瓦拉公爵
| 幽魂 | |
|---|---|
| 地區 | 萬聖之地, 萬聖之地 |
| 標籤 | animal_claw_weapon, beast, 法術, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider |
生命
4000%
生命轉為護盾
50%
護甲值
+50%
異常狀態臨界值
4000%
抗性
傷害
316%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 19
攻擊間隔
0.945 秒
傷害分佈
±20%
經驗值
200%
Model Size
200%
類型
WeaverBossUniqueMap
Metadata
SpiderBossWeaverUniqueMap
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
73
生命
15,801,562
護甲值
63,992
閃避值
5,633
能量護盾
166,960
傷害
1,813
法術傷害
2,705
命中
704
攻擊間隔
0.63315
經驗值
125,268
召喚物生命
3,280,319
Minion Energy Shield
34,660
召喚物傷害
1,473
異常狀態臨界值
8,690,859
冰緩
27,480
感電
27,480
易碎
155,471
焦灼
27,480
殘喘
75,923
Phys Convert Ele
265%
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 1273—1910
暴擊率: 5%
攻擊間隔: 0.945 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SpiderBossEtherealKnivesUniqueMap
法術, 傷害, 投射物, 玩家投射物, 圖騰技能, 陷阱技能, 地雷技能, 法術可重複, 可觸發, 可齊射, 物理
虛空匕首
暴擊率: 5%
施放時間: 0.6 秒
冷卻時間: 3.5 秒
向前依弧形射出虛空匕首,造成物理傷害。
造成 744.9 至 1043 物理傷害
20% 更少施放速度
發射 6 個額外投射物
增加 20% 施放速度
增加 120% 投射物速度
base is projectile [1]
visual hit effect chaos is green [1]
Object Type
version 2
extends "Metadata/Monsters/Spiders/Spider"
Monster
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Spiders/SpiderBossWeaverUniqueMap"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Balah, Duke",
life = 40,
energyShield = 0.5,
damage = 3.16,
damageSpread = 0.2,
attackTime = 0.945,
attackRange = 19,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedUnique",
"SpiderBossEtherealKnivesUniqueMap",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SpiderBossEtherealKnivesUniqueMap"] = {
name = "Ethereal Knives",
hidden = true,
color = "2",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Totemable] = true,
[SkillType.Trappable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.Physical] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.6,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"number_of_additional_projectiles",
"base_projectile_speed_+%",
"base_cast_speed_+%",
"active_skill_cast_speed_+%_final",
"base_is_projectile",
"visual_hit_effect_chaos_is_green",
},
levels = {
[1] = {1, 1.3999999761581, 6, 120, 20, -20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
50% 物理傷害轉換為混沌傷害
| Family | ChaosDamageAsPortionOfDamage |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage chaos_damage 傷害 物理 混沌 |
drop ground tar on hit % [35]
| Family | MonsterTarOnHit |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
monster dropped item rarity +% [0]
monster slain experience +% [13100]
| Family | MonsterMapBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.






















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