Debulhador Erguido
Morto-vivoÁrea: Profundezas Abissais
Recupera % de Vida quando perder uma Carga Espiritual
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
emerge speed +% [0,20]
cannot be used as minion [1]
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
emerge speed +% [0,20]
cannot be used as minion [1]
emerge speed +% [0,20]
Risen Thresher
| Spectre | |
|---|---|
| Area | Profundezas Abissais, Profundezas Abissais, Profundezas Abissais, Profundezas Abissais |
| Tags | abyssal, bone_armour, bones, has_one_hand_axe, has_one_handed_melee, medium_height, medium_movement, melee, not_int, physical_affinity, skeleton, slashing_weapon, undead |
Vida
299%
Armadura
+75%
Evasão
+25%
Ailment Threshold
299%
Resistência
Damage
112%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 12
Attack Time
1.8 Second
Damage Spread
±20%
Experiência
175%
Model Size
90%
Type
BoneStalkerAbyss
Metadata
BoneStalkerAbyssLichMinion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
78
Vida
54,532
Armadura
110,135
Evasão
8,334
Damage
756
Dano Mágico
756
Precisão
856
Attack Time
1.8
Experiência
21,660
Minion Life
10,846
Minion Damage
626
Ailment Threshold
54,532
Chill
172
Shock
172
Brittle
976
Scorch
172
Sap
476
Phys Convert Ele
290%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 605—907
Chance de Crítico: 5%
Attack Time: 1.8 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
BoneStalkerWhirlingChargeLichMinion
Attack
Base Damage: 605—907
Chance de Crítico: 5%
Dano de Ataque: 40%
Attack Time: 1.8 seg
Recarga: 8 seg
Causa 60% menos Dano de Ataque
80% mais Velocidade de Ataque
active skill area of effect radius +% final [-30]
combo attack first hit damage +% final [100]
Object Type
version 2
extends "Metadata/Monsters/BoneStalker/BoneStalkerAbyss"
DiesAfterTime
{
time_until_death = 30.0f
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BoneStalker/BoneStalkerAbyssLichMinion"] = {
fireResist = 30,
coldResist = 30,
lightningResist = 30,
chaosResist = 20,
name = "Risen Thresher",
life = 2.99,
damage = 1.12,
damageSpread = 0.2,
attackTime = 1.8,
attackRange = 12,
accuracy = 1,
weaponType1 = "One Hand Axe",
skillList = {
"Melee",
"BoneStalkerWhirlingChargeLichMinion",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BoneStalkerWhirlingChargeLichMinion"] = {
name = "BoneStalkerWhirlingChargeLichMinion",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"combo_attack_first_hit_damage_+%_final",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {80, 100, -30, baseMultiplier = 0.4, levelRequirement = 83, statInterpolation = {}, cost = { }, },
},
}
Recupera % de Vida quando perder uma Carga Espiritual
maximum spirit charges [0]
monster spirit charges are infinite [0]
spirit charge tier [1]
| Family | SpiritCharge |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
emerge speed +% [0,20]
| Family | VariableEmergeSpeed |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
cannot be used as minion [1]
| Family | CannotBeUsedAsMinion |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
emerge speed +% [0,20]
| Family | VariableEmergeSpeed |
|---|---|
| Domains | monstro (3) |
| GenerationType | unico (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















