ธิสเติลเซจ
สัตว์ร้าย
สกุล: Wolf
กลุ่ม: Unnatural
ปล่อย หอกน้ำแข็ง เมื่อตาย
stance movement speed +% final [112]
Thistlesage
SpectreN
Areaสวนจักรพรรดิ
Tagsanimal_claw_weapon, beast, นักเวท, cold_affinity, flesh_armour, has_dagger, has_one_handed_melee, large_model, mammal_beast, medium_height, medium_movement, melee, not_int, physical_affinity, ranged, red_blood, rodent_beast
Packs
  • สวนจักรพรรดิ: ธิสเติลเซจ, Porcupine Goliath
  • พลังชีวิต
    110%
    ค่าเกราะ
    +25%
    การหลบหลีก
    +15%
    Ailment Threshold
    110%
    ค่าต้านทาน
    0 40 0 0
    Damage
    100%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 14
    Attack Time
    1.05 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    100%
    Model Size
    120%
    Type
    Spiker
    Metadata
    SpikerBoss
    เลเวล
    30
    พลังชีวิต
    514
    ค่าเกราะ
    1,400
    อัตราการหลบหลีก
    1,143
    Damage
    47
    ความเสียหายเวท
    47
    ความแม่นยำ
    118
    Attack Time
    1.05
    ค่าประสบการณ์
    1,812
    Minion Life
    163
    Minion Damage
    36
    Ailment Threshold
    514
    Chill
    2
    Shock
    2
    Brittle
    9
    Scorch
    2
    Sap
    4
    SpikerBossMultistrikeMelee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 37–56
    โอกาสคริติคอล: 5%
    Attack Time: 1.05 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    การโจมตีนี้ เกิดซ้ำ เพิ่มเติม 2 ครั้ง
    เพิ่มความเร็วในการโจมตีประชิด อีก 75%
    SpikerBossIceSpearDeathNova
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
    หอกน้ำแข็ง (Ice Spear)
    โอกาสคริติคอล: 7%
    เวลาร่าย: 0.85 วินาที
    คูลดาวน์: 0.5 วินาที
    ปล่อยเศษน้ำแข็งออกไปติดกันอย่างรวดเร็ว เมื่อมันเดินทางได้ระยะหนึ่งจะเปลี่ยนร่างเป็นร่างสองที่เคลื่อนที่ไวขึ้นอย่างมากและสามารถเจาะทะลุศัตรูได้
    สร้างความเสียหาย น้ำแข็ง 76.3 ถึง 101.7
    ยิงโพรเจกไทล์ เพิ่มเติม 9 ลูก
    ยิงโพรเจกไทล์เป็นวงกลม
    ร่างสอง มีโอกาสคริติคอล เพิ่มขึ้น 600%
    มีโอกาสทริกเกอร์ เวทนี้ 100% เมื่อตาย
    active skill chill duration +% final [78]
    base is projectile [1]
    skill unusable [1]
    SpikerBossIceSpear
    Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, CanRapidFire
    หอกน้ำแข็ง (Ice Spear)
    โอกาสคริติคอล: 7%
    เวลาร่าย: 0.85 วินาที
    คูลดาวน์: 6 วินาที
    ปล่อยเศษน้ำแข็งออกไปติดกันอย่างรวดเร็ว เมื่อมันเดินทางได้ระยะหนึ่งจะเปลี่ยนร่างเป็นร่างสองที่เคลื่อนที่ไวขึ้นอย่างมากและสามารถเจาะทะลุศัตรูได้
    สร้างความเสียหาย น้ำแข็ง 50.87 ถึง 76.3
    ยิงโพรเจกไทล์ เพิ่มเติม 2 ลูก
    ร่างสอง มีโอกาสคริติคอล เพิ่มขึ้น 600%
    active skill chill duration +% final [78]
    base is projectile [1]
    spell maximum action distance +% [-40]
    SpikerBossIceCall
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
    เรียกสายฟ้า (Storm Call)
    โอกาสคริติคอล: 5%
    เวลาร่าย: 0.5 วินาที
    คูลดาวน์: 1.5 วินาที
    ทำเครื่องหมายที่ตำแหน่ง หลังจากระยะเวลาสั้นๆ จะเกิดฟ้าผ่าที่เครื่องหมาย สร้างความเสียหายในบริเวณรอบๆ และทำให้เกิดฟ้าผ่าที่เครื่องหมายอื่นๆ ที่คุณได้ร่ายไว้ด้วย
    สร้างความเสียหาย น้ำแข็ง 49.32 ถึง 73.98
    ทริกเกอร์ เวทที่เสริม เมื่อคุณได้รับความเสียหาย ปะทะ ครบ 10
    ระยะเวลาพื้นฐาน 2.5 วินาที
    active skill area of effect radius +% final [-20]
    base skill show average damage instead of dps [1]
    cast on damage taken also tracks dot [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "Dagger"
    	basic_action = "ChangeToStance2"
    	basic_action = "ChangeToStance1"
    }
    
    StateMachine
    {
    	define_shared_state = "aggro;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.4
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiker/SpikerBoss"] = {
        name = "Thistlesage",
        life = 1.1,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.05,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "SpikerBossMultistrikeMelee",
            "SpikerBossIceSpearDeathNova",
            "SpikerBossIceSpear",
            "SpikerBossIceCall",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpikerBossMultistrikeMelee"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_melee_attack_repeat_count",
            "support_multiple_attacks_melee_attack_speed_+%_final",
        },
        levels = {
            [1] = {2, 75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpikerBossIceSpearDeathNova"] = {
        name = "Ice Spear",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.85,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "active_skill_chill_duration_+%_final",
            "ice_spear_second_form_critical_strike_chance_+%",
            "cast_on_death_%",
            "number_of_additional_projectiles",
            "skill_unusable",
            "base_is_projectile",
            "projectiles_nova",
        },
        levels = {
            [1] = {1.2000000476837, 1.6000000238419, 78, 600, 100, 9, critChance = 7, levelRequirement = 30, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpikerBossIceSpear"] = {
        name = "Ice Spear",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Cold] = true,
            [SkillType.CanRapidFire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.85,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "active_skill_chill_duration_+%_final",
            "ice_spear_second_form_critical_strike_chance_+%",
            "spell_maximum_action_distance_+%",
            "number_of_additional_projectiles",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 78, 600, -40, 2, critChance = 7, levelRequirement = 30, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpikerBossIceCall"] = {
        name = "Storm Call",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Lightning] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_skill_effect_duration",
            "cast_on_damage_taken_%",
            "cast_on_damage_taken_threshold",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "base_skill_show_average_damage_instead_of_dps",
            "cast_on_damage_taken_also_tracks_dot",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 12, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 15, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 23, statInterpolation = {3, 3},  cost = { }, },
            [5] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 27, statInterpolation = {3, 3},  cost = { }, },
            [6] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 31, statInterpolation = {3, 3},  cost = { }, },
            [7] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 35, statInterpolation = {3, 3},  cost = { }, },
            [8] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 38, statInterpolation = {3, 3},  cost = { }, },
            [9] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 44, statInterpolation = {3, 3},  cost = { }, },
            [10] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 50, statInterpolation = {3, 3},  cost = { }, },
            [11] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 53, statInterpolation = {3, 3},  cost = { }, },
            [12] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 59, statInterpolation = {3, 3},  cost = { }, },
            [13] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 62, statInterpolation = {3, 3},  cost = { }, },
            [14] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
            [15] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 72, statInterpolation = {3, 3},  cost = { }, },
            [16] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 74, statInterpolation = {3, 3},  cost = { }, },
            [17] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
            [18] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
            [19] = {0.80000001192093, 1.2000000476837, 2500, 100, 10, -20, critChance = 5, levelRequirement = 88, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    ปล่อย หอกน้ำแข็ง เมื่อตาย
    IdMonsterDisplayCastsIceSpearNovaOnDeath
    FamilyDisplayCastsIceSpearNovaOnDeath
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • display monster ice spear nova on death text Min: 1 Max: 1 Global
  • IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    stance movement speed +% final [112]
    IdStanceBanditRun
    FamilyStance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 112 Max: 112 Global
  • Craft Tagsspeed
    Edit

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