Balah, Duke
Bestie
Gattung: Seehexen
Gruppe: Arachniden
Familie: Höhlen
50% des physischen Schadens werden in Chaosschaden umgewandelt
drop ground tar on hit % [35]
Monster gewähren 13100% erhöhte Erfahrung
% erhöhte Seltenheit fallen gelassener Gegenstände
drop ground tar on hit % [35]
Monster gewähren 13100% erhöhte Erfahrung
% erhöhte Seltenheit fallen gelassener Gegenstände
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, Zauberer, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider |
Leben
4000%
Energy Shield From Life
50%
Rüstung
+50%
Ailment Threshold
4000%
Widerstand
40 40 40 25
Damage
316%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
5 ~ 19
Attack Time
0.945 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
200%
Type
WeaverBossUniqueMap
Metadata
SpiderBossWeaverUniqueMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
5,573,854
Rüstung
43,185
Ausweichen
4,739
Energieschild
3,064
Damage
1,344
Zauberschaden
2,007
Genauigkeit
290
Attack Time
0.63315
Erfahrung
112,805
Ailment Threshold
3,511,528
Chill
11,103
Shock
11,103
Brittle
62,818
Scorch
11,103
Sap
30,677
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 944–1417
Kritische Trefferchance: 5%
Attack Time: 0.945 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SpiderBossEtherealKnivesUniqueMap
Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
Ätherische Klingen
Kritische Trefferchance: 5%
Zauberzeit: 0.6 Sek.
Abklingzeit: 3.5 Sek.
Feuert vor dem Wirkenden in Form eines Bogens Klingen, die physischen Schaden verursachen.
Verursacht 561.7 bis 786.3 physischen Schaden
20% weniger Zaubergeschwindigkeit
Feuert 6 zusätzliche Projektile
20% erhöhte Zaubergeschwindigkeit
120% erhöhte Projektilgeschwindigkeit
base is projectile [1]
visual hit effect chaos is green [1]
20% weniger Zaubergeschwindigkeit
Feuert 6 zusätzliche Projektile
20% erhöhte Zaubergeschwindigkeit
120% erhöhte Projektilgeschwindigkeit
base is projectile [1]
visual hit effect chaos is green [1]
Object Type
version 2 extends "Metadata/Monsters/Spiders/Spider" Monster { }
Object Type Codes
version 2 extends "Metadata/Monsters/Spiders/Spider" Life { on_defeat = "DisableSoundParameterDistance();" } SoundParameterDistance { parameter = "MusicVolume" distance_start = 5.0 distance_end = 40.0 value_start = 40.0 value_end = 0.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spiders/SpiderBossWeaverUniqueMap"] = { name = "Balah, Duke", life = 40, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3.16, damageSpread = 0.2, attackTime = 0.945, attackRange = 19, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "SpiderBossEtherealKnivesUniqueMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderBossEtherealKnivesUniqueMap"] = { name = "Ethereal Knives", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires an arc of knives outwards in front of the caster which deal physical damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_cast_speed_+%", "active_skill_cast_speed_+%_final", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {1, 1.3999999761581, 6, 120, 20, -20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
50% des physischen Schadens werden in Chaosschaden umgewandelt
Id | MonsterConvertToChaos1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
drop ground tar on hit % [35]
Id | MonsterChanceToSpreadTarOnHit1 |
---|---|
Family | MonsterTarOnHit |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Monster gewähren 13100% erhöhte Erfahrung
% erhöhte Seltenheit fallen gelassener Gegenstände
Id | MonsterHallowedGroundBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |