Solarwache
KonstruktGebiet: Die Passage zu Solaris, Der Solaristempel - Ebene 1, Der Solaristempel - Ebene 2, Die Hafenbrücke, Das ewige Laboratorium, 'Elfenbeintempel'-Karte, Der See von Kalandra
Verursacht 60% des physischen Schadens als extra Feuerschaden
Solar Guard
| Spectre | Y |
|---|---|
| Area | Die Passage zu Solaris, Der Solaristempel - Ebene 1, Der Solaristempel - Ebene 2, Die Hafenbrücke, Das ewige Laboratorium, 'Elfenbeintempel'-Karte, Der See von Kalandra |
| Tags | animal_claw_weapon, Zauberer, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, mud_blood, not_dex, ranged, stone_armour, stone_construct, templar |
| Packs |
Leben
198%
Energy Shield From Life
25%
Rüstung
+25%
Ailment Threshold
198%
Widerstand
Damage
112%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
180%
Model Size
120%
Type
HolyFireElementalSolarisChampion
Metadata
HolyFireElementalSolarisBeam
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
72
Leben
19,273
Rüstung
49,311
Ausweichwert
5,444
Energieschild
3,886
Damage
532
Zauberschaden
532
Genauigkeit
678
Attack Time
1.5
Erfahrung
20,106
Minion Life
4,036
Minion Energy Shield
814
Minion Damage
430
Ailment Threshold
19,273
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
168
Phys Convert Ele
260%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SpecialBeamCannon
Spell, Damage
Zauberzeit: 2.5 Sek.
Abklingzeit: 8 Sek.
Verursacht 1292 bis 1938 Feuerschaden
active skill area of effect radius +% final [-23]
is area damage [1]
HolyFireElementalFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Feuerball
Kritische Trefferchance: 6%
Zauberzeit: 0.85 Sek.
Entfesselt einen Feuerball auf ein Ziel, der explodiert und fügt Gegnern im Umkreis Schaden zu.
Verursacht 952.9 bis 1476 Feuerschaden
Basisradius beträgt 0.9 Meter
base is projectile [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/HolyFireElemental/HolyFireElementalSolarisBeam"] = {
fireResist = 75,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Solar Guard",
life = 1.98,
energyShield = 0.25,
damage = 1.12,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 9,
accuracy = 1,
skillList = {
"HolyFireElementalFireball",
"SpecialBeamCannon",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HolyFireElementalFireball"] = {
name = "Fireball",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
[2] = {1.75, 2.710000038147, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SpecialBeamCannon"] = {
name = "SpecialBeamCannon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -23, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, -23, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, -23, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
},
}
Verursacht 60% des physischen Schadens als extra Feuerschaden
| Family | PhysicalAddedAsFire |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage elemental_damage Schaden Physisch Elementar Feuer |
Solarwache
KonstruktVerursacht 60% des physischen Schadens als extra Feuerschaden
Solar Guard
| Spectre | Y |
|---|---|
| Tags | animal_claw_weapon, Zauberer, construct, fire_affinity, humanoid, is_unarmed, medium_movement, mud_blood, not_dex, ranged, stone_armour, stone_construct, templar |
| Packs |
Leben
198%
Energy Shield From Life
25%
Rüstung
+25%
Ailment Threshold
198%
Widerstand
Damage
112%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
180%
Model Size
120%
Type
HolyFireElementalSolarisChampion
Metadata
HolyFireElementalSolarisBeamHellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
12,738
Rüstung
35,988
Ausweichwert
4,739
Energieschild
3,033
Damage
418
Zauberschaden
418
Genauigkeit
580
Attack Time
1.5
Erfahrung
18,459
Minion Life
2,763
Minion Energy Shield
658
Minion Damage
334
Ailment Threshold
12,738
Chill
40
Shock
40
Brittle
228
Scorch
40
Sap
111
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SpecialBeamCannon
Spell, Damage
Zauberzeit: 2.5 Sek.
Abklingzeit: 8 Sek.
Verursacht 1063 bis 1594 Feuerschaden
active skill area of effect radius +% final [-23]
is area damage [1]
HolyFireElementalFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Feuerball
Kritische Trefferchance: 6%
Zauberzeit: 0.85 Sek.
Entfesselt einen Feuerball auf ein Ziel, der explodiert und fügt Gegnern im Umkreis Schaden zu.
Verursacht 776.5 bis 1202 Feuerschaden
Basisradius beträgt 0.9 Meter
base is projectile [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/HolyFireElemental/HolyFireElementalSolarisBeamHellscape"] = {
fireResist = 75,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Solar Guard",
life = 1.98,
energyShield = 0.25,
damage = 1.12,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 9,
accuracy = 1,
skillList = {
"HolyFireElementalFireball",
"SpecialBeamCannon",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HolyFireElementalFireball"] = {
name = "Fireball",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
[2] = {1.75, 2.710000038147, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SpecialBeamCannon"] = {
name = "SpecialBeamCannon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -23, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, -23, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, -23, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
},
}
Verursacht 60% des physischen Schadens als extra Feuerschaden
| Family | PhysicalAddedAsFire |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage elemental_damage Schaden Physisch Elementar Feuer |
Solarwache
Solar Guard
| Spectre | Y |
|---|---|
| Area | Der Zwielichttempel |
| Tags | animal_claw_weapon, Zauberer, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, mud_blood, not_dex, ranged, stone_armour, stone_construct, templar |
| Packs |
Leben
198%
Energy Shield From Life
25%
Rüstung
+25%
Ailment Threshold
198%
Widerstand
Damage
112%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
180%
Model Size
120%
Type
HolyFireElementalSolarisChampion
Metadata
HolyFireElementalSolarisBeamSchism
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
76
Leben
29,591
Rüstung
67,370
Ausweichwert
6,235
Energieschild
4,965
Damage
673
Zauberschaden
673
Genauigkeit
792
Attack Time
1.5
Erfahrung
21,607
Minion Life
5,986
Minion Energy Shield
1,004
Minion Damage
553
Ailment Threshold
29,591
Chill
94
Shock
94
Brittle
529
Scorch
94
Sap
259
Phys Convert Ele
280%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SpecialBeamCannon
Spell, Damage
Zauberzeit: 2.5 Sek.
Abklingzeit: 8 Sek.
Verursacht 1567 bis 2351 Feuerschaden
active skill area of effect radius +% final [-23]
is area damage [1]
HolyFireElementalFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Feuerball
Kritische Trefferchance: 6%
Zauberzeit: 0.85 Sek.
Entfesselt einen Feuerball auf ein Ziel, der explodiert und fügt Gegnern im Umkreis Schaden zu.
Verursacht 1167 bis 1806 Feuerschaden
Basisradius beträgt 0.9 Meter
base is projectile [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/HolyFireElemental/HolyFireElementalSolarisBeamSchism"] = {
fireResist = 75,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Solar Guard",
life = 1.98,
energyShield = 0.25,
damage = 1.12,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 9,
accuracy = 1,
skillList = {
"HolyFireElementalFireball",
"SpecialBeamCannon",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HolyFireElementalFireball"] = {
name = "Fireball",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
[2] = {1.75, 2.710000038147, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SpecialBeamCannon"] = {
name = "SpecialBeamCannon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -23, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, -23, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, -23, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
},
}
Verursacht 60% des physischen Schadens als extra Feuerschaden
| Family | PhysicalAddedAsFire |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage elemental_damage Schaden Physisch Elementar Feuer |
Solarwache
Solar Guard
| Spectre | Y |
|---|---|
| Area | Die Hafenbrücke |
| Tags | animal_claw_weapon, Zauberer, construct, fire_affinity, humanoid, is_unarmed, medium_height, medium_movement, mud_blood, not_dex, ranged, stone_armour, stone_construct, templar |
Leben
198%
Energy Shield From Life
25%
Rüstung
+25%
Ailment Threshold
198%
Widerstand
Damage
112%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 9
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
180%
Model Size
120%
Type
HolyFireElementalSolarisChampion
Metadata
HolyFireElementalSolarisBeamNewTeam
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
60
Leben
7,322
Rüstung
18,973
Ausweichwert
3,556
Energieschild
1,831
Damage
278
Zauberschaden
278
Genauigkeit
422
Attack Time
1.5
Erfahrung
14,877
Minion Life
1,707
Minion Energy Shield
427
Minion Damage
217
Ailment Threshold
7,322
Chill
23
Shock
23
Brittle
131
Scorch
23
Sap
64
Phys Convert Ele
200%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SpecialBeamCannon
Spell, Damage
Zauberzeit: 2.5 Sek.
Abklingzeit: 8 Sek.
Verursacht 712.9 bis 1069 Feuerschaden
active skill area of effect radius +% final [-23]
is area damage [1]
HolyFireElementalFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Feuerball
Kritische Trefferchance: 6%
Zauberzeit: 0.85 Sek.
Entfesselt einen Feuerball auf ein Ziel, der explodiert und fügt Gegnern im Umkreis Schaden zu.
Verursacht 233.8 bis 350.6 Feuerschaden
Basisradius beträgt 0.9 Meter
base is projectile [1]
spell maximum action distance +% [-50]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
team = 126
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/HolyFireElemental/HolyFireElementalSolarisBeamNewTeam"] = {
fireResist = 75,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Solar Guard",
life = 1.98,
energyShield = 0.25,
damage = 1.12,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 9,
accuracy = 1,
skillList = {
"HolyFireElementalFireball",
"SpecialBeamCannon",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HolyFireElementalFireball"] = {
name = "Fireball",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.85,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"active_skill_base_area_of_effect_radius",
"base_is_projectile",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -50, 9, critChance = 6, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, },
[2] = {1.75, 2.710000038147, -50, 9, critChance = 6, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SpecialBeamCannon"] = {
name = "SpecialBeamCannon",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -23, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.80000001192093, 1.2000000476837, -23, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.80000001192093, 1.2000000476837, -23, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, },
},
}
Verursacht 60% des physischen Schadens als extra Feuerschaden
| Family | PhysicalAddedAsFire |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage elemental_damage Schaden Physisch Elementar Feuer |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.