Восставший молотильщик
НежитьОбласть: Глубины Бездны
Восстанавливает % здоровья, когда вы теряете заряд души
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
emerge speed +% [0,20]
cannot be used as minion [1]
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
emerge speed +% [0,20]
cannot be used as minion [1]
emerge speed +% [0,20]
Risen Thresher
| Spectre | |
|---|---|
| Area | Глубины Бездны, Глубины Бездны, Глубины Бездны, Глубины Бездны |
| Tags | abyssal, bone_armour, bones, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Здоровье
299%
Броня
+75%
Уклонение
+25%
Ailment Threshold
299%
Сопротивление
Damage
112%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 12
Attack Time
1.8 Second
Damage Spread
±20%
Опыт
175%
Model Size
90%
Type
BoneStalkerAbyss
Metadata
BoneStalkerAbyssLichMinion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
78
Здоровье
54,532
Броня
110,135
Уклонение
8,334
Damage
756
Урон от чар
756
Точность
856
Attack Time
1.8
Опыт
21,660
Minion Life
10,846
Minion Damage
626
Ailment Threshold
54,532
Chill
172
Shock
172
Brittle
976
Scorch
172
Sap
476
Phys Convert Ele
290%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 605—907
Шанс критического удара: 5%
Attack Time: 1.8 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
BoneStalkerWhirlingChargeLichMinion
Attack
Base Damage: 605—907
Шанс критического удара: 5%
Урон от атаки: 40%
Attack Time: 1.8 сек.
Перезарядка: 8 сек.
Наносит на 60% меньше урона атаками
Скорость атаки на 80% больше
active skill area of effect radius +% final [-30]
combo attack first hit damage +% final [100]
Object Type
version 2
extends "Metadata/Monsters/BoneStalker/BoneStalkerAbyss"
DiesAfterTime
{
time_until_death = 30.0f
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BoneStalker/BoneStalkerAbyssLichMinion"] = {
fireResist = 30,
coldResist = 30,
lightningResist = 30,
chaosResist = 20,
name = "Risen Thresher",
life = 2.99,
damage = 1.12,
damageSpread = 0.2,
attackTime = 1.8,
attackRange = 12,
accuracy = 1,
weaponType1 = "One Hand Axe",
skillList = {
"Melee",
"BoneStalkerWhirlingChargeLichMinion",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BoneStalkerWhirlingChargeLichMinion"] = {
name = "BoneStalkerWhirlingChargeLichMinion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"combo_attack_first_hit_damage_+%_final",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {80, 100, -30, baseMultiplier = 0.4, levelRequirement = 83, statInterpolation = {}, cost = { }, },
},
}
Восстанавливает % здоровья, когда вы теряете заряд души
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
| Family | SpiritCharge |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
emerge speed +% [0,20]
| Family | VariableEmergeSpeed |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
cannot be used as minion [1]
| Family | CannotBeUsedAsMinion |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
emerge speed +% [0,20]
| Family | VariableEmergeSpeed |
|---|---|
| Domains | монстр (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















