Солнечный страж
Механизм
Область: Площадь Солярис, Храм Солярис — уровень 1, Храм Солярис — уровень 2, Портовый мост, Лаборатория вечных, Карта храма из слоновой кости, Озеро Каландры
Дарует 60% от физического урона в виде дополнительного урона от огня
Solar Guard
Spectre | Y |
---|---|
Area | Площадь Солярис, Храм Солярис — уровень 1, Храм Солярис — уровень 2, Портовый мост, Лаборатория вечных, Карта храма из слоновой кости, Озеро Каландры |
Tags | animal_claw_weapon, Чародейский, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, mud_blood, not_dex, ranged, stone_armour, stone_construct, templar |
Packs |
Здоровье
198%
Energy Shield From Life
25%
Броня
+25%
Ailment Threshold
198%
Сопротивление
75 0 0 0
Damage
112%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
180%
Model Size
120%
Type
HolyFireElementalSolarisChampion
Metadata
HolyFireElementalSolarisBeam
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
72
Здоровье
19,273
Броня
49,311
Уклонение
5,444
Энергетический щит
1,963
Damage
532
Урон от чар
532
Точность
339
Attack Time
1.5
Опыт
20,106
Ailment Threshold
19,273
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
168
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SpecialBeamCannon
Spell, Damage
Время применения: 2.5 сек.
Перезарядка: 8 сек.
Наносит от 1292 до 1938 урона от огня
active skill area of effect radius +% final [-23]
is area damage [1]
active skill area of effect radius +% final [-23]
is area damage [1]
HolyFireElementalFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Огненный шар
Шанс критического удара: 6%
Время применения: 0.85 сек.
Герой бросает в указанную точку огненный шар, который взрывается и наносит урон врагам поблизости.
Наносит от 952.9 до 1476 урона от огня
Базовый радиус равен 0.9 м
base is projectile [1]
spell maximum action distance +% [-50]
Базовый радиус равен 0.9 м
base is projectile [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_dead = "HideMeshSegments( geo_L_Arm1Shape,geo_L_Leg1Shape,geo_R_Arm1Shape,geo_R_Leg1Shape,geo_Torso1Shape );" } Animated { on_death = "HideMeshSegments( geo_L_Arm1Shape,geo_L_Leg1Shape,geo_R_Arm1Shape,geo_R_Leg1Shape,geo_Torso1Shape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/HolyFireElemental/HolyFireElementalSolarisBeam"] = { name = "Solar Guard", life = 1.98, energyShield = 0.25, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.12, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "HolyFireElementalFireball", "SpecialBeamCannon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HolyFireElementalFireball"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.75, 2.710000038147, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpecialBeamCannon"] = { name = "SpecialBeamCannon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -23, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -23, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -23, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, }
Дарует 60% от физического урона в виде дополнительного урона от огня
Id | MonsterPhysicalAddedAsFireHolyFireElemental |
---|---|
Family | PhysicalAddedAsFire |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
Солнечный страж
Механизм
Дарует 60% от физического урона в виде дополнительного урона от огня
Solar Guard
Spectre | Y |
---|---|
Tags | animal_claw_weapon, Чародейский, construct, fire_affinity, humanoid, is_unarmed, medium_movement, mud_blood, not_dex, ranged, stone_armour, stone_construct, templar |
Packs |
Здоровье
198%
Energy Shield From Life
25%
Броня
+25%
Ailment Threshold
198%
Сопротивление
75 0 0 0
Damage
112%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
180%
Model Size
120%
Type
HolyFireElementalSolarisChampion
Metadata
HolyFireElementalSolarisBeamHellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
12,738
Броня
35,988
Уклонение
4,739
Энергетический щит
1,532
Damage
418
Урон от чар
418
Точность
290
Attack Time
1.5
Опыт
18,459
Ailment Threshold
12,738
Chill
40
Shock
40
Brittle
228
Scorch
40
Sap
111
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SpecialBeamCannon
Spell, Damage
Время применения: 2.5 сек.
Перезарядка: 8 сек.
Наносит от 1117 до 1676 урона от огня
active skill area of effect radius +% final [-23]
is area damage [1]
active skill area of effect radius +% final [-23]
is area damage [1]
HolyFireElementalFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Огненный шар
Шанс критического удара: 6%
Время применения: 0.85 сек.
Герой бросает в указанную точку огненный шар, который взрывается и наносит урон врагам поблизости.
Наносит от 816.4 до 1264 урона от огня
Базовый радиус равен 0.9 м
base is projectile [1]
spell maximum action distance +% [-50]
Базовый радиус равен 0.9 м
base is projectile [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_dead = "HideMeshSegments( geo_L_Arm1Shape,geo_L_Leg1Shape,geo_R_Arm1Shape,geo_R_Leg1Shape,geo_Torso1Shape );" } Animated { on_death = "HideMeshSegments( geo_L_Arm1Shape,geo_L_Leg1Shape,geo_R_Arm1Shape,geo_R_Leg1Shape,geo_Torso1Shape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/HolyFireElemental/HolyFireElementalSolarisBeamHellscape"] = { name = "Solar Guard", life = 1.98, energyShield = 0.25, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.12, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "HolyFireElementalFireball", "SpecialBeamCannon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HolyFireElementalFireball"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.75, 2.710000038147, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpecialBeamCannon"] = { name = "SpecialBeamCannon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -23, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -23, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -23, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, }
Дарует 60% от физического урона в виде дополнительного урона от огня
Id | MonsterPhysicalAddedAsFireHolyFireElemental |
---|---|
Family | PhysicalAddedAsFire |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
Солнечный страж
Механизм
Область: Сумеречный храм
Дарует 60% от физического урона в виде дополнительного урона от огня
Solar Guard
Spectre | Y |
---|---|
Area | Сумеречный храм |
Tags | animal_claw_weapon, Чародейский, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, mud_blood, not_dex, ranged, stone_armour, stone_construct, templar |
Packs |
Здоровье
198%
Energy Shield From Life
25%
Броня
+25%
Ailment Threshold
198%
Сопротивление
75 0 0 0
Damage
112%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
180%
Model Size
120%
Type
HolyFireElementalSolarisChampion
Metadata
HolyFireElementalSolarisBeamSchism
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
71
Здоровье
17,389
Броня
45,591
Уклонение
5,260
Энергетический щит
1,845
Damage
501
Урон от чар
501
Точность
326
Attack Time
1.5
Опыт
19,708
Ailment Threshold
17,389
Chill
55
Shock
55
Brittle
311
Scorch
55
Sap
152
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SpecialBeamCannon
Spell, Damage
Время применения: 2.5 сек.
Перезарядка: 8 сек.
Наносит от 1246 до 1869 урона от огня
active skill area of effect radius +% final [-23]
is area damage [1]
active skill area of effect radius +% final [-23]
is area damage [1]
HolyFireElementalFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Огненный шар
Шанс критического удара: 6%
Время применения: 0.85 сек.
Герой бросает в указанную точку огненный шар, который взрывается и наносит урон врагам поблизости.
Наносит от 916.7 до 1420 урона от огня
Базовый радиус равен 0.9 м
base is projectile [1]
spell maximum action distance +% [-50]
Базовый радиус равен 0.9 м
base is projectile [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_dead = "HideMeshSegments( geo_L_Arm1Shape,geo_L_Leg1Shape,geo_R_Arm1Shape,geo_R_Leg1Shape,geo_Torso1Shape );" } Animated { on_death = "HideMeshSegments( geo_L_Arm1Shape,geo_L_Leg1Shape,geo_R_Arm1Shape,geo_R_Leg1Shape,geo_Torso1Shape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/HolyFireElemental/HolyFireElementalSolarisBeamSchism"] = { name = "Solar Guard", life = 1.98, energyShield = 0.25, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.12, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "HolyFireElementalFireball", "SpecialBeamCannon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HolyFireElementalFireball"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.75, 2.710000038147, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpecialBeamCannon"] = { name = "SpecialBeamCannon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -23, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -23, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -23, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, }
Дарует 60% от физического урона в виде дополнительного урона от огня
Id | MonsterPhysicalAddedAsFireHolyFireElemental |
---|---|
Family | PhysicalAddedAsFire |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
Солнечный страж
Solar Guard
Spectre | Y |
---|---|
Area | Портовый мост |
Tags | animal_claw_weapon, Чародейский, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, mud_blood, not_dex, ranged, stone_armour, stone_construct, templar |
Здоровье
198%
Energy Shield From Life
25%
Броня
+25%
Ailment Threshold
198%
Сопротивление
75 0 0 0
Damage
112%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
180%
Model Size
120%
Type
HolyFireElementalSolarisChampion
Metadata
HolyFireElementalSolarisBeamNewTeam
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
60
Здоровье
7,322
Броня
18,973
Уклонение
3,556
Энергетический щит
925
Damage
278
Урон от чар
278
Точность
211
Attack Time
1.5
Опыт
14,877
Ailment Threshold
7,322
Chill
23
Shock
23
Brittle
131
Scorch
23
Sap
64
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SpecialBeamCannon
Spell, Damage
Время применения: 2.5 сек.
Перезарядка: 8 сек.
Наносит от 835.5 до 1253 урона от огня
active skill area of effect radius +% final [-23]
is area damage [1]
active skill area of effect radius +% final [-23]
is area damage [1]
HolyFireElementalFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Огненный шар
Шанс критического удара: 6%
Время применения: 0.85 сек.
Герой бросает в указанную точку огненный шар, который взрывается и наносит урон врагам поблизости.
Наносит от 274 до 410.9 урона от огня
Базовый радиус равен 0.9 м
base is projectile [1]
spell maximum action distance +% [-50]
Базовый радиус равен 0.9 м
base is projectile [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { team = 126 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_dead = "HideMeshSegments( geo_L_Arm1Shape,geo_L_Leg1Shape,geo_R_Arm1Shape,geo_R_Leg1Shape,geo_Torso1Shape );" } Animated { on_death = "HideMeshSegments( geo_L_Arm1Shape,geo_L_Leg1Shape,geo_R_Arm1Shape,geo_R_Leg1Shape,geo_Torso1Shape );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/HolyFireElemental/HolyFireElementalSolarisBeamNewTeam"] = { name = "Solar Guard", life = 1.98, energyShield = 0.25, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.12, damageSpread = 0.2, attackTime = 1.5, attackRange = 9, accuracy = 1, skillList = { "HolyFireElementalFireball", "SpecialBeamCannon", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HolyFireElementalFireball"] = { name = "Fireball", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "active_skill_base_area_of_effect_radius", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {1.75, 2.710000038147, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpecialBeamCannon"] = { name = "SpecialBeamCannon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.5, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -23, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, -23, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, -23, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, }
Дарует 60% от физического урона в виде дополнительного урона от огня
Id | MonsterPhysicalAddedAsFireHolyFireElemental |
---|---|
Family | PhysicalAddedAsFire |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |