สัตว์ร้ายแต่ดั้งเดิม
อันเดด
เพิ่มพลังชีวิตสูงสุด 25%
เพิ่มขนาดของตัวละคร 20%
เพิ่มขนาดของตัวละคร 20%
Primordial Beast
Spectre | N |
---|---|
Tags | animal_claw_weapon, delve_monster, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, mammal_beast, medium_height, melee, no_pantheon_mod, not_dex, not_int, physical_affinity, red_blood, undead, ursine_beast, very_slow_movement |
พลังชีวิต
180%
ค่าเกราะ
+25%
Ailment Threshold
180%
ค่าต้านทาน
0 0 0 0
Damage
270%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 20
Attack Time
1.095 Second
Damage Spread
±20%
ค่าประสบการณ์
180%
Model Size
116%
Type
BeastBossSkeleton
Metadata
BeastDelve_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
11,580
ค่าเกราะ
35,988
การหลบหลีก
4,739
โล่พลังงาน
0
Damage
1,009
ความเสียหายเวท
1,009
ความแม่นยำ
290
Attack Time
1.095
ค่าประสบการณ์
18,459
Ailment Threshold
11,580
Chill
37
Shock
37
Brittle
207
Scorch
37
Sap
101
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 807–1210
โอกาสคริติคอล: 5%
Attack Time: 1.095 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GABeastCleaveUnique
Triggerable, Attack
Base Damage: 807–1210
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 147.5%
Attack Time: 1.095 วินาที
คูลดาวน์: 5 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 47.5%
action attack or cast time uses animation length [1]
is area damage [1]
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Beasts/Beast" Transitionable { num_states = 3 on_transition_to_2 = "ResumeAnimation( );" } Animated { animated_object = "Metadata/Monsters/Beasts/SkeletonBeast/SkeletonBeast.ao" on_end_revive = "Transition( );" } BaseEvents { on_construction_complete = " PlayAnimation( revive ); SetCurrentAnimationSpeed( 0.2 ); PauseAnimation(); " } Stats { monster_ignores_delve_darkness_mechanic = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Beasts/Beast" Transitionable { }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Beasts/BeastDelve_"] = { name = "Primordial Beast", life = 1.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.7, damageSpread = 0.2, attackTime = 1.095, attackRange = 20, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "GABeastCleaveUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABeastCleaveUnique"] = { name = "GABeastCleaveUnique", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {baseMultiplier = 1.475, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
เพิ่มพลังชีวิตสูงสุด 25%
เพิ่มขนาดของตัวละคร 20%
Id | MonsterImplicitIncreasedLife1 |
---|---|
Family | MaximumLifeIncreasePercent |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life |
Id | DelveBeastSlam1 |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |