Рания Рожденная небом
Гуманоид
30% повышение скорости передвижения
drop additional rare items [3]
kill traps mines and totems on death [1]
drop additional rare items [3]
kill traps mines and totems on death [1]
Rania Skyborne
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Чародейский, fire_affinity, ghost_armour, ghost_blood, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, ranged |
Здоровье
121%
Energy Shield From Life
34%
Броня
+33%
Уклонение
+33%
Ailment Threshold
121%
Сопротивление
37 37 37 0
Damage
154%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.35 Second
Damage Spread
±20%
Опыт
220%
Model Size
115%
Type
ScionProphecy
Metadata
HeroOfFire
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
7,784
Броня
38,291
Уклонение
6,303
Энергетический щит
2,083
Damage
575
Урон от чар
575
Точность
290
Attack Time
1.35
Опыт
22,561
Ailment Threshold
7,784
Chill
25
Shock
25
Brittle
139
Scorch
25
Sap
68
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 460–690
Шанс критического удара: 5%
Attack Time: 1.35 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ProphecyFlameDash
Spell, Movement, Damage, DamageOverTime, Duration, Totemable, Triggerable, Fire, Trappable, Mineable, Travel, Blink, Cooldown
Огненный рывок
Шанс критического удара: 5%
Время применения: 0.75 сек.
Перезарядка: 5 сек.
Герой переносится в указанную область, оставляя за собой след из горящей земли и нанося урон врагам. Имеет общее время перезарядки с другими умениями Скачка.
Наносит 655.3 базового урона от огня в секунду
Базовая длительность - 4 секунд(-ы)
Наносит от 436.8 до 655.3 урона от огня
is area damage [1]
Базовая длительность - 4 секунд(-ы)
Наносит от 436.8 до 655.3 урона от огня
is area damage [1]
ProphecyFlameNovaTotem
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Тотем священного огня
Шанс критического удара: 5%
Эффективность добавленного урона: 20%
Время применения: 0.25 сек.
Герой устанавливает тотем, который выпускает потоки пламени во врагов.
Снаряды пронзают все цели
Время существования тотема 8 секунд(-ы)
Наносит от 160 до 239.9 урона от огня
Выпускает дополнительных снарядов: 7
Устанавливает тотем, который использует это умение
Выпускает снаряды по кругу
base active skill totem level [68]
base is projectile [1]
base skill is totemified [1]
base totem range [100]
totem art variation [-2]
Время существования тотема 8 секунд(-ы)
Наносит от 160 до 239.9 урона от огня
Выпускает дополнительных снарядов: 7
Устанавливает тотем, который использует это умение
Выпускает снаряды по кругу
base active skill totem level [68]
base is projectile [1]
base skill is totemified [1]
base totem range [100]
totem art variation [-2]
ProphecyMoltenStrike
Attack, Projectile, Area, Melee, MeleeSingleTarget, Fire, RangedAttack, ProjectilesNotFromUser, ThresholdJewelChaining, Multistrikeable
Магмовый удар
Base Damage: 460–690
Шанс критического удара: 5%
Attack Time: 1.35 сек.
Наделяет оружие героя для ближнего боя расплавленной энергией и при атаке наносит физический урон и урон от огня, создавая при этом магмовые шары, урон от которых распределяется между всеми врагами, которых они заденут. Шары наносят урон от атак по области в месте приземления.
Умения повторяются ещё 2 раз(-а)
Наносит на 20% меньше урона
Выпускает дополнительных снарядов: 4
60% физического урона становится уроном от огня
140% повышение скорости атаки
25% снижение скорости снаряда
На 50% меньше урона снарядами
active skill area of effect radius +% final [40]
base is projectile [1]
Наносит на 20% меньше урона
Выпускает дополнительных снарядов: 4
60% физического урона становится уроном от огня
140% повышение скорости атаки
25% снижение скорости снаряда
На 50% меньше урона снарядами
active skill area of effect radius +% final [40]
base is projectile [1]
ProphecyRighteousFire
Spell, Buff, Area, CausesBurning, DamageOverTime, Fire, Totemable, Triggerable, Instant, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Праведный огонь
Время применения: 1 сек.
Героя охватывает волшебное пламя, которое быстро сжигает его и окружающих врагов. Урон от чар во время действия умения значительно повышается. Горение прекращается, когда у героя остается 1 очко здоровья.
Наносит 454.6 базового урона от огня в секунду
Базовый радиус равен 1.8 м
active skill area of effect radius +% final [-27]
Базовый радиус равен 1.8 м
active skill area of effect radius +% final [-27]
ProphecyEnchantmentOfInfernoOnHit
Spell, Area, Fire, Triggerable, Triggered, AreaSpell, Cooldown, InbuiltTrigger
Слово ада
Шанс критического удара: 5%
Время применения: 1 сек.
Перезарядка: 3 сек.
На ближайших врагов падает метеорит, нанося урон от огня в области.
Базовая длительность - 2 секунд(-ы)
Наносит от 624.1 до 998.6 урона от огня
Один удар каждые 0.1 секунд(-ы)
Вызывает срабатывание этих чар при нанесении удара
is area damage [1]
Наносит от 624.1 до 998.6 урона от огня
Один удар каждые 0.1 секунд(-ы)
Вызывает срабатывание этих чар при нанесении удара
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { set_monster_do_not_fracture = 1 } MinimapIcon { icon = "MissionTarget" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/StatusAilments/monsters/prophecy_spectre.epk );" } Life { on_death = "HideMinimapIcon();" on_spawned_dead = "HideMinimapIcon();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ProphecyBoss/HeroOfFire"] = { name = "Rania Skyborne", life = 1.21, energyShield = 0.34, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 1.54, damageSpread = 0.2, attackTime = 1.35, attackRange = 6, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "Dagger", skillList = { "Melee", "ProphecyRighteousFire", "ProphecyFlameNovaTotem", "ProphecyMoltenStrike", "ProphecyFlameDash", "ProphecyEnchantmentOfInfernoOnHit", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyRighteousFire"] = { name = "Righteous Fire", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Instant] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_base_area_of_effect_radius", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, 18, -27, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyFlameNovaTotem"] = { name = "Holy Flame Totem", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_active_skill_totem_level", "base_totem_duration", "base_totem_range", "number_of_additional_projectiles", "totem_art_variation", "is_totem", "base_skill_is_totemified", "base_is_projectile", "always_pierce", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 8000, 100, 7, -2, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 5, 8000, 100, 7, -2, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 8, 8000, 100, 7, -2, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 12, 8000, 100, 7, -2, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 15, 8000, 100, 7, -2, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 19, 8000, 100, 7, -2, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 20, 8000, 100, 7, -2, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 21, 8000, 100, 7, -2, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 26, 8000, 100, 7, -2, critChance = 5, levelRequirement = 26, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 30, 8000, 100, 7, -2, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 34, 8000, 100, 7, -2, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 38, 8000, 100, 7, -2, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 43, 8000, 100, 7, -2, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 45, 8000, 100, 7, -2, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 53, 8000, 100, 7, -2, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 58, 8000, 100, 7, -2, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 62, 8000, 100, 7, -2, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 63, 8000, 100, 7, -2, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 66, 8000, 100, 7, -2, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 67, 8000, 100, 7, -2, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 68, 8000, 100, 7, -2, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 69, 8000, 100, 7, -2, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 70, 8000, 100, 7, -2, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 71, 8000, 100, 7, -2, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 72, 8000, 100, 7, -2, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 73, 8000, 100, 7, -2, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 74, 8000, 100, 7, -2, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 75, 8000, 100, 7, -2, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 76, 8000, 100, 7, -2, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 77, 8000, 100, 7, -2, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 78, 8000, 100, 7, -2, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 79, 8000, 100, 7, -2, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 80, 8000, 100, 7, -2, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 81, 8000, 100, 7, -2, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 82, 8000, 100, 7, -2, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyMoltenStrike"] = { name = "Molten Strike", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.", skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Fire] = true, [SkillType.RangedAttack] = true, [SkillType.ProjectilesNotFromUser] = true, [SkillType.ThresholdJewelChaining] = true, [SkillType.Multistrikeable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_additional_projectiles", "attack_speed_+%", "skill_physical_damage_%_to_convert_to_fire", "active_skill_damage_+%_final", "active_skill_projectile_damage_+%_final", "skill_repeat_count", "base_projectile_speed_+%", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", }, levels = { [1] = {2, 100, 60, -20, -50, 2, -25, 40, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, [2] = {2, 110, 60, -20, -50, 2, -25, 40, levelRequirement = 15, statInterpolation = {1, 1}, cost = { }, }, [3] = {3, 120, 60, -20, -50, 2, -25, 40, levelRequirement = 30, statInterpolation = {1, 1}, cost = { }, }, [4] = {3, 130, 60, -20, -50, 2, -25, 40, levelRequirement = 45, statInterpolation = {1, 1}, cost = { }, }, [5] = {4, 140, 60, -20, -50, 2, -25, 40, levelRequirement = 60, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyFlameDash"] = { name = "Flame Dash", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Damage] = true, [SkillType.DamageOverTime] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { spell = true, duration = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4.3200001716614, 4000, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyEnchantmentOfInfernoOnHit"] = { name = "Word of Inferno", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Drops a meteor from above on a nearby foe, dealing fire damage in an area around them.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Triggerable] = true, [SkillType.Triggered] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, [SkillType.InbuiltTrigger] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "cast_on_hit_%", "is_area_damage", }, levels = { [1] = {1, 1.6000000238419, 2000, 100, 450, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
30% повышение скорости передвижения
Id | MonsterImplicitFastRun5 |
---|---|
Family | MovementVelocity |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
drop additional rare items [3]
Id | ProphecyAdditionalRareItemsBoss |
---|---|
Family | MonsterDropAdditionalRareItems |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Рания Рожденная небом
Гуманоид
30% повышение скорости передвижения
kill traps mines and totems on death [1]
kill traps mines and totems on death [1]
Rania Skyborne
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Чародейский, fire_affinity, ghost_armour, ghost_blood, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, physical_affinity, ranged |
Здоровье
121%
Energy Shield From Life
34%
Броня
+33%
Уклонение
+33%
Ailment Threshold
121%
Сопротивление
37 37 37 0
Damage
154%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 6
Attack Time
1.35 Second
Damage Spread
±20%
Опыт
220%
Model Size
115%
Type
ScionProphecy
Metadata
HeroOfFireStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
7,784
Броня
38,291
Уклонение
6,303
Энергетический щит
2,083
Damage
575
Урон от чар
575
Точность
290
Attack Time
1.35
Опыт
22,561
Ailment Threshold
7,784
Chill
25
Shock
25
Brittle
139
Scorch
25
Sap
68
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 460–690
Шанс критического удара: 5%
Attack Time: 1.35 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ProphecyFlameDash
Spell, Movement, Damage, DamageOverTime, Duration, Totemable, Triggerable, Fire, Trappable, Mineable, Travel, Blink, Cooldown
Огненный рывок
Шанс критического удара: 5%
Время применения: 0.75 сек.
Перезарядка: 5 сек.
Герой переносится в указанную область, оставляя за собой след из горящей земли и нанося урон врагам. Имеет общее время перезарядки с другими умениями Скачка.
Наносит 655.3 базового урона от огня в секунду
Базовая длительность - 4 секунд(-ы)
Наносит от 436.8 до 655.3 урона от огня
is area damage [1]
Базовая длительность - 4 секунд(-ы)
Наносит от 436.8 до 655.3 урона от огня
is area damage [1]
ProphecyFlameNovaTotem
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Тотем священного огня
Шанс критического удара: 5%
Эффективность добавленного урона: 20%
Время применения: 0.25 сек.
Герой устанавливает тотем, который выпускает потоки пламени во врагов.
Снаряды пронзают все цели
Время существования тотема 8 секунд(-ы)
Наносит от 160 до 239.9 урона от огня
Выпускает дополнительных снарядов: 7
Устанавливает тотем, который использует это умение
Выпускает снаряды по кругу
base active skill totem level [68]
base is projectile [1]
base skill is totemified [1]
base totem range [100]
totem art variation [-2]
Время существования тотема 8 секунд(-ы)
Наносит от 160 до 239.9 урона от огня
Выпускает дополнительных снарядов: 7
Устанавливает тотем, который использует это умение
Выпускает снаряды по кругу
base active skill totem level [68]
base is projectile [1]
base skill is totemified [1]
base totem range [100]
totem art variation [-2]
ProphecyMoltenStrike
Attack, Projectile, Area, Melee, MeleeSingleTarget, Fire, RangedAttack, ProjectilesNotFromUser, ThresholdJewelChaining, Multistrikeable
Магмовый удар
Base Damage: 460–690
Шанс критического удара: 5%
Attack Time: 1.35 сек.
Наделяет оружие героя для ближнего боя расплавленной энергией и при атаке наносит физический урон и урон от огня, создавая при этом магмовые шары, урон от которых распределяется между всеми врагами, которых они заденут. Шары наносят урон от атак по области в месте приземления.
Умения повторяются ещё 2 раз(-а)
Наносит на 20% меньше урона
Выпускает дополнительных снарядов: 4
60% физического урона становится уроном от огня
140% повышение скорости атаки
25% снижение скорости снаряда
На 50% меньше урона снарядами
active skill area of effect radius +% final [40]
base is projectile [1]
Наносит на 20% меньше урона
Выпускает дополнительных снарядов: 4
60% физического урона становится уроном от огня
140% повышение скорости атаки
25% снижение скорости снаряда
На 50% меньше урона снарядами
active skill area of effect radius +% final [40]
base is projectile [1]
ProphecyRighteousFire
Spell, Buff, Area, CausesBurning, DamageOverTime, Fire, Totemable, Triggerable, Instant, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Праведный огонь
Время применения: 1 сек.
Героя охватывает волшебное пламя, которое быстро сжигает его и окружающих врагов. Урон от чар во время действия умения значительно повышается. Горение прекращается, когда у героя остается 1 очко здоровья.
Наносит 454.6 базового урона от огня в секунду
Базовый радиус равен 1.8 м
active skill area of effect radius +% final [-27]
Базовый радиус равен 1.8 м
active skill area of effect radius +% final [-27]
ProphecyEnchantmentOfInfernoOnHit
Spell, Area, Fire, Triggerable, Triggered, AreaSpell, Cooldown, InbuiltTrigger
Слово ада
Шанс критического удара: 5%
Время применения: 1 сек.
Перезарядка: 3 сек.
На ближайших врагов падает метеорит, нанося урон от огня в области.
Базовая длительность - 2 секунд(-ы)
Наносит от 624.1 до 998.6 урона от огня
Один удар каждые 0.1 секунд(-ы)
Вызывает срабатывание этих чар при нанесении удара
is area damage [1]
Наносит от 624.1 до 998.6 урона от огня
Один удар каждые 0.1 секунд(-ы)
Вызывает срабатывание этих чар при нанесении удара
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/StatusAilments/monsters/prophecy_spectre.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ProphecyBoss/HeroOfFireStandalone"] = { name = "Rania Skyborne", life = 1.21, energyShield = 0.34, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 1.54, damageSpread = 0.2, attackTime = 1.35, attackRange = 6, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "Dagger", skillList = { "Melee", "ProphecyRighteousFire", "ProphecyFlameNovaTotem", "ProphecyMoltenStrike", "ProphecyFlameDash", "ProphecyEnchantmentOfInfernoOnHit", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyRighteousFire"] = { name = "Righteous Fire", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Instant] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_base_area_of_effect_radius", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, 18, -27, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyFlameNovaTotem"] = { name = "Holy Flame Totem", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_active_skill_totem_level", "base_totem_duration", "base_totem_range", "number_of_additional_projectiles", "totem_art_variation", "is_totem", "base_skill_is_totemified", "base_is_projectile", "always_pierce", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 8000, 100, 7, -2, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 5, 8000, 100, 7, -2, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 8, 8000, 100, 7, -2, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 12, 8000, 100, 7, -2, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 15, 8000, 100, 7, -2, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 19, 8000, 100, 7, -2, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 20, 8000, 100, 7, -2, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 21, 8000, 100, 7, -2, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 26, 8000, 100, 7, -2, critChance = 5, levelRequirement = 26, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 30, 8000, 100, 7, -2, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 34, 8000, 100, 7, -2, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 38, 8000, 100, 7, -2, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 43, 8000, 100, 7, -2, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 45, 8000, 100, 7, -2, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 53, 8000, 100, 7, -2, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 58, 8000, 100, 7, -2, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 62, 8000, 100, 7, -2, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 63, 8000, 100, 7, -2, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 66, 8000, 100, 7, -2, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 67, 8000, 100, 7, -2, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 68, 8000, 100, 7, -2, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 69, 8000, 100, 7, -2, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 70, 8000, 100, 7, -2, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 71, 8000, 100, 7, -2, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 72, 8000, 100, 7, -2, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 73, 8000, 100, 7, -2, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 74, 8000, 100, 7, -2, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 75, 8000, 100, 7, -2, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 76, 8000, 100, 7, -2, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 77, 8000, 100, 7, -2, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 78, 8000, 100, 7, -2, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 79, 8000, 100, 7, -2, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 80, 8000, 100, 7, -2, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 81, 8000, 100, 7, -2, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 82, 8000, 100, 7, -2, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyMoltenStrike"] = { name = "Molten Strike", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.", skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Fire] = true, [SkillType.RangedAttack] = true, [SkillType.ProjectilesNotFromUser] = true, [SkillType.ThresholdJewelChaining] = true, [SkillType.Multistrikeable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_additional_projectiles", "attack_speed_+%", "skill_physical_damage_%_to_convert_to_fire", "active_skill_damage_+%_final", "active_skill_projectile_damage_+%_final", "skill_repeat_count", "base_projectile_speed_+%", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", }, levels = { [1] = {2, 100, 60, -20, -50, 2, -25, 40, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, [2] = {2, 110, 60, -20, -50, 2, -25, 40, levelRequirement = 15, statInterpolation = {1, 1}, cost = { }, }, [3] = {3, 120, 60, -20, -50, 2, -25, 40, levelRequirement = 30, statInterpolation = {1, 1}, cost = { }, }, [4] = {3, 130, 60, -20, -50, 2, -25, 40, levelRequirement = 45, statInterpolation = {1, 1}, cost = { }, }, [5] = {4, 140, 60, -20, -50, 2, -25, 40, levelRequirement = 60, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyFlameDash"] = { name = "Flame Dash", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Damage] = true, [SkillType.DamageOverTime] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { spell = true, duration = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4.3200001716614, 4000, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyEnchantmentOfInfernoOnHit"] = { name = "Word of Inferno", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Drops a meteor from above on a nearby foe, dealing fire damage in an area around them.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Triggerable] = true, [SkillType.Triggered] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, [SkillType.InbuiltTrigger] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "cast_on_hit_%", "is_area_damage", }, levels = { [1] = {1, 1.6000000238419, 2000, 100, 450, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
30% повышение скорости передвижения
Id | MonsterImplicitFastRun5 |
---|---|
Family | MovementVelocity |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Рания Рожденная небом
Нежить
30% повышение скорости передвижения
Дарует 25% от физического урона в виде дополнительного урона от огня
monster no map drops [1]
kill traps mines and totems on death [1]
Дарует 25% от физического урона в виде дополнительного урона от огня
monster no map drops [1]
kill traps mines and totems on death [1]
Rania Skyborne
Spectre | N |
---|---|
Tags | bludgeoning_weapon, bone_armour, bones, Чародейский, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, undead |
Здоровье
401%
Броня
+50%
Ailment Threshold
401%
Сопротивление
85 0 0 0
Damage
150%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 10
Attack Time
1.605 Second
Damage Spread
±20%
Опыт
150%
Model Size
100%
Type
ProphecySkeletonBossFire
Metadata
SkeletonHeroOfFire
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
25,798
Броня
43,185
Уклонение
4,739
Энергетический щит
0
Damage
560
Урон от чар
560
Точность
290
Attack Time
1.605
Опыт
15,383
Ailment Threshold
25,798
Chill
82
Shock
82
Brittle
462
Scorch
82
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 448–672
Шанс критического удара: 5%
Attack Time: 1.605 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ProphecyFlameDash
Spell, Movement, Damage, DamageOverTime, Duration, Totemable, Triggerable, Fire, Trappable, Mineable, Travel, Blink, Cooldown
Огненный рывок
Шанс критического удара: 5%
Время применения: 0.75 сек.
Перезарядка: 5 сек.
Герой переносится в указанную область, оставляя за собой след из горящей земли и нанося урон врагам. Имеет общее время перезарядки с другими умениями Скачка.
Наносит 655.3 базового урона от огня в секунду
Базовая длительность - 4 секунд(-ы)
Наносит от 436.8 до 655.3 урона от огня
is area damage [1]
Базовая длительность - 4 секунд(-ы)
Наносит от 436.8 до 655.3 урона от огня
is area damage [1]
ProphecyFlameNovaTotem
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Тотем священного огня
Шанс критического удара: 5%
Эффективность добавленного урона: 20%
Время применения: 0.25 сек.
Герой устанавливает тотем, который выпускает потоки пламени во врагов.
Снаряды пронзают все цели
Время существования тотема 8 секунд(-ы)
Наносит от 160 до 239.9 урона от огня
Выпускает дополнительных снарядов: 7
Устанавливает тотем, который использует это умение
Выпускает снаряды по кругу
base active skill totem level [68]
base is projectile [1]
base skill is totemified [1]
base totem range [100]
totem art variation [-2]
Время существования тотема 8 секунд(-ы)
Наносит от 160 до 239.9 урона от огня
Выпускает дополнительных снарядов: 7
Устанавливает тотем, который использует это умение
Выпускает снаряды по кругу
base active skill totem level [68]
base is projectile [1]
base skill is totemified [1]
base totem range [100]
totem art variation [-2]
ProphecySkeletonRighteousFire
Spell, Buff, Area, CausesBurning, DamageOverTime, Fire, Totemable, Triggerable, Instant, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Праведный огонь
Время применения: 1 сек.
Героя охватывает волшебное пламя, которое быстро сжигает его и окружающих врагов. Урон от чар во время действия умения значительно повышается. Горение прекращается, когда у героя остается 1 очко здоровья.
Наносит 454.6 базового урона от огня в секунду
Базовый радиус равен 1.8 м
active skill area of effect radius +% final [-27]
Базовый радиус равен 1.8 м
active skill area of effect radius +% final [-27]
ProphecyFireUpheaval
Attack
Base Damage: 448–672
Шанс критического удара: 5%
Урон от атаки: 70%
Урон от атаки: 70%
Attack Time: 1.605 сек.
Никогда не наносит критических ударов
Наносит 341 базового урона от огня в секунду
Наносит на 30% меньше урона атаками
Базовая длительность - 2 секунд(-ы)
50% физического урона становится уроном от огня
Скорость атаки на 40% меньше
Вызывает +12 взрыва(-ов)
Наносит 341 базового урона от огня в секунду
Наносит на 30% меньше урона атаками
Базовая длительность - 2 секунд(-ы)
50% физического урона становится уроном от огня
Скорость атаки на 40% меньше
Вызывает +12 взрыва(-ов)
ProphecyEnchantmentOfInfernoOnHit
Spell, Area, Fire, Triggerable, Triggered, AreaSpell, Cooldown, InbuiltTrigger
Слово ада
Шанс критического удара: 5%
Время применения: 1 сек.
Перезарядка: 3 сек.
На ближайших врагов падает метеорит, нанося урон от огня в области.
Базовая длительность - 2 секунд(-ы)
Наносит от 624.1 до 998.6 урона от огня
Один удар каждые 0.1 секунд(-ы)
Вызывает срабатывание этих чар при нанесении удара
is area damage [1]
Наносит от 624.1 до 998.6 урона от огня
Один удар каждые 0.1 секунд(-ы)
Вызывает срабатывание этих чар при нанесении удара
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange" Actor { main_hand_unarmed_type = "One_Hand_Mace" basic_action = "Emerge" basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange" Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ProphecyBoss/SkeletonHeroOfFire"] = { name = "Rania Skyborne", life = 4.01, fireResist = 85, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.605, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "Dagger", skillList = { "Melee", "ProphecySkeletonRighteousFire", "ProphecyFlameNovaTotem", "ProphecyFireUpheaval", "ProphecyFlameDash", "ProphecyEnchantmentOfInfernoOnHit", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecySkeletonRighteousFire"] = { name = "Righteous Fire", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Instant] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_base_area_of_effect_radius", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, 18, -27, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyFlameNovaTotem"] = { name = "Holy Flame Totem", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_active_skill_totem_level", "base_totem_duration", "base_totem_range", "number_of_additional_projectiles", "totem_art_variation", "is_totem", "base_skill_is_totemified", "base_is_projectile", "always_pierce", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 8000, 100, 7, -2, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 5, 8000, 100, 7, -2, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 8, 8000, 100, 7, -2, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 12, 8000, 100, 7, -2, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 15, 8000, 100, 7, -2, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 19, 8000, 100, 7, -2, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 20, 8000, 100, 7, -2, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 21, 8000, 100, 7, -2, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 26, 8000, 100, 7, -2, critChance = 5, levelRequirement = 26, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 30, 8000, 100, 7, -2, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 34, 8000, 100, 7, -2, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 38, 8000, 100, 7, -2, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 43, 8000, 100, 7, -2, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 45, 8000, 100, 7, -2, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 53, 8000, 100, 7, -2, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 58, 8000, 100, 7, -2, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 62, 8000, 100, 7, -2, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 63, 8000, 100, 7, -2, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 66, 8000, 100, 7, -2, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 67, 8000, 100, 7, -2, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 68, 8000, 100, 7, -2, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 69, 8000, 100, 7, -2, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 70, 8000, 100, 7, -2, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 71, 8000, 100, 7, -2, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 72, 8000, 100, 7, -2, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 73, 8000, 100, 7, -2, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 74, 8000, 100, 7, -2, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 75, 8000, 100, 7, -2, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 76, 8000, 100, 7, -2, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 77, 8000, 100, 7, -2, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 78, 8000, 100, 7, -2, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 79, 8000, 100, 7, -2, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 80, 8000, 100, 7, -2, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 81, 8000, 100, 7, -2, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 82, 8000, 100, 7, -2, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyFireUpheaval"] = { name = "ProphecyFireUpheaval", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "upheaval_number_of_spikes", "skill_physical_damage_%_to_convert_to_fire", "base_skill_effect_duration", "active_skill_attack_speed_+%_final", "global_cannot_crit", }, levels = { [1] = {1, 12, 50, 2000, -40, baseMultiplier = 0.7, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyFlameDash"] = { name = "Flame Dash", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Damage] = true, [SkillType.DamageOverTime] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { spell = true, duration = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4.3200001716614, 4000, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyEnchantmentOfInfernoOnHit"] = { name = "Word of Inferno", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Drops a meteor from above on a nearby foe, dealing fire damage in an area around them.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Triggerable] = true, [SkillType.Triggered] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, [SkillType.InbuiltTrigger] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "cast_on_hit_%", "is_area_damage", }, levels = { [1] = {1, 1.6000000238419, 2000, 100, 450, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
30% повышение скорости передвижения
Id | MonsterImplicitFastRun5 |
---|---|
Family | MovementVelocity |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Дарует 25% от физического урона в виде дополнительного урона от огня
Id | MonsterAuraAddedFireDamage |
---|---|
Family | MonsterAura |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
Аура урона от огня
Радиус: 50
Союзники наносят дополнительный урон от огня
Добавляет 25% от вашего физического урона в виде урона от огня
Fire Damage Aura
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |