大將卡莉嘉
Caliga, Imperatrix
| 幽魂 | N |
|---|---|
| 地區 | 神權之塔 |
| 標籤 | 法術, demon, fast_movement, flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, lightning_affinity, medium_height, melee, not_int, physical_affinity, red_blood, undying |
生命
120%
護甲值
+50%
閃避
+10%
異常狀態臨界值
120%
抗性
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 8
攻擊間隔
1.245 秒
傷害分佈
±20%
經驗值
120%
Model Size
132%
類型
CityStalkerElite
Metadata
CityStalkerFemaleBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
32
生命
652
護甲值
2,031
閃避值
1,210
傷害
79
法術傷害
79
命中
130
攻擊間隔
1.245
經驗值
2,507
召喚物生命
202
召喚物傷害
60
異常狀態臨界值
652
冰緩
2
感電
2
易碎
12
焦灼
2
殘喘
6
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 63–95
暴擊率: 5%
攻擊間隔: 1.245 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterLightningTrap
法術, 傷害, 投射物, 玩家投射物, 陷阱, 地雷技能, 閃電
閃電陷阱
暴擊率: 4%
施放時間: 1 秒
冷卻時間: 10 秒
投擲一個陷阱,該陷阱被觸發時將會向全方位散射出閃電投射物,投射物將會對觸發及接觸到的敵人造成閃電傷害。
造成 40.97 至 122.9 閃電傷害
陷阱持續 +5 秒
發射 11 個額外投射物
投擲最多 2 個額外陷阱
以環狀型式發射投射物
base is projectile [1]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [16]
MonsterLightningTrapSingle
法術, 傷害, 投射物, 玩家投射物, 陷阱, 地雷技能, 閃電
閃電陷阱
暴擊率: 4%
施放時間: 1 秒
冷卻時間: 1.2 秒
投擲一個陷阱,該陷阱被觸發時將會向全方位散射出閃電投射物,投射物將會對觸發及接觸到的敵人造成閃電傷害。
造成 59.05 至 177.2 閃電傷害
陷阱持續 +5 秒
發射 11 個額外投射物
以環狀型式發射投射物
base is projectile [1]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
trap variation [16]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "One_Hand_Sword"
}Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Undying/CityStalkerFemaleBoss"] = {
name = "Caliga, Imperatrix",
life = 1.2,
fireResist = 37,
coldResist = 37,
lightningResist = 37,
chaosResist = 0,
damage = 1.5,
damageSpread = 0.2,
attackTime = 1.245,
attackRange = 8,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedUnique",
"MonsterLightningTrap",
"MonsterLightningTrapSingle",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterLightningTrap"] = {
name = "Lightning Trap",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Trapped] = true,
[SkillType.Mineable] = true,
[SkillType.Lightning] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_trap_duration",
"number_of_additional_projectiles",
"trap_variation",
"number_of_additional_traps_to_throw",
"projectiles_nova",
"is_trap",
"base_skill_is_trapped",
"base_is_projectile",
"ignores_trap_and_mine_cooldown_limit",
},
levels = {
[1] = {0.5, 1.5, 5000, 11, 16, 2, critChance = 4, levelRequirement = 35, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.5, 1.5, 5000, 11, 16, 2, critChance = 4, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, },
[3] = {0.5, 1.5, -30, 5000, 11, 16, 2, critChance = 4, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, },
[4] = {0.5, 1.5, -30, 5000, 11, 16, 2, critChance = 4, levelRequirement = 72, statInterpolation = {3, 3, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterLightningTrapSingle"] = {
name = "Lightning Trap",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Trapped] = true,
[SkillType.Mineable] = true,
[SkillType.Lightning] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"base_trap_duration",
"number_of_additional_projectiles",
"trap_variation",
"projectiles_nova",
"is_trap",
"base_skill_is_trapped",
"base_is_projectile",
"ignores_trap_and_mine_cooldown_limit",
},
levels = {
[1] = {0.5, 1.5, 5000, 11, 16, critChance = 4, levelRequirement = 35, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.5, 1.5, 5000, 11, 16, critChance = 4, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, },
},
}
同時最多可以放置 12 個額外陷阱
| Family | TrapsAllowed |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
陷阱投擲後 +4 秒不會被傷害
地雷投擲後 +4 秒不會被傷害
| Family | MonsterTrapsInvulnerable |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
kill traps mines and totems on death [1]
| Family | MonsterKillTrapsMinesTotemsOnDeath |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
惡魔