ExpeditionDetonatorUltimatumAltarRitualRuneBlightCoreLegionInitiatorBetrayalSymbolCatarinaIncursionCraftingBenchBestiaryRareMonsterAbyssBreach
AuguryEffigyDeepwaterCursedTreasureMirageMercenaryEncounterVillageShippingSanctumArchnemesisHeistSumgglersCacheHarvestPortalAfflictionInitiatorDelveMineralVeinEssenceStrongboxShrine
Чертополох
Зверь
IconEnemyResistanceCold
Род: Волки
Группа: Необычные
Семейство: Леса
Ледяные копья при смерти
stance movement speed +% final [112]
Thistlesage
Spectre
AreaИмперских садов
Tagsanimal_claw_weapon, beast, Чародейский, cold_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, rodent_beast
Packs
  • Имперских садов: Чертополох, Дикобразный исполин
  • Здоровье
    110%
    Броня
    +25%
    Уклонение
    +15%
    Ailment Threshold
    110%
    Сопротивление
    IconEnemyResistanceFire0% IconEnemyResistanceCold40% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    100%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.05 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    120%
    Type
    Spiker
    Metadata
    SpikerBoss
    Уровень
    30
    Здоровье
    514
    Броня
    1,400
    Уклонение
    1,143
    Damage
    47
    Урон от чар
    47
    Точность
    118
    Attack Time
    1.05
    Опыт
    1,812
    Minion Life
    163
    Minion Damage
    36
    Ailment Threshold
    514
    Chill
    2
    Shock
    2
    Brittle
    9
    Scorch
    2
    Sap
    4
    Phys Convert Ele
    50%
    SpikerBossMultistrikeMelee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 37—56
    Шанс критического удара: 5%
    Attack Time: 1.05 сек.
    Герой наносит обычный удар.
    Эта атака повторяется 2 дополнительных раза
    Скорость атаки ближнего боя на 75% больше
    iconbasicattack
    SpikerBossIceSpearDeathNova
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
    Ледяное копьё
    Шанс критического удара: 7%
    Время применения: 0.85 сек.
    Перезарядка: 0.5 сек.
    Герой последовательно выпускает осколки льда. Пролетев короткое расстояние, осколки меняют форму. Во второй форме осколки летят гораздо быстрее и пронзают врагов.
    Наносит от 76.3 до 101.7 урона от холода
    Выпускает дополнительных снарядов: 9
    Выпускает снаряды по кругу
    600% повышение шанса критического удара во второй форме
    100% шанс вызвать срабатывание этих чар при смерти
    active skill chill duration +% final [78]
    base is projectile [1]
    skill unusable [1]
    IceSpear
    SpikerBossIceSpear
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
    Ледяное копьё
    Шанс критического удара: 7%
    Время применения: 0.85 сек.
    Перезарядка: 6 сек.
    Герой последовательно выпускает осколки льда. Пролетев короткое расстояние, осколки меняют форму. Во второй форме осколки летят гораздо быстрее и пронзают врагов.
    Наносит от 50.87 до 76.3 урона от холода
    Выпускает дополнительных снарядов: 2
    600% повышение шанса критического удара во второй форме
    active skill chill duration +% final [78]
    base is projectile [1]
    spell maximum action distance +% [-40]
    IceSpear
    SpikerBossIceCall
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
    Призыв бури
    Шанс критического удара: 5%
    Время применения: 0.5 сек.
    Перезарядка: 1.5 сек.
    Герой указывает место. После небольшой задержки в указанное место бьёт разряд молнии, нанося урон по области. Когда это случается, разряды молнии бьют во все отмеченные героем места.
    Наносит от 49.32 до 73.98 урона от холода
    Вызывает срабатывание усиленных чар, когда вы получаете суммарно 10 урона от ударов
    Базовая длительность - 2.5 секунд(-ы)
    active skill area of effect radius +% final [-20]
    base skill show average damage instead of dps [1]
    cast on damage taken also tracks dot [1]
    is area damage [1]
    stormcall

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "Dagger"
    	basic_action = "ChangeToStance2"
    	basic_action = "ChangeToStance1"
    }
    
    StateMachine
    {
    	define_shared_state = "aggro;"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiker/SpikerBoss"] = {
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        name = "Thistlesage",
        life = 1.1,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.05,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "SpikerBossMultistrikeMelee",
            "SpikerBossIceSpearDeathNova",
            "SpikerBossIceSpear",
            "SpikerBossIceCall",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpikerBossMultistrikeMelee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_melee_attack_repeat_count",
            "support_multiple_attacks_melee_attack_speed_+%_final",
        },
        levels = {
            [1] = {2, 75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpikerBossIceSpearDeathNova"] = {
        name = "Ice Spear",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.85,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "active_skill_chill_duration_+%_final",
            "ice_spear_second_form_critical_strike_chance_+%",
            "cast_on_death_%",
            "number_of_additional_projectiles",
            "skill_unusable",
            "base_is_projectile",
            "projectiles_nova",
        },
        levels = {
            [1] = {1.2000000476837, 1.6000000238419, 78, 600, 100, 9, critChance = 7, levelRequirement = 30, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpikerBossIceSpear"] = {
        name = "Ice Spear",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.85,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "active_skill_chill_duration_+%_final",
            "ice_spear_second_form_critical_strike_chance_+%",
            "spell_maximum_action_distance_+%",
            "number_of_additional_projectiles",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 78, 600, -40, 2, critChance = 7, levelRequirement = 30, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpikerBossIceCall"] = {
        name = "Storm Call",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Lightning] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_skill_effect_duration",
            "cast_on_damage_taken_%",
            "cast_on_damage_taken_threshold",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_skill_show_average_damage_instead_of_dps",
            "cast_on_damage_taken_also_tracks_dot",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 23, statInterpolation = {3, 3},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 27, statInterpolation = {3, 3},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 35, statInterpolation = {3, 3},  cost = { }, },
            [8] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3},  cost = { }, },
            [9] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3},  cost = { }, },
            [10] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3},  cost = { }, },
            [11] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3},  cost = { }, },
            [12] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 59, statInterpolation = {3, 3},  cost = { }, },
            [13] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3},  cost = { }, },
            [14] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
            [15] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3},  cost = { }, },
            [16] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3},  cost = { }, },
            [17] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
            [18] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [19] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 88, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Ледяные копья при смерти
    FamilyDisplayCastsIceSpearNovaOnDeath
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Stats
  • display monster ice spear nova on death text 1 — 1 Global — Неизменяемое значение
  • FamilyNothing
    Domainsмонстр (3)
    GenerationTypeуник (3)
    stance movement speed +% final [112]
    FamilyStance
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Stats
  • stance movement speed +% final 112 — 112 Global
  • Craft TagsСкорость
    Чертополох
    Зверь
    IconEnemyResistanceCold
    Ледяные копья при смерти
    stance movement speed +% final [112]
    Thistlesage
    Spectre
    Tagsanimal_claw_weapon, beast, Чародейский, cold_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, rodent_beast
    Здоровье
    110%
    Броня
    +25%
    Уклонение
    +15%
    Ailment Threshold
    110%
    Сопротивление
    IconEnemyResistanceFire0% IconEnemyResistanceCold40% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    100%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.05 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    120%
    Type
    Spiker
    Metadata
    SpikerBossStandalone
    Уровень
    68
    Здоровье
    7,077
    Броня
    35,988
    Уклонение
    5,450
    Damage
    374
    Урон от чар
    374
    Точность
    580
    Attack Time
    1.05
    Опыт
    10,255
    Minion Life
    1,535
    Minion Damage
    298
    Ailment Threshold
    7,077
    Chill
    22
    Shock
    22
    Brittle
    127
    Scorch
    22
    Sap
    62
    Phys Convert Ele
    240%
    SpikerBossMultistrikeMelee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 299—448
    Шанс критического удара: 5%
    Attack Time: 1.05 сек.
    Герой наносит обычный удар.
    Эта атака повторяется 2 дополнительных раза
    Скорость атаки ближнего боя на 75% больше
    iconbasicattack
    SpikerBossIceSpearDeathNova
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
    Ледяное копьё
    Шанс критического удара: 7%
    Время применения: 0.85 сек.
    Перезарядка: 0.5 сек.
    Герой последовательно выпускает осколки льда. Пролетев короткое расстояние, осколки меняют форму. Во второй форме осколки летят гораздо быстрее и пронзают врагов.
    Наносит от 442.1 до 589.4 урона от холода
    Выпускает дополнительных снарядов: 9
    Выпускает снаряды по кругу
    600% повышение шанса критического удара во второй форме
    100% шанс вызвать срабатывание этих чар при смерти
    active skill chill duration +% final [78]
    base is projectile [1]
    skill unusable [1]
    IceSpear
    SpikerBossIceSpear
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
    Ледяное копьё
    Шанс критического удара: 7%
    Время применения: 0.85 сек.
    Перезарядка: 6 сек.
    Герой последовательно выпускает осколки льда. Пролетев короткое расстояние, осколки меняют форму. Во второй форме осколки летят гораздо быстрее и пронзают врагов.
    Наносит от 294.7 до 442.1 урона от холода
    Выпускает дополнительных снарядов: 2
    600% повышение шанса критического удара во второй форме
    active skill chill duration +% final [78]
    base is projectile [1]
    spell maximum action distance +% [-40]
    IceSpear
    SpikerBossIceCall
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
    Призыв бури
    Шанс критического удара: 5%
    Время применения: 0.5 сек.
    Перезарядка: 1.5 сек.
    Герой указывает место. После небольшой задержки в указанное место бьёт разряд молнии, нанося урон по области. Когда это случается, разряды молнии бьют во все отмеченные героем места.
    Наносит от 315.7 до 473.5 урона от холода
    Вызывает срабатывание усиленных чар, когда вы получаете суммарно 10 урона от ударов
    Базовая длительность - 2.5 секунд(-ы)
    active skill area of effect radius +% final [-20]
    base skill show average damage instead of dps [1]
    cast on damage taken also tracks dot [1]
    is area damage [1]
    stormcall

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "Dagger"
    	basic_action = "ChangeToStance2"
    	basic_action = "ChangeToStance1"
    }
    
    StateMachine
    {
    	define_shared_state = "aggro;"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiker/SpikerBossStandalone"] = {
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        name = "Thistlesage",
        life = 1.1,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.05,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "SpikerBossMultistrikeMelee",
            "SpikerBossIceSpearDeathNova",
            "SpikerBossIceSpear",
            "SpikerBossIceCall",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpikerBossMultistrikeMelee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_melee_attack_repeat_count",
            "support_multiple_attacks_melee_attack_speed_+%_final",
        },
        levels = {
            [1] = {2, 75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpikerBossIceSpearDeathNova"] = {
        name = "Ice Spear",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.85,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "active_skill_chill_duration_+%_final",
            "ice_spear_second_form_critical_strike_chance_+%",
            "cast_on_death_%",
            "number_of_additional_projectiles",
            "skill_unusable",
            "base_is_projectile",
            "projectiles_nova",
        },
        levels = {
            [1] = {1.2000000476837, 1.6000000238419, 78, 600, 100, 9, critChance = 7, levelRequirement = 30, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpikerBossIceSpear"] = {
        name = "Ice Spear",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.85,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "active_skill_chill_duration_+%_final",
            "ice_spear_second_form_critical_strike_chance_+%",
            "spell_maximum_action_distance_+%",
            "number_of_additional_projectiles",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 78, 600, -40, 2, critChance = 7, levelRequirement = 30, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpikerBossIceCall"] = {
        name = "Storm Call",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Lightning] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_skill_effect_duration",
            "cast_on_damage_taken_%",
            "cast_on_damage_taken_threshold",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_skill_show_average_damage_instead_of_dps",
            "cast_on_damage_taken_also_tracks_dot",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 23, statInterpolation = {3, 3},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 27, statInterpolation = {3, 3},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 35, statInterpolation = {3, 3},  cost = { }, },
            [8] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3},  cost = { }, },
            [9] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3},  cost = { }, },
            [10] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3},  cost = { }, },
            [11] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3},  cost = { }, },
            [12] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 59, statInterpolation = {3, 3},  cost = { }, },
            [13] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3},  cost = { }, },
            [14] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
            [15] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3},  cost = { }, },
            [16] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3},  cost = { }, },
            [17] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
            [18] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [19] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 88, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Ледяные копья при смерти
    FamilyDisplayCastsIceSpearNovaOnDeath
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Stats
  • display monster ice spear nova on death text 1 — 1 Global — Неизменяемое значение
  • FamilyNothing
    Domainsмонстр (3)
    GenerationTypeуник (3)
    stance movement speed +% final [112]
    FamilyStance
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Stats
  • stance movement speed +% final 112 — 112 Global
  • Craft TagsСкорость
    Чертополох
    Зверь
    IconEnemyResistanceCold
    Ледяные копья при смерти
    monster dropped item rarity +% [10000]
    monster slain experience +% [100]
    unique monster guarantee one rare [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    stance movement speed +% final [112]
    Thistlesage
    Spectre
    Tagsanimal_claw_weapon, beast, Чародейский, cold_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, rodent_beast
    Здоровье
    110%
    Броня
    +25%
    Уклонение
    +15%
    Ailment Threshold
    110%
    Сопротивление
    IconEnemyResistanceFire0% IconEnemyResistanceCold40% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    100%
    Точность
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.05 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    120%
    Type
    Spiker
    Metadata
    SpikerBossMapBossStandalone_
    Уровень
    68
    Здоровье
    153,281
    Броня
    35,988
    Уклонение
    5,450
    Damage
    425
    Урон от чар
    635
    Точность
    580
    Attack Time
    0.7035
    Опыт
    56,403
    Minion Life
    33,248
    Minion Damage
    340
    Ailment Threshold
    96,567
    Chill
    305
    Shock
    305
    Brittle
    1,727
    Scorch
    305
    Sap
    844
    Phys Convert Ele
    240%
    SpikerBossMultistrikeMelee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Атака
    Base Damage: 676—1014
    Шанс критического удара: 5%
    Attack Time: 1.05 сек.
    Герой наносит обычный удар.
    Эта атака повторяется 2 дополнительных раза
    Скорость атаки ближнего боя на 75% больше
    iconbasicattack
    SpikerBossIceSpearDeathNova
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
    Ледяное копьё
    Шанс критического удара: 7%
    Время применения: 0.85 сек.
    Перезарядка: 0.5 сек.
    Герой последовательно выпускает осколки льда. Пролетев короткое расстояние, осколки меняют форму. Во второй форме осколки летят гораздо быстрее и пронзают врагов.
    Наносит от 442.1 до 589.4 урона от холода
    Выпускает дополнительных снарядов: 9
    Выпускает снаряды по кругу
    600% повышение шанса критического удара во второй форме
    100% шанс вызвать срабатывание этих чар при смерти
    active skill chill duration +% final [78]
    base is projectile [1]
    skill unusable [1]
    IceSpear
    SpikerBossIceSpear
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
    Ледяное копьё
    Шанс критического удара: 7%
    Время применения: 0.85 сек.
    Перезарядка: 6 сек.
    Герой последовательно выпускает осколки льда. Пролетев короткое расстояние, осколки меняют форму. Во второй форме осколки летят гораздо быстрее и пронзают врагов.
    Наносит от 294.7 до 442.1 урона от холода
    Выпускает дополнительных снарядов: 2
    600% повышение шанса критического удара во второй форме
    active skill chill duration +% final [78]
    base is projectile [1]
    spell maximum action distance +% [-40]
    IceSpear
    SpikerBossIceCall
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
    Призыв бури
    Шанс критического удара: 5%
    Время применения: 0.5 сек.
    Перезарядка: 1.5 сек.
    Герой указывает место. После небольшой задержки в указанное место бьёт разряд молнии, нанося урон по области. Когда это случается, разряды молнии бьют во все отмеченные героем места.
    Наносит от 315.7 до 473.5 урона от холода
    Вызывает срабатывание усиленных чар, когда вы получаете суммарно 10 урона от ударов
    Базовая длительность - 2.5 секунд(-ы)
    active skill area of effect radius +% final [-20]
    base skill show average damage instead of dps [1]
    cast on damage taken also tracks dot [1]
    is area damage [1]
    stormcall

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "Dagger"
    	basic_action = "ChangeToStance2"
    	basic_action = "ChangeToStance1"
    }
    
    StateMachine
    {
    	define_shared_state = "aggro;"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiker/SpikerBossMapBossStandalone_"] = {
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        name = "Thistlesage",
        life = 1.1,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.05,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "SpikerBossMultistrikeMelee",
            "SpikerBossIceSpearDeathNova",
            "SpikerBossIceSpear",
            "SpikerBossIceCall",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpikerBossMultistrikeMelee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_melee_attack_repeat_count",
            "support_multiple_attacks_melee_attack_speed_+%_final",
        },
        levels = {
            [1] = {2, 75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpikerBossIceSpearDeathNova"] = {
        name = "Ice Spear",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.85,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "active_skill_chill_duration_+%_final",
            "ice_spear_second_form_critical_strike_chance_+%",
            "cast_on_death_%",
            "number_of_additional_projectiles",
            "skill_unusable",
            "base_is_projectile",
            "projectiles_nova",
        },
        levels = {
            [1] = {1.2000000476837, 1.6000000238419, 78, 600, 100, 9, critChance = 7, levelRequirement = 30, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpikerBossIceSpear"] = {
        name = "Ice Spear",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.85,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "active_skill_chill_duration_+%_final",
            "ice_spear_second_form_critical_strike_chance_+%",
            "spell_maximum_action_distance_+%",
            "number_of_additional_projectiles",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 78, 600, -40, 2, critChance = 7, levelRequirement = 30, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpikerBossIceCall"] = {
        name = "Storm Call",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Lightning] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_skill_effect_duration",
            "cast_on_damage_taken_%",
            "cast_on_damage_taken_threshold",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_skill_show_average_damage_instead_of_dps",
            "cast_on_damage_taken_also_tracks_dot",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 23, statInterpolation = {3, 3},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 27, statInterpolation = {3, 3},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 35, statInterpolation = {3, 3},  cost = { }, },
            [8] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3},  cost = { }, },
            [9] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3},  cost = { }, },
            [10] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3},  cost = { }, },
            [11] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3},  cost = { }, },
            [12] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 59, statInterpolation = {3, 3},  cost = { }, },
            [13] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3},  cost = { }, },
            [14] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
            [15] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3},  cost = { }, },
            [16] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3},  cost = { }, },
            [17] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
            [18] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [19] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 88, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Ледяные копья при смерти
    FamilyDisplayCastsIceSpearNovaOnDeath
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Stats
  • display monster ice spear nova on death text 1 — 1 Global — Неизменяемое значение
  • monster dropped item rarity +% [10000]
    monster slain experience +% [100]
    unique monster guarantee one rare [1]
    FamilyMonsterMapBoss
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Stats
  • monster slain experience +% 100 — 100 Global
  • monster dropped item rarity +% 10000 — 10000 Global
  • unique monster guarantee one rare 1 — 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Stats
  • cannot be stunned while stunned 1 — 1 Global — Неизменяемое значение
  • cannot be stunned for ms after stun finished 2000 — 2000 Global
  • FamilyNothing
    Domainsмонстр (3)
    GenerationTypeуник (3)
    stance movement speed +% final [112]
    FamilyStance
    Domainsмонстр (3)
    GenerationTypeуник (3)
    Stats
  • stance movement speed +% final 112 — 112 Global
  • Craft TagsСкорость
    Edit

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