Rancœur
Démon
300% increased Quantity of Items Dropped
800% increased Rarity of Items Dropped
4% de la Vie maximale est subie sous forme de Dégâts de chaos par seconde
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
stance movement speed +% final [112]
50% d'Augmentation de la Vitesse de déplacement
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Rancor
SpectreN
AreaInvasionBoss
End Game50% d'Augmentation de la Vie maximale
Tagscleaving_weapon, demon, flesh_armour, has_one_hand_sword, has_one_handed_melee, invasion_boss, large_height, physical_affinity, red_blood, very_slow_movement
Packs
  • InvasionBoss: Rancœur, Difforme de Piété
  • Vie
    240%
    Ailment Threshold
    240%
    Résistance
    30 30 30 20
    Damage
    144%
    Précision
    100%
    Chances de coup critique
    +5%
    Multiplicateur de coups critiques
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    200%
    Model Size
    130%
    Type
    DemonModularBossInvasion
    Metadata
    DemonModularBossInvasion
    Niveau
    68
    Vie
    15,440
    Armure
    28,790
    Évasion
    4,739
    Bouclier d'énergie
    0
    Damage
    538
    Dégâts des sorts
    538
    Précision
    290
    Attack Time
    1.5
    Expérience
    20,510
    Ailment Threshold
    15,440
    Chill
    49
    Shock
    49
    Brittle
    276
    Scorch
    49
    Sap
    135
    MonsterSmokeMineInvasion
    Spell, Area, Duration, Movement, RemoteMined, AreaSpell, Travel, HasReservation, Blink, Cooldown
    Mine fumigène
    Temps d'incantation: 0.5 sec.
    Temps de recharge: 3 sec.
    Jette une mine qui vous téléporte jusqu'à elle lorsque vous l'activez. La mine recouvre votre point de départ et d'arrivée d'un nuage de fumée aveuglant les ennemis. Elle vous donne également un bonus temporaire de vitesse de déplacement. Mine fumigène et les autres Aptitudes de Transfert ont un temps de recharge en commun.
    La Durée de base est de 3 secondes
    L'Effet bénéfique octroie 20% d'Augmentation de Vitesse de déplacement
    active skill area of effect radius +% final [-45]
    MonsterReaveInvasion
    Attack, Area, Multistrikeable, Melee
    Ravage
    Base Damage: 430–645
    Chances de coup critique: 5%
    Attack Time: 1.5 sec.
    Une attaque qui cible une zone face à vous. Chaque Ravage qui touche un ennemi accroît la zone d'effet. Cette zone est perdue progressivement après une courte période sans toucher quoi que ce soit. Fonctionne uniquement avec les dagues, griffes ou épées à une main.
    Les Aptitudes se répètent 6 fois de plus
    25% de Perte de Dégâts
    12% d'Augmentation des Dégâts physiques
    220% d'Augmentation de la Vitesse d'attaque
    80% Davantage de Zone d'effet pour chaque Palier
    active skill area of effect radius +% final [59]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "ChangeToStance3"
    	basic_action = "Emerge2"
    	basic_action = "Emerge3"
    	main_hand_unarmed_type = "One_Hand_Sword"
    }
    
    Stats
    {
    	mana_regeneration_rate_per_minute_% = 0
    }
    
    StateMachine
    {
    	define_shared_state = "generic1"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	on_death = "DetachAllContainingText( elehands );"
    	on_spawned_dead = "DetachAllContainingText( elehands );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DemonModular/DemonModularBossInvasion"] = {
        name = "Rancor",
        life = 2.4,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 1.44,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MonsterReaveInvasion",
            "MonsterSmokeMineInvasion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterReaveInvasion"] = {
        name = "Reave",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Attacks an area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_repeat_count",
            "attack_speed_+%",
            "reave_area_of_effect_+%_final_per_stage",
            "physical_damage_+%",
            "active_skill_damage_+%_final",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {2, 100, 80, 12, -25, -25, 59, levelRequirement = 3, statInterpolation = {1, 1},  cost = { }, },
            [2] = {4, 160, 80, 12, -25, -25, 59, levelRequirement = 36, statInterpolation = {1, 1},  cost = { }, },
            [3] = {6, 220, 80, 12, -25, -25, 59, levelRequirement = 57, statInterpolation = {1, 1},  cost = { }, },
            [4] = {8, 280, 80, 12, -25, -25, 59, levelRequirement = 71, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterSmokeMineInvasion"] = {
        name = "Smoke Mine",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Movement] = true,
            [SkillType.RemoteMined] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Travel] = true,
            [SkillType.HasReservation] = true,
            [SkillType.Blink] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "buff_skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "base_movement_velocity_+%",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {3000, 20, -45, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    300% increased Quantity of Items Dropped
    800% increased Rarity of Items Dropped
    IdMonsterInvasionBoss
    FamilyMonsterInvasionBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster dropped item rarity +% Min: 800 Max: 800 Global
  • monster dropped item quantity +% Min: 300 Max: 300 Global
  • 4% de la Vie maximale est subie sous forme de Dégâts de chaos par seconde
    IdMonsterAuraEnemyLifeDegen1
    FamilyMonsterAura
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base chaos damage % of maximum life taken per minute Min: 240 Max: 240 Global
  • Craft Tagschaos_damage damage chaos
    Aura de Dégénérescence
    Rayon: 50
    Inflige des Dégâts de chaos sur la durée
    4% de la Vie maximale est subie sous forme de Dégâts de chaos par seconde
    Degeneration Aura
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    IdMonsterInvasionMercilessDrops1
    FamilyMonsterMercilessDrops
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster additional rarity of dropped items in cruel +% Min: 300 Max: 300 Global
  • monster additional quantity of dropped items in cruel +% Min: 300 Max: 300 Global
  • monster additional rarity of dropped items in merciless +% Min: 600 Max: 600 Global
  • monster additional quantity of dropped items in merciless +% Min: 600 Max: 600 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • monster is invasion boss [1]
    IdIsInvasionBoss
    FamilyMonsterIsInvasionBoss
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster is invasion boss Min: 1 Max: 1 Global
  • IdNothing
    FamilyNothing
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    stance movement speed +% final [112]
    IdStanceBanditRun
    FamilyStance
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 112 Max: 112 Global
  • Craft Tagsspeed
    50% d'Augmentation de la Vitesse de déplacement
    IdMonsterImplicitFastRun1
    FamilyMovementVelocity
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base movement velocity +% Min: 50 Max: 50 Global
  • Craft Tagsspeed
    level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    IdMonsterLifeAndDamageLessBelowLevel33
    FamilyMoreLifeBelowLevelThreshold
    Domainsmonstre (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • level 33 or lower life +% final Min: -20 Max: -20 Global
  • level 33 or lower damage +% final Min: -20 Max: -20 Global
  • Craft Tagsresource life damage
    Edit

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