Distelweiser
Bestie
Gebiet: Die kaiserlichen Gärten
Gattung: Wölfe
Gruppe: Unnatürliche(n)
Familie: Wildnis
Eisspeere bei Tod
stance movement speed +% final [112]
stance movement speed +% final [112]
Thistlesage
Spectre | N |
---|---|
Area | Die kaiserlichen Gärten |
Tags | animal_claw_weapon, beast, Zauberer, cold_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, rodent_beast |
Packs |
Leben
110%
Rüstung
+25%
Ausweichen
+15%
Ailment Threshold
110%
Widerstand
0 40 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 14
Attack Time
1.05 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
120%
Type
Spiker
Metadata
SpikerBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
30
Leben
514
Rüstung
1,400
Ausweichen
1,143
Energieschild
0
Damage
47
Zauberschaden
47
Genauigkeit
59
Attack Time
1.05
Erfahrung
1,812
Ailment Threshold
514
Chill
2
Shock
2
Brittle
9
Scorch
2
Sap
4
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SpikerBossMultistrikeMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 37–56
Kritische Trefferchance: 5%
Attack Time: 1.05 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
Dieser Angriff wird 2 zusätzliche Male wiederholt
75% mehr Nahkampf-Angriffsgeschwindigkeit
75% mehr Nahkampf-Angriffsgeschwindigkeit
SpikerBossIceSpearDeathNova
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Eisspeer
Kritische Trefferchance: 7%
Zauberzeit: 0.85 Sek.
Abklingzeit: 0.5 Sek.
Entfesselt Eissplitter in schneller Abfolge, die nach einer kurzen Distanz eine sekundäre Form annehmen und sich dadurch schneller bewegen und Gegner durchbohren.
Verursacht 76.3 bis 101.7 Kälteschaden
Feuert 9 zusätzliche Projektile
Feuert Projektile in einem Kreis
Sekundäre Form hat 600% erhöhte kritische Trefferchance
100% Chance, diesen Zauber bei Tod auszulösen
active skill chill duration +% final [78]
base is projectile [1]
skill unusable [1]
Feuert 9 zusätzliche Projektile
Feuert Projektile in einem Kreis
Sekundäre Form hat 600% erhöhte kritische Trefferchance
100% Chance, diesen Zauber bei Tod auszulösen
active skill chill duration +% final [78]
base is projectile [1]
skill unusable [1]
SpikerBossIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
Eisspeer
Kritische Trefferchance: 7%
Zauberzeit: 0.85 Sek.
Abklingzeit: 6 Sek.
Entfesselt Eissplitter in schneller Abfolge, die nach einer kurzen Distanz eine sekundäre Form annehmen und sich dadurch schneller bewegen und Gegner durchbohren.
Verursacht 50.87 bis 76.3 Kälteschaden
Feuert 2 zusätzliche Projektile
Sekundäre Form hat 600% erhöhte kritische Trefferchance
active skill chill duration +% final [78]
base is projectile [1]
spell maximum action distance +% [-40]
Feuert 2 zusätzliche Projektile
Sekundäre Form hat 600% erhöhte kritische Trefferchance
active skill chill duration +% final [78]
base is projectile [1]
spell maximum action distance +% [-40]
SpikerBossIceCall
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Gewitterbeschwörung
Kritische Trefferchance: 5%
Zauberzeit: 0.5 Sek.
Abklingzeit: 1.5 Sek.
Setzt am Ziel eine Markierung. Nach einer kurzen Dauer trifft ein Blitzschlag die Markierung und verursacht in seiner Umgebung Schaden. Wenn das passiert, werden ebenso andere von Euch gesetzte Markierungen aktiviert und von Blitzschlägen getroffen.
Verursacht 49.32 bis 73.98 Kälteschaden
Löst unterstützte Zauber aus, wenn Ihr insgesamt 10 Schaden von Treffern erleidet
Basisdauer beträgt 2.5 Sekunden
active skill area of effect radius +% final [-20]
base skill show average damage instead of dps [1]
cast on damage taken also tracks dot [1]
is area damage [1]
Löst unterstützte Zauber aus, wenn Ihr insgesamt 10 Schaden von Treffern erleidet
Basisdauer beträgt 2.5 Sekunden
active skill area of effect radius +% final [-20]
base skill show average damage instead of dps [1]
cast on damage taken also tracks dot [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" } StateMachine { define_shared_state = "aggro;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spiker/SpikerBoss"] = { name = "Thistlesage", life = 1.1, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.05, attackRange = 14, accuracy = 1, skillList = { "SpikerBossMultistrikeMelee", "SpikerBossIceSpearDeathNova", "SpikerBossIceSpear", "SpikerBossIceCall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SpikerBossMultistrikeMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_melee_attack_repeat_count", "support_multiple_attacks_melee_attack_speed_+%_final", }, levels = { [1] = {2, 75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpikerBossIceSpearDeathNova"] = { name = "Ice Spear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_chill_duration_+%_final", "ice_spear_second_form_critical_strike_chance_+%", "cast_on_death_%", "number_of_additional_projectiles", "skill_unusable", "base_is_projectile", "projectiles_nova", }, levels = { [1] = {1.2000000476837, 1.6000000238419, 78, 600, 100, 9, critChance = 7, levelRequirement = 30, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpikerBossIceSpear"] = { name = "Ice Spear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_chill_duration_+%_final", "ice_spear_second_form_critical_strike_chance_+%", "spell_maximum_action_distance_+%", "number_of_additional_projectiles", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 78, 600, -40, 2, critChance = 7, levelRequirement = 30, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpikerBossIceCall"] = { name = "Storm Call", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "cast_on_damage_taken_%", "cast_on_damage_taken_threshold", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_skill_show_average_damage_instead_of_dps", "cast_on_damage_taken_also_tracks_dot", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 23, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 27, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 35, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 88, statInterpolation = {3, 3}, cost = { }, }, }, }
Eisspeere bei Tod
Id | MonsterDisplayCastsIceSpearNovaOnDeath |
---|---|
Family | DisplayCastsIceSpearNovaOnDeath |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
stance movement speed +% final [112]
Id | StanceBanditRun |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |