シスルセイジ
Spectre | N |
---|---|
Area | 帝国の庭園 |
Tags | animal_claw_weapon, beast, キャスター, cold_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, rodent_beast |
Packs |
ライフ
110%
アーマー
+25%
回避力
+15%
Ailment Threshold
110%
耐性
0 40 0 0
Damage
100%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 14
Attack Time
1.05 Second
Damage Spread
±20%
経験値
100%
Model Size
120%
Type
Spiker
Metadata
SpikerBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
30
ライフ
514
アーマー
1,400
回避力
1,143
エナジーシールド
0
Damage
47
スペルダメージ
47
命中
59
Attack Time
1.05
経験値
1,812
Ailment Threshold
514
Chill
2
Shock
2
Brittle
9
Scorch
2
Sap
4
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SpikerBossMultistrikeMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 37–56
クリティカル率: 5%
Attack Time: 1.05 秒
強力な一撃で敵を打ち倒す。
このアタックは2回繰り返す
近接アタックスピードが75%上昇する
近接アタックスピードが75%上昇する
SpikerBossIceSpearDeathNova
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
アイススピアー
クリティカル率: 7%
キャストタイム: 0.85 秒
クールダウン時間: 0.5 秒
氷の破片を連続して発射する。短い距離を移動後、これらの氷の破片は第二形態に変化し、投射物の速度が早くなり、全ての敵を貫通するようになる。
76.3から101.7の冷気ダメージを与える
追加の投射物を9個放つ
放射状に投射物を放つ
第二形態はクリティカル率が600%増加する
死亡すると100%の確率でこのスペルをトリガーする
active skill chill duration +% final [78]
base is projectile [1]
skill unusable [1]
追加の投射物を9個放つ
放射状に投射物を放つ
第二形態はクリティカル率が600%増加する
死亡すると100%の確率でこのスペルをトリガーする
active skill chill duration +% final [78]
base is projectile [1]
skill unusable [1]
SpikerBossIceSpear
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
アイススピアー
クリティカル率: 7%
キャストタイム: 0.85 秒
クールダウン時間: 6 秒
氷の破片を連続して発射する。短い距離を移動後、これらの氷の破片は第二形態に変化し、投射物の速度が早くなり、全ての敵を貫通するようになる。
50.87から76.3の冷気ダメージを与える
追加の投射物を2個放つ
第二形態はクリティカル率が600%増加する
active skill chill duration +% final [78]
base is projectile [1]
spell maximum action distance +% [-40]
追加の投射物を2個放つ
第二形態はクリティカル率が600%増加する
active skill chill duration +% final [78]
base is projectile [1]
spell maximum action distance +% [-40]
SpikerBossIceCall
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
ストームコール
クリティカル率: 5%
キャストタイム: 0.5 秒
クールダウン時間: 1.5 秒
指定地点にマーカーを設置する。短い時間の後に雷がそのマーカーに落ち、周囲にダメージを与える。このとき、すでに設置した他のマーカーにも雷が落ちる。
49.32から73.98の冷気ダメージを与える
プレイヤーが合計10ダメージをヒットから受けた時にサポートされたスペルをトリガーする
基礎持続時間は2.5秒
active skill area of effect radius +% final [-20]
base skill show average damage instead of dps [1]
cast on damage taken also tracks dot [1]
is area damage [1]
プレイヤーが合計10ダメージをヒットから受けた時にサポートされたスペルをトリガーする
基礎持続時間は2.5秒
active skill area of effect radius +% final [-20]
base skill show average damage instead of dps [1]
cast on damage taken also tracks dot [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" basic_action = "ChangeToStance2" basic_action = "ChangeToStance1" } StateMachine { define_shared_state = "aggro;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.4 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spiker/SpikerBoss"] = { name = "Thistlesage", life = 1.1, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.05, attackRange = 14, accuracy = 1, skillList = { "SpikerBossMultistrikeMelee", "SpikerBossIceSpearDeathNova", "SpikerBossIceSpear", "SpikerBossIceCall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SpikerBossMultistrikeMelee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_melee_attack_repeat_count", "support_multiple_attacks_melee_attack_speed_+%_final", }, levels = { [1] = {2, 75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpikerBossIceSpearDeathNova"] = { name = "Ice Spear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_chill_duration_+%_final", "ice_spear_second_form_critical_strike_chance_+%", "cast_on_death_%", "number_of_additional_projectiles", "skill_unusable", "base_is_projectile", "projectiles_nova", }, levels = { [1] = {1.2000000476837, 1.6000000238419, 78, 600, 100, 9, critChance = 7, levelRequirement = 30, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpikerBossIceSpear"] = { name = "Ice Spear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.CanRapidFire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.85, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_chill_duration_+%_final", "ice_spear_second_form_critical_strike_chance_+%", "spell_maximum_action_distance_+%", "number_of_additional_projectiles", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 78, 600, -40, 2, critChance = 7, levelRequirement = 30, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpikerBossIceCall"] = { name = "Storm Call", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Triggerable] = true, [SkillType.Multicastable] = true, [SkillType.Lightning] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "cast_on_damage_taken_%", "cast_on_damage_taken_threshold", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "base_skill_show_average_damage_instead_of_dps", "cast_on_damage_taken_also_tracks_dot", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 23, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 27, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 35, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 88, statInterpolation = {3, 3}, cost = { }, }, }, }
死亡時にアイススピアー
Id | MonsterDisplayCastsIceSpearNovaOnDeath |
---|---|
Family | DisplayCastsIceSpearNovaOnDeath |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
stance movement speed +% final [112]
Id | StanceBanditRun |
---|---|
Family | Stance |
Domains | モンスター (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.