К'уру
Q'uru
Spectre | N |
---|---|
Area | Пещеры |
Tags | animal_claw_weapon, beast, fast_movement, has_one_hand_mace, has_one_handed_melee, light_armour, medium_height, melee, not_int, physical_affinity, red_blood, ursine_beast |
Здоровье
168%
Броня
+50%
Уклонение
+50%
Ailment Threshold
168%
Сопротивление
85 0 0 0
Damage
208%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 16
Attack Time
1.65 Second
Damage Spread
±20%
Опыт
140%
Model Size
200%
Type
DropBearBoss
Metadata
DropBearBoss2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
Уровень
22
Здоровье
413
Броня
750
Уклонение
957
Энерг. щит
0
Damage
58
Урон от чар
58
Точность
41
Attack Time
1.65
Опыт
1,289
Ailment Threshold
413
Chill
1
Shock
1
Brittle
7
Scorch
1
Sap
4
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 47–70
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DanceOnCorpse
CanTargetUnusableCorpse
Перезарядка: 30 сек.
disable skill repeats [1]
QuakeSlamDropBearBoss
Attack, Area, Melee, Multistrikeable, Duration, Slam, Triggerable, Totemable
Землетрясение
Base Damage: 47–70
Шанс критического удара: 5%
Attack Time: 1.65 сек.
Перезарядка: 6 сек.
Герой сотрясает землю, нанося урон в области и оставляя разлом в земле. После короткого промежутка времени разлом взрывается, выпуская мощную ударную волну. Разломы, созданные до взрыва первоначального разлома, не смогут выпускать ударных волн. Можно использовать с топорами, булавами, скипетрами, посохами или без оружия.
Базовая длительность - 1.5 секунд(-ы)
Ударная волна наносит на +75% больше урона от ударов и состояний
active skill area of effect radius +% final [-20]
is area damage [1]
Ударная волна наносит на +75% больше урона от ударов и состояний
active skill area of effect radius +% final [-20]
is area damage [1]
DropBearBossEnrage
Spell
Время применения: 1 сек.
Перезарядка: 15 сек.
Базовая длительность - 6 секунд(-ы)
50% повышение скорости передвижения
29% увеличение урона
50% повышение скорости атаки и сотворения чар
50% повышение скорости передвижения
29% увеличение урона
50% повышение скорости атаки и сотворения чар
Object Type
version 2 extends "Metadata/Monsters/DropBear/DropBearNoAmbush"
Object Type Codes
version 2 extends "Metadata/Monsters/DropBear/DropBearNoAmbush" Targetable { display_info_string = "MonsterEnragesInfoString" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DropBear/DropBearBoss2"] = { name = "Q'uru", life = 1.68, fireResist = 85, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.08, damageSpread = 0.2, attackTime = 1.65, attackRange = 16, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeedUnique", "DanceOnCorpse", "QuakeSlamDropBearBoss", "DropBearBossEnrage", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DanceOnCorpse"] = { name = "DanceOnCorpse", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.CanTargetUnusableCorpse] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "disable_skill_repeats", }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["QuakeSlamDropBearBoss"] = { name = "Earthquake", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Smashes the ground, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a duration. Cracks created before the first one has erupted will not generate their own aftershocks. Requires an Axe, Mace, Sceptre, Staff or Unarmed.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Multistrikeable] = true, [SkillType.Duration] = true, [SkillType.Slam] = true, [SkillType.Triggerable] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "quake_slam_fully_charged_explosion_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {1500, 75, -20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {1500, 75, -20, baseMultiplier = 0.8, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DropBearBossEnrage"] = { name = "DropBearBossEnrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "attack_and_cast_speed_+%", "base_movement_velocity_+%", "damage_+%", }, levels = { [1] = {6000, 50, 50, 29, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.