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25% увеличение максимума здоровья
20% увеличение размера персонажа
20% увеличение размера персонажа
Primordial Beast
Spectre | N |
---|---|
Tags | animal_claw_weapon, delve_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, undead, ursine_beast, very_slow_movement |
Здоровье
180%
Броня
+25%
Ailment Threshold
180%
Сопротивление
0 0 0 0
Damage
270%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 20
Attack Time
1.095 Second
Damage Spread
±20%
Опыт
180%
Model Size
116%
Type
BeastBossSkeleton
Metadata
BeastDelve_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
11,580
Броня
35,988
Уклонение
4,739
Энергетический щит
0
Damage
1,009
Урон от чар
1,009
Точность
290
Attack Time
1.095
Опыт
18,459
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 807–1210
Шанс критического удара: 5%
Attack Time: 1.095 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GABeastCleaveUnique
Triggerable, Attack
Base Damage: 807–1210
Шанс критического удара: 5%
Урон от атаки: 147.5%
Attack Time: 1.095 сек.
Перезарядка: 5 сек.
Наносит на 47.5% больше урона атаками
action attack or cast time uses animation length [1]
is area damage [1]
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Beasts/Beast" Transitionable { num_states = 3 on_transition_to_2 = "ResumeAnimation( );" } Animated { animated_object = "Metadata/Monsters/Beasts/SkeletonBeast/SkeletonBeast.ao" on_end_revive = "Transition( );" } BaseEvents { on_construction_complete = " PlayAnimation( revive ); SetCurrentAnimationSpeed( 0.2 ); PauseAnimation(); " } Stats { monster_ignores_delve_darkness_mechanic = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Beasts/Beast" Transitionable { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Beasts/BeastDelve_"] = { name = "Primordial Beast", life = 1.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.7, damageSpread = 0.2, attackTime = 1.095, attackRange = 20, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "GABeastCleaveUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABeastCleaveUnique"] = { name = "GABeastCleaveUnique", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 1.475, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
25% увеличение максимума здоровья
20% увеличение размера персонажа
Id | MonsterImplicitIncreasedLife1 |
---|---|
Family | MaximumLifeIncreasePercent |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
Id | DelveBeastSlam1 |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | уник (3) |
Req. level | 1 |