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Caliga, Imperatrix
[32] The Sceptre of God

Caliga, Imperatrix

SpectreN
Area[32] The Sceptre of God
Modnumber of additional traps allowed [12]
traps invulnerable for duration ms [4000]
mines invulnerable for duration ms [4000]
kill traps mines and totems on death [1]
Tagsred_blood, demon, undying, humanoid
Damage120%
Life120%
Ailment Threshold120%
Critical Strike Chance5%
TypeCityStalkerElite
Attack Distance6 ~ 7
Attack Time1.245 Second
Damage Spread20%
Armour+50%
Evasion+10%
Accuracy+100%

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterLightningTrap
LightningProjectileTrap
Lightning Trap
Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.
Deals 655.7 to 1967 Lightning Damage
Trap lasts 5 seconds
Fires 11 additional Projectiles
trap variation []
Throw up to 2 additional Traps
monster penalty against minions damage +% final vs player minions [-30]

projectiles_nova is_trap base_skill_is_trapped base_is_projectile ignores_trap_and_mine_cooldown_limit Spell Hit Projectile SkillCanVolley Trap SkillCanMine LightningSkill
Cast Time: 1 Second
Cooldown Time: 1.2 Second

MonsterLightningTrapSingle
LightningProjectileTrap
Lightning Trap
Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.
Deals 983.7 to 2951 Lightning Damage
Trap lasts 5 seconds
Fires 11 additional Projectiles
trap variation []
Throw up to 0 additional Traps

projectiles_nova is_trap base_skill_is_trapped base_is_projectile ignores_trap_and_mine_cooldown_limit Spell Hit Projectile SkillCanVolley Trap SkillCanMine LightningSkill
Cast Time: 1 Second
Cooldown Time: 1.2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Caliga, Imperatrix345031424.61.245914324242940303737370

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterLightningTrap
LightningProjectileTrap
Lightning Trap
Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.
Deals 595 to 1785 Lightning Damage
Trap lasts 5 seconds
Fires 11 additional Projectiles
trap variation []
Throw up to 2 additional Traps
monster penalty against minions damage +% final vs player minions [-30]

projectiles_nova is_trap base_skill_is_trapped base_is_projectile ignores_trap_and_mine_cooldown_limit Spell Hit Projectile SkillCanVolley Trap SkillCanMine LightningSkill
Cast Time: 1 Second
Cooldown Time: 1.2 Second

MonsterLightningTrapSingle
LightningProjectileTrap
Lightning Trap
Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.
Deals 891.3 to 2674 Lightning Damage
Trap lasts 5 seconds
Fires 11 additional Projectiles
trap variation []
Throw up to 0 additional Traps

projectiles_nova is_trap base_skill_is_trapped base_is_projectile ignores_trap_and_mine_cooldown_limit Spell Hit Projectile SkillCanVolley Trap SkillCanMine LightningSkill
Cast Time: 1 Second
Cooldown Time: 1.2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Caliga, Imperatrix309021270.61.245760121297874003737370

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterLightningTrap
LightningProjectileTrap
Lightning Trap
Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.
Deals 489.3 to 1468 Lightning Damage
Trap lasts 5 seconds
Fires 11 additional Projectiles
trap variation []
Throw up to 2 additional Traps
monster penalty against minions damage +% final vs player minions [-30]

projectiles_nova is_trap base_skill_is_trapped base_is_projectile ignores_trap_and_mine_cooldown_limit Spell Hit Projectile SkillCanVolley Trap SkillCanMine LightningSkill
Cast Time: 1 Second
Cooldown Time: 1.2 Second

MonsterLightningTrapSingle
LightningProjectileTrap
Lightning Trap
Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.
Deals 730.6 to 2192 Lightning Damage
Trap lasts 5 seconds
Fires 11 additional Projectiles
trap variation []
Throw up to 0 additional Traps

projectiles_nova is_trap base_skill_is_trapped base_is_projectile ignores_trap_and_mine_cooldown_limit Spell Hit Projectile SkillCanVolley Trap SkillCanMine LightningSkill
Cast Time: 1 Second
Cooldown Time: 1.2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Caliga, Imperatrix2391210091.245512216410753703737370

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterLightningTrap
LightningProjectileTrap
Lightning Trap
Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.
Deals 382 to 1146 Lightning Damage
Trap lasts 5 seconds
Fires 11 additional Projectiles
trap variation []
Throw up to 2 additional Traps
monster penalty against minions damage +% final vs player minions [-30]

projectiles_nova is_trap base_skill_is_trapped base_is_projectile ignores_trap_and_mine_cooldown_limit Spell Hit Projectile SkillCanVolley Trap SkillCanMine LightningSkill
Cast Time: 1 Second
Cooldown Time: 1.2 Second

MonsterLightningTrapSingle
LightningProjectileTrap
Lightning Trap
Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.
Deals 568.2 to 1705 Lightning Damage
Trap lasts 5 seconds
Fires 11 additional Projectiles
trap variation []
Throw up to 0 additional Traps

projectiles_nova is_trap base_skill_is_trapped base_is_projectile ignores_trap_and_mine_cooldown_limit Spell Hit Projectile SkillCanVolley Trap SkillCanMine LightningSkill
Cast Time: 1 Second
Cooldown Time: 1.2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Caliga, Imperatrix177657531.245325911808624403737370

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterLightningTrap
LightningProjectileTrap
Lightning Trap
Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.
Deals 297.1 to 891.4 Lightning Damage
Trap lasts 5 seconds
Fires 11 additional Projectiles
trap variation []
Throw up to 2 additional Traps
monster penalty against minions damage +% final vs player minions [-30]

projectiles_nova is_trap base_skill_is_trapped base_is_projectile ignores_trap_and_mine_cooldown_limit Spell Hit Projectile SkillCanVolley Trap SkillCanMine LightningSkill
Cast Time: 1 Second
Cooldown Time: 6 Second

MonsterLightningTrapSingle
LightningProjectileTrap
Lightning Trap
Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.
Deals 440.3 to 1321 Lightning Damage
Trap lasts 5 seconds
Fires 11 additional Projectiles
trap variation []
Throw up to 0 additional Traps

projectiles_nova is_trap base_skill_is_trapped base_is_projectile ignores_trap_and_mine_cooldown_limit Spell Hit Projectile SkillCanVolley Trap SkillCanMine LightningSkill
Cast Time: 1 Second
Cooldown Time: 1.2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Caliga, Imperatrix12921558.81.24520668463514903737370

Melee
iconbasicattack
Default Attack
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Cast Time: 1 Second

MonsterLightningTrap
LightningProjectileTrap
Lightning Trap
Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.
Spell Hit Projectile SkillCanVolley Trap SkillCanMine LightningSkill
Cast Time: 1 Second

MonsterLightningTrapSingle
LightningProjectileTrap
Lightning Trap
Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.
Spell Hit Projectile SkillCanVolley Trap SkillCanMine LightningSkill
Cast Time: 1 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
32Caliga, Imperatrix250779.21.245283633103701010100
LightningProjectileTrap8TargetIsEnemy
TrapBeartrap8TargetIsEnemy TargetIsNotBearTrapped
TrapGroundFire8TargetIsEnemy
Flee2TargetIsEnemy
StrafeLeft 2
StrafeRight 1

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "One_Hand_Sword"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
Resists FireResists ColdResists LightningResists Chaos
1010100
2323230
3737370
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Undying/CityStalkerFemaleBoss"] = {
    name = "Caliga, Imperatrix",
    life = 1.2,
    fireResist = 37,
    coldResist = 37,
    lightningResist = 37,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "Melee",
        "MonsterLightningTrap",
        "MonsterLightningTrapSingle",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterLightningTrap"] = {
    name = "Lightning Trap",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.6875,
    incrementalEffectiveness = 0.0385,
    description = "Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Trap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.LightningSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_trap_duration",
        "number_of_additional_projectiles",
        "trap_variation",
        "number_of_additional_traps_to_throw",
        "projectiles_nova",
        "is_trap",
        "base_skill_is_trapped",
        "base_is_projectile",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {0.5, 1.5, 5000, 11, 16, 2, critChance = 4, levelRequirement = 35, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [2] = {0.5, 1.5, 5000, 11, 16, 2, critChance = 4, levelRequirement = 53, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [3] = {0.5, 1.5, 5000, 11, 16, 2, -30, critChance = 4, levelRequirement = 68, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
        [4] = {0.5, 1.5, 5000, 11, 16, 2, -30, critChance = 4, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterLightningTrapSingle"] = {
    name = "Lightning Trap",
    hidden = true,
    color = "3",
    baseEffectiveness = 2.375,
    incrementalEffectiveness = 0.0393,
    description = "Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Trap] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.LightningSkill] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_trap_duration",
        "number_of_additional_projectiles",
        "trap_variation",
        "number_of_additional_traps_to_throw",
        "projectiles_nova",
        "is_trap",
        "base_skill_is_trapped",
        "base_is_projectile",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {0.5, 1.5, 5000, 11, 16, 0, critChance = 4, levelRequirement = 35, statInterpolation = {3, 3, 1, 1, 1, 1},  },
        [2] = {0.5, 1.5, 5000, 11, 16, 0, critChance = 4, levelRequirement = 72, statInterpolation = {3, 3, 1, 1, 1, 1},  },
    },
}