Тсоагот, Морской царь
Зверь
Область: Риф Морского царя
Монстры дают повышенный на 250% опыт
13000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
13000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Не может быть оглушен
50% уменьшение получаемого урона
stance movement speed +% final [-41]
50% уменьшение получаемого урона
stance movement speed +% final [-41]
Tsoagoth, The Brine King
Spectre | N |
---|---|
Area | Риф Морского царя |
Tags | beast, bludgeoning_weapon, Чародейский, cold_affinity, crustacean_beast, extra_large_height, hard_armour, has_one_hand_mace, has_one_handed_melee, insect, king_boss_story, large_model, lightning_affinity, medium_movement, melee, not_int, physical_affinity, red_blood |
Здоровье
2700%
Броня
+75%
Уклонение
+20%
Ailment Threshold
2700%
Сопротивление
40 40 40 25
Damage
159%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 20
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
300%
Model Size
100%
Type
BrineKing
Metadata
BrineKing
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
50
Здоровье
52,029
Броня
11,648
Уклонение
2,911
Энергетический щит
0
Damage
233
Урон от чар
233
Точность
140
Attack Time
1.5
Опыт
16,683
Ailment Threshold
52,029
Chill
165
Shock
165
Brittle
931
Scorch
165
Sap
455
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrineKingTidalRush
Attack, Area, Melee, Movement
Base Damage: 186–280
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Перезарядка: 12 сек.
Наносит от 110 до 165 урона от холода
Базовая длительность - 5 секунд(-ы)
monster penalty against minions damage +% final vs player minions [-80]
Базовая длительность - 5 секунд(-ы)
monster penalty against minions damage +% final vs player minions [-80]
BrineKingUpheaval
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
Время применения: 1 сек.
Перезарядка: 6 сек.
Наносит от 428.1 до 642.2 урона от холода
Длительность вторичного эффекта: 2.4 секунд
Вызывает +5 взрыва(-ов)
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Длительность вторичного эффекта: 2.4 секунд
Вызывает +5 взрыва(-ов)
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
BrineKingSlamEmerge
Attack, Area, Melee
Base Damage: 186–280
Шанс критического удара: 5%
Урон от атаки: 180%
Урон от атаки: 180%
Attack Time: 1.5 сек.
Наносит на 80% больше урона атаками
Скорость атаки на 60% меньше
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Скорость атаки на 60% меньше
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
BrineKingSlam
Attack, Area, Melee
Base Damage: 186–280
Шанс критического удара: 5%
Урон от атаки: 250%
Урон от атаки: 250%
Attack Time: 1.5 сек.
Перезарядка: 2 сек.
Наносит на 150% больше урона атаками
Скорость атаки на 50% меньше
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Скорость атаки на 50% меньше
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
BrineKingFloodArena
Spell, Area, Damage, AreaSpell
Время применения: 13 сек.
Наносит от 1049 до 1398 урона от молнии
Наносит 1907.9 базового урона от холода в секунду
monster penalty against minions damage +% final vs player minions [-50]
Наносит 1907.9 базового урона от холода в секунду
monster penalty against minions damage +% final vs player minions [-50]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 186–280
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BrineKingCharge
Attack
Base Damage: 186–280
Шанс критического удара: 5%
Урон от атаки: 25%
Урон от атаки: 25%
Attack Time: 1.5 сек.
Наносит на 75% меньше урона атаками
active skill area of effect radius +% final [-25]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
active skill area of effect radius +% final [-25]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
BrineKingCleaveLeft
Attack
Base Damage: 186–280
Шанс критического удара: 5%
Урон от атаки: 200%
Урон от атаки: 200%
Attack Time: 1.5 сек.
Перезарядка: 3 сек.
Наносит на 100% больше урона атаками
Накладывает увечье при нанесении удара
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Накладывает увечье при нанесении удара
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
BrineKingCleaveRight
Attack
Base Damage: 186–280
Шанс критического удара: 5%
Урон от атаки: 200%
Урон от атаки: 200%
Attack Time: 1.5 сек.
Перезарядка: 3 сек.
Наносит на 100% больше урона атаками
Накладывает увечье при нанесении удара
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Накладывает увечье при нанесении удара
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
BrineKingUpheavalTriggered
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
Время применения: 1 сек.
Наносит от 428.1 до 642.2 урона от холода
Длительность вторичного эффекта: 1.5 секунд
Вызывает +5 взрыва(-ов)
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Длительность вторичного эффекта: 1.5 секунд
Вызывает +5 взрыва(-ов)
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
BrineKingTidalRushDisable
Attack, Area, Melee, Movement
Base Damage: 186–280
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Перезарядка: 1 сек.
Наносит от 110 до 165 урона от холода
Базовая длительность - 5 секунд(-ы)
monster penalty against minions damage +% final vs player minions [-80]
Базовая длительность - 5 секунд(-ы)
monster penalty against minions damage +% final vs player minions [-80]
Object Type
version 2 extends "Metadata/Monsters/ActBoss" Life { corpse_usable = false corpse_sink_depth = 40 corpse_sink_time_ms = 20000 } Actor { actor = "Metadata/Monsters/BrineKing/BrineKing.act" basic_action = "Emerge" main_hand_unarmed_type = "One_Hand_Mace" } StateMachine { define_shared_state = "tide_rush" define_shared_state = "rock_mode" }
Object Type Codes
version 2 extends "Metadata/Monsters/ActBoss" Render { //turn_duration = 0.8 visual_size_index = 2 } StateMachine { create_state_rock_mode_0 = "PlayAnimation( rock_form );" create_state_rock_mode_1 = "EnableTargetable();" on_state_rock_mode_1 = "EnableTargetable();" } Targetable { targetable = false } Actor { on_change_to_stance2 = "AddEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Brine_King/epk/defense/harden_shield.epk);" on_change_to_default = "RemoveEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Brine_King/epk/defense/harden_shield.epk);" create_stance2 = "AddEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Brine_King/epk/defense/harden_shield.epk);" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BrineKing/BrineKing"] = { name = "Tsoagoth, The Brine King", life = 27, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.59, damageSpread = 0.2, attackTime = 1.5, attackRange = 20, accuracy = 1, skillList = { "Melee", "BrineKingCharge", "BrineKingTidalRush", "BrineKingTidalRushDisable", "BrineKingUpheaval", "BrineKingUpheavalTriggered", "BrineKingFloodArena", "BrineKingSlam", "BrineKingSlamEmerge", "BrineKingCleaveLeft", "BrineKingCleaveRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrineKingCharge"] = { name = "BrineKingCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-25, baseMultiplier = 0.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrineKingTidalRush"] = { name = "BrineKingTidalRush", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5000, -80, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrineKingTidalRushDisable"] = { name = "BrineKingTidalRushDisable", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5000, -80, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrineKingUpheaval"] = { name = "BrineKingUpheaval", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 2400, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrineKingUpheavalTriggered"] = { name = "BrineKingUpheavalTriggered", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 1500, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrineKingFloodArena"] = { name = "BrineKingFloodArena", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 13, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {3.9300000667572, 0.60000002384186, 0.80000001192093, -50, levelRequirement = 50, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrineKingSlam"] = { name = "BrineKingSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-50, -50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrineKingSlamEmerge"] = { name = "BrineKingSlamEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-60, -30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrineKingCleaveLeft"] = { name = "BrineKingCleaveLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.75, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_maim_on_hit", }, levels = { [1] = {-50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrineKingCleaveRight"] = { name = "BrineKingCleaveRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.75, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_maim_on_hit", }, levels = { [1] = {-50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Монстры дают повышенный на 250% опыт
13000% увеличение редкости выпадающих предметов
Id | MonsterActBossAct6 |
---|---|
Family | MonsterActBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
Радиус: 120
heal aura owner % max life on death [0]
Id | Nothing |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Не может быть оглушен
50% уменьшение получаемого урона
stance movement speed +% final [-41]
Id | BrineKingTideRush |
---|---|
Family | Stance |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Tsoagoth, The Brine King
Зверь
Монстры дают повышенный на 250% опыт
13000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
13000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Не может быть оглушен
50% уменьшение получаемого урона
stance movement speed +% final [-41]
50% уменьшение получаемого урона
stance movement speed +% final [-41]
Spectre | N |
---|---|
Tags | beast, bludgeoning_weapon, Чародейский, cold_affinity, crustacean_beast, extra_large_height, hard_armour, has_one_hand_mace, has_one_handed_melee, insect, king_boss_story, large_model, lightning_affinity, medium_movement, melee, not_int, physical_affinity, red_blood |
Здоровье
2700%
Броня
+75%
Уклонение
+20%
Ailment Threshold
2700%
Сопротивление
40 40 40 25
Damage
159%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 20
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
300%
Model Size
100%
Type
BrineKing
Metadata
BrineKingGauntlet
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
173,700
Броня
50,383
Уклонение
5,687
Энергетический щит
0
Damage
594
Урон от чар
594
Точность
290
Attack Time
1.5
Опыт
30,765
Ailment Threshold
173,700
Chill
549
Shock
549
Brittle
3,107
Scorch
549
Sap
1,517
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrineKingTidalRush
Attack, Area, Melee, Movement
Base Damage: 475–713
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Перезарядка: 12 сек.
Наносит от 193.9 до 290.8 урона от холода
Базовая длительность - 5 секунд(-ы)
monster penalty against minions damage +% final vs player minions [-80]
Базовая длительность - 5 секунд(-ы)
monster penalty against minions damage +% final vs player minions [-80]
BrineKingUpheaval
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
Время применения: 1 сек.
Перезарядка: 6 сек.
Наносит от 867.3 до 1301 урона от холода
Длительность вторичного эффекта: 2.4 секунд
Вызывает +5 взрыва(-ов)
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Длительность вторичного эффекта: 2.4 секунд
Вызывает +5 взрыва(-ов)
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
BrineKingSlamEmerge
Attack, Area, Melee
Base Damage: 475–713
Шанс критического удара: 5%
Урон от атаки: 180%
Урон от атаки: 180%
Attack Time: 1.5 сек.
Наносит на 80% больше урона атаками
Скорость атаки на 60% меньше
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
Скорость атаки на 60% меньше
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
BrineKingSlam
Attack, Area, Melee
Base Damage: 475–713
Шанс критического удара: 5%
Урон от атаки: 250%
Урон от атаки: 250%
Attack Time: 1.5 сек.
Перезарядка: 2 сек.
Наносит на 150% больше урона атаками
Скорость атаки на 50% меньше
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Скорость атаки на 50% меньше
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
BrineKingFloodArena
Spell, Area, Damage, AreaSpell
Время применения: 13 сек.
Наносит от 2124 до 2832 урона от молнии
Наносит 3865 базового урона от холода в секунду
monster penalty against minions damage +% final vs player minions [-50]
Наносит 3865 базового урона от холода в секунду
monster penalty against minions damage +% final vs player minions [-50]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 475–713
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BrineKingCharge
Attack
Base Damage: 475–713
Шанс критического удара: 5%
Урон от атаки: 25%
Урон от атаки: 25%
Attack Time: 1.5 сек.
Наносит на 75% меньше урона атаками
active skill area of effect radius +% final [-25]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
active skill area of effect radius +% final [-25]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
BrineKingCleaveLeft
Attack
Base Damage: 475–713
Шанс критического удара: 5%
Урон от атаки: 200%
Урон от атаки: 200%
Attack Time: 1.5 сек.
Перезарядка: 3 сек.
Наносит на 100% больше урона атаками
Накладывает увечье при нанесении удара
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Накладывает увечье при нанесении удара
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
BrineKingCleaveRight
Attack
Base Damage: 475–713
Шанс критического удара: 5%
Урон от атаки: 200%
Урон от атаки: 200%
Attack Time: 1.5 сек.
Перезарядка: 3 сек.
Наносит на 100% больше урона атаками
Накладывает увечье при нанесении удара
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Накладывает увечье при нанесении удара
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
BrineKingUpheavalTriggered
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
Время применения: 1 сек.
Наносит от 867.3 до 1301 урона от холода
Длительность вторичного эффекта: 1.5 секунд
Вызывает +5 взрыва(-ов)
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Длительность вторичного эффекта: 1.5 секунд
Вызывает +5 взрыва(-ов)
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
BrineKingTidalRushDisable
Attack, Area, Melee, Movement
Base Damage: 475–713
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Перезарядка: 1 сек.
Наносит от 193.9 до 290.8 урона от холода
Базовая длительность - 5 секунд(-ы)
monster penalty against minions damage +% final vs player minions [-80]
Базовая длительность - 5 секунд(-ы)
monster penalty against minions damage +% final vs player minions [-80]
EASGauntletBrineKingAnchorDrop
Spell
Время применения: 3 сек.
GAGauntletBrineKingAnchorDrop
Triggerable, Attack
Base Damage: 475–713
Шанс критического удара: 5%
Урон от атаки: 200%
Attack Time: 1.5 сек.
Наносит на 100% больше урона атаками
50% физического урона становится уроном от холода
cannot be blocked or dodged or suppressed [1]
is area damage [1]
50% физического урона становится уроном от холода
cannot be blocked or dodged or suppressed [1]
is area damage [1]
MDGauntletBrineKingTidalWave
Multicastable, Triggerable
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/BrineKing/BrineKingGauntlet"] = { name = "Tsoagoth, The Brine King", life = 27, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.59, damageSpread = 0.2, attackTime = 1.5, attackRange = 20, accuracy = 1, skillList = { "Melee", "BrineKingCharge", "BrineKingTidalRush", "BrineKingTidalRushDisable", "BrineKingUpheaval", "BrineKingUpheavalTriggered", "BrineKingFloodArena", "BrineKingSlam", "BrineKingSlamEmerge", "BrineKingCleaveLeft", "BrineKingCleaveRight", "MDGauntletBrineKingTidalWave", "EASGauntletBrineKingAnchorDrop", "GAGauntletBrineKingAnchorDrop", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrineKingCharge"] = { name = "BrineKingCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-25, baseMultiplier = 0.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrineKingTidalRush"] = { name = "BrineKingTidalRush", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5000, -80, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrineKingTidalRushDisable"] = { name = "BrineKingTidalRushDisable", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5000, -80, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrineKingUpheaval"] = { name = "BrineKingUpheaval", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 2400, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrineKingUpheavalTriggered"] = { name = "BrineKingUpheavalTriggered", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 1500, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrineKingFloodArena"] = { name = "BrineKingFloodArena", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 13, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {3.9300000667572, 0.60000002384186, 0.80000001192093, -50, levelRequirement = 50, statInterpolation = {3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrineKingSlam"] = { name = "BrineKingSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-50, -50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrineKingSlamEmerge"] = { name = "BrineKingSlamEmerge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-60, -30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrineKingCleaveLeft"] = { name = "BrineKingCleaveLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.75, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_maim_on_hit", }, levels = { [1] = {-50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrineKingCleaveRight"] = { name = "BrineKingCleaveRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.75, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_maim_on_hit", }, levels = { [1] = {-50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDGauntletBrineKingTidalWave"] = { name = "MDGauntletBrineKingTidalWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASGauntletBrineKingAnchorDrop"] = { name = "EASGauntletBrineKingAnchorDrop", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAGauntletBrineKingAnchorDrop"] = { name = "GAGauntletBrineKingAnchorDrop", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_physical_damage_%_to_convert_to_cold", "is_area_damage", "cannot_be_blocked_or_dodged_or_suppressed", }, levels = { [1] = {50, baseMultiplier = 2, critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Монстры дают повышенный на 250% опыт
13000% увеличение редкости выпадающих предметов
Id | MonsterActBossAct6 |
---|---|
Family | MonsterActBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
Радиус: 120
heal aura owner % max life on death [0]
Id | Nothing |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Не может быть оглушен
50% уменьшение получаемого урона
stance movement speed +% final [-41]
Id | BrineKingTideRush |
---|---|
Family | Stance |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Тсоагот, Морской царь
Зверь
Монстры дают повышенный на 250% опыт
13000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
13000% увеличение редкости выпадающих предметов
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Не может быть оглушен
50% уменьшение получаемого урона
stance movement speed +% final [-41]
50% уменьшение получаемого урона
stance movement speed +% final [-41]
Tsoagoth, The Brine King
Spectre | N |
---|---|
Tags | beast, bludgeoning_weapon, Чародейский, cold_affinity, crustacean_beast, hard_armour, has_one_hand_mace, has_one_handed_melee, insect, large_model, lightning_affinity, medium_movement, melee, not_int, physical_affinity, red_blood |
Здоровье
2700%
Броня
+75%
Уклонение
+20%
Ailment Threshold
2700%
Сопротивление
40 40 40 25
Damage
159%
Точность
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 20
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
300%
Model Size
100%
Type
BrineKing
Metadata
BrineKingStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
173,700
Броня
50,383
Уклонение
5,687
Энергетический щит
0
Damage
594
Урон от чар
594
Точность
290
Attack Time
1.5
Опыт
30,765
Ailment Threshold
173,700
Chill
549
Shock
549
Brittle
3,107
Scorch
549
Sap
1,517
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrineKingTidalRush
Attack, Area, Melee, Movement
Base Damage: 475–713
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Перезарядка: 12 сек.
Наносит от 193.9 до 290.8 урона от холода
Базовая длительность - 5 секунд(-ы)
monster penalty against minions damage +% final vs player minions [-80]
Базовая длительность - 5 секунд(-ы)
monster penalty against minions damage +% final vs player minions [-80]
BrineKingUpheaval
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
Время применения: 1 сек.
Перезарядка: 6 сек.
Наносит от 867.3 до 1301 урона от холода
Длительность вторичного эффекта: 2.4 секунд
Вызывает +5 взрыва(-ов)
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Длительность вторичного эффекта: 2.4 секунд
Вызывает +5 взрыва(-ов)
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
BrineKingSlam
Attack, Area, Melee
Base Damage: 475–713
Шанс критического удара: 5%
Урон от атаки: 250%
Урон от атаки: 250%
Attack Time: 1.5 сек.
Перезарядка: 2 сек.
Наносит на 150% больше урона атаками
Скорость атаки на 50% меньше
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Скорость атаки на 50% меньше
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Атака
Base Damage: 475–713
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Герой наносит обычный удар.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BrineKingCharge
Attack
Base Damage: 475–713
Шанс критического удара: 5%
Урон от атаки: 25%
Урон от атаки: 25%
Attack Time: 1.5 сек.
Наносит на 75% меньше урона атаками
active skill area of effect radius +% final [-25]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
active skill area of effect radius +% final [-25]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
BrineKingCleaveLeft
Attack
Base Damage: 475–713
Шанс критического удара: 5%
Урон от атаки: 200%
Урон от атаки: 200%
Attack Time: 1.5 сек.
Перезарядка: 3 сек.
Наносит на 100% больше урона атаками
Накладывает увечье при нанесении удара
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Накладывает увечье при нанесении удара
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
BrineKingCleaveRight
Attack
Base Damage: 475–713
Шанс критического удара: 5%
Урон от атаки: 200%
Урон от атаки: 200%
Attack Time: 1.5 сек.
Перезарядка: 3 сек.
Наносит на 100% больше урона атаками
Накладывает увечье при нанесении удара
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Накладывает увечье при нанесении удара
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
BrineKingUpheavalTriggered
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
Время применения: 1 сек.
Наносит от 867.3 до 1301 урона от холода
Длительность вторичного эффекта: 1.5 секунд
Вызывает +5 взрыва(-ов)
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Длительность вторичного эффекта: 1.5 секунд
Вызывает +5 взрыва(-ов)
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
BrineKingTidalRushDisable
Attack, Area, Melee, Movement
Base Damage: 475–713
Шанс критического удара: 5%
Attack Time: 1.5 сек.
Перезарядка: 1 сек.
Наносит от 193.9 до 290.8 урона от холода
Базовая длительность - 5 секунд(-ы)
monster penalty against minions damage +% final vs player minions [-80]
Базовая длительность - 5 секунд(-ы)
monster penalty against minions damage +% final vs player minions [-80]
GTStandaloneBrineKingStormcall
Triggerable, Spell
Время применения: 1 сек.
GSStandaloneBrineKingStormcall
Spell, Triggerable
Время применения: 1 сек.
Наносит от 539.7 до 1619 урона от молнии
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Life { corpse_usable = false corpse_sink_depth = 40 corpse_sink_time_ms = 20000 } Actor { actor = "Metadata/Monsters/BrineKing/BrineKing.act" main_hand_unarmed_type = "One_Hand_Mace" } StateMachine { define_shared_state = "tide_rush" define_shared_state = "rock_mode" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMonster" Render { visual_size_index = 2 } Actor { on_change_to_stance2 = "AddEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Brine_King/epk/defense/harden_shield.epk);" on_change_to_default = "RemoveEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Brine_King/epk/defense/harden_shield.epk);" create_stance2 = "AddEffectPack(Metadata/Effects/Spells/monsters_effects/act6/Brine_King/epk/defense/harden_shield.epk);" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BrineKing/BrineKingStandalone"] = { name = "Tsoagoth, The Brine King", life = 27, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.59, damageSpread = 0.2, attackTime = 1.5, attackRange = 20, accuracy = 1, skillList = { "Melee", "BrineKingCharge", "BrineKingTidalRush", "BrineKingTidalRushDisable", "BrineKingUpheaval", "BrineKingUpheavalTriggered", "BrineKingSlam", "BrineKingCleaveLeft", "BrineKingCleaveRight", "GSStandaloneBrineKingStormcall", "GTStandaloneBrineKingStormcall", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrineKingCharge"] = { name = "BrineKingCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-25, baseMultiplier = 0.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrineKingTidalRush"] = { name = "BrineKingTidalRush", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5000, -80, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrineKingTidalRushDisable"] = { name = "BrineKingTidalRushDisable", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5000, -80, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrineKingUpheaval"] = { name = "BrineKingUpheaval", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 2400, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrineKingUpheavalTriggered"] = { name = "BrineKingUpheavalTriggered", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cold] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "upheaval_number_of_spikes", "base_secondary_skill_effect_duration", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 5, 1500, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrineKingSlam"] = { name = "BrineKingSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {-50, -50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrineKingCleaveLeft"] = { name = "BrineKingCleaveLeft", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.75, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_maim_on_hit", }, levels = { [1] = {-50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BrineKingCleaveRight"] = { name = "BrineKingCleaveRight", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.75, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "global_maim_on_hit", }, levels = { [1] = {-50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSStandaloneBrineKingStormcall"] = { name = "GSStandaloneBrineKingStormcall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTStandaloneBrineKingStormcall"] = { name = "GTStandaloneBrineKingStormcall", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Монстры дают повышенный на 250% опыт
13000% увеличение редкости выпадающих предметов
Id | MonsterActBossAct6 |
---|---|
Family | MonsterActBoss |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Не может быть оглушен
50% уменьшение получаемого урона
stance movement speed +% final [-41]
Id | BrineKingTideRush |
---|---|
Family | Stance |
Domains | монстр (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |