Le Babadouque
Bête
Genre: Sorcières des mers
Groupe: Arachnides
Famille: Cavernes
50% des Dégâts physiques sont Convertis en Dégâts de chaos
drop ground tar on hit % [35]
13100% d'Augmentation de l'Expérience octroyée par les Monstres
% d'Augmentation de la Rareté des Objets cédés
drop ground tar on hit % [35]
13100% d'Augmentation de l'Expérience octroyée par les Monstres
% d'Augmentation de la Rareté des Objets cédés
Balah, Duke
Spectre | N |
---|---|
Tags | animal_claw_weapon, beast, Lanceur de sorts, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, large_model, medium_height, melee, not_dex, physical_affinity, ranged, spider |
Vie
4000%
Energy Shield From Life
50%
Armure
+50%
Ailment Threshold
4000%
Résistance
40 40 40 25
Damage
316%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
5 ~ 19
Attack Time
0.945 Second
Damage Spread
±20%
Expérience
200%
Model Size
200%
Type
WeaverBossUniqueMap
Metadata
SpiderBossWeaverUniqueMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
5,573,854
Armure
43,185
Évasion
4,739
Bouclier d'énergie
3,064
Damage
1,344
Dégâts des sorts
2,007
Précision
290
Attack Time
0.63315
Expérience
112,805
Ailment Threshold
3,511,528
Chill
11,103
Shock
11,103
Brittle
62,818
Scorch
11,103
Sap
30,677
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 944–1417
Chances de coup critique: 5%
Attack Time: 0.945 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SpiderBossEtherealKnivesUniqueMap
Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
Couteaux éthérés
Chances de coup critique: 5%
Temps d'incantation: 0.6 sec.
Temps de recharge: 3.5 sec.
Un sort qui projette des couteaux en arc-de-cercle face au lanceur. Les couteaux infligent des dégâts physiques.
Inflige 561.7 à 786.3 Dégâts physiques
20% de Perte de Vitesse d'incantation
Tire 6 Projectiles supplémentaires
20% d'Augmentation de la Vitesse d'incantation
120% d'Augmentation de la Vitesse des Projectiles
base is projectile [1]
visual hit effect chaos is green [1]
20% de Perte de Vitesse d'incantation
Tire 6 Projectiles supplémentaires
20% d'Augmentation de la Vitesse d'incantation
120% d'Augmentation de la Vitesse des Projectiles
base is projectile [1]
visual hit effect chaos is green [1]
Object Type
version 2 extends "Metadata/Monsters/Spiders/Spider" Monster { }
Object Type Codes
version 2 extends "Metadata/Monsters/Spiders/Spider" Life { on_defeat = "DisableSoundParameterDistance();" } SoundParameterDistance { parameter = "MusicVolume" distance_start = 5.0 distance_end = 40.0 value_start = 40.0 value_end = 0.0 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Spiders/SpiderBossWeaverUniqueMap"] = { name = "Balah, Duke", life = 40, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 3.16, damageSpread = 0.2, attackTime = 0.945, attackRange = 19, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "SpiderBossEtherealKnivesUniqueMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiderBossEtherealKnivesUniqueMap"] = { name = "Ethereal Knives", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Fires an arc of knives outwards in front of the caster which deal physical damage.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "base_projectile_speed_+%", "base_cast_speed_+%", "active_skill_cast_speed_+%_final", "base_is_projectile", "visual_hit_effect_chaos_is_green", }, levels = { [1] = {1, 1.3999999761581, 6, 120, 20, -20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }
50% des Dégâts physiques sont Convertis en Dégâts de chaos
Id | MonsterConvertToChaos1 |
---|---|
Family | ChaosDamageAsPortionOfDamage |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage chaos_damage damage physical chaos |
drop ground tar on hit % [35]
Id | MonsterChanceToSpreadTarOnHit1 |
---|---|
Family | MonsterTarOnHit |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
13100% d'Augmentation de l'Expérience octroyée par les Monstres
% d'Augmentation de la Rareté des Objets cédés
Id | MonsterHallowedGroundBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |