라니아 스카이본
인간형
이동 속도 30% 증가
drop additional rare items [3]
kill traps mines and totems on death [1]
drop additional rare items [3]
kill traps mines and totems on death [1]
Rania Skyborne
Spectre | N |
---|---|
Tags | bludgeoning_weapon, 시전, fire_affinity, ghost_armour, ghost_blood, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, physical_affinity, ranged |
생명력
121%
Energy Shield From Life
34%
방어도
+33%
회피
+33%
Ailment Threshold
121%
저항
37 37 37 0
Damage
154%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.35 Second
Damage Spread
±20%
경험치
220%
Model Size
115%
Type
ScionProphecy
Metadata
HeroOfFire
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
7,784
방어도
38,291
회피
6,303
에너지 보호막
2,083
Damage
575
주문 피해
575
정확도
290
Attack Time
1.35
경험치
22,561
Ailment Threshold
7,784
Chill
25
Shock
25
Brittle
139
Scorch
25
Sap
68
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 460–690
치명타 확률: 5%
Attack Time: 1.35 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ProphecyFlameDash
Spell, Movement, Damage, DamageOverTime, Duration, Totemable, Triggerable, Fire, Trappable, Mineable, Travel, Blink, Cooldown
화염 질주
치명타 확률: 5%
시전 속도: 0.75 초
재사용 대기시간: 5 초
한 지점으로 순간이동하며 적들에게 피해를 주고, 이동 경로를 따라 용암 지대를 형성합니다. 다른 점멸 스킬과 재사용 대기시간을 공유합니다.
1초마다 655.3의 기본 화염 피해를 줌
기본 지속시간 4초
436.8~655.3 화염 피해
is area damage [1]
기본 지속시간 4초
436.8~655.3 화염 피해
is area damage [1]
ProphecyFlameNovaTotem
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
신성한 화염 토템
치명타 확률: 5%
추가 피해 효율: 20%
시전 속도: 0.25 초
주변의 적들에게 불줄기를 뿜어내는 토템을 소환합니다.
투사체가 모든 대상 관통
8초간 토템 지속
160~239.9 화염 피해
투사체 7개 추가 발사
이 스킬을 사용하는 토템 1개 소환
원형으로 투사체 발사
base active skill totem level [68]
base is projectile [1]
base skill is totemified [1]
base totem range [100]
totem art variation [-2]
8초간 토템 지속
160~239.9 화염 피해
투사체 7개 추가 발사
이 스킬을 사용하는 토템 1개 소환
원형으로 투사체 발사
base active skill totem level [68]
base is projectile [1]
base skill is totemified [1]
base totem range [100]
totem art variation [-2]
ProphecyMoltenStrike
Attack, Projectile, Area, Melee, MeleeSingleTarget, Fire, RangedAttack, ProjectilesNotFromUser, ThresholdJewelChaining, Multistrikeable
용암 타격
Base Damage: 460–690
치명타 확률: 5%
Attack Time: 1.35 초
근접 무기에 용암 에너지를 주입하여 공격 시 물리 피해와 화염 피해를 줍니다. 공격이 명중한 적에게서 전방으로 녹아내린 마그마 구체가 발사되어 명중된 모든 적에게 분산됩니다. 또한 이 마그마 구체는 떨어지면 폭발하여 적들에게 범위 피해를 줍니다.
스킬 2회 추가 반복
주는 피해 20% 감폭
투사체 4개 추가 발사
물리 피해의 60%를 화염 피해로 전환
공격 속도 140% 증가
투사체 속도 25% 감소
투사체 피해 50% 감폭
active skill area of effect radius +% final [40]
base is projectile [1]
주는 피해 20% 감폭
투사체 4개 추가 발사
물리 피해의 60%를 화염 피해로 전환
공격 속도 140% 증가
투사체 속도 25% 감소
투사체 피해 50% 감폭
active skill area of effect radius +% final [40]
base is projectile [1]
ProphecyRighteousFire
Spell, Buff, Area, CausesBurning, DamageOverTime, Fire, Totemable, Triggerable, Instant, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
정의의 화염
시전 속도: 1 초
시전자의 생명력과 에너지 보호막을 희생하여, 주변의 적들을 마법 불꽃으로 빠르게 태웁니다. 이 효과가 적용되는 동안 적에게 주는 주문 피해가 상당히 증가합니다. 시전자의 생명력이 1 남으면 효과가 종료됩니다.
1초마다 454.6의 기본 화염 피해를 줌
기본 반경 1.8미터
active skill area of effect radius +% final [-27]
기본 반경 1.8미터
active skill area of effect radius +% final [-27]
ProphecyEnchantmentOfInfernoOnHit
Spell, Area, Fire, Triggerable, Triggered, AreaSpell, Cooldown, InbuiltTrigger
지옥불의 명령
치명타 확률: 5%
시전 속도: 1 초
재사용 대기시간: 3 초
주변의 적에게 유성을 떨어트려 그 주변 지역에 화염 피해를 줍니다.
기본 지속시간 2초
624.1~998.6 화염 피해
0.1초마다 충돌 1회
피격 시 이 주문 발동
is area damage [1]
624.1~998.6 화염 피해
0.1초마다 충돌 1회
피격 시 이 주문 발동
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { set_monster_do_not_fracture = 1 } MinimapIcon { icon = "MissionTarget" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/StatusAilments/monsters/prophecy_spectre.epk );" } Life { on_death = "HideMinimapIcon();" on_spawned_dead = "HideMinimapIcon();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ProphecyBoss/HeroOfFire"] = { name = "Rania Skyborne", life = 1.21, energyShield = 0.34, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 1.54, damageSpread = 0.2, attackTime = 1.35, attackRange = 6, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "Dagger", skillList = { "Melee", "ProphecyRighteousFire", "ProphecyFlameNovaTotem", "ProphecyMoltenStrike", "ProphecyFlameDash", "ProphecyEnchantmentOfInfernoOnHit", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyRighteousFire"] = { name = "Righteous Fire", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Instant] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_base_area_of_effect_radius", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, 18, -27, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyFlameNovaTotem"] = { name = "Holy Flame Totem", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_active_skill_totem_level", "base_totem_duration", "base_totem_range", "number_of_additional_projectiles", "totem_art_variation", "is_totem", "base_skill_is_totemified", "base_is_projectile", "always_pierce", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 8000, 100, 7, -2, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 5, 8000, 100, 7, -2, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 8, 8000, 100, 7, -2, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 12, 8000, 100, 7, -2, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 15, 8000, 100, 7, -2, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 19, 8000, 100, 7, -2, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 20, 8000, 100, 7, -2, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 21, 8000, 100, 7, -2, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 26, 8000, 100, 7, -2, critChance = 5, levelRequirement = 26, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 30, 8000, 100, 7, -2, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 34, 8000, 100, 7, -2, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 38, 8000, 100, 7, -2, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 43, 8000, 100, 7, -2, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 45, 8000, 100, 7, -2, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 53, 8000, 100, 7, -2, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 58, 8000, 100, 7, -2, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 62, 8000, 100, 7, -2, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 63, 8000, 100, 7, -2, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 66, 8000, 100, 7, -2, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 67, 8000, 100, 7, -2, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 68, 8000, 100, 7, -2, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 69, 8000, 100, 7, -2, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 70, 8000, 100, 7, -2, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 71, 8000, 100, 7, -2, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 72, 8000, 100, 7, -2, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 73, 8000, 100, 7, -2, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 74, 8000, 100, 7, -2, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 75, 8000, 100, 7, -2, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 76, 8000, 100, 7, -2, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 77, 8000, 100, 7, -2, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 78, 8000, 100, 7, -2, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 79, 8000, 100, 7, -2, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 80, 8000, 100, 7, -2, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 81, 8000, 100, 7, -2, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 82, 8000, 100, 7, -2, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyMoltenStrike"] = { name = "Molten Strike", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.", skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Fire] = true, [SkillType.RangedAttack] = true, [SkillType.ProjectilesNotFromUser] = true, [SkillType.ThresholdJewelChaining] = true, [SkillType.Multistrikeable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_additional_projectiles", "attack_speed_+%", "skill_physical_damage_%_to_convert_to_fire", "active_skill_damage_+%_final", "active_skill_projectile_damage_+%_final", "skill_repeat_count", "base_projectile_speed_+%", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", }, levels = { [1] = {2, 100, 60, -20, -50, 2, -25, 40, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, [2] = {2, 110, 60, -20, -50, 2, -25, 40, levelRequirement = 15, statInterpolation = {1, 1}, cost = { }, }, [3] = {3, 120, 60, -20, -50, 2, -25, 40, levelRequirement = 30, statInterpolation = {1, 1}, cost = { }, }, [4] = {3, 130, 60, -20, -50, 2, -25, 40, levelRequirement = 45, statInterpolation = {1, 1}, cost = { }, }, [5] = {4, 140, 60, -20, -50, 2, -25, 40, levelRequirement = 60, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyFlameDash"] = { name = "Flame Dash", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Damage] = true, [SkillType.DamageOverTime] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { spell = true, duration = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4.3200001716614, 4000, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyEnchantmentOfInfernoOnHit"] = { name = "Word of Inferno", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Drops a meteor from above on a nearby foe, dealing fire damage in an area around them.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Triggerable] = true, [SkillType.Triggered] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, [SkillType.InbuiltTrigger] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "cast_on_hit_%", "is_area_damage", }, levels = { [1] = {1, 1.6000000238419, 2000, 100, 450, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
이동 속도 30% 증가
Id | MonsterImplicitFastRun5 |
---|---|
Family | MovementVelocity |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
drop additional rare items [3]
Id | ProphecyAdditionalRareItemsBoss |
---|---|
Family | MonsterDropAdditionalRareItems |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
라니아 스카이본
인간형
이동 속도 30% 증가
kill traps mines and totems on death [1]
kill traps mines and totems on death [1]
Rania Skyborne
Spectre | N |
---|---|
Tags | bludgeoning_weapon, 시전, fire_affinity, ghost_armour, ghost_blood, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, human, humanoid, medium_movement, melee, physical_affinity, ranged |
생명력
121%
Energy Shield From Life
34%
방어도
+33%
회피
+33%
Ailment Threshold
121%
저항
37 37 37 0
Damage
154%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 6
Attack Time
1.35 Second
Damage Spread
±20%
경험치
220%
Model Size
115%
Type
ScionProphecy
Metadata
HeroOfFireStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
7,784
방어도
38,291
회피
6,303
에너지 보호막
2,083
Damage
575
주문 피해
575
정확도
290
Attack Time
1.35
경험치
22,561
Ailment Threshold
7,784
Chill
25
Shock
25
Brittle
139
Scorch
25
Sap
68
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 460–690
치명타 확률: 5%
Attack Time: 1.35 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ProphecyFlameDash
Spell, Movement, Damage, DamageOverTime, Duration, Totemable, Triggerable, Fire, Trappable, Mineable, Travel, Blink, Cooldown
화염 질주
치명타 확률: 5%
시전 속도: 0.75 초
재사용 대기시간: 5 초
한 지점으로 순간이동하며 적들에게 피해를 주고, 이동 경로를 따라 용암 지대를 형성합니다. 다른 점멸 스킬과 재사용 대기시간을 공유합니다.
1초마다 655.3의 기본 화염 피해를 줌
기본 지속시간 4초
436.8~655.3 화염 피해
is area damage [1]
기본 지속시간 4초
436.8~655.3 화염 피해
is area damage [1]
ProphecyFlameNovaTotem
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
신성한 화염 토템
치명타 확률: 5%
추가 피해 효율: 20%
시전 속도: 0.25 초
주변의 적들에게 불줄기를 뿜어내는 토템을 소환합니다.
투사체가 모든 대상 관통
8초간 토템 지속
160~239.9 화염 피해
투사체 7개 추가 발사
이 스킬을 사용하는 토템 1개 소환
원형으로 투사체 발사
base active skill totem level [68]
base is projectile [1]
base skill is totemified [1]
base totem range [100]
totem art variation [-2]
8초간 토템 지속
160~239.9 화염 피해
투사체 7개 추가 발사
이 스킬을 사용하는 토템 1개 소환
원형으로 투사체 발사
base active skill totem level [68]
base is projectile [1]
base skill is totemified [1]
base totem range [100]
totem art variation [-2]
ProphecyMoltenStrike
Attack, Projectile, Area, Melee, MeleeSingleTarget, Fire, RangedAttack, ProjectilesNotFromUser, ThresholdJewelChaining, Multistrikeable
용암 타격
Base Damage: 460–690
치명타 확률: 5%
Attack Time: 1.35 초
근접 무기에 용암 에너지를 주입하여 공격 시 물리 피해와 화염 피해를 줍니다. 공격이 명중한 적에게서 전방으로 녹아내린 마그마 구체가 발사되어 명중된 모든 적에게 분산됩니다. 또한 이 마그마 구체는 떨어지면 폭발하여 적들에게 범위 피해를 줍니다.
스킬 2회 추가 반복
주는 피해 20% 감폭
투사체 4개 추가 발사
물리 피해의 60%를 화염 피해로 전환
공격 속도 140% 증가
투사체 속도 25% 감소
투사체 피해 50% 감폭
active skill area of effect radius +% final [40]
base is projectile [1]
주는 피해 20% 감폭
투사체 4개 추가 발사
물리 피해의 60%를 화염 피해로 전환
공격 속도 140% 증가
투사체 속도 25% 감소
투사체 피해 50% 감폭
active skill area of effect radius +% final [40]
base is projectile [1]
ProphecyRighteousFire
Spell, Buff, Area, CausesBurning, DamageOverTime, Fire, Totemable, Triggerable, Instant, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
정의의 화염
시전 속도: 1 초
시전자의 생명력과 에너지 보호막을 희생하여, 주변의 적들을 마법 불꽃으로 빠르게 태웁니다. 이 효과가 적용되는 동안 적에게 주는 주문 피해가 상당히 증가합니다. 시전자의 생명력이 1 남으면 효과가 종료됩니다.
1초마다 454.6의 기본 화염 피해를 줌
기본 반경 1.8미터
active skill area of effect radius +% final [-27]
기본 반경 1.8미터
active skill area of effect radius +% final [-27]
ProphecyEnchantmentOfInfernoOnHit
Spell, Area, Fire, Triggerable, Triggered, AreaSpell, Cooldown, InbuiltTrigger
지옥불의 명령
치명타 확률: 5%
시전 속도: 1 초
재사용 대기시간: 3 초
주변의 적에게 유성을 떨어트려 그 주변 지역에 화염 피해를 줍니다.
기본 지속시간 2초
624.1~998.6 화염 피해
0.1초마다 충돌 1회
피격 시 이 주문 발동
is area damage [1]
624.1~998.6 화염 피해
0.1초마다 충돌 1회
피격 시 이 주문 발동
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/StatusAilments/monsters/prophecy_spectre.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ProphecyBoss/HeroOfFireStandalone"] = { name = "Rania Skyborne", life = 1.21, energyShield = 0.34, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 1.54, damageSpread = 0.2, attackTime = 1.35, attackRange = 6, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "Dagger", skillList = { "Melee", "ProphecyRighteousFire", "ProphecyFlameNovaTotem", "ProphecyMoltenStrike", "ProphecyFlameDash", "ProphecyEnchantmentOfInfernoOnHit", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyRighteousFire"] = { name = "Righteous Fire", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Instant] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_base_area_of_effect_radius", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, 18, -27, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyFlameNovaTotem"] = { name = "Holy Flame Totem", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_active_skill_totem_level", "base_totem_duration", "base_totem_range", "number_of_additional_projectiles", "totem_art_variation", "is_totem", "base_skill_is_totemified", "base_is_projectile", "always_pierce", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 8000, 100, 7, -2, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 5, 8000, 100, 7, -2, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 8, 8000, 100, 7, -2, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 12, 8000, 100, 7, -2, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 15, 8000, 100, 7, -2, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 19, 8000, 100, 7, -2, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 20, 8000, 100, 7, -2, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 21, 8000, 100, 7, -2, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 26, 8000, 100, 7, -2, critChance = 5, levelRequirement = 26, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 30, 8000, 100, 7, -2, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 34, 8000, 100, 7, -2, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 38, 8000, 100, 7, -2, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 43, 8000, 100, 7, -2, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 45, 8000, 100, 7, -2, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 53, 8000, 100, 7, -2, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 58, 8000, 100, 7, -2, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 62, 8000, 100, 7, -2, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 63, 8000, 100, 7, -2, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 66, 8000, 100, 7, -2, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 67, 8000, 100, 7, -2, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 68, 8000, 100, 7, -2, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 69, 8000, 100, 7, -2, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 70, 8000, 100, 7, -2, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 71, 8000, 100, 7, -2, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 72, 8000, 100, 7, -2, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 73, 8000, 100, 7, -2, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 74, 8000, 100, 7, -2, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 75, 8000, 100, 7, -2, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 76, 8000, 100, 7, -2, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 77, 8000, 100, 7, -2, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 78, 8000, 100, 7, -2, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 79, 8000, 100, 7, -2, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 80, 8000, 100, 7, -2, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 81, 8000, 100, 7, -2, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 82, 8000, 100, 7, -2, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyMoltenStrike"] = { name = "Molten Strike", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.", skillTypes = { [SkillType.Attack] = true, [SkillType.Projectile] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Fire] = true, [SkillType.RangedAttack] = true, [SkillType.ProjectilesNotFromUser] = true, [SkillType.ThresholdJewelChaining] = true, [SkillType.Multistrikeable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_additional_projectiles", "attack_speed_+%", "skill_physical_damage_%_to_convert_to_fire", "active_skill_damage_+%_final", "active_skill_projectile_damage_+%_final", "skill_repeat_count", "base_projectile_speed_+%", "active_skill_area_of_effect_radius_+%_final", "base_is_projectile", }, levels = { [1] = {2, 100, 60, -20, -50, 2, -25, 40, levelRequirement = 1, statInterpolation = {1, 1}, cost = { }, }, [2] = {2, 110, 60, -20, -50, 2, -25, 40, levelRequirement = 15, statInterpolation = {1, 1}, cost = { }, }, [3] = {3, 120, 60, -20, -50, 2, -25, 40, levelRequirement = 30, statInterpolation = {1, 1}, cost = { }, }, [4] = {3, 130, 60, -20, -50, 2, -25, 40, levelRequirement = 45, statInterpolation = {1, 1}, cost = { }, }, [5] = {4, 140, 60, -20, -50, 2, -25, 40, levelRequirement = 60, statInterpolation = {1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyFlameDash"] = { name = "Flame Dash", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Damage] = true, [SkillType.DamageOverTime] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { spell = true, duration = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4.3200001716614, 4000, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyEnchantmentOfInfernoOnHit"] = { name = "Word of Inferno", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Drops a meteor from above on a nearby foe, dealing fire damage in an area around them.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Triggerable] = true, [SkillType.Triggered] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, [SkillType.InbuiltTrigger] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "cast_on_hit_%", "is_area_damage", }, levels = { [1] = {1, 1.6000000238419, 2000, 100, 450, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
이동 속도 30% 증가
Id | MonsterImplicitFastRun5 |
---|---|
Family | MovementVelocity |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
라니아 스카이본
언데드
이동 속도 30% 증가
물리 피해의 25%를 추가 화염 피해로 획득
monster no map drops [1]
kill traps mines and totems on death [1]
물리 피해의 25%를 추가 화염 피해로 획득
monster no map drops [1]
kill traps mines and totems on death [1]
Rania Skyborne
Spectre | N |
---|---|
Tags | bludgeoning_weapon, bone_armour, bones, 시전, fire_affinity, has_dual_wield_melee, has_one_hand_mace, has_one_handed_melee, medium_height, medium_movement, melee, not_dex, not_int, physical_affinity, skeleton, undead |
생명력
401%
방어도
+50%
Ailment Threshold
401%
저항
85 0 0 0
Damage
150%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 10
Attack Time
1.605 Second
Damage Spread
±20%
경험치
150%
Model Size
100%
Type
ProphecySkeletonBossFire
Metadata
SkeletonHeroOfFire
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
25,798
방어도
43,185
회피
4,739
에너지 보호막
0
Damage
560
주문 피해
560
정확도
290
Attack Time
1.605
경험치
15,383
Ailment Threshold
25,798
Chill
82
Shock
82
Brittle
462
Scorch
82
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 448–672
치명타 확률: 5%
Attack Time: 1.605 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
ProphecyFlameDash
Spell, Movement, Damage, DamageOverTime, Duration, Totemable, Triggerable, Fire, Trappable, Mineable, Travel, Blink, Cooldown
화염 질주
치명타 확률: 5%
시전 속도: 0.75 초
재사용 대기시간: 5 초
한 지점으로 순간이동하며 적들에게 피해를 주고, 이동 경로를 따라 용암 지대를 형성합니다. 다른 점멸 스킬과 재사용 대기시간을 공유합니다.
1초마다 655.3의 기본 화염 피해를 줌
기본 지속시간 4초
436.8~655.3 화염 피해
is area damage [1]
기본 지속시간 4초
436.8~655.3 화염 피해
is area damage [1]
ProphecyFlameNovaTotem
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
신성한 화염 토템
치명타 확률: 5%
추가 피해 효율: 20%
시전 속도: 0.25 초
주변의 적들에게 불줄기를 뿜어내는 토템을 소환합니다.
투사체가 모든 대상 관통
8초간 토템 지속
160~239.9 화염 피해
투사체 7개 추가 발사
이 스킬을 사용하는 토템 1개 소환
원형으로 투사체 발사
base active skill totem level [68]
base is projectile [1]
base skill is totemified [1]
base totem range [100]
totem art variation [-2]
8초간 토템 지속
160~239.9 화염 피해
투사체 7개 추가 발사
이 스킬을 사용하는 토템 1개 소환
원형으로 투사체 발사
base active skill totem level [68]
base is projectile [1]
base skill is totemified [1]
base totem range [100]
totem art variation [-2]
ProphecySkeletonRighteousFire
Spell, Buff, Area, CausesBurning, DamageOverTime, Fire, Totemable, Triggerable, Instant, AreaSpell, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
정의의 화염
시전 속도: 1 초
시전자의 생명력과 에너지 보호막을 희생하여, 주변의 적들을 마법 불꽃으로 빠르게 태웁니다. 이 효과가 적용되는 동안 적에게 주는 주문 피해가 상당히 증가합니다. 시전자의 생명력이 1 남으면 효과가 종료됩니다.
1초마다 454.6의 기본 화염 피해를 줌
기본 반경 1.8미터
active skill area of effect radius +% final [-27]
기본 반경 1.8미터
active skill area of effect radius +% final [-27]
ProphecyFireUpheaval
Attack
Base Damage: 448–672
치명타 확률: 5%
공격 피해: 70%
공격 피해: 70%
Attack Time: 1.605 초
치명타가 발생하지 않음
1초마다 341의 기본 화염 피해를 줌
주는 공격 피해 30% 감폭
기본 지속시간 2초
물리 피해의 50%를 화염 피해로 전환
공격 속도 40% 감폭
폭발 +12회 유발
1초마다 341의 기본 화염 피해를 줌
주는 공격 피해 30% 감폭
기본 지속시간 2초
물리 피해의 50%를 화염 피해로 전환
공격 속도 40% 감폭
폭발 +12회 유발
ProphecyEnchantmentOfInfernoOnHit
Spell, Area, Fire, Triggerable, Triggered, AreaSpell, Cooldown, InbuiltTrigger
지옥불의 명령
치명타 확률: 5%
시전 속도: 1 초
재사용 대기시간: 3 초
주변의 적에게 유성을 떨어트려 그 주변 지역에 화염 피해를 줍니다.
기본 지속시간 2초
624.1~998.6 화염 피해
0.1초마다 충돌 1회
피격 시 이 주문 발동
is area damage [1]
624.1~998.6 화염 피해
0.1초마다 충돌 1회
피격 시 이 주문 발동
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange" Actor { main_hand_unarmed_type = "One_Hand_Mace" basic_action = "Emerge" basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/MonsterIgnoreMeleePatternRange" Render { //turn_duration = 0.35 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ProphecyBoss/SkeletonHeroOfFire"] = { name = "Rania Skyborne", life = 4.01, fireResist = 85, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.605, attackRange = 10, accuracy = 1, weaponType1 = "One Hand Mace", weaponType2 = "Dagger", skillList = { "Melee", "ProphecySkeletonRighteousFire", "ProphecyFlameNovaTotem", "ProphecyFireUpheaval", "ProphecyFlameDash", "ProphecyEnchantmentOfInfernoOnHit", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecySkeletonRighteousFire"] = { name = "Righteous Fire", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.", skillTypes = { [SkillType.Spell] = true, [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Instant] = true, [SkillType.AreaSpell] = true, [SkillType.InstantNoRepeatWhenHeld] = true, [SkillType.InstantShiftAttackForLeftMouse] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_base_area_of_effect_radius", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, 18, -27, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyFlameNovaTotem"] = { name = "Holy Flame Totem", hidden = true, color = "1", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, totem = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_active_skill_totem_level", "base_totem_duration", "base_totem_range", "number_of_additional_projectiles", "totem_art_variation", "is_totem", "base_skill_is_totemified", "base_is_projectile", "always_pierce", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 3, 8000, 100, 7, -2, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 5, 8000, 100, 7, -2, critChance = 5, levelRequirement = 5, statInterpolation = {3, 3, 1}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 8, 8000, 100, 7, -2, critChance = 5, levelRequirement = 8, statInterpolation = {3, 3, 1}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 12, 8000, 100, 7, -2, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3, 1}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 15, 8000, 100, 7, -2, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3, 1}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 19, 8000, 100, 7, -2, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3, 1}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 20, 8000, 100, 7, -2, critChance = 5, levelRequirement = 20, statInterpolation = {3, 3, 1}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 21, 8000, 100, 7, -2, critChance = 5, levelRequirement = 21, statInterpolation = {3, 3, 1}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 26, 8000, 100, 7, -2, critChance = 5, levelRequirement = 26, statInterpolation = {3, 3, 1}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 30, 8000, 100, 7, -2, critChance = 5, levelRequirement = 30, statInterpolation = {3, 3, 1}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 34, 8000, 100, 7, -2, critChance = 5, levelRequirement = 34, statInterpolation = {3, 3, 1}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 38, 8000, 100, 7, -2, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3, 1}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 43, 8000, 100, 7, -2, critChance = 5, levelRequirement = 43, statInterpolation = {3, 3, 1}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 45, 8000, 100, 7, -2, critChance = 5, levelRequirement = 45, statInterpolation = {3, 3, 1}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 53, 8000, 100, 7, -2, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3, 1}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 58, 8000, 100, 7, -2, critChance = 5, levelRequirement = 58, statInterpolation = {3, 3, 1}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 62, 8000, 100, 7, -2, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3, 1}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 63, 8000, 100, 7, -2, critChance = 5, levelRequirement = 63, statInterpolation = {3, 3, 1}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 66, 8000, 100, 7, -2, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 1}, cost = { }, }, [20] = {0.80000001192093, 1.2000000476837, 67, 8000, 100, 7, -2, critChance = 5, levelRequirement = 67, statInterpolation = {3, 3, 1}, cost = { }, }, [21] = {0.80000001192093, 1.2000000476837, 68, 8000, 100, 7, -2, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, [22] = {0.80000001192093, 1.2000000476837, 69, 8000, 100, 7, -2, critChance = 5, levelRequirement = 69, statInterpolation = {3, 3, 1}, cost = { }, }, [23] = {0.80000001192093, 1.2000000476837, 70, 8000, 100, 7, -2, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [24] = {0.80000001192093, 1.2000000476837, 71, 8000, 100, 7, -2, critChance = 5, levelRequirement = 71, statInterpolation = {3, 3, 1}, cost = { }, }, [25] = {0.80000001192093, 1.2000000476837, 72, 8000, 100, 7, -2, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, }, [26] = {0.80000001192093, 1.2000000476837, 73, 8000, 100, 7, -2, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1}, cost = { }, }, [27] = {0.80000001192093, 1.2000000476837, 74, 8000, 100, 7, -2, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3, 1}, cost = { }, }, [28] = {0.80000001192093, 1.2000000476837, 75, 8000, 100, 7, -2, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3, 1}, cost = { }, }, [29] = {0.80000001192093, 1.2000000476837, 76, 8000, 100, 7, -2, critChance = 5, levelRequirement = 76, statInterpolation = {3, 3, 1}, cost = { }, }, [30] = {0.80000001192093, 1.2000000476837, 77, 8000, 100, 7, -2, critChance = 5, levelRequirement = 77, statInterpolation = {3, 3, 1}, cost = { }, }, [31] = {0.80000001192093, 1.2000000476837, 78, 8000, 100, 7, -2, critChance = 5, levelRequirement = 78, statInterpolation = {3, 3, 1}, cost = { }, }, [32] = {0.80000001192093, 1.2000000476837, 79, 8000, 100, 7, -2, critChance = 5, levelRequirement = 79, statInterpolation = {3, 3, 1}, cost = { }, }, [33] = {0.80000001192093, 1.2000000476837, 80, 8000, 100, 7, -2, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, [34] = {0.80000001192093, 1.2000000476837, 81, 8000, 100, 7, -2, critChance = 5, levelRequirement = 81, statInterpolation = {3, 3, 1}, cost = { }, }, [35] = {0.80000001192093, 1.2000000476837, 82, 8000, 100, 7, -2, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyFireUpheaval"] = { name = "ProphecyFireUpheaval", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "upheaval_number_of_spikes", "skill_physical_damage_%_to_convert_to_fire", "base_skill_effect_duration", "active_skill_attack_speed_+%_final", "global_cannot_crit", }, levels = { [1] = {1, 12, 50, 2000, -40, baseMultiplier = 0.7, levelRequirement = 3, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyFlameDash"] = { name = "Flame Dash", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, [SkillType.Damage] = true, [SkillType.DamageOverTime] = true, [SkillType.Duration] = true, [SkillType.Totemable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Travel] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.75, baseFlags = { spell = true, duration = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 4.3200001716614, 4000, critChance = 5, levelRequirement = 3, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ProphecyEnchantmentOfInfernoOnHit"] = { name = "Word of Inferno", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Drops a meteor from above on a nearby foe, dealing fire damage in an area around them.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Fire] = true, [SkillType.Triggerable] = true, [SkillType.Triggered] = true, [SkillType.AreaSpell] = true, [SkillType.Cooldown] = true, [SkillType.InbuiltTrigger] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "cast_on_hit_%", "is_area_damage", }, levels = { [1] = {1, 1.6000000238419, 2000, 100, 450, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
이동 속도 30% 증가
Id | MonsterImplicitFastRun5 |
---|---|
Family | MovementVelocity |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
물리 피해의 25%를 추가 화염 피해로 획득
Id | MonsterAuraAddedFireDamage |
---|---|
Family | MonsterAura |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
화염 피해의 오라
적용 반경: 50
추가 화염 피해 오라
물리 피해의 25%를 추가 화염 피해로 획득
Fire Damage Aura
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
kill traps mines and totems on death [1]
Id | MonsterKillTrapsMinesTotemsOnDeath |
---|---|
Family | MonsterKillTrapsMinesTotemsOnDeath |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |