, Area, Duration, Cold, Fire, Lightning, AreaSpell
Время применения: 3 сек.
Перезарядка: 15 сек.
Базовая длительность - 3 секунд(-ы)
base lightning damage resistance % [-10]
LightningProjectileSpiralTotemBossTeamBAtollDaemon
Spell, Projectile, ProjectilesFromUser, Triggerable
Время применения: 1 сек.
Выпускает 50 снаряда(-ов) по спирали
base is projectile [1]
cast when triggered by other skill % [100]
monster projectile variation [4]
monster reverse point blank damage -% at minimum range [40]
projectile spiral nova time ms [3000]
spell maximum base lightning damage [1321]
spell minimum base lightning damage [440.3]
Object Type
version 2 extends "Metadata/Monsters/Totems/TotemMapBossPlateauBase" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/TotemMapBossLightningPlateauStandalone"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Poporo, the Highest Spire",
life = 4,
energyShield = 0.5,
damage = 2,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"TotemMapBossSparkTotems",
"LightningProjectileSpiralTotemBossTeamBAtollDaemon",
"TotemMapBossLightningMortarProjectile",
"RepeatedPulseLightningTotemBoss",
"TotemMapBossLightningStormCascade",
"LightningOrbs",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["TotemMapBossSparkTotems"] = {
name = "Spark",
hidden = true,
color = "1",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Launches unpredictable sparks that move randomly until they hit an enemy or expire.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Lightning] = true,
[SkillType.CanRapidFire] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.65,
baseFlags = {
spell = true,
projectile = true,
duration = true,
totem = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_active_skill_totem_level",
"base_skill_effect_duration",
"number_of_additional_projectiles",
"base_totem_duration",
"base_totem_range",
"number_of_totems_summoned_in_formation",
"base_projectile_speed_+%",
"is_totem",
"base_is_projectile",
},
levels = {
[1] = {0.050000000745058, 0.80000001192093, 4, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 4, statInterpolation = {3, 3, 1}, cost = { }, },
[2] = {0.050000000745058, 0.80000001192093, 8, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, },
[3] = {0.050000000745058, 0.80000001192093, 11, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 11, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.050000000745058, 0.80000001192093, 15, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, },
[5] = {0.050000000745058, 0.80000001192093, 20, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, },
[6] = {0.050000000745058, 0.80000001192093, 28, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 28, statInterpolation = {3, 3, 1}, cost = { }, },
[7] = {0.050000000745058, 0.80000001192093, 29, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 29, statInterpolation = {3, 3, 1}, cost = { }, },
[8] = {0.050000000745058, 0.80000001192093, 31, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3, 1}, cost = { }, },
[9] = {0.050000000745058, 0.80000001192093, 32, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 32, statInterpolation = {3, 3, 1}, cost = { }, },
[10] = {0.050000000745058, 0.80000001192093, 34, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1}, cost = { }, },
[11] = {0.050000000745058, 0.80000001192093, 37, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 37, statInterpolation = {3, 3, 1}, cost = { }, },
[12] = {0.050000000745058, 0.80000001192093, 40, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 40, statInterpolation = {3, 3, 1}, cost = { }, },
[13] = {0.050000000745058, 0.80000001192093, 42, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 42, statInterpolation = {3, 3, 1}, cost = { }, },
[14] = {0.050000000745058, 0.80000001192093, 44, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3, 1}, cost = { }, },
[15] = {0.050000000745058, 0.80000001192093, 50, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3, 1}, cost = { }, },
[16] = {0.050000000745058, 0.80000001192093, 51, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 51, statInterpolation = {3, 3, 1}, cost = { }, },
[17] = {0.050000000745058, 0.80000001192093, 52, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 52, statInterpolation = {3, 3, 1}, cost = { }, },
[18] = {0.050000000745058, 0.80000001192093, 63, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1}, cost = { }, },
[19] = {0.050000000745058, 0.80000001192093, 65, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 65, statInterpolation = {3, 3, 1}, cost = { }, },
[20] = {0.050000000745058, 0.80000001192093, 66, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, },
[21] = {0.050000000745058, 0.80000001192093, 67, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, },
[22] = {0.40000000596046, 1.2999999523163, 68, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, },
[23] = {0.40000000596046, 1.2999999523163, 69, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, },
[24] = {0.40000000596046, 1.2999999523163, 70, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, },
[25] = {0.40000000596046, 1.2999999523163, 71, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, },
[26] = {0.40000000596046, 1.2999999523163, 72, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, },
[27] = {0.40000000596046, 1.2999999523163, 73, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, },
[28] = {0.40000000596046, 1.2999999523163, 74, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, },
[29] = {0.40000000596046, 1.2999999523163, 75, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, },
[30] = {0.40000000596046, 1.2999999523163, 76, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, },
[31] = {0.40000000596046, 1.2999999523163, 77, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, },
[32] = {0.40000000596046, 1.2999999523163, 78, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, },
[33] = {0.40000000596046, 1.2999999523163, 79, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, },
[34] = {0.40000000596046, 1.2999999523163, 80, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, },
[35] = {0.40000000596046, 1.2999999523163, 81, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, },
[36] = {0.40000000596046, 1.2999999523163, 82, 1750, 2, 8000, 80, 1, 25, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LightningProjectileSpiralTotemBossTeamBAtollDaemon"] = {
name = "LightningProjectileSpiralTotemBossTeamBAtollDaemon",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"base_number_of_projectiles_in_spiral_nova",
"projectile_spiral_nova_time_ms",
"projectile_spiral_nova_angle",
"monster_reverse_point_blank_damage_-%_at_minimum_range",
"cast_when_triggered_by_other_skill_%",
"base_is_projectile",
},
levels = {
[1] = {0.5, 1.5, 4, 50, 3000, 4500, 40, 100, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TotemMapBossLightningMortarProjectile"] = {
name = "TotemMapBossLightningMortarProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"skill_repeat_count",
"base_cast_speed_+%",
"projectile_spread_radius",
"projectile_speed_variation_+%",
"is_area_damage",
"base_is_projectile",
"projectiles_not_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4, 80, 20, 10, levelRequirement = 1, statInterpolation = {3, 3, 1, 1}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, 6, 100, 20, 10, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RepeatedPulseLightningTotemBoss"] = {
name = "RepeatedPulseLightningTotemBoss",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Cold] = true,
[SkillType.Fire] = true,
[SkillType.Lightning] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_lightning_damage_resistance_%",
"base_skill_effect_duration",
},
levels = {
[1] = {-10, 3000, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TotemMapBossLightningStormCascade"] = {
name = "TotemMapBossLightningStormCascade",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Fire] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_skill_effect_duration",
"fire_storm_fireball_delay_ms",
"skill_override_pvp_scaling_time_ms",
"upheaval_number_of_spikes",
"base_secondary_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_show_average_damage_instead_of_dps",
"is_area_damage",
},
levels = {
[1] = {1.2000000476837, 3, 2000, 270, 450, 10, 1500, -50, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["LightningOrbs"] = {
name = "LightningOrbs",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Lightning] = true,
[SkillType.Spell] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"number_of_additional_projectiles",
"base_movement_velocity_+%",
"base_projectile_ground_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"projectiles_drop_ground_lightning",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 4, -98, 4000, 30, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
+5 к максимальному количеству установленных тотемов
| Family | AdditionalTotems |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
totem art variation [1]
| Family | TotemVariation |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
damage vs tiki totems +% [300]
| Family | IncreasedDamageVersusTikiTotems |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Урон |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
857% увеличение здоровья тотема
| Family | IncreasedTotemLife |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource Здоровье |
| key | val |
|---|---|
| Stats.monster_uses_map_boss_difficulty_scaling | 1 |
Попоро, высокий шпиль
Механизм+5 к максимальному количеству установленных тотемов
totem art variation [1]
damage vs tiki totems +% [300]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
totem art variation [1]
damage vs tiki totems +% [300]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
857% увеличение здоровья тотема
Poporo, the Highest Spire
| Spectre | |
|---|---|
| Tags | construct, elder_map_boss, immobile, is_unarmed, large_height, large_model, mud_blood, non_attacking, not_dex, stone_armour |
Здоровье
400%
Energy Shield From Life
50%
Броня
+100%
Ailment Threshold
400%
Сопротивление
Damage
200%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Опыт
200%
Model Size
180%
Type
TotemMapBossLightningPlateau
Metadata
TotemMapBossLightningPlateauElder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/TotemMapBossLightningPlateauElder"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Poporo, the Highest Spire",
life = 4,
energyShield = 0.5,
damage = 2,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
},
modList = {
},
}
+5 к максимальному количеству установленных тотемов
| Family | AdditionalTotems |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
totem art variation [1]
| Family | TotemVariation |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
damage vs tiki totems +% [300]
| Family | IncreasedDamageVersusTikiTotems |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Урон |
monster dropped item rarity +% [15000]
monster slain experience +% [100]
| Family | MonsterMapBoss |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
857% увеличение здоровья тотема
| Family | IncreasedTotemLife |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | resource Здоровье |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















