Balah, Duke
Bestia
Grupo: Arácnidos
Familia: Las Cavernas
El 50% del daño físico se convierte en daño de caos
drop ground tar on hit % [35]
Los monstruos otorgan la experiencia aumentada un 13100%
monster dropped item rarity +% [0]
SpectreN
Tagsanimal_claw_weapon, beast, Lanzador de hechizos, fast_movement, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_height, melee, not_dex, physical_affinity, ranged, spider
Vida
4000%
Energy Shield From Life
50%
Armadura
+50%
Ailment Threshold
4000%
Resistencia
40 40 40 25
Damage
316%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
5 ~ 19
Attack Time
0.945 Second
Damage Spread
±20%
Experiencia
200%
Model Size
200%
Type
WeaverBossUniqueMap
Metadata
SpiderBossWeaverUniqueMap
Nivel
68
Vida
5,573,854
Armadura
43,185
Evasión
4,739
Escudo de energía
3,064
Damage
1,344
Daño de hechizos
2,007
Precisión
290
Attack Time
0.63315
Experiencia
112,805
Ailment Threshold
3,511,528
Chill
11,103
Shock
11,103
Brittle
62,818
Scorch
11,103
Sap
30,677
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 944–1417
Probabilidad de golpe crítico: 5%
Attack Time: 0.945 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
SpiderBossEtherealKnivesUniqueMap
Spell, Damage, Projectile, ProjectilesFromUser, Totemable, Trappable, Mineable, Multicastable, Triggerable, CanRapidFire, Physical
Cuchillos etéreos
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 0.6 seg
Tiempo de recarga: 3.5 seg
Dispara un arco de cuchillos hacia fuera delante del personaje que infligen daño físico.
Inflige de 561.7 a 786.3 de daño físico
20% menos de velocidad de lanzamiento de hechizos
Dispara 6 proyectiles adicionales
Velocidad de lanzamiento de hechizos aumentada un 20%
Velocidad de proyectiles aumentada un 120%
base is projectile [1]
visual hit effect chaos is green [1]

Object Type

version 2
extends "Metadata/Monsters/Spiders/Spider"

Monster
{

}

Object Type Codes

version 2
extends "Metadata/Monsters/Spiders/Spider"

Life
{
	on_defeat = "DisableSoundParameterDistance();"
}

SoundParameterDistance
{
parameter = "MusicVolume"
distance_start = 5.0
distance_end = 40.0
value_start = 40.0
value_end = 0.0
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Spiders/SpiderBossWeaverUniqueMap"] = {
    name = "Balah, Duke",
    life = 40,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 3.16,
    damageSpread = 0.2,
    attackTime = 0.945,
    attackRange = 19,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "SpiderBossEtherealKnivesUniqueMap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderBossEtherealKnivesUniqueMap"] = {
    name = "Ethereal Knives",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Fires an arc of knives outwards in front of the caster which deal physical damage.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Totemable] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.Physical] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.6,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_additional_projectiles",
        "base_projectile_speed_+%",
        "base_cast_speed_+%",
        "active_skill_cast_speed_+%_final",
        "base_is_projectile",
        "visual_hit_effect_chaos_is_green",
    },
    levels = {
        [1] = {1, 1.3999999761581, 6, 120, 20, -20, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
El 50% del daño físico se convierte en daño de caos
IdMonsterConvertToChaos1
FamilyChaosDamageAsPortionOfDamage
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • base physical damage % to convert to chaos Min: 50 Max: 50 Global
  • Craft Tagsphysical_damage chaos_damage damage physical chaos
    drop ground tar on hit % [35]
    IdMonsterChanceToSpreadTarOnHit1
    FamilyMonsterTarOnHit
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • drop ground tar on hit % Min: 35 Max: 35 Global
  • Los monstruos otorgan la experiencia aumentada un 13100%
    monster dropped item rarity +% [0]
    IdMonsterHallowedGroundBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 13100 Max: 13100 Global
  • monster dropped item rarity +% Min: 0 Max: 0 Global
  • Edit

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