Сими, Помазанный природой
Зверь
Группа: Приматы
Семейство: Леса
% увеличение редкости выпадающих предметов
Дарует 25% от физического урона в виде дополнительного урона от холода
Дарует 25% от физического урона в виде дополнительного урона от огня
Дарует 25% от физического урона в виде дополнительного урона от молнии
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Simi, the Nature Touched
SpectreN
AreaТаинственная поляна, Облачный утёс, Таинственная поляна, Облачный утёс
Tagsbeast, bludgeoning_weapon, Чародейский, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, physical_affinity, primate_beast, red_blood, vaalsidearea_boss
Здоровье
220%
Ailment Threshold
220%
Сопротивление
30 30 30 20
Damage
200%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
7 ~ 13
Attack Time
1.905 Second
Damage Spread
±20%
Опыт
200%
Model Size
127%
Type
BloodChieftainBossSideArea
Metadata
MonkeyChiefBossSideArea
Уровень
68
Здоровье
14,153
Броня
28,790
Уклонение
4,739
Энергетический щит
0
Damage
747
Урон от чар
747
Точность
290
Attack Time
1.905
Опыт
20,510
Ailment Threshold
14,153
Chill
45
Shock
45
Brittle
253
Scorch
45
Sap
124
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 598–897
Шанс критического удара: 5%
Attack Time: 1.905 сек.
Герой наносит обычный удар.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MassCharge
Spell, Area, AreaSpell
Время применения: 2 сек.
SummonGhostMonkeysSideArea
Spell, Area, AreaSpell
Время применения: 2.175 сек.
Перезарядка: 16 сек.
num ghost monkeys to summon [16]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Animated
{
	animated_object = "Metadata/Monsters/BloodChieftain/BloodChieftain.ao"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Animated
{
}

Preload
{
	preload_animated_object = "Metadata/Monsters/Monkeys/BloodMonkey/BloodMonkeyGrabbed.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BloodChieftain/MonkeyChiefBossSideArea"] = {
    name = "Simi, the Nature Touched",
    life = 2.2,
    fireResist = 30,
    coldResist = 30,
    lightningResist = 30,
    chaosResist = 20,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.905,
    attackRange = 13,
    accuracy = 1,
    weaponType1 = "One Hand Mace",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "MassCharge",
        "SummonGhostMonkeysSideArea",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MassCharge"] = {
    name = "MassCharge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SummonGhostMonkeysSideArea"] = {
    name = "SummonGhostMonkeysSideArea",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.175,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "num_ghost_monkeys_to_summon",
    },
    levels = {
        [1] = {8, levelRequirement = 3, statInterpolation = {1},  cost = { }, },
        [2] = {12, levelRequirement = 36, statInterpolation = {1},  cost = { }, },
        [3] = {16, levelRequirement = 52, statInterpolation = {1},  cost = { }, },
    },
}
% увеличение редкости выпадающих предметов
IdMonsterSideAreaBoss
FamilyMonsterSideAreaBoss
Domainsмонстр (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • Дарует 25% от физического урона в виде дополнительного урона от холода
    IdMonsterAuraAddedColdDamage
    FamilyMonsterAura
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • physical damage % to add as cold Min: 25 Max: 25 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental cold
    Аура урона от холода
    Радиус: 50
    Союзники наносят дополнительный урон от холода
    Дарует 25% от физического урона в виде дополнительного урона от холода
    Cold Damage Aura
    Дарует 25% от физического урона в виде дополнительного урона от огня
    IdMonsterAuraAddedFireDamage
    FamilyMonsterAura
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • physical damage % to add as fire Min: 25 Max: 25 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental fire
    Аура урона от огня
    Радиус: 50
    Союзники наносят дополнительный урон от огня
    Добавляет 25% от вашего физического урона в виде урона от огня
    Fire Damage Aura
    Дарует 25% от физического урона в виде дополнительного урона от молнии
    IdMonsterAuraAddedLightningDamage
    FamilyMonsterAura
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • physical damage % to add as lightning Min: 25 Max: 25 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental lightning
    Аура урона от молнии
    Радиус: 50
    Союзники наносят дополнительный урон от молнии
    Дарует 25% от физического урона в виде дополнительного урона от молнии
    Lightning Damage Aura
    grant actor scale +% to aura owner on death [2]
    grant attack speed +% to aura owner on death [5]
    grant cast speed +% to aura owner on death [5]
    grant damage reduction % to aura owner on death [-2]
    soul is consumed on death [1]
    IdMonsterNemesisSoulEaterSideAreaBoss
    NameПожиратель душ
    FamilyMonsterNemesis
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • soul is consumed on death Min: 1 Max: 1 Global
  • grant cast speed +% to aura owner on death Min: 5 Max: 5 Global
  • grant actor scale +% to aura owner on death Min: 2 Max: 2 Global
  • grant attack speed +% to aura owner on death Min: 5 Max: 5 Global
  • grant damage reduction % to aura owner on death Min: -2 Max: -2 Global
  • Craft Tagsattack caster speed aura
    Пожиратель душ
    Радиус: 70
    Пожиратель душ
    grant actor scale +% to aura owner on death [2]
    grant attack speed +% to aura owner on death [5]
    grant cast speed +% to aura owner on death [5]
    grant damage reduction % to aura owner on death [-2]
    soul is consumed on death [1]
    Soul Eater
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    IdMonsterInvasionMercilessDrops1
    FamilyMonsterMercilessDrops
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster additional rarity of dropped items in cruel +% Min: 300 Max: 300 Global
  • monster additional quantity of dropped items in cruel +% Min: 300 Max: 300 Global
  • monster additional rarity of dropped items in merciless +% Min: 600 Max: 600 Global
  • monster additional quantity of dropped items in merciless +% Min: 600 Max: 600 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    IdMonsterLifeAndDamageLessBelowLevel33
    FamilyMoreLifeBelowLevelThreshold
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • level 33 or lower life +% final Min: -20 Max: -20 Global
  • level 33 or lower damage +% final Min: -20 Max: -20 Global
  • Craft Tagsresource life damage
    Сими, Помазанный природой
    Зверь
    Область: InvasionBoss
    Группа: Приматы
    Семейство: Леса
    % увеличение редкости выпадающих предметов
    Дарует 25% от физического урона в виде дополнительного урона от холода
    Дарует 25% от физического урона в виде дополнительного урона от огня
    Дарует 25% от физического урона в виде дополнительного урона от молнии
    grant actor scale +% to aura owner on death [2]
    grant attack speed +% to aura owner on death [5]
    grant cast speed +% to aura owner on death [5]
    grant damage reduction % to aura owner on death [-2]
    soul is consumed on death [1]
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    monster no map drops [1]
    monster is invasion boss [1]
    level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    Simi, the Nature Touched
    SpectreN
    AreaInvasionBoss
    End Game50% увеличение максимума здоровья
    Tagsbeast, bludgeoning_weapon, Чародейский, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_height, large_model, mammal_beast, melee, physical_affinity, primate_beast, red_blood
    Packs
  • InvasionBoss: Сими, Помазанный природой, Кровавый примат
  • Здоровье
    220%
    Ailment Threshold
    220%
    Сопротивление
    30 30 30 20
    Damage
    200%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    7 ~ 13
    Attack Time
    1.905 Second
    Damage Spread
    ±20%
    Опыт
    200%
    Model Size
    127%
    Type
    BloodChieftainBossSideArea
    Metadata
    MonkeyChiefBossSideAreaInvasion
    Уровень
    68
    Здоровье
    14,153
    Броня
    28,790
    Уклонение
    4,739
    Энергетический щит
    0
    Damage
    747
    Урон от чар
    747
    Точность
    290
    Attack Time
    1.905
    Опыт
    20,510
    Ailment Threshold
    14,153
    Chill
    45
    Shock
    45
    Brittle
    253
    Scorch
    45
    Sap
    124
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 598–897
    Шанс критического удара: 5%
    Attack Time: 1.905 сек.
    Герой наносит обычный удар.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MassCharge
    Spell, Area, AreaSpell
    Время применения: 2 сек.
    SummonGhostMonkeysSideArea
    Spell, Area, AreaSpell
    Время применения: 2.175 сек.
    Перезарядка: 16 сек.
    num ghost monkeys to summon [16]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Animated
    {
    	animated_object = "Metadata/Monsters/BloodChieftain/BloodChieftain.ao"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Animated
    {
    }
    
    Preload
    {
    	preload_animated_object = "Metadata/Monsters/Monkeys/BloodMonkey/BloodMonkeyGrabbed.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BloodChieftain/MonkeyChiefBossSideAreaInvasion"] = {
        name = "Simi, the Nature Touched",
        life = 2.2,
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.905,
        attackRange = 13,
        accuracy = 1,
        weaponType1 = "One Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "MassCharge",
            "SummonGhostMonkeysSideArea",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MassCharge"] = {
        name = "MassCharge",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SummonGhostMonkeysSideArea"] = {
        name = "SummonGhostMonkeysSideArea",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.175,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "num_ghost_monkeys_to_summon",
        },
        levels = {
            [1] = {8, levelRequirement = 3, statInterpolation = {1},  cost = { }, },
            [2] = {12, levelRequirement = 36, statInterpolation = {1},  cost = { }, },
            [3] = {16, levelRequirement = 52, statInterpolation = {1},  cost = { }, },
        },
    }
    
    % увеличение редкости выпадающих предметов
    IdMonsterSideAreaBoss
    FamilyMonsterSideAreaBoss
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • Дарует 25% от физического урона в виде дополнительного урона от холода
    IdMonsterAuraAddedColdDamage
    FamilyMonsterAura
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • physical damage % to add as cold Min: 25 Max: 25 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental cold
    Аура урона от холода
    Радиус: 50
    Союзники наносят дополнительный урон от холода
    Дарует 25% от физического урона в виде дополнительного урона от холода
    Cold Damage Aura
    Дарует 25% от физического урона в виде дополнительного урона от огня
    IdMonsterAuraAddedFireDamage
    FamilyMonsterAura
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • physical damage % to add as fire Min: 25 Max: 25 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental fire
    Аура урона от огня
    Радиус: 50
    Союзники наносят дополнительный урон от огня
    Добавляет 25% от вашего физического урона в виде урона от огня
    Fire Damage Aura
    Дарует 25% от физического урона в виде дополнительного урона от молнии
    IdMonsterAuraAddedLightningDamage
    FamilyMonsterAura
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • physical damage % to add as lightning Min: 25 Max: 25 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental lightning
    Аура урона от молнии
    Радиус: 50
    Союзники наносят дополнительный урон от молнии
    Дарует 25% от физического урона в виде дополнительного урона от молнии
    Lightning Damage Aura
    grant actor scale +% to aura owner on death [2]
    grant attack speed +% to aura owner on death [5]
    grant cast speed +% to aura owner on death [5]
    grant damage reduction % to aura owner on death [-2]
    soul is consumed on death [1]
    IdMonsterNemesisSoulEaterSideAreaBoss
    NameПожиратель душ
    FamilyMonsterNemesis
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • soul is consumed on death Min: 1 Max: 1 Global
  • grant cast speed +% to aura owner on death Min: 5 Max: 5 Global
  • grant actor scale +% to aura owner on death Min: 2 Max: 2 Global
  • grant attack speed +% to aura owner on death Min: 5 Max: 5 Global
  • grant damage reduction % to aura owner on death Min: -2 Max: -2 Global
  • Craft Tagsattack caster speed aura
    Пожиратель душ
    Радиус: 70
    Пожиратель душ
    grant actor scale +% to aura owner on death [2]
    grant attack speed +% to aura owner on death [5]
    grant cast speed +% to aura owner on death [5]
    grant damage reduction % to aura owner on death [-2]
    soul is consumed on death [1]
    Soul Eater
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    IdMonsterInvasionMercilessDrops1
    FamilyMonsterMercilessDrops
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster additional rarity of dropped items in cruel +% Min: 300 Max: 300 Global
  • monster additional quantity of dropped items in cruel +% Min: 300 Max: 300 Global
  • monster additional rarity of dropped items in merciless +% Min: 600 Max: 600 Global
  • monster additional quantity of dropped items in merciless +% Min: 600 Max: 600 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • monster is invasion boss [1]
    IdIsInvasionBoss
    FamilyMonsterIsInvasionBoss
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster is invasion boss Min: 1 Max: 1 Global
  • level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    IdMonsterLifeAndDamageLessBelowLevel33
    FamilyMoreLifeBelowLevelThreshold
    Domainsмонстр (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • level 33 or lower life +% final Min: -20 Max: -20 Global
  • level 33 or lower damage +% final Min: -20 Max: -20 Global
  • Craft Tagsresource life damage
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