Tsoagoth, le Roi des Embruns
BêteZone : Le Récif du Roi des Embruns
monster dropped item rarity +% [13000]
monster slain experience +% [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vous ne pouvez pas être Étourdi
50% de Réduction des Dégâts subis
stance movement speed +% final [-41]
50% de Réduction des Dégâts subis
stance movement speed +% final [-41]
Tsoagoth, The Brine King
| Spectre | |
|---|---|
| Area | Le Récif du Roi des Embruns |
| Tags | beast, bludgeoning_weapon, Lanceur de sorts, cold_affinity, crustacean_beast, extra_large_height, hard_armour, has_one_hand_mace, has_one_handed_melee, insect, king_boss_story, large_model, lightning_affinity, medium_movement, melee, not_int, physical_affinity, red_blood |
Vie
2700%
Armure
+75%
Évasion
+20%
Ailment Threshold
2700%
Résistance
Damage
159%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 20
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
300%
Model Size
100%
Type
BrineKing
Metadata
BrineKing
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
50
Vie
52,029
Armure
11,648
Score d'Évasion
2,911
Damage
233
Dégâts des sorts
233
Précision
280
Attack Time
1.5
Expérience
16,683
Minion Life
13,311
Minion Damage
177
Ailment Threshold
52,029
Chill
165
Shock
165
Brittle
931
Scorch
165
Sap
455
Phys Convert Ele
150%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrineKingTidalRush
Attack, Area, Melee, Movement
Base Damage: 186—280
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 12 sec.
La Durée de base est de 5 secondes
monster penalty against minions damage +% final vs player minions [-80]
spell maximum base cold damage [165]
spell minimum base cold damage [110]
BrineKingUpheaval
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
Temps d'incantation: 1 sec.
Temps de recharge: 6 sec.
La Durée secondaire de base est de 2.4 secondes
Génère 5 Éruptions
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base cold damage [642.2]
spell minimum base cold damage [428.1]
BrineKingSlamEmerge
Attack, Area, Melee
Base Damage: 186—280
Chances de coup critique: 5%
Dégâts d'Attaque: 180%
Dégâts d'Attaque: 180%
Attack Time: 1.5 sec.
80% Davantage de Dégâts d'Attaque
60% de Perte de Vitesse d'attaque
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
BrineKingSlam
Attack, Area, Melee
Base Damage: 186—280
Chances de coup critique: 5%
Dégâts d'Attaque: 250%
Dégâts d'Attaque: 250%
Attack Time: 1.5 sec.
Temps de recharge: 2 sec.
150% Davantage de Dégâts d'Attaque
50% de Perte de Vitesse d'attaque
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
BrineKingFloodArena
Spell, Area, Damage, AreaSpell
Temps d'incantation: 13 sec.
Inflige 1907.9 Dégâts de froid de base par seconde
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base lightning damage [1398]
spell minimum base lightning damage [1049]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 186—280
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
BrineKingCharge
Attack
Base Damage: 186—280
Chances de coup critique: 5%
Dégâts d'Attaque: 25%
Dégâts d'Attaque: 25%
Attack Time: 1.5 sec.
75% de Perte de Dégâts d'Attaque
active skill area of effect radius +% final [-25]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
BrineKingCleaveLeft
Attack
Base Damage: 186—280
Chances de coup critique: 5%
Dégâts d'Attaque: 200%
Dégâts d'Attaque: 200%
Attack Time: 1.5 sec.
Temps de recharge: 3 sec.
100% Davantage de Dégâts d'Attaque
Mutile au Toucher
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
BrineKingCleaveRight
Attack
Base Damage: 186—280
Chances de coup critique: 5%
Dégâts d'Attaque: 200%
Dégâts d'Attaque: 200%
Attack Time: 1.5 sec.
Temps de recharge: 3 sec.
100% Davantage de Dégâts d'Attaque
Mutile au Toucher
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
BrineKingUpheavalTriggered
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
Temps d'incantation: 1 sec.
La Durée secondaire de base est de 1.5 secondes
Génère 5 Éruptions
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base cold damage [642.2]
spell minimum base cold damage [428.1]
BrineKingTidalRushDisable
Attack, Area, Melee, Movement
Base Damage: 186—280
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 1 sec.
La Durée de base est de 5 secondes
monster penalty against minions damage +% final vs player minions [-80]
spell maximum base cold damage [165]
spell minimum base cold damage [110]
Object Type
version 2
extends "Metadata/Monsters/ActBoss"
Life
{
corpse_usable = false
corpse_sink_depth = 40
corpse_sink_time_ms = 20000
}
Actor
{
actor = "Metadata/Monsters/BrineKing/BrineKing.act"
basic_action = "Emerge"
main_hand_unarmed_type = "One_Hand_Mace"
}
StateMachine
{
define_shared_state = "tide_rush"
define_shared_state = "rock_mode"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BrineKing/BrineKing"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Tsoagoth, The Brine King",
life = 27,
damage = 1.59,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 20,
accuracy = 1,
skillList = {
"Melee",
"BrineKingCharge",
"BrineKingTidalRush",
"BrineKingTidalRushDisable",
"BrineKingUpheaval",
"BrineKingUpheavalTriggered",
"BrineKingFloodArena",
"BrineKingSlam",
"BrineKingSlamEmerge",
"BrineKingCleaveLeft",
"BrineKingCleaveRight",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingCharge"] = {
name = "BrineKingCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {-25, baseMultiplier = 0.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingTidalRush"] = {
name = "BrineKingTidalRush",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5000, -80, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingTidalRushDisable"] = {
name = "BrineKingTidalRushDisable",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5000, -80, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingUpheaval"] = {
name = "BrineKingUpheaval",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"upheaval_number_of_spikes",
"base_secondary_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 2400, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingUpheavalTriggered"] = {
name = "BrineKingUpheavalTriggered",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"upheaval_number_of_spikes",
"base_secondary_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 1500, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingFloodArena"] = {
name = "BrineKingFloodArena",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 13,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_cold_damage_to_deal_per_minute",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {3.9300000667572, 0.60000002384186, 0.80000001192093, -50, levelRequirement = 50, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingSlam"] = {
name = "BrineKingSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {-50, -50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingSlamEmerge"] = {
name = "BrineKingSlamEmerge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {-60, -30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingCleaveLeft"] = {
name = "BrineKingCleaveLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.75,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_maim_on_hit",
},
levels = {
[1] = {-50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingCleaveRight"] = {
name = "BrineKingCleaveRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.75,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_maim_on_hit",
},
levels = {
[1] = {-50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [13000]
monster slain experience +% [250]
| Family | MonsterActBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| Family | BossHealOnPlayerDeath |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
heal_on_nearby_death
Rayon: 120
heal aura owner % max life on death [0]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
Vous ne pouvez pas être Étourdi
50% de Réduction des Dégâts subis
stance movement speed +% final [-41]
| Family | Stance |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| BaseEvents.is_act_boss | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge |
| Actor.slow_animations_go_to_idle | true |
| Actor.actor | Metadata/Monsters/BrineKing/BrineKing.act |
| Actor.main_hand_unarmed_type | One_Hand_Mace |
| Life.corpse_usable | false |
| Life.corpse_sink_depth | 40 |
| Life.corpse_sink_time_ms | 20000 |
| StateMachine.define_shared_state | tide_rush, rock_mode |
Tsoagoth, le Roi des Embruns
Bêtemonster dropped item rarity +% [13000]
monster slain experience +% [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster gauntlet ruin enabled [1]
monster slain experience +% [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster gauntlet ruin enabled [1]
Vous ne pouvez pas être Étourdi
50% de Réduction des Dégâts subis
stance movement speed +% final [-41]
50% de Réduction des Dégâts subis
stance movement speed +% final [-41]
Tsoagoth, The Brine King
| Spectre | |
|---|---|
| Tags | beast, bludgeoning_weapon, Lanceur de sorts, cold_affinity, crustacean_beast, extra_large_height, hard_armour, has_one_hand_mace, has_one_handed_melee, insect, king_boss_story, large_model, lightning_affinity, medium_movement, melee, not_int, physical_affinity, red_blood |
Vie
2700%
Armure
+75%
Évasion
+20%
Ailment Threshold
2700%
Résistance
Damage
159%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 20
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
300%
Model Size
100%
Type
BrineKing
Metadata
BrineKingGauntlet
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
173,700
Armure
50,383
Score d'Évasion
5,687
Damage
594
Dégâts des sorts
594
Précision
580
Attack Time
1.5
Expérience
30,765
Minion Life
37,677
Minion Damage
474
Ailment Threshold
173,700
Chill
549
Shock
549
Brittle
3,107
Scorch
549
Sap
1,517
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrineKingTidalRush
Attack, Area, Melee, Movement
Base Damage: 475—713
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 12 sec.
La Durée de base est de 5 secondes
monster penalty against minions damage +% final vs player minions [-80]
spell maximum base cold damage [378.4]
spell minimum base cold damage [252.2]
BrineKingUpheaval
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
Temps d'incantation: 1 sec.
Temps de recharge: 6 sec.
La Durée secondaire de base est de 2.4 secondes
Génère 5 Éruptions
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base cold damage [1693]
spell minimum base cold damage [1128]
BrineKingSlamEmerge
Attack, Area, Melee
Base Damage: 475—713
Chances de coup critique: 5%
Dégâts d'Attaque: 180%
Dégâts d'Attaque: 180%
Attack Time: 1.5 sec.
80% Davantage de Dégâts d'Attaque
60% de Perte de Vitesse d'attaque
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
BrineKingSlam
Attack, Area, Melee
Base Damage: 475—713
Chances de coup critique: 5%
Dégâts d'Attaque: 250%
Dégâts d'Attaque: 250%
Attack Time: 1.5 sec.
Temps de recharge: 2 sec.
150% Davantage de Dégâts d'Attaque
50% de Perte de Vitesse d'attaque
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
BrineKingFloodArena
Spell, Area, Damage, AreaSpell
Temps d'incantation: 13 sec.
Inflige 5028.7 Dégâts de froid de base par seconde
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base lightning damage [3685]
spell minimum base lightning damage [2764]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 475—713
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
BrineKingCharge
Attack
Base Damage: 475—713
Chances de coup critique: 5%
Dégâts d'Attaque: 25%
Dégâts d'Attaque: 25%
Attack Time: 1.5 sec.
75% de Perte de Dégâts d'Attaque
active skill area of effect radius +% final [-25]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
BrineKingCleaveLeft
Attack
Base Damage: 475—713
Chances de coup critique: 5%
Dégâts d'Attaque: 200%
Dégâts d'Attaque: 200%
Attack Time: 1.5 sec.
Temps de recharge: 3 sec.
100% Davantage de Dégâts d'Attaque
Mutile au Toucher
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
BrineKingCleaveRight
Attack
Base Damage: 475—713
Chances de coup critique: 5%
Dégâts d'Attaque: 200%
Dégâts d'Attaque: 200%
Attack Time: 1.5 sec.
Temps de recharge: 3 sec.
100% Davantage de Dégâts d'Attaque
Mutile au Toucher
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
BrineKingUpheavalTriggered
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
Temps d'incantation: 1 sec.
La Durée secondaire de base est de 1.5 secondes
Génère 5 Éruptions
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base cold damage [1693]
spell minimum base cold damage [1128]
BrineKingTidalRushDisable
Attack, Area, Melee, Movement
Base Damage: 475—713
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 1 sec.
La Durée de base est de 5 secondes
monster penalty against minions damage +% final vs player minions [-80]
spell maximum base cold damage [378.4]
spell minimum base cold damage [252.2]
EASGauntletBrineKingAnchorDrop
Spell
Temps d'incantation: 3 sec.
GAGauntletBrineKingAnchorDrop
Triggerable, Attack
Base Damage: 475—713
Chances de coup critique: 5%
Dégâts d'Attaque: 125%
Attack Time: 1.5 sec.
25% Davantage de Dégâts d'Attaque
50% des Dégâts physiques sont Convertis en Dégâts de froid
apply gauntlet ruin on hit [1]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
MDGauntletBrineKingTidalWave
Multicastable, Triggerable
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BrineKing/BrineKingGauntlet"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Tsoagoth, The Brine King",
life = 27,
damage = 1.59,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 20,
accuracy = 1,
skillList = {
"Melee",
"BrineKingCharge",
"BrineKingTidalRush",
"BrineKingTidalRushDisable",
"BrineKingUpheaval",
"BrineKingUpheavalTriggered",
"BrineKingFloodArena",
"BrineKingSlam",
"BrineKingSlamEmerge",
"BrineKingCleaveLeft",
"BrineKingCleaveRight",
"MDGauntletBrineKingTidalWave",
"EASGauntletBrineKingAnchorDrop",
"GAGauntletBrineKingAnchorDrop",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingCharge"] = {
name = "BrineKingCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {-25, baseMultiplier = 0.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingTidalRush"] = {
name = "BrineKingTidalRush",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5000, -80, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingTidalRushDisable"] = {
name = "BrineKingTidalRushDisable",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5000, -80, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingUpheaval"] = {
name = "BrineKingUpheaval",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"upheaval_number_of_spikes",
"base_secondary_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 2400, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingUpheavalTriggered"] = {
name = "BrineKingUpheavalTriggered",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"upheaval_number_of_spikes",
"base_secondary_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 1500, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingFloodArena"] = {
name = "BrineKingFloodArena",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 13,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_cold_damage_to_deal_per_minute",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {3.9300000667572, 0.60000002384186, 0.80000001192093, -50, levelRequirement = 50, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingSlam"] = {
name = "BrineKingSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {-50, -50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingSlamEmerge"] = {
name = "BrineKingSlamEmerge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {-60, -30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingCleaveLeft"] = {
name = "BrineKingCleaveLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.75,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_maim_on_hit",
},
levels = {
[1] = {-50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingCleaveRight"] = {
name = "BrineKingCleaveRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.75,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_maim_on_hit",
},
levels = {
[1] = {-50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDGauntletBrineKingTidalWave"] = {
name = "MDGauntletBrineKingTidalWave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGauntletBrineKingAnchorDrop"] = {
name = "EASGauntletBrineKingAnchorDrop",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAGauntletBrineKingAnchorDrop"] = {
name = "GAGauntletBrineKingAnchorDrop",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"cannot_be_blocked_or_dodged_or_suppressed",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {50, baseMultiplier = 1.25, critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [13000]
monster slain experience +% [250]
| Family | MonsterActBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| Family | BossHealOnPlayerDeath |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
heal_on_nearby_death
Rayon: 120
heal aura owner % max life on death [0]
monster gauntlet ruin enabled [1]
| Family | MonsterGauntletRuinEnabled |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
Vous ne pouvez pas être Étourdi
50% de Réduction des Dégâts subis
stance movement speed +% final [-41]
| Family | Stance |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
Tsoagoth, le Roi des Embruns
Bêtemonster dropped item rarity +% [13000]
monster slain experience +% [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Vous ne pouvez pas être Étourdi
50% de Réduction des Dégâts subis
stance movement speed +% final [-41]
50% de Réduction des Dégâts subis
stance movement speed +% final [-41]
Tsoagoth, The Brine King
| Spectre | |
|---|---|
| Tags | beast, bludgeoning_weapon, Lanceur de sorts, cold_affinity, crustacean_beast, hard_armour, has_one_hand_mace, has_one_handed_melee, insect, large_model, lightning_affinity, medium_movement, melee, not_int, physical_affinity, red_blood |
Vie
2700%
Armure
+75%
Évasion
+20%
Ailment Threshold
2700%
Résistance
Damage
159%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 20
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
300%
Model Size
100%
Type
BrineKing
Metadata
BrineKingStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
173,700
Armure
50,383
Score d'Évasion
5,687
Damage
594
Dégâts des sorts
594
Précision
580
Attack Time
1.5
Expérience
30,765
Minion Life
37,677
Minion Damage
474
Ailment Threshold
173,700
Chill
549
Shock
549
Brittle
3,107
Scorch
549
Sap
1,517
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrineKingTidalRush
Attack, Area, Melee, Movement
Base Damage: 475—713
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 12 sec.
La Durée de base est de 5 secondes
monster penalty against minions damage +% final vs player minions [-80]
spell maximum base cold damage [378.4]
spell minimum base cold damage [252.2]
BrineKingUpheaval
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
Temps d'incantation: 1 sec.
Temps de recharge: 6 sec.
La Durée secondaire de base est de 2.4 secondes
Génère 5 Éruptions
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base cold damage [1693]
spell minimum base cold damage [1128]
BrineKingSlam
Attack, Area, Melee
Base Damage: 475—713
Chances de coup critique: 5%
Dégâts d'Attaque: 250%
Dégâts d'Attaque: 250%
Attack Time: 1.5 sec.
Temps de recharge: 2 sec.
150% Davantage de Dégâts d'Attaque
50% de Perte de Vitesse d'attaque
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 475—713
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
skill can fire arrows [1]
skill can fire wand projectiles [1]
BrineKingCharge
Attack
Base Damage: 475—713
Chances de coup critique: 5%
Dégâts d'Attaque: 25%
Dégâts d'Attaque: 25%
Attack Time: 1.5 sec.
75% de Perte de Dégâts d'Attaque
active skill area of effect radius +% final [-25]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
BrineKingCleaveLeft
Attack
Base Damage: 475—713
Chances de coup critique: 5%
Dégâts d'Attaque: 200%
Dégâts d'Attaque: 200%
Attack Time: 1.5 sec.
Temps de recharge: 3 sec.
100% Davantage de Dégâts d'Attaque
Mutile au Toucher
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
BrineKingCleaveRight
Attack
Base Damage: 475—713
Chances de coup critique: 5%
Dégâts d'Attaque: 200%
Dégâts d'Attaque: 200%
Attack Time: 1.5 sec.
Temps de recharge: 3 sec.
100% Davantage de Dégâts d'Attaque
Mutile au Toucher
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
BrineKingUpheavalTriggered
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
Temps d'incantation: 1 sec.
La Durée secondaire de base est de 1.5 secondes
Génère 5 Éruptions
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base cold damage [1693]
spell minimum base cold damage [1128]
BrineKingTidalRushDisable
Attack, Area, Melee, Movement
Base Damage: 475—713
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Temps de recharge: 1 sec.
La Durée de base est de 5 secondes
monster penalty against minions damage +% final vs player minions [-80]
spell maximum base cold damage [378.4]
spell minimum base cold damage [252.2]
GTStandaloneBrineKingStormcall
Triggerable, Spell
Temps d'incantation: 1 sec.
GSStandaloneBrineKingStormcall
Spell, Triggerable
Temps d'incantation: 1 sec.
is area damage [1]
spell maximum base lightning damage [2106]
spell minimum base lightning damage [702.2]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMonster"
Life
{
corpse_usable = false
corpse_sink_depth = 40
corpse_sink_time_ms = 20000
}
Actor
{
actor = "Metadata/Monsters/BrineKing/BrineKing.act"
main_hand_unarmed_type = "One_Hand_Mace"
}
StateMachine
{
define_shared_state = "tide_rush"
define_shared_state = "rock_mode"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BrineKing/BrineKingStandalone"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Tsoagoth, The Brine King",
life = 27,
damage = 1.59,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 20,
accuracy = 1,
skillList = {
"Melee",
"BrineKingCharge",
"BrineKingTidalRush",
"BrineKingTidalRushDisable",
"BrineKingUpheaval",
"BrineKingUpheavalTriggered",
"BrineKingSlam",
"BrineKingCleaveLeft",
"BrineKingCleaveRight",
"GSStandaloneBrineKingStormcall",
"GTStandaloneBrineKingStormcall",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingCharge"] = {
name = "BrineKingCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {-25, baseMultiplier = 0.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingTidalRush"] = {
name = "BrineKingTidalRush",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5000, -80, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingTidalRushDisable"] = {
name = "BrineKingTidalRushDisable",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5000, -80, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingUpheaval"] = {
name = "BrineKingUpheaval",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"upheaval_number_of_spikes",
"base_secondary_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 2400, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingUpheavalTriggered"] = {
name = "BrineKingUpheavalTriggered",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"upheaval_number_of_spikes",
"base_secondary_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 1500, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingSlam"] = {
name = "BrineKingSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {-50, -50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingCleaveLeft"] = {
name = "BrineKingCleaveLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.75,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_maim_on_hit",
},
levels = {
[1] = {-50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingCleaveRight"] = {
name = "BrineKingCleaveRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.75,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_maim_on_hit",
},
levels = {
[1] = {-50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSStandaloneBrineKingStormcall"] = {
name = "GSStandaloneBrineKingStormcall",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTStandaloneBrineKingStormcall"] = {
name = "GTStandaloneBrineKingStormcall",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [13000]
monster slain experience +% [250]
| Family | MonsterActBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
Vous ne pouvez pas être Étourdi
50% de Réduction des Dégâts subis
stance movement speed +% final [-41]
| Family | Stance |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | Vitesse |
| key | val |
|---|---|
| Life.corpse_usable | false |
| Life.corpse_sink_depth | 40 |
| Life.corpse_sink_time_ms | 20000 |
| Actor.actor | Metadata/Monsters/BrineKing/BrineKing.act |
| Actor.main_hand_unarmed_type | One_Hand_Mace |
| StateMachine.define_shared_state | tide_rush, rock_mode |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















