ซัวก็อธ ราชันน้ำเค็ม
สัตว์ร้ายด่าน: โขดหินราชันน้ำเค็ม
monster dropped item rarity +% [13000]
monster slain experience +% [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ไม่ติดสถานะ สตัน
ลดความเสียหายที่ได้รับ 50%
stance movement speed +% final [-41]
ลดความเสียหายที่ได้รับ 50%
stance movement speed +% final [-41]
Tsoagoth, The Brine King
| Spectre | |
|---|---|
| Area | โขดหินราชันน้ำเค็ม |
| Tags | beast, bludgeoning_weapon, นักเวท, cold_affinity, crustacean_beast, extra_large_height, hard_armour, has_one_hand_mace, has_one_handed_melee, insect, king_boss_story, large_model, lightning_affinity, medium_movement, melee, not_int, physical_affinity, red_blood |
พลังชีวิต
2700%
ค่าเกราะ
+75%
การหลบหลีก
+20%
Ailment Threshold
2700%
ค่าต้านทาน
Damage
159%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 20
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
300%
Model Size
100%
Type
BrineKing
Metadata
BrineKing
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
50
พลังชีวิต
52,029
ค่าเกราะ
11,648
อัตราการหลบหลีก
2,911
Damage
233
ความเสียหายเวท
233
ความแม่นยำ
280
Attack Time
1.5
ค่าประสบการณ์
16,683
Minion Life
13,311
Minion Damage
177
Ailment Threshold
52,029
Chill
165
Shock
165
Brittle
931
Scorch
165
Sap
455
Phys Convert Ele
150%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrineKingTidalRush
Attack, Area, Melee, Movement
Base Damage: 186—280
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 12 วินาที
ระยะเวลาพื้นฐาน 5 วินาที
monster penalty against minions damage +% final vs player minions [-80]
spell maximum base cold damage [165]
spell minimum base cold damage [110]
BrineKingUpheaval
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
เวลาร่าย: 1 วินาที
คูลดาวน์: 6 วินาที
ระยะเวลารองพื้นฐาน 2.4 วินาที
ทำให้เกิด การปะทุ 5 ครั้ง
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base cold damage [642.2]
spell minimum base cold damage [428.1]
BrineKingSlamEmerge
Attack, Area, Melee
Base Damage: 186—280
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 180%
ความเสียหายโจมตี: 180%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 80%
ลดความเร็วในการโจมตี อีก 60%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
BrineKingSlam
Attack, Area, Melee
Base Damage: 186—280
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 250%
ความเสียหายโจมตี: 250%
Attack Time: 1.5 วินาที
คูลดาวน์: 2 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 150%
ลดความเร็วในการโจมตี อีก 50%
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
BrineKingFloodArena
Spell, Area, Damage, AreaSpell
เวลาร่าย: 13 วินาที
สร้างความเสียหาย น้ำแข็ง พื้นฐาน 1907.9 ต่อวินาที
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base lightning damage [1398]
spell minimum base lightning damage [1049]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 186—280
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
BrineKingCharge
Attack
Base Damage: 186—280
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 25%
ความเสียหายโจมตี: 25%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 75%
active skill area of effect radius +% final [-25]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
BrineKingCleaveLeft
Attack
Base Damage: 186—280
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 200%
ความเสียหายโจมตี: 200%
Attack Time: 1.5 วินาที
คูลดาวน์: 3 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 100%
สร้างสถานะ ขาหัก เมื่อปะทะ
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
BrineKingCleaveRight
Attack
Base Damage: 186—280
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 200%
ความเสียหายโจมตี: 200%
Attack Time: 1.5 วินาที
คูลดาวน์: 3 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 100%
สร้างสถานะ ขาหัก เมื่อปะทะ
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
BrineKingUpheavalTriggered
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
เวลาร่าย: 1 วินาที
ระยะเวลารองพื้นฐาน 1.5 วินาที
ทำให้เกิด การปะทุ 5 ครั้ง
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base cold damage [642.2]
spell minimum base cold damage [428.1]
BrineKingTidalRushDisable
Attack, Area, Melee, Movement
Base Damage: 186—280
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 1 วินาที
ระยะเวลาพื้นฐาน 5 วินาที
monster penalty against minions damage +% final vs player minions [-80]
spell maximum base cold damage [165]
spell minimum base cold damage [110]
Object Type
version 2
extends "Metadata/Monsters/ActBoss"
Life
{
corpse_usable = false
corpse_sink_depth = 40
corpse_sink_time_ms = 20000
}
Actor
{
actor = "Metadata/Monsters/BrineKing/BrineKing.act"
basic_action = "Emerge"
main_hand_unarmed_type = "One_Hand_Mace"
}
StateMachine
{
define_shared_state = "tide_rush"
define_shared_state = "rock_mode"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BrineKing/BrineKing"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Tsoagoth, The Brine King",
life = 27,
damage = 1.59,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 20,
accuracy = 1,
skillList = {
"Melee",
"BrineKingCharge",
"BrineKingTidalRush",
"BrineKingTidalRushDisable",
"BrineKingUpheaval",
"BrineKingUpheavalTriggered",
"BrineKingFloodArena",
"BrineKingSlam",
"BrineKingSlamEmerge",
"BrineKingCleaveLeft",
"BrineKingCleaveRight",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingCharge"] = {
name = "BrineKingCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {-25, baseMultiplier = 0.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingTidalRush"] = {
name = "BrineKingTidalRush",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5000, -80, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingTidalRushDisable"] = {
name = "BrineKingTidalRushDisable",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5000, -80, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingUpheaval"] = {
name = "BrineKingUpheaval",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"upheaval_number_of_spikes",
"base_secondary_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 2400, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingUpheavalTriggered"] = {
name = "BrineKingUpheavalTriggered",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"upheaval_number_of_spikes",
"base_secondary_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 1500, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingFloodArena"] = {
name = "BrineKingFloodArena",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 13,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_cold_damage_to_deal_per_minute",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {3.9300000667572, 0.60000002384186, 0.80000001192093, -50, levelRequirement = 50, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingSlam"] = {
name = "BrineKingSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {-50, -50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingSlamEmerge"] = {
name = "BrineKingSlamEmerge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {-60, -30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingCleaveLeft"] = {
name = "BrineKingCleaveLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.75,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_maim_on_hit",
},
levels = {
[1] = {-50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingCleaveRight"] = {
name = "BrineKingCleaveRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.75,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_maim_on_hit",
},
levels = {
[1] = {-50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [13000]
monster slain experience +% [250]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
| Family | BossHealOnPlayerDeath |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
heal_on_nearby_death
รัศมี: 120
heal aura owner % max life on death [0]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
ไม่ติดสถานะ สตัน
ลดความเสียหายที่ได้รับ 50%
stance movement speed +% final [-41]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | ความเร็ว |
| key | val |
|---|---|
| Stats.item_drop_slots | 1 |
| Stats.energy_shield_recharge_rate_per_minute_% | 2000 |
| Stats.mana_regeneration_rate_per_minute_% | 100 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.max_viper_strike_orbs | 4 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.max_fuse_arrow_orbs | 5 |
| Stats.max_fire_beam_stacks | 8 |
| Stats.max_charged_attack_stacks | 10 |
| Stats.base_critical_strike_multiplier | 130 |
| Stats.critical_ailment_dot_multiplier_+ | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.base_attack_speed_+%_per_frenzy_charge | 4 |
| Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.base_cast_speed_+%_per_frenzy_charge | 4 |
| Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion | 11 |
| Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion | 5 |
| Stats.object_inherent_damage_+%_final_per_frenzy_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge | 4 |
| Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.resist_all_elements_%_per_endurance_charge | 4 |
| Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion | 11 |
| Stats.critical_strike_chance_+%_per_power_charge | 50 |
| Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion | 150 |
| Stats.maximum_block_% | 75 |
| Stats.base_maximum_spell_block_% | 75 |
| Stats.base_number_of_totems_allowed | 1 |
| Stats.base_number_of_traps_allowed | 3 |
| Stats.base_number_of_remote_mines_allowed | 5 |
| Stats.movement_velocity_cap | 128 |
| Stats.maximum_life_leech_rate_%_per_minute | 1200 |
| Stats.maximum_mana_leech_rate_%_per_minute | 1200 |
| Stats.maximum_energy_shield_leech_rate_%_per_minute | 600 |
| Stats.monster_ignite_damage_+%_final | -72 |
| Stats.monster_bleeding_damage_+%_final | -86 |
| Stats.monster_poison_damage_+%_final | -50 |
| Stats.bleeding_moving_damage_%_of_base_override | 500 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.impaled_debuff_base_duration_ms | 8000 |
| Stats.impaled_debuff_number_of_reflected_hits | 5 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.base_total_number_of_sigils_allowed | 3 |
| Stats.maximum_life_leech_amount_per_leech_%_max_life | 10 |
| Stats.maximum_mana_leech_amount_per_leech_%_max_mana | 10 |
| Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield | 10 |
| Stats.object_inherent_melee_hit_stun_duration_+%_final | 20 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.actor_scale_+%_limit | 100 |
| Stats.damage_taken_when_hit_+%_final_per_fortification | -1 |
| Stats.base_max_fortification | 20 |
| Stats.soul_eater_maximum_stacks | 45 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.txt |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| BaseEvents.is_act_boss | true |
| Actor.basic_action | Move, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge |
| Actor.slow_animations_go_to_idle | true |
| Actor.actor | Metadata/Monsters/BrineKing/BrineKing.act |
| Actor.main_hand_unarmed_type | One_Hand_Mace |
| Life.corpse_usable | false |
| Life.corpse_sink_depth | 40 |
| Life.corpse_sink_time_ms | 20000 |
| StateMachine.define_shared_state | tide_rush, rock_mode |
ซัวก็อธ ราชันน้ำเค็ม
สัตว์ร้ายmonster dropped item rarity +% [13000]
monster slain experience +% [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster gauntlet ruin enabled [1]
monster slain experience +% [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster gauntlet ruin enabled [1]
ไม่ติดสถานะ สตัน
ลดความเสียหายที่ได้รับ 50%
stance movement speed +% final [-41]
ลดความเสียหายที่ได้รับ 50%
stance movement speed +% final [-41]
Tsoagoth, The Brine King
| Spectre | |
|---|---|
| Tags | beast, bludgeoning_weapon, นักเวท, cold_affinity, crustacean_beast, extra_large_height, hard_armour, has_one_hand_mace, has_one_handed_melee, insect, king_boss_story, large_model, lightning_affinity, medium_movement, melee, not_int, physical_affinity, red_blood |
พลังชีวิต
2700%
ค่าเกราะ
+75%
การหลบหลีก
+20%
Ailment Threshold
2700%
ค่าต้านทาน
Damage
159%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 20
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
300%
Model Size
100%
Type
BrineKing
Metadata
BrineKingGauntlet
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
173,700
ค่าเกราะ
50,383
อัตราการหลบหลีก
5,687
Damage
594
ความเสียหายเวท
594
ความแม่นยำ
580
Attack Time
1.5
ค่าประสบการณ์
30,765
Minion Life
37,677
Minion Damage
474
Ailment Threshold
173,700
Chill
549
Shock
549
Brittle
3,107
Scorch
549
Sap
1,517
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrineKingTidalRush
Attack, Area, Melee, Movement
Base Damage: 475—713
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 12 วินาที
ระยะเวลาพื้นฐาน 5 วินาที
monster penalty against minions damage +% final vs player minions [-80]
spell maximum base cold damage [378.4]
spell minimum base cold damage [252.2]
BrineKingUpheaval
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
เวลาร่าย: 1 วินาที
คูลดาวน์: 6 วินาที
ระยะเวลารองพื้นฐาน 2.4 วินาที
ทำให้เกิด การปะทุ 5 ครั้ง
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base cold damage [1693]
spell minimum base cold damage [1128]
BrineKingSlamEmerge
Attack, Area, Melee
Base Damage: 475—713
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 180%
ความเสียหายโจมตี: 180%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 80%
ลดความเร็วในการโจมตี อีก 60%
is area damage [1]
monster penalty against minions damage +% final vs player minions [-30]
BrineKingSlam
Attack, Area, Melee
Base Damage: 475—713
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 250%
ความเสียหายโจมตี: 250%
Attack Time: 1.5 วินาที
คูลดาวน์: 2 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 150%
ลดความเร็วในการโจมตี อีก 50%
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
BrineKingFloodArena
Spell, Area, Damage, AreaSpell
เวลาร่าย: 13 วินาที
สร้างความเสียหาย น้ำแข็ง พื้นฐาน 5028.7 ต่อวินาที
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base lightning damage [3685]
spell minimum base lightning damage [2764]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 475—713
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
BrineKingCharge
Attack
Base Damage: 475—713
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 25%
ความเสียหายโจมตี: 25%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 75%
active skill area of effect radius +% final [-25]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
BrineKingCleaveLeft
Attack
Base Damage: 475—713
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 200%
ความเสียหายโจมตี: 200%
Attack Time: 1.5 วินาที
คูลดาวน์: 3 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 100%
สร้างสถานะ ขาหัก เมื่อปะทะ
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
BrineKingCleaveRight
Attack
Base Damage: 475—713
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 200%
ความเสียหายโจมตี: 200%
Attack Time: 1.5 วินาที
คูลดาวน์: 3 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 100%
สร้างสถานะ ขาหัก เมื่อปะทะ
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
BrineKingUpheavalTriggered
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
เวลาร่าย: 1 วินาที
ระยะเวลารองพื้นฐาน 1.5 วินาที
ทำให้เกิด การปะทุ 5 ครั้ง
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base cold damage [1693]
spell minimum base cold damage [1128]
BrineKingTidalRushDisable
Attack, Area, Melee, Movement
Base Damage: 475—713
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 1 วินาที
ระยะเวลาพื้นฐาน 5 วินาที
monster penalty against minions damage +% final vs player minions [-80]
spell maximum base cold damage [378.4]
spell minimum base cold damage [252.2]
EASGauntletBrineKingAnchorDrop
Spell
เวลาร่าย: 3 วินาที
GAGauntletBrineKingAnchorDrop
Triggerable, Attack
Base Damage: 475—713
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 125%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 25%
แปลงความเสียหาย กายภาพ 50% เป็น น้ำแข็ง
apply gauntlet ruin on hit [1]
cannot be blocked or dodged or suppressed [1]
is area damage [1]
MDGauntletBrineKingTidalWave
Multicastable, Triggerable
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BrineKing/BrineKingGauntlet"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Tsoagoth, The Brine King",
life = 27,
damage = 1.59,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 20,
accuracy = 1,
skillList = {
"Melee",
"BrineKingCharge",
"BrineKingTidalRush",
"BrineKingTidalRushDisable",
"BrineKingUpheaval",
"BrineKingUpheavalTriggered",
"BrineKingFloodArena",
"BrineKingSlam",
"BrineKingSlamEmerge",
"BrineKingCleaveLeft",
"BrineKingCleaveRight",
"MDGauntletBrineKingTidalWave",
"EASGauntletBrineKingAnchorDrop",
"GAGauntletBrineKingAnchorDrop",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingCharge"] = {
name = "BrineKingCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {-25, baseMultiplier = 0.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingTidalRush"] = {
name = "BrineKingTidalRush",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5000, -80, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingTidalRushDisable"] = {
name = "BrineKingTidalRushDisable",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5000, -80, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingUpheaval"] = {
name = "BrineKingUpheaval",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"upheaval_number_of_spikes",
"base_secondary_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 2400, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingUpheavalTriggered"] = {
name = "BrineKingUpheavalTriggered",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"upheaval_number_of_spikes",
"base_secondary_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 1500, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingFloodArena"] = {
name = "BrineKingFloodArena",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 13,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_cold_damage_to_deal_per_minute",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {3.9300000667572, 0.60000002384186, 0.80000001192093, -50, levelRequirement = 50, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingSlam"] = {
name = "BrineKingSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {-50, -50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingSlamEmerge"] = {
name = "BrineKingSlamEmerge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {-60, -30, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingCleaveLeft"] = {
name = "BrineKingCleaveLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.75,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_maim_on_hit",
},
levels = {
[1] = {-50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingCleaveRight"] = {
name = "BrineKingCleaveRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.75,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_maim_on_hit",
},
levels = {
[1] = {-50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDGauntletBrineKingTidalWave"] = {
name = "MDGauntletBrineKingTidalWave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASGauntletBrineKingAnchorDrop"] = {
name = "EASGauntletBrineKingAnchorDrop",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAGauntletBrineKingAnchorDrop"] = {
name = "GAGauntletBrineKingAnchorDrop",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_physical_damage_%_to_convert_to_cold",
"is_area_damage",
"cannot_be_blocked_or_dodged_or_suppressed",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {50, baseMultiplier = 1.25, critChance = 5, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [13000]
monster slain experience +% [250]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
| Family | BossHealOnPlayerDeath |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
heal_on_nearby_death
รัศมี: 120
heal aura owner % max life on death [0]
monster gauntlet ruin enabled [1]
| Family | MonsterGauntletRuinEnabled |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
ไม่ติดสถานะ สตัน
ลดความเสียหายที่ได้รับ 50%
stance movement speed +% final [-41]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | ความเร็ว |
ซัวก็อธ ราชันน้ำเค็ม
สัตว์ร้ายmonster dropped item rarity +% [13000]
monster slain experience +% [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster slain experience +% [250]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ไม่ติดสถานะ สตัน
ลดความเสียหายที่ได้รับ 50%
stance movement speed +% final [-41]
ลดความเสียหายที่ได้รับ 50%
stance movement speed +% final [-41]
Tsoagoth, The Brine King
| Spectre | |
|---|---|
| Tags | beast, bludgeoning_weapon, นักเวท, cold_affinity, crustacean_beast, hard_armour, has_one_hand_mace, has_one_handed_melee, insect, large_model, lightning_affinity, medium_movement, melee, not_int, physical_affinity, red_blood |
พลังชีวิต
2700%
ค่าเกราะ
+75%
การหลบหลีก
+20%
Ailment Threshold
2700%
ค่าต้านทาน
Damage
159%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 20
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
300%
Model Size
100%
Type
BrineKing
Metadata
BrineKingStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
173,700
ค่าเกราะ
50,383
อัตราการหลบหลีก
5,687
Damage
594
ความเสียหายเวท
594
ความแม่นยำ
580
Attack Time
1.5
ค่าประสบการณ์
30,765
Minion Life
37,677
Minion Damage
474
Ailment Threshold
173,700
Chill
549
Shock
549
Brittle
3,107
Scorch
549
Sap
1,517
Phys Convert Ele
240%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BrineKingTidalRush
Attack, Area, Melee, Movement
Base Damage: 475—713
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 12 วินาที
ระยะเวลาพื้นฐาน 5 วินาที
monster penalty against minions damage +% final vs player minions [-80]
spell maximum base cold damage [378.4]
spell minimum base cold damage [252.2]
BrineKingUpheaval
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
เวลาร่าย: 1 วินาที
คูลดาวน์: 6 วินาที
ระยะเวลารองพื้นฐาน 2.4 วินาที
ทำให้เกิด การปะทุ 5 ครั้ง
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base cold damage [1693]
spell minimum base cold damage [1128]
BrineKingSlam
Attack, Area, Melee
Base Damage: 475—713
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 250%
ความเสียหายโจมตี: 250%
Attack Time: 1.5 วินาที
คูลดาวน์: 2 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 150%
ลดความเร็วในการโจมตี อีก 50%
apply gauntlet ruin on hit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 475—713
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
BrineKingCharge
Attack
Base Damage: 475—713
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 25%
ความเสียหายโจมตี: 25%
Attack Time: 1.5 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 75%
active skill area of effect radius +% final [-25]
is area damage [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
BrineKingCleaveLeft
Attack
Base Damage: 475—713
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 200%
ความเสียหายโจมตี: 200%
Attack Time: 1.5 วินาที
คูลดาวน์: 3 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 100%
สร้างสถานะ ขาหัก เมื่อปะทะ
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
BrineKingCleaveRight
Attack
Base Damage: 475—713
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 200%
ความเสียหายโจมตี: 200%
Attack Time: 1.5 วินาที
คูลดาวน์: 3 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 100%
สร้างสถานะ ขาหัก เมื่อปะทะ
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
BrineKingUpheavalTriggered
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cold, AreaSpell
เวลาร่าย: 1 วินาที
ระยะเวลารองพื้นฐาน 1.5 วินาที
ทำให้เกิด การปะทุ 5 ครั้ง
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base cold damage [1693]
spell minimum base cold damage [1128]
BrineKingTidalRushDisable
Attack, Area, Melee, Movement
Base Damage: 475—713
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
คูลดาวน์: 1 วินาที
ระยะเวลาพื้นฐาน 5 วินาที
monster penalty against minions damage +% final vs player minions [-80]
spell maximum base cold damage [378.4]
spell minimum base cold damage [252.2]
GTStandaloneBrineKingStormcall
Triggerable, Spell
เวลาร่าย: 1 วินาที
GSStandaloneBrineKingStormcall
Spell, Triggerable
เวลาร่าย: 1 วินาที
is area damage [1]
spell maximum base lightning damage [2106]
spell minimum base lightning damage [702.2]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMonster"
Life
{
corpse_usable = false
corpse_sink_depth = 40
corpse_sink_time_ms = 20000
}
Actor
{
actor = "Metadata/Monsters/BrineKing/BrineKing.act"
main_hand_unarmed_type = "One_Hand_Mace"
}
StateMachine
{
define_shared_state = "tide_rush"
define_shared_state = "rock_mode"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BrineKing/BrineKingStandalone"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Tsoagoth, The Brine King",
life = 27,
damage = 1.59,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 20,
accuracy = 1,
skillList = {
"Melee",
"BrineKingCharge",
"BrineKingTidalRush",
"BrineKingTidalRushDisable",
"BrineKingUpheaval",
"BrineKingUpheavalTriggered",
"BrineKingSlam",
"BrineKingCleaveLeft",
"BrineKingCleaveRight",
"GSStandaloneBrineKingStormcall",
"GTStandaloneBrineKingStormcall",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingCharge"] = {
name = "BrineKingCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"skill_cannot_be_interrupted",
"skill_cannot_be_stunned",
"skill_cannot_be_knocked_back",
},
levels = {
[1] = {-25, baseMultiplier = 0.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingTidalRush"] = {
name = "BrineKingTidalRush",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5000, -80, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingTidalRushDisable"] = {
name = "BrineKingTidalRushDisable",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"base_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5000, -80, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingUpheaval"] = {
name = "BrineKingUpheaval",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"upheaval_number_of_spikes",
"base_secondary_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 2400, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingUpheavalTriggered"] = {
name = "BrineKingUpheavalTriggered",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Cold] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"upheaval_number_of_spikes",
"base_secondary_skill_effect_duration",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 5, 1500, -50, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingSlam"] = {
name = "BrineKingSlam",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_attack_speed_+%_final",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"apply_gauntlet_ruin_on_hit",
},
levels = {
[1] = {-50, -50, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingCleaveLeft"] = {
name = "BrineKingCleaveLeft",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.75,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_maim_on_hit",
},
levels = {
[1] = {-50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BrineKingCleaveRight"] = {
name = "BrineKingCleaveRight",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.75,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"global_maim_on_hit",
},
levels = {
[1] = {-50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSStandaloneBrineKingStormcall"] = {
name = "GSStandaloneBrineKingStormcall",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTStandaloneBrineKingStormcall"] = {
name = "GTStandaloneBrineKingStormcall",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
monster dropped item rarity +% [13000]
monster slain experience +% [250]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
ไม่ติดสถานะ สตัน
ลดความเสียหายที่ได้รับ 50%
stance movement speed +% final [-41]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | ความเร็ว |
| key | val |
|---|---|
| Life.corpse_usable | false |
| Life.corpse_sink_depth | 40 |
| Life.corpse_sink_time_ms | 20000 |
| Actor.actor | Metadata/Monsters/BrineKing/BrineKing.act |
| Actor.main_hand_unarmed_type | One_Hand_Mace |
| StateMachine.define_shared_state | tide_rush, rock_mode |
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