自然之声希密
野兽
属类: 羊人
组别: 灵长
科目: 荒野
掉落的物品稀有度提高 %
获得额外冰霜伤害, 其数值等同于物理伤害的 25%
获得额外火焰伤害, 其数值等同于物理伤害的 25%
获得额外闪电伤害, 其数值等同于物理伤害的 25%
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
获得额外冰霜伤害, 其数值等同于物理伤害的 25%
获得额外火焰伤害, 其数值等同于物理伤害的 25%
获得额外闪电伤害, 其数值等同于物理伤害的 25%
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Simi, the Nature Touched
幽魂 | N |
---|---|
地区 | 秘语之地, 乌云海崖, 秘语之地, 乌云海崖 |
标签 | beast, bludgeoning_weapon, 施法, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, large_model, mammal_beast, melee, physical_affinity, primate_beast, red_blood, vaalsidearea_boss |
生命
220%
异常状态临界值
220%
抗性
30 30 30 20
伤害
200%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
7 ~ 13
攻击间隔
1.905 秒
伤害分布
±20%
经验值
200%
Model Size
127%
类型
BloodChieftainBossSideArea
Metadata
MonkeyChiefBossSideArea
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
14,153
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
747
法术伤害
747
命中
290
攻击间隔
1.905
经验值
20,510
异常状态临界值
14,153
冰缓
45
Shock
45
Brittle
253
Scorch
45
Sap
124
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 598–897
暴击几率: 5%
攻击间隔: 1.905 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MassCharge
法术, 范围, 范围法术
施放间隔: 2 秒
SummonGhostMonkeysSideArea
法术, 范围, 范围法术
施放间隔: 2.175 秒
冷却时间: 16 秒
num ghost monkeys to summon [16]
Object Type
version 2 extends "Metadata/Monsters/Monster" Animated { animated_object = "Metadata/Monsters/BloodChieftain/BloodChieftain.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { } Preload { preload_animated_object = "Metadata/Monsters/Monkeys/BloodMonkey/BloodMonkeyGrabbed.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BloodChieftain/MonkeyChiefBossSideArea"] = { name = "Simi, the Nature Touched", life = 2.2, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 2, damageSpread = 0.2, attackTime = 1.905, attackRange = 13, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeedUnique", "MassCharge", "SummonGhostMonkeysSideArea", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MassCharge"] = { name = "MassCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonGhostMonkeysSideArea"] = { name = "SummonGhostMonkeysSideArea", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.175, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "num_ghost_monkeys_to_summon", }, levels = { [1] = {8, levelRequirement = 3, statInterpolation = {1}, cost = { }, }, [2] = {12, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [3] = {16, levelRequirement = 52, statInterpolation = {1}, cost = { }, }, }, }
掉落的物品稀有度提高 %
Id | MonsterSideAreaBoss |
---|---|
Family | MonsterSideAreaBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
获得额外冰霜伤害, 其数值等同于物理伤害的 25%
Id | MonsterAuraAddedColdDamage |
---|---|
Family | MonsterAura |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
冰霜伤害光环
范围: 50
周围友军造成额外冰霜伤害
获得额外冰霜伤害, 其数值等同于物理伤害的 25%
Cold Damage Aura
获得额外火焰伤害, 其数值等同于物理伤害的 25%
Id | MonsterAuraAddedFireDamage |
---|---|
Family | MonsterAura |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
火焰伤害光环
范围: 50
周围友军造成额外火焰伤害
获得额外火焰伤害, 其数值等同于自身物理伤害的 25%
Fire Damage Aura
获得额外闪电伤害, 其数值等同于物理伤害的 25%
Id | MonsterAuraAddedLightningDamage |
---|---|
Family | MonsterAura |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental lightning |
闪电伤害光环
范围: 50
周围友军造成额外闪电伤害
获得额外闪电伤害, 其数值等同于物理伤害的 25%
Lightning Damage Aura
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
Id | MonsterNemesisSoulEaterSideAreaBoss |
---|---|
Name | 噬魂者 |
Family | MonsterNemesis |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack caster speed aura |
灵魂吞食
范围: 70
灵魂吞食
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
Soul Eater
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Id | MonsterInvasionMercilessDrops1 |
---|---|
Family | MonsterMercilessDrops |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
自然之声希密
野兽
区域: InvasionBoss
属类: 羊人
组别: 灵长
科目: 荒野
掉落的物品稀有度提高 %
获得额外冰霜伤害, 其数值等同于物理伤害的 25%
获得额外火焰伤害, 其数值等同于物理伤害的 25%
获得额外闪电伤害, 其数值等同于物理伤害的 25%
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
获得额外冰霜伤害, 其数值等同于物理伤害的 25%
获得额外火焰伤害, 其数值等同于物理伤害的 25%
获得额外闪电伤害, 其数值等同于物理伤害的 25%
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Simi, the Nature Touched
幽魂 | N |
---|---|
地区 | InvasionBoss |
End Game | 生命上限提高 50% |
标签 | beast, bludgeoning_weapon, 施法, fast_movement, flesh_armour, has_one_hand_mace, has_one_handed_melee, invasion_boss, large_height, large_model, mammal_beast, melee, physical_affinity, primate_beast, red_blood |
Packs |
生命
220%
异常状态临界值
220%
抗性
30 30 30 20
伤害
200%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
7 ~ 13
攻击间隔
1.905 秒
伤害分布
±20%
经验值
200%
Model Size
127%
类型
BloodChieftainBossSideArea
Metadata
MonkeyChiefBossSideAreaInvasion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
14,153
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
747
法术伤害
747
命中
290
攻击间隔
1.905
经验值
20,510
异常状态临界值
14,153
冰缓
45
Shock
45
Brittle
253
Scorch
45
Sap
124
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 598–897
暴击几率: 5%
攻击间隔: 1.905 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MassCharge
法术, 范围, 范围法术
施放间隔: 2 秒
SummonGhostMonkeysSideArea
法术, 范围, 范围法术
施放间隔: 2.175 秒
冷却时间: 16 秒
num ghost monkeys to summon [16]
Object Type
version 2 extends "Metadata/Monsters/Monster" Animated { animated_object = "Metadata/Monsters/BloodChieftain/BloodChieftain.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { } Preload { preload_animated_object = "Metadata/Monsters/Monkeys/BloodMonkey/BloodMonkeyGrabbed.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BloodChieftain/MonkeyChiefBossSideAreaInvasion"] = { name = "Simi, the Nature Touched", life = 2.2, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 2, damageSpread = 0.2, attackTime = 1.905, attackRange = 13, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "MeleeAtAnimationSpeedUnique", "MassCharge", "SummonGhostMonkeysSideArea", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MassCharge"] = { name = "MassCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SummonGhostMonkeysSideArea"] = { name = "SummonGhostMonkeysSideArea", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.175, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "num_ghost_monkeys_to_summon", }, levels = { [1] = {8, levelRequirement = 3, statInterpolation = {1}, cost = { }, }, [2] = {12, levelRequirement = 36, statInterpolation = {1}, cost = { }, }, [3] = {16, levelRequirement = 52, statInterpolation = {1}, cost = { }, }, }, }
掉落的物品稀有度提高 %
Id | MonsterSideAreaBoss |
---|---|
Family | MonsterSideAreaBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
获得额外冰霜伤害, 其数值等同于物理伤害的 25%
Id | MonsterAuraAddedColdDamage |
---|---|
Family | MonsterAura |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
冰霜伤害光环
范围: 50
周围友军造成额外冰霜伤害
获得额外冰霜伤害, 其数值等同于物理伤害的 25%
Cold Damage Aura
获得额外火焰伤害, 其数值等同于物理伤害的 25%
Id | MonsterAuraAddedFireDamage |
---|---|
Family | MonsterAura |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
火焰伤害光环
范围: 50
周围友军造成额外火焰伤害
获得额外火焰伤害, 其数值等同于自身物理伤害的 25%
Fire Damage Aura
获得额外闪电伤害, 其数值等同于物理伤害的 25%
Id | MonsterAuraAddedLightningDamage |
---|---|
Family | MonsterAura |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental lightning |
闪电伤害光环
范围: 50
周围友军造成额外闪电伤害
获得额外闪电伤害, 其数值等同于物理伤害的 25%
Lightning Damage Aura
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
Id | MonsterNemesisSoulEaterSideAreaBoss |
---|---|
Name | 噬魂者 |
Family | MonsterNemesis |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | attack caster speed aura |
灵魂吞食
范围: 70
灵魂吞食
grant actor scale +% to aura owner on death [2]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
grant attack speed +% to aura owner on death [5]
grant cast speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
Soul Eater
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Id | MonsterInvasionMercilessDrops1 |
---|---|
Family | MonsterMercilessDrops |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster is invasion boss [1]
Id | IsInvasionBoss |
---|---|
Family | MonsterIsInvasionBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.