Злопыхатель
Демон
Область: InvasionBoss
300% увеличение количества выпадающих предметов
800% увеличение редкости выпадающих предметов
4% от максимума здоровья наносится в виде урона хаосом в секунду
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
800% увеличение редкости выпадающих предметов
4% от максимума здоровья наносится в виде урона хаосом в секунду
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
stance movement speed +% final [112]
50% повышение скорости передвижения
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Rancor
Spectre | N |
---|---|
Area | InvasionBoss |
End Game | 50% увеличение максимума здоровья |
Tags | cleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_height, physical_affinity, red_blood, very_slow_movement |
Packs |
Здоровье
240%
Ailment Threshold
240%
Сопротивление
30 30 30 20
Damage
144%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
200%
Model Size
130%
Type
DemonModularBossInvasion
Metadata
DemonModularBossInvasion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
15,440
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
538
Урон от чар
538
Точность
290
Attack Time
1.5
Опыт
20,510
Ailment Threshold
15,440
Chill
49
Shock
49
Brittle
276
Scorch
49
Sap
135
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterSmokeMineInvasion
Spell, Area, Duration, Movement, RemoteMined, AreaSpell, Travel, HasReservation, Blink, Cooldown
Дымовая мина
Время применения: 0.5 сек.
Перезарядка: 3 сек.
Герой бросает мину, которая при подрыве переносит его к себе. В местах исчезновения и появления героя появляется облако дыма, которое ослепляет врагов и временно ускоряет передвижение героя. Имеет общее время перезарядки с другими умениями Скачка.
Базовая длительность - 3 секунд(-ы)
Положительный эффект дарует 20% повышение скорости передвижения
active skill area of effect radius +% final [-45]
Положительный эффект дарует 20% повышение скорости передвижения
active skill area of effect radius +% final [-45]
MonsterReaveInvasion
Attack, Area, Multistrikeable, Melee
Опустошение
Base Damage: 430–645
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой атакует небольшую область перед собой. Каждое попадание по врагу дарует стадии, которые герой вскоре начинает терять, если не наносит новых ударов. Умение работает только с кинжалами, когтями и одноручными мечами.
Умения повторяются ещё 6 раз(-а)
Наносит на 25% меньше урона
12% увеличение физического урона
220% повышение скорости атаки
На 80% больше области действия за каждую стадию
active skill area of effect radius +% final [59]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
Наносит на 25% меньше урона
12% увеличение физического урона
220% повышение скорости атаки
На 80% больше области действия за каждую стадию
active skill area of effect radius +% final [59]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "Emerge2" basic_action = "Emerge3" main_hand_unarmed_type = "One_Hand_Sword" } Stats { mana_regeneration_rate_per_minute_% = 0 } StateMachine { define_shared_state = "generic1" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "DetachAllContainingText( elehands );" on_spawned_dead = "DetachAllContainingText( elehands );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonModular/DemonModularBossInvasion"] = { name = "Rancor", life = 2.4, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.44, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MonsterReaveInvasion", "MonsterSmokeMineInvasion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterReaveInvasion"] = { name = "Reave", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Attacks an area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_repeat_count", "attack_speed_+%", "reave_area_of_effect_+%_final_per_stage", "physical_damage_+%", "active_skill_damage_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {2, 100, 80, 12, -25, -25, 59, levelRequirement = 3, statInterpolation = {1, 1}, cost = { }, }, [2] = {4, 160, 80, 12, -25, -25, 59, levelRequirement = 36, statInterpolation = {1, 1}, cost = { }, }, [3] = {6, 220, 80, 12, -25, -25, 59, levelRequirement = 57, statInterpolation = {1, 1}, cost = { }, }, [4] = {8, 280, 80, 12, -25, -25, 59, levelRequirement = 71, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterSmokeMineInvasion"] = { name = "Smoke Mine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Movement] = true, [SkillType.RemoteMined] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.HasReservation] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_movement_velocity_+%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {3000, 20, -45, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
300% увеличение количества выпадающих предметов
800% увеличение редкости выпадающих предметов
Id | MonsterInvasionBoss |
---|---|
Family | MonsterInvasionBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
4% от максимума здоровья наносится в виде урона хаосом в секунду
Id | MonsterAuraEnemyLifeDegen1 |
---|---|
Family | MonsterAura |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | chaos_damage damage chaos |
Аура вырождения
Радиус: 50
Враги получают постепенный урон хаосом
4% от максимума здоровья наносится в виде урона хаосом в секунду
Degeneration Aura
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Id | MonsterInvasionMercilessDrops1 |
---|---|
Family | MonsterMercilessDrops |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster is invasion boss [1]
Id | IsInvasionBoss |
---|---|
Family | MonsterIsInvasionBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
stance movement speed +% final [112]
Id | StanceBanditRun |
---|---|
Family | Stance |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
50% повышение скорости передвижения
Id | MonsterImplicitFastRun1 |
---|---|
Family | MovementVelocity |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |